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Add d3d11on12 bindings #1193

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Merged
merged 5 commits into from
Jan 2, 2023
Merged

Add d3d11on12 bindings #1193

merged 5 commits into from
Jan 2, 2023

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Beyley
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@Beyley Beyley commented Dec 30, 2022

Summary of the PR

Adds bindings for the D3D11on12 header

Further Comments

D3D11 drivers on volterra are hot garbage, this may fix that

@Beyley Beyley requested a review from a team as a code owner December 30, 2022 20:49
@Perksey
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Perksey commented Dec 30, 2022

NB: Your GPG signature is unverified.

@Perksey Perksey enabled auto-merge (squash) December 30, 2022 21:11
@Beyley
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Beyley commented Dec 30, 2022

NB: Your GPG signature is unverified.

i commit this from my VM that i still havent setup a GPG key on because when i tried it made git segfault

@Beyley
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Beyley commented Dec 31, 2022

Hmmm it seems this would make D3D11 have a hard dependency on D3D12, how is a way to go about this while still keeping the API good, if i put it into a Silk extension would the VTable extension methods still work?

@Beyley
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Beyley commented Dec 31, 2022

Builds locally on my machine now as an extension

@Beyley Beyley disabled auto-merge December 31, 2022 09:41
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Perksey commented Dec 31, 2022

Where does the extension come from?

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Perksey commented Dec 31, 2022

Oh nvm I see it, yeah this seems sensible.

@Beyley
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Beyley commented Jan 1, 2023

CI hit an OOM, restarting

@Beyley Beyley requested a review from Perksey January 1, 2023 09:18
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Perksey commented Jan 1, 2023

A project has not been included in the solution and will not be shipped! "D:\a\Silk.NET\Silk.NET\src\Microsoft\Extensions\Silk.NET.Direct3D11.Extensions.D3D11On12\Silk.NET.Direct3D11.Extensions.D3D11On12.csproj" if this is acceptable please add the project name (excluding the path and extension) to the AllowedExclusions array in the NUKE Build.CI.AutoReview.cs file.

@Beyley
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Beyley commented Jan 1, 2023

A project has not been included in the solution and will not be shipped! "D:\a\Silk.NET\Silk.NET\src\Microsoft\Extensions\Silk.NET.Direct3D11.Extensions.D3D11On12\Silk.NET.Direct3D11.Extensions.D3D11On12.csproj" if this is acceptable please add the project name (excluding the path and extension) to the AllowedExclusions array in the NUKE Build.CI.AutoReview.cs file.

aw damnit i forget to do that every time

@Perksey Perksey merged commit 93b39c4 into main Jan 2, 2023
@Perksey Perksey deleted the d3d11on12 branch January 2, 2023 17:12
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