Nice work! I liked how straightforward the gameplay was: just try to make it out to space. I think short runs like that are great for jam games; this game doesn't overstay its welcome. I enjoyed playing with the slightly goofy physics, and I also really appreciated the twist on the Katamari concept that adding new things to your rocket isn't necessarily good, since it makes it harder to steer. I like that the "scale" is a double-edged sword in this one. Well done!