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(+1)

I loved this! All the procedural animation type stuff was really neat and i was really surprised when i got a full on cutscene pulling out the harpoons. The movement of the dragonfish was a little janky, he'd get all bunched up and honestly it was kinda unnerving with him always trying to hone in on my position, but maybe that's just my thalassophobia. The movement idea is really cool too, I would love to see even more of a focus on using it.

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