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(5 edits) (+1)

Great game, some small requests. 

1. Please make it so we have 10 lives in arcade mode, and a free 1 heart heal every 5 rounds. 

2. Please make it so we can get one more upgrade, or that the Oculi have "HUGE Range Boost" by default. 

3. BUG: Oculi waste berries when they have too many at once.  Example: Put 4 berries in one spot, place an Oculi on the berries, the Oculi will eat 4 berries, but only gain 3 XP. 

4. Optional, but a sandbox mode..? 👀

5. Optional, but Oculi block red blasts..? 👀

6. How did the Crystal Bot miss Merideth in the gif shown on this page? 🤨

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Merideth backstory. 

(2 edits) (+1)

I JUST PLAYED IT (Arcade)! I WAS JOKING!!! IS IT REALLY???

W Merideth lore. 

Will Nano have a blaster too? If not, I'm sure either Eve, or Beta will. 

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Very fun to play, very fascinating to play after Nano. Very tough as well, but in a good way!

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This was so well designed, really fun to play. Curious to what you're cooking as of your other reply to a comment!

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are you going to update this game like auto ball because i would love to give some ideas

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I don't have any big updates planned, I've actually been working on another game for the past few months 👀 But I'd love to hear ideas if you have them!

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i was wondering if you could add paths for different upgrades.

 these paths effecting all turrets and upgrading your witch, staffs, hats, a gem in your staff, or optionally a broom over a staff. 

staffs would be a unique upgrade to your turrets as a flat increase in a stat or two, hats should shake up the game, but have a drawback. magic gems could be dropped by enemies, or mined, giving a temporary boost, and a broom over a staff increasing speed and allowing two extra fruits or a turret to follow you.

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Not Balls, Still good!

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I love it

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Very good game, it has a lot of potential. Keep doing this games😊 

you can get the same upgrade in the 3 slots when upgrading the monster/turret

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i love it when lectvs drops new game

❤️

(+2)

The concept definitely has potential.

(+1)

shooting enemy’s projectile does not stop even if off screen when ever upgrading/summoning summons. no counterplay to taking random shots

Thanks for bringing this to my attention! I will fix it 🫡

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