Also really good. I may be going back through all of your games to try them out and see which ones are connected to each other. This is so cool though
kidotix
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The game is gorgeous in visual and audio presentation and I can tell that the puzzles are cleverly made. I lost cohesion on how to parse clues after color mixing was added, and feel like I'm just brute forcing colors without any logic behind them... Sometimes I can understand clues after the fact, but other times I just don't understand how the hints correlate with whatever solution I end up with. The one thing I wish this game had was a place to see the rules laid out in plain text for the stupid people like me who didn't understand what the tutorial stages were trying to show. But like, that's user error, not any fault with the game itself, which is lovely.
Thanks for replying again! Yeah, it's so strange. I've looked through the desks and files in the station's top floor, along with the upstairs locked room in You's own house, but something still seems to be missing somewhere. (Lots of really fun and interesting inspection dialogue too! I'm excited to learn more about the things in those rooms, but I don't wanna spoil it for anyone else reading) I've also looked at the neighbor kid's house and the secret hideout, though I'm not sure how much they helped for solving the first dream.
This is so fast and wobbly with graphics that I can't actually see well enough to fully understand what's happening... but even just trying to work it out with a blur of motion and sound cues is honestly fun enough that I'm really looking forward to trying again. Just... once I have new glasses to help out. Really fun and interesting mechanics and premise!
Thank you so much for replying with help! Where I'm at now, You notes that there's something in the well they can't just jump in to find, the rope in the farmer's house is out of reach, there's nothing else in the barn, re-reads the church sermon, and says that they need more clues for the monolith. I've been thinking that there must be a way to find something to climb on or cut the rope down to use it and get into the well, or that there might be a way to reach the upper level by the waterfall to find something not yet interacted with, but in those five areas I can't seem to find any more interactions. Or I might have done the order wrong at some point during my exploration. (I did also find the book about lucid dreaming, if that's one of the sequence triggers.) Thank you so much for sharing tips/advice on how to progress, I really appreciate it. :)
The part of the game I was able to play was really fun and intriguing! I, uh. Could not figure out how to do anything other than wander the dream(?) version of the town though, and eventually completely ran out of things to interact with. I took several loops around every part of the map just to make sure, interacted with everything again. Tried to peek at the manual but it doesn't actually say how to do things like go between the worlds. I feel kind of embarrassed that I've gotten stumped by what's probably a basic mechanic, but I did till like the game even after a few hours playing it. I'm gonna look forward to trying again if I can think of anything else to try and investigate after sleeping on it.
(Also, I can really see how a lot of elements in this went on into other games you made! Every time I went in a house and recognized the layout I got a smile.)