Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Trying to import this into my existing project. Copied the folder 'Shaders', but then I am confused with " 2. Add the precision_multiplier as a float shader global in Project Settings, ensuring it's value is minimum 0 (non-inclusive), and maximum 1 (inclusive).". What do you mean by this?

Edit: I got it to work, my dumb ah just had to look at the demo project for reference :)

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy