Level design

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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.

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[Tuesday Map] The Architect’s Dungeon (working with the Dungeon Architect Cards) Medieval Maps, Dungeon Map, Game Level Design, Fantasy Map Making, Map Layout, Dnd World Map, Map Ideas, Map Making, Tabletop Rpg Maps

In March of this year I backed a Kickstarter for "Dungeon Architect Cards" because I was in the consideration phase for the Dyson's Deck of Delves project. The cards arrived in the mail in the beginning of July and sat in the console of the truck for a few months before I finally brought them…

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