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game-framework

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游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

  • Updated Apr 28, 2025
  • C++

jforgame是一个一站式游戏服务器开发框架。包含游戏服务器开发所需要的各种组件,比如网关,socket服务端与客户端,自定义高效消息编解码,游戏热更新,游戏通用工具等等。包含游戏服,跨服,匹配服,后台管理系统等实现,同时提供大量业务案例以供学习。亦可用于其他socket应用,例如及时聊天等。

  • Updated May 16, 2025
  • Java

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