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Search (Artificial Intelligence)

An implementation of BFS, DFS, UCS, BDS, A*, IDA* algorithms with various heuristics to solve 15-puzzle problem. The search algorithm is written independent of problem (15-puzzle problem in this case) and it can be used to solve other problems as well, like famous UCB CS188 Packman game.

Search algorithms use these heuristics:

  • Manhattan Distance
  • Linear Conflicts + Manhattan Distance
  • Disjoint pattern database

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Implementation of different graph search algorithms in Python

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