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I am trying to load in an audioSprite as a JSON in the current version of createjs/soundjs. I am not sure if this is supported but let explain what happens.
var assetsPath = "./AUDIO/";
var audio = [
{src: "CASSIDY/CASSIDY.json" + _localCache.getExtraCacheVersion(), data:{type:"tlk"}},
];
createjs.Sound.registerPlugins([createjs.WebAudioPlugin]);
createjs.Sound.alternateExtensions = ["wav", "mp3"];
createjs.Sound.addEventListener("fileload", createjs.proxy(soundLoaded, this));
createjs.Sound.registerSounds(audio, assetsPath);
Using the code above loads in the WAV audio file and appears to actually apply the id to the file but when I go to play the audio it says the audio was never loaded in and tried to load it again at the wrong directory.
A quick fix would be load the JSON in on another loadQue then pushing it into the sound que.
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