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change basis of axes #567

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Aug 2, 2024
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62 changes: 60 additions & 2 deletions fastplotlib/graphics/_axes.py
Original file line number Diff line number Diff line change
@@ -1,10 +1,13 @@
import numpy as np

import pygfx
from pylinalg import quat_from_vecs, vec_transform_quat


GRID_PLANES = ["xy", "xz", "yz"]

CANONICAL_BAIS = np.array([[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]])


# very thin subclass that just adds GridMaterial properties to this world object for easier user control
class Grid(pygfx.Grid):
Expand Down Expand Up @@ -252,6 +255,9 @@ def __init__(
grid_kwargs: dict = None,
auto_grid: bool = True,
offset: np.ndarray = np.array([0.0, 0.0, 0.0]),
basis: np.ndarray = np.array(
[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]
),
):
self._plot_area = plot_area

Expand Down Expand Up @@ -362,10 +368,28 @@ def __init__(
self._intersection = intersection
self._auto_grid = auto_grid

self._basis = None
self.basis = basis

@property
def world_object(self) -> pygfx.WorldObject:
return self._world_object

@property
def basis(self) -> np.ndarray:
"""get or set the basis, shape is [3, 3]"""
return self._basis

@basis.setter
def basis(self, basis: np.ndarray):
if basis.shape != (3, 3):
raise ValueError

# apply quaternion to each of x, y, z rulers
for dim, cbasis, new_basis in zip(["x", "y", "z"], CANONICAL_BAIS, basis):
ruler: pygfx.Ruler = getattr(self, dim)
ruler.local.rotation = quat_from_vecs(cbasis, new_basis)

@property
def offset(self) -> np.ndarray:
"""offset of the axes"""
Expand Down Expand Up @@ -395,6 +419,19 @@ def grids(self) -> Grids | bool:
"""grids for each plane: xy, xz, yz"""
return self._grids

@property
def colors(self) -> tuple[pygfx.Color]:
return tuple(getattr(self, dim).line.material.color for dim in ["x", "y", "z"])

@colors.setter
def colors(self, colors: tuple[pygfx.Color | str]):
"""get or set the colors for the x, y, and z rulers"""
if len(colors) != 3:
raise ValueError

for dim, color in zip(["x", "y", "z"], colors):
getattr(self, dim).line.material.color = color

@property
def auto_grid(self) -> bool:
"""auto adjust the grid on each render cycle"""
Expand Down Expand Up @@ -482,10 +519,31 @@ def update_using_camera(self):
xpos, ypos, width, height = self._plot_area.get_rect()
# orthographic projection, get ranges using inverse

# get range of screen space
# get range of screen space by getting the corners
xmin, xmax = xpos, xpos + width
ymin, ymax = ypos + height, ypos

# apply quaternion to account for rotation of axes
# xmin, _, _ = vec_transform_quat(
# [xmin, ypos + height / 2, 0],
# self.x.local.rotation
# )
#
# xmax, _, _ = vec_transform_quat(
# [xmax, ypos + height / 2, 0],
# self.x.local.rotation,
# )
#
# _, ymin, _ = vec_transform_quat(
# [xpos + width / 2, ymin, 0],
# self.y.local.rotation
# )
#
# _, ymax, _ = vec_transform_quat(
# [xpos + width / 2, ymax, 0],
# self.y.local.rotation
# )

min_vals = self._plot_area.map_screen_to_world((xmin, ymin))
max_vals = self._plot_area.map_screen_to_world((xmax, ymax))

Expand Down Expand Up @@ -578,7 +636,7 @@ def update(self, bbox, intersection):
self.z.start_pos = world_x_10, world_y_10, world_zmin
self.z.end_pos = world_x_10, world_y_10, world_zmax

self.z.start_value = self.z.start_pos[1] - self.offset[2]
self.z.start_value = self.z.start_pos[2] - self.offset[2]
statsz = self.z.update(
self._plot_area.camera, self._plot_area.viewport.logical_size
)
Expand Down
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