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PSLayerBlend

Photoshop like UI layer blend in Unity.
使用unity shader实现的PS中的图层混合效果

Demo使用 Unity 2019.3.15f1 制作,理论上低版本使用也没问题
Open the demo scene with unity-2019.3.15f1, version before this could be ok

第5部分的shader含有较多的if语句实现色彩空间转换,可能比较耗费效率,酌情使用
shader which in part 5 includes much if-case,this may cause high gpu usage, making your choice ?!

image

吐槽下:关于色彩空间,根据维基百科的介绍,PS在图层混合时(第5部分的shader)使用的是HCL色彩空间,但是维基关于这部分的公式有缺失,找了很久的资料。尽管我找到了Adobe官方的说明pdf文档链接,但是下载要钱,放弃。

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Photoshop like UI layer blend in Unity. 使用unity shader实现的PS中的图层混合效果

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