Forces of HORDES - Legion of Everblight
Forces of HORDES - Legion of Everblight
Forces of HORDES - Legion of Everblight
SPINE
OF MY LEGIONS POWER.
CREDITS
HORDES created by
Matt Wilson
Project Director
Bryan Cutler
Game Design
Kris Aubin
Kim Goddard
Josh Manderville
Stuart Spengler
Creative Director
Ed Bourelle
Executive Assistant
Chare Kerzman
Playtest Coordinator
Ron Kruzie
William Shick
Jason Soles
Miniature Sculpting
Customer Service
Additional
Development
Kev Adams
Brian Dugas
Jeff Grace
Todd Harris
Bobby Jackson
Werner Klocke
Aragorn Marks
Felix Paniagua
Edgar Ramos
Jose Roig
Ben Saunders
Steve Saunders
Kev White
Lead Writer
Douglas Seacat
Additional Writing
Simon Berman
Matt DiPietro
Ron Kruzie
Aeryn Rudel
Jason Soles
Matt Wilson
Continuity
Jason Soles
Editing
Darla Kennerud
Sheelin Arnaud
Resin Caster
Sean Bullough
Miniature Painting
Matt DiPietro
Ron Kruzie
Allison McVey
Mike McVey
Quentin Smith
Hobby Manager
Cover Illustration
Rob Hawkins
Andrea Uderzo
Terrain
Illustrations
Alfonzo Falco
Rob Hawkins
Carlos Cabrera
Emrah Elmasli
David Kuo
Karl Richardson
Andrea Uderzo
Chris Walton
Eva Widermann
Matt Wilson
Photography
Kris Aubin
Rob Hawkins
Development Manager
David Carl
President
Concept Illustration
Sherry Yeary
Chris Walton
Matt Wilson
Roberto Cirillo
Ben McSweeny
Matt Wilson
Infernals
Events Coordinator
Lead Designer
Kris Aubin
Chris Ross
Adam Johnson
Studio Director
Art Direction
Sys Admin/
Webmaster
Jeremy Galeone
Peter Gaublomme
Joachim Molkow
Brian Putnam
Gilles Reynaud
Donald Sullivan
Marketing
Coordinator
Matt Wilson
David Carl
Brian Putnam
Graphic Design
& Layout
Jason Martin
David Carl
Community Manager
& Staff Writer
Internal Playtesters
Simon Berman
Volunteer Coordinator
Jen Ikuta
No Quarter EIC
Aeryn Rudel
Production Director
Mark Christensen
Technical Director
Kelly Yeager
Production Manager
Doug Colton
Production
Trey Alley
Max Barsana
Victoria Boldt
Alex Chobot
Jack Coleman
Cody Ellis
Joel Falkenhagen
Joe Lee
Michael McIntosh
Nick Scherdnick
Jacob Stanley
Benjamin Tracy
Clint Whiteside
Simon Berman
Ed Bourelle
David Carl
Jack Coleman
Bryan Cutler
Dave Dauterive
Michael Faciane
Ben Misenar
Douglas Seacat
William Shick
Jason Soles
Brent Waldher
Chris Walton
External Playtesters
Alex Badion
Our Player Community
Mike Emery
Eric Ernewein
Steve Fortson
Nick Kendall
Rob Miles
Field Test Participants
Josh Saulter
John Simon
Tim Simpson
Mark Thomas
Anthony Woods
Proofreading
Jen Ikuta
Darla Kennerud
Aeryn Rudel
William Shick
PLAYING LEGION
TABLE OF CONTENTS
LEGION WARBEASTS . . . . . . . . . . . . . . . . . . . 52
LEGION TROOPS . . . . . . . . . . . . . . . . . . . . . . . 70
PAINTING GUIDE . . . . . . . . . . . . . . . . . . . . . . 98
MODEL GALLERY . . . . . . . . . . . . . . . . . . . . . 103
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numerous the enemies were. She knew she faced the army
of the Dragonfather, Everblights most dangerous adversary.
Near Belphagor, a hulking nephilim protector wrenched
the heavy blade of its halberd free from the chassis of a
compact blackened metal construct on insect-like legs that
was covered in plates of curved black steel. The nephilim
bled from a serious gash from the machines initial strike,
which had delivered one of its tusks deep up under the
dragonspawns sternum.
Additional mechanithralls poured through the gaps
between the trees. At her mental urging, her carnivean
opened its fanged jaws to unleash a sizzling spray of ash,
annihilating half a dozen. There were many more, and they
closed on the draconic beast to hammer at its scaled hide.
Dark green-black helljacks came into view behind them, one
resembling an enormous crustacean with a cannon in place
Bethaynes dragonspawn before advancing to crush the life
from one of her hex hunters with its left pincer. Leviathan.
The knowledge bubbled up from deep within her mind
with the familiar sensation of lore reaching her through her
athanc shard from Everblight or one of her warlock peers.
The dragonspawn she had with her were fearless, strong,
and eager to spill blood. Her hex hunters entered the fray
with similar enthusiasm, wielding their runic swords and
alternating with invoked sorcerous magic in streaks of
blighted lightning delivered through the blades. Still, they
were badly outnumbered. Helljacks and bonejacks surged
forward with a hungry swiftness that made them seem
alive. The enemy spread out in a widening circle, clearly
seeking to surround Bethayne and those with her.
A more delicate but stately arachnid creature stood at the
center of the Cryxian host. Its steel upper torso resembled a
female humans, with a strange, green glow oozing through
her ribcage and an iron mask covering her upper face. Soul
cages hung from her waist, and she was clearly directing the
machines with her will. Iron lich, among the ruling tier of the
Cryxian hierarchy. Bethayne needed no further information
to understand the threat posed by such a being. She was
preoccupied directing her forces, shouting orders to the hex
blades and maneuvering all her dragonspawn to intercept
the threats facing them while trying not to allow any of
them to be overwhelmed.
Myriad other machines surged forward to attack. A
Deathripper latched onto the carniveans forward
supporting leg and chewed through with razor-sharp
teeth. Before the dragonspawn could deal with this, a
Slayer leapt against it, slashing tremendous metal claws.
After she splashed through the deep and wide river and
continued up the opposite bank, Bethayne realized she
had only a vague notion of her general location. Filtered
on her back. When she tore the head off the next farrow,
the injury closed completely, and she saw fear in the eyes
of the remaining creatures. Several others pulled out clubs
and attempted to batter at her, but she ignored their feeble
blows and retaliated with killing swipes before rushing
past, leaving a sea of farrow blood behind her.
yet again, their blasts striking with increasing accuracy
despite the ash swirling around her. She sensed their
efforts being guided by a will and realized the human
advancing with them must be a warlock; these creatures
were somehow tied to him.
Two more shells struck, tearing out additional hunks of her
augmented claws let her partially mend these injuries, but
She looked down the sloping path to her left, a steep descent
along a brush-covered hillside. It was too steep for the pig
creatures to negotiate easily.
The choice was made for her. She felt a slight itch at her
back warning her of approach even as heavy footsteps
thudded across the ground. She turned in time to see an
before it smashed into her with enough force to send even
metal projectiles whizzing past. One hit the back of her left
leg and another grazed Belphagors back, but they were
only glancing wounds. Gritting her teeth in frustration,
Bethayne surrounded herself with a cloud of ash as she
She had, she presumed, blundered into the territory of the
farrow and their human master, and she was keenly aware
of her peril without warbeasts at her side to feed her power
or accept her injuries.
shots exploded nearby to rain rocks and debris down upon
her, but the third hit her squarely in the upper back. The
shell pierced Belphagors armor to rip through its muscles.
She had endured worse, but it did not bode well. She ran
forward down a narrow trail and between several large
opposite direction; they had driven her this way deliberately.
Her growl of frustration became an enraged roar through
Belphagors fanged mouth. She drew upon additional
energies from her athanc to empower her claws with a
potent blighted enchantment that heightened her predatory
instincts and empowered her claws to siphon living
energies. She charged forward to the nearest farrow, and
as her swipes opened gashes across the creatures chest she
the main chamber. It was not clear how much the crippled
farrow comprehended of his words, but he responded to
the gesture and did as bid, pushing the heavy doors open
on creaking hinges. The enormous war hog with Arkadius
passed through carrying the specimen.
Arkadius followed, keeping a tight mental leash on the
steam-powered half-pig, half-machine beast to be sure it
did not wreck the fragile apparatus scattered around the
perimeter of the laboratory. He cleared several beakers from
the large dissection table at the center of the chamber and
The war hog dropped the limp body heavily onto the
metal surface, and Arkadius winced. Inspecting his prize
showed it had suffered no additional harm from this rough
treatment. He directed the steam-powered hog to move to
a wall alcove deliberately built large enough to contain it.
Arkadius could barely repress his excitement over the
prospect of discovering the internal mechanisms of the
captured beast. Even as he began to prepare for the
procedure he cautioned himself not to be too exuberant.
The creature was clearly close to death, and given it was an
entirely unfamiliar and exotic species, he should not have
high expectations regarding its physical condition.
Look here, Targ, he said to his assistant as if addressing
a student. You can see this creature is massively blighted.
Note the pattern of the scales, the general unnatural skin
tone. Still, it has very few blemishes or irregularities and
remarkable symmetry. Note the armor adorning the upper
torso. Expertly crafted, very beautiful patterns in the metal,
graceful curves. This creature was valued.
Targ eyed him dubiously and blinked but showed no other
reaction. Arkadius considered his assistant an excellent
listener as well as an additional pair of hands in the laboratory.
The farrow was trained in the use of the various surgical tools
and sutures. The offsetting malformation of the creatures leg
and twisted spine limited mobility, but those disabilities were
trivial weighed against his unusual manual dexterity.
Looking outside the room, he saw several farrow brigands
lounging at the bottom of the wide staircase that led from
the farrow anatomy had kept few mysteries from his piercing
a singular stroke of luck that events had transpired as they
had. The matter had entirely derailed his other plans, but
a man of science had to seize opportunities for discovery.
He had been journeying north for a clandestine meeting
with an unreliable colleague from Corvis, accompanied by
an armed escort in case of trouble. The sounds of battle near
apprehension had grown on discovering Cryxians, who
rarely came into this region. The sight of dragonspawn
against them had piqued his interest. He had heard the
rumors of a blighted army that had struck the Castle of the
Keys some months earlier, as had everyone who dwelled
to work his way through the limbs and separate them. The
thick blood released in the process was polluted with black
streaks and had an acrid smell that stung his nose.
He was almost too busy with the messy mechanics of this
operation to realize what was beneath the dislocated limbs.
He stepped back a moment and tilted his head, puzzled.
Beneath the spilled blood was a female humanoid torso,
inside the monstrous one. It was partially covered by an
armored cuirass, with a girdle of woven black leather
to the arms, hips, and sides, blood pumping between them
with the rhythm of two hearts.
A sudden movement made him startle. An autonomic
process pushed the shapely female torso down and partially
out of the creatures chest cavity. This revealed a head, which
had previously been lodged below its sternum. The inner
creature was elven, with long, pointed ears poking through
Her features were extremely angular, particularly her chin
and nose, but had a certain exotic appeal.
Her arms and legs were immobile, and one of her clawed
gauntlets was removed. Her mind was relatively clear, but
whatever had forced Belphagor into unconsciousness had
paralyzed her limbs. Her eyes went to the humans right
and interest when his eyes traced across Belphagor, and his
reaction surprised her. Most humans would have reacted
with horror. She saw him begin to view her as a thinking
being rather than an inert experiment. She smiled slightly.
I am Bethayne, also called the Voice of Everblight. Give me
your name that I might address you properly.
He regarded her with the same look of fascination. She had
never been so close to a human without killing him. It was
interesting to observe how easily his expressions conveyed
his thoughts, with none of the disciplined self-control
her own people had possessed even before they joined
Everblight. They stared at one another, then he spoke to her
greet me politely?
Her answer was forestalled by harsh pounding on the
10
purposes.
He met her eyes almost sheepishly, then drew himself up. My
studies require samples. I will not remove anything vital.
Bethayne elaborated, When this creature dies, not only
will I perish, but its body will quickly decompose. You will
learn nothing of its internal structure before it becomes a
He was silent as he considered this, and when he spoke it
was on another matter. To answer your previous question,
my name is Doctor Arkadius. Giving his name to her
had been a type of submission. For the moment she was
in charge of the conversation; she could see he desired to
speak with her further.
Her eyes went to the war hog with its machined arms,
showing where it had been sliced apart and reassembled.
Your work is impressive, Arkadius. I have never seen a
steam engine integrated into a living organism.
You were clearly Nyss, once. When and where did you
learn Cygnaran? Before or after you were exposed to blight?
What are you? His hunger for knowledge was clear. He
reminded her of a freshly spawned carnivean seeking after
meat with single-minded determination.
I am one of the chosen generals of the dragon Everblight.
She saw his mouth drop slightly open at this. Fascination
if I told you I created this creature? I shaped it into being,
spawned it of my blood, my dreams, and my nightmares. It
is as unique as I am.
11
12
13
14
she was
was at a
collapsed,
remaining
15
AN EVOLVING LEGION
he still walked the continent clad in nearly imperishable
Morrdh. He bound many of its people to his will and bred
of Morrdh did the dragons bidding but avoided submitting
entirely to his commands, insisting on retaining their free
bargains he made with the short-lived tyrants of this empire.
This era was a fertile period of experimentation and genesis
directly from his blood. The wars of Morrdh proved an
exceptional testing ground to evaluate the creatures combat
serve better or simply destroyed. In time, Everblight created
a host of spawn, each of them a distant echo of his own
glory. In these he accomplished something never done by
16
MILITARY OF THE
LEGION OF EVERBLIGHT
EVERBLIGHT
THAGROSH
The Messiah
Prophet of Everblight
TYPHON
VAYL
Disciple of Everblight
(Arcane Research,
Warlock Seneschal)
ABSYLONIA
LYLYTH
BETHAYNE
Terror of Everblight
(Spawning Master,
Strike Force Leader)
SAERYN
Voice of Everbligh
(Strike Force Leader)
Omen of Everblight
(Strike Force Leader)
RHYAS
Sigil of Everbligh
(Strike Force Leader, Assassin)
GROTESQUES
Lylyth's Direct Dominion
VARIOUS DEATHSTALKERS
RAPTORS
FARILOR, BLADEGUARD
OF THE PROPHET
LEGIONNAIRES
WARSPEARS &
WARMONGERS
Vayl's Direct Dominion
STRIDERS
SORCERERS
No Specific Dominion
ARCHERS
SWORDSMEN
SHEPHERDS
BAYAL, HOUND
OF EVERBLIGHT
HEX HUNTERS
SPAWNING VESSEL
FABRICATION
BLIGHTED ARCANE SUPPORT
Includes spell martyrs, forsaken,
incubation of incubi
WARLOCK
NYSS SHARDS
Led by priors
May include mixed fighting elements
OGRUN TRIBES
LARGE NYSS
HUNTING PACKS
Led by deacons
Packs include cohesive
fighting elements
ANCILLARY SPECIALTIES
Including sorcerers,
shepherds, spawning vessels
GROTESQUES
OGRUN WARBANDS
Led by vassals
Comprise either warspears
or warmongers
BLIGHTED
ARCANE SUPPORT
Spell Martyrs,
Forsaken, Incubi
17
18
THE DRAGONS
CHOSEN
During
the
centuries
the
dragon spent imprisoned and
disembodied, he thought and
planned.
Everblight
delved
into the study of the limitations
and structure of his athanc
for decades, learning more of
its secrets than the rest of his
siblings combined. Even the
Dragonfather had never been
forced into the necessity of
such focused self-examination.
Everblight arrived at a method
whereby he could divide his
essence and implant portions
into worthy vessels while
retaining his own consciousness.
He had the perfect tool for this
procedure in one of the weapons
he had forged in the time of
Morrdh, originally intended
to be wielded against the
other dragons. Once Thagrosh
recovered that weapon, he was
ready to begin.
Everblights decision to remain
formless and execute his plans
through proxy hosts was
not born solely out of fear of
Toruk and the other dragons,
although he was keenly aware
of the dangers that would face
him if he regained his draconic
body too soon. Because his very essence resides in each
of his warlocks, no distance can separate them from the
commands of their master. Each of his hosts can instantly
the warlocks can also communicate with one another.
Through this network of minds Everblight is able to
coordinate his legion over vast distances, while keeping
his consciousness safe. Even were another dragon to kill a
number of his warlocks and absorb their shards, it would
require the consumption of all of them for Everblight to be
truly destroyed.
In addition, each of his chosen generals can command
a whole host of dragonspawn, manipulating nearby
warbeasts as instruments of their will just as Everblight
19
20
beasts eat.
LEADERSHIP
Lylyth Voassyr, Herald and Shadow of Everblight
Annyssa Ryvaal, Talon of Everblight
Deathstalkers Fysel, Kaevan, Shaness, and Treyfal
CORE ASSETS
2~ 0 Warbeasts (especially Raeks, Seraphs, and lesser warbeasts)
3~ 0 Striders
60+ Archers
2~ 0 Raptors
21
ADOPTED SONS OF
THE DRAGON
While Nyss make up the
majority of Everblights Legion,
there are substantial auxiliary
elements, in particular the
blighted ogrun. Though each
ahead, the Nyss and ogrun do
not coexist comfortably. These
groups
remain
segregated
in daily life, only mixing as
forces. In daily life the Nyss
see ogrun as brutish and
indiscriminately violent, an
opinion only reinforced by the
inevitable Nyss casualties from
berserk ogrun.
The blight turned ogrun into
brutal creatures more akin to
the ravening hordes of Caens
primordial past than to the noble
people unblighted ogrun have
proven to be elsewhere, such as
in Rhul. While they retained their
traditions, the blight infected
them with unbridled savagery
and an unquenchable thirst for
blood. Abandoning their ancient
ways, they venerated Everblight
his prophet Thagrosh
unquestioned korune.
their
22
THE NEPHILIM
The nephilim occupy a unique place in the emerging society
of the Legion. The ultimate expression of their masters
sadistic genius, these unnatural creatures owe their genesis
to a fusion of elven flesh and blighted essence. Belying their
monstrous forms, each nephilim possesses a sentient soul
inherited from its Nyss parentage. This soul bestows upon
them considerable free will and a degree of independent
intelligence lacking in other spawn.
The nephilim are a wholly new species utterly unlike the
race from which they were derived. Isolated from the
clannish Nyss society, the creatures naturally gravitate
toward warlocks, whom they revere as the only individuals
as close to their dragon father as they are themselves. In
years to come they may develop the rudiments of their
own culture, but for now they seem willing to devote their
lives to loyal service.
23
AERIC RUNES
Before the coming of Everblight, only priests and sorcerers
were literate in Aeric, the language of the Nyss. This language
shares origins with Shyr, the language of Ios, but over
centuries the Aeric runes developed into a distinct alphabet.
With most of the Nyss population illiterate, the written
form of the language became increasingly venerated. These
writings were inextricably linked to the Fane of Nyssor and
the lore of the God of Winter.
When the Legion expunged all worship of Nyssor and the
priests of the frozen god fled, the blighted sorcerers seized
control over the written language. By their efforts the
Legions Nyss still view the written sigils with reverence
but now associate them with the worship of Everblight and
the ritualized control of the dragons blight. Nyss sorcerers
have fused the lore of Aeric runes with both draconic occult
secrets passed to them by Everblights chosen warlocks and
their own power over the blight in an effort to expand the
Legions arsenal. Their greatest success has been the creation
of spawning vessels, developed under Vayls guidance.
Everblight and his warlocks see tremendous potential for
future discoveries by tapping into the power of these runes.
They continue to encourage the sorcerers to conduct ongoing
research into further adaptations of the Nyss sacred language
into an even more complex and useful arcane tool.
24
UNITS
SOLOS
Non-character Legion
warbeasts, Typhon
Spawning Vessel
TIER 1
TIER 3
TIER 2
Requirements: Absylonias battlegroup includes three or
more lesser warbeasts.
Lesser warbeasts in Absylonias battlegroup gain
Advance Deployment .
TIER 4
Requirements: Absylonias battlegroup includes two or
more heavy warbeasts.
Reduce the point cost of heavy warbeasts by 1.
UNITS
SOLOS
Non-character Legion
warbeasts
TIER 1
Requirements: The army can include only the models
listed above.
Increase the FA of Blighted Nyss Sorceress &
Hellion solos by +1 for each unit in the army. Additionally,
reduce the point cost of Blighted Nyss Sorceress & Hellion
solos by 1.
TIER 2
Requirements: The army includes two or more Blighted
Nyss Sorceress & Hellion solos.
For each Blighted Nyss Sorceress & Hellion solo
in the army, you can redeploy one model/unit after both
TIER 3
Requirements: The army includes two or more units with
Magic Ability.
Increase the COST of spells and animi cast by
TIER 4
Requirements: Bethaynes battlegroup includes two or
more heavy warbeasts.
Warbeasts in Bethaynes battlegroup gain +2 SPD
25
UNITS
SOLOS
Non-character Legion
warbeasts
TIER 1
TIER 3
TIER 2
TIER 4
UNITS
SOLOS
Non-character Legion
warbeasts with ranged
weapons
TIER 1
TIER 2
Requirements: The army includes two Blighted Nyss
Strider units.
Add an attachment to one Blighted Nyss Strider
unit free of cost. This attachment does not count toward
FA restrictions.
26
TIER 3
TIER 4
UNITS
SOLOS
Non-character Legion
warbeasts
TIER 1
TIER 3
TIER 2
TIER 4
Requirements: Rhyas battlegroup includes two or more
Angelius warbeasts.
UNITS
SOLOS
Non-character Legion
warbeasts with Flight,
Nephilim warbeasts
TIER 1
TIER 3
TIER 2
TIER 4
27
UNITS
SOLOS
Non-character Legion
warbeasts
TIER 1
TIER 3
TIER 2
TIER 4
UNITS
SOLOS
Non-character Legion
warbeasts, Typhon
TIER 1
TIER 3
TIER 2
Requirements: The army includes one or more Blighted
Nyss Sorceress & Hellion solos.
You gain +1 on your starting roll for the game.
28
TIER 4
Requirements: The army includes two or more heavy
warbeasts.
For every two heavy warbeasts in the army, add
a Blighted Nyss Shepherd solo to the army free of cost.
These solos ignore FA restrictions.
UNITS
SOLOS
Non-character Legion
warbeasts
TIER 1
TIER 3
TIER 2
Requirements: The army includes two Blighted Nyss Hex
Hunter units.
Add Bayal, Hound of Everblight to one Blighted
Nyss Hex Hunter unit free of cost.
TIER 4
Requirements:
warbeasts.
The LOS of models without Eyeless Sight
reduced to 8
is
29
30
ABSYLONIA,
TERROR OF EVERBLIGHT
LEGION BLIGHTED NYSS WARLOCK
If Everblights blessing puts shape to the killer within us, what is at the heart of Absylonia?
Saeryn, the Omen of Everblight
ABSYLONIA
SPD STR MAT RAT DEF ARM CMD
16 14
BLIGHT CLAW
POW
P+S
13
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
6
16
C
+5
FEAT: PANACEA
SPELLS
BLIGHT FIELD
Place the 4 AOE anywhere completely in this models control area. While
in the AOE, enemy models cannot be used to channel spells, be forced, or
be allocated focus. The AOE remains in play for one round. Blight Field
can be cast once per round.
CARNIVORE
YES NO
FORCED EVOLUTION
YES NO
PLAYING GOD
YES NO
ABSYLONIA
TACTICAL TIPS
Abomination
NO NO
BLIGHT CLAW
Magical Weapon
Critical Grievous Wounds On a critical hit, the model hit by
this weapon loses Tough, cannot heal or be healed, and cannot
transfer damage for one round.
Spirit Eater This model can reave fury points from enemy
warbeasts destroyed by this weapon. Other models cannot reave
fury points from enemy warbeasts destroyed by this weapon.
and body bear little resemblance to what she was. The blood
with the spawn she crafts for battle. Most would call
Absylonia a horror, but among the Legion she represents
singular draconic perfection.
32
33
BETHAYNE,
VOICE OF EVERBLIGHT & BELPHAGOR
LEGION BLIGHTED NYSS WARLOCK & CHARACTER LIGHT WARBEAST
Bethayne, Voice of Everblight
BETHAYNE
SPD STR MAT RAT DEF ARM CMD
16 12
TALONS OF EVERBLIGHT
POW
P+S
10
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
7
14
C
+3
FEAT: LITANY OF
EVERBLIGHT
SPELLS
ASHEN VEIL
BLOOD THORN
BETHAYNE
Flesh Meld This model can use Flesh Meld at any time during
its activation while B2B with the Belphagor in its battlegroup.
Remove this model from the table. Belphagor becomes a
warlock warrior model and loses Blood Creation and Soulless.
Belphagor cannot activate after this model uses Flesh Meld
during the turn it used Flesh Meld. While melded, Belphagor
takes control of this models battlegroup, its base CMD becomes
9, and its base FURY becomes 7. Any effects on this model
when it melds are applied to Belphagor. Remove the fury
points currently on Belphagor. If there are any any fury points
on this model when it melds, place them on Belphagor. While
melded, Belphagor can cast this models spells and use its feat,
is not considered to be a warbeast, and loses its animus. While
melded, Belphagor can make slam, throw, two-handed throw,
headlock/weapon lock, and push power attacks without being
forced. While melded, Belphagor suffers damage like a warbeast
but does not suffer the effects of crippled aspects. Effects
modifying the amount of damage to or the manner in which
damage is applied to a warbeast also apply to Belphagor. This
model can separate from Belphagor during your Maintenance
Phase. If it does, place it B2B with Belphagor. If Belphagor is
destroyed or removed from play while this model is melded
with it, this model is destroyed. When Bethayne leaves the table,
upkeep spells she cast do not immediately expire and warbeasts
in her battlegroup do not go wild. While melded, Belphagor
can upkeep spells cast by Bethayne. When Bethayne returns to
play, she retains any damage she had suffered before leaving the
table. Bethayne can upkeep spells cast by Belphagor.
TALONS OF EVERBLIGHT
Continuous Effect: Corrosion
Magical Weapon
The Nyss were once devoted to the god of winter, Nyssor, but
the blight ended that for the ones who joined the Legion. Those
34
COST
2
2
RNG
6
6
YES NO
YES NO
CARNIVORE
ERUPTION OF SPINES
10
10
YES NO
NO YES
GALLOWS
10
13
NO YES
TACTICAL TIPS
FLESH MELD Belphagor can transfer damage while Bethayne is
CARNIVORE Because the boxed model is removed from play
before being destroyed, it does not generate a soul or corpse token.
This model, not the target model, is healed when the target model
boxes another model.
GALLOWS This means the model is moved before it suffers damage.
35
36
DESPOILER
SELF
NO NO
Immunity: Cold
Immunity: Corrosion
BELPHAGOR
SPD STR MAT RAT DEF ARM CMD
Immunity: Fire
Eyeless Sight
Companion [Bethayne,
Voice of Everblight] This
model is included in any
army that includes Bethayne,
Voice of Everblight. If
Bethayne is destroyed or
removed from play, remove
this model from play. This
model is part of Bethaynes
battlegroup.
Blood Creation This
model never attacks
friendly Faction warlocks
and cannot choose them as
its frenzy target.
12 19
CLAW
Immunity: Electricity
POW
P+S
13
CLAW
R
POW
P+S
13
2
BODY
IN
D
3
4
BELPHAGOR
IR
IT
ANIMUS
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
MEDIUM BASE
Channeler [Bethayne]
While this model is not
engaged and is in Bethaynes
control area, she can channel
spells through it.
3
9
C
CLAW
Open Fist
37
LYLYTH,
HERALD OF EVERBLIGHT
LEGION BLIGHTED NYSS WARLOCK
Lylyth, Herald of Everblight
LYLYTH
SPD STR MAT RAT DEF ARM CMD
16 14
HELLSINGER
RNG ROF AOE POW
12
12
FEAT: FIELD OF
SLAUGHTER
P+S
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
5
15
C
+6
RNG
10
YES YES
LYLYTH
Eyeless Sight
Bushwhack During its activation, this model can make its
combat action before its normal movement. If it does, it must
make a full advance as its normal movement this activation.
HELLSINGER
Magical Weapon
Blood Lure Warbeasts in this models battlegroup can charge
enemy models hit by this weapon this turn without being forced.
Witch Mark If this attack hits an enemy model during this
models activation, this model can target and automatically hit
that model with spells, ignoring RNG and LOS, until the end of
this models activation.
38
COST
2
BOW BLADE
POW
SPELLS
BAD BLOOD
PARASITE
YES YES
ERUPTION OF SPINES
10
10
NO YES
39
LYLYTH,
SHADOW OF EVERBLIGHT
LEGION EPIC BLIGHTED NYSS WARLOCK
Vayl, Disciple of Everblight
FEAT: DECIMATION
LYLYTH
SPD STR MAT RAT DEF ARM CMD
16 14
WHISPER
RNG ROF AOE POW
12
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
12
5
15
C
+5
LYLYTH
Eyeless Sight
Evasive This model cannot be targeted by free strikes. This model
can advance up to 2 immediately after an enemy ranged attack
that missed it is resolved unless it was missed while advancing.
When this model casts a spell and is the
point of origin for the spell, the spell gains +5 RNG.
Snap Fire When this model destroys one or more enemy
models with a ranged attack during its combat action,
immediately after that attack is resolved this model can make
one normal ranged attack. Attacks gained from Snap Fire do not
count against a weapons ROF and cannot generate additional
attacks from Snap Fire.
Swift Hunter When this model destroys an enemy model
with a normal ranged attack, immediately after the attack is
resolved it can advance up to 2 .
WHISPER
Magical Weapon
40
SPELLS
PIN CUSHION
COST
2
RNG
10
YES YES
PURSUIT
YES YES
SHADOW PACK
SELF CTRL
YES NO
TACTICAL TIPS
PURSUIT If an affected model made a full advance, ran, or charged
during its activation, a model in this models battlegroup gets to
make a full advance.
41
RHYAS,
SIGIL OF EVERBLIGHT
LEGION BLIGHTED NYSS WARLOCK
She is the sigil of Everblight, a symbol written in the blood of our enemies.
Saeryn, Omen of Everblight
RHYAS
SPD STR MAT RAT DEF ARM CMD
16 14
ANTIPHON
POW
P+S
12
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
COST
2
While in this models control area, friendly Faction warrior models cannot
be targeted by free strikes. Rhyas and friendly Legion warrior models
activating in her control area gain +1 SPD. Dash lasts for one turn.
OCCULTATION
5
16
C
+6
RHYAS
Acrobatics This model can advance through other models if
it has enough movement to move completely past their bases.
This model cannot be targeted by free strikes. This model
ignores intervening models when declaring its charge target.
Perfect Balance This model cannot be targeted by combined
melee attacks, combined ranged attacks, or free strikes. Models
do not gain back strike bonuses against this model. When
knocked down, this model can stand up during its activation
without forfeiting its movement or action if it is able to forfeit its
movement or action to stand up.
Channeler [Saeryn] While this model is not engaged and is in
Saeryns control area, Saeryn can channel spells through it.
Riposte When this model is missed by an enemy melee attack,
immediately after the attack is resolved it can make one normal
melee attack against the attacking model.
Sprint At the end of this models activation, if it destroyed one
or more enemy models with melee attacks this activation it can
make a full advance.
ANTIPHON
Magical Weapon
Reach
Weapon Master
Critical Decapitation On a critical hit, double the damage
exceeding the ARM of the model hit. A model disabled by this
attack cannot make a Tough roll.
Spirit Eater This model can reave fury points from enemy
warbeasts destroyed by this weapon. Other models cannot reave
fury points from enemy warbeasts destroyed by this weapon.
42
SPELLS
DASH
RAPPORT
YES NO
YES NO
Target warbeast in this models battlegroup can use this models current
MAT and RAT in place of its own. This model can transfer damage to
the warbeast even if it is not in this models control area. This model can
transfer damage to the warbeast once per turn without spending fury.
TACTICAL TIPS
PERFECT BALANCE If the model forfeits both its movement and
action for other effects, either voluntarily or as required, it cannot
use Perfect Balance to stand up for free.
43
SAERYN,
OMEN OF EVERBLIGHT
LEGION BLIGHTED NYSS WARLOCK
Rhyas, Sigil of Everblight
FEAT: FOREBODING
SAERYN
SPD STR MAT RAT DEF ARM CMD
16 14
THROWN DEATHSPUR
RNG ROF AOE POW
DEATHSPUR
POW
P+S
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
7
16
C
+5
SAERYN
Force Barrier This model gains +2 DEF against ranged attack
rolls and does not suffer blast damage.
Channeler [Rhyas] While this model is not engaged and is in
Rhyass control area, Rhyas can channel spells through it.
THROWN DEATHSPUR
Magical Weapon
Grievous Wounds When a model is hit by this weapon, for
one round it loses Tough, cannot heal or be healed, and cannot
transfer damage.
Thrown Add this models STR to the POW of this ranged attack.
DEATHSPUR
Magical Weapon
Grievous Wounds See above.
44
SPELLS
BANISHING WARD
COST
2
RNG
6
YES NO
BLIGHT BRINGER
10
12
NO NO
BREATH STEALER
10
NO YES
Target model/unit suffers 2 SPD and DEF for one round. Breath Stealer
can be cast only once per turn.
HELLFIRE
10
14
NO YES
RESPAWN
YES NO
45
THAGROSH,
PROPHET OF EVERBLIGHT
LEGION BLIGHTED OGRUN WARLOCK
Vaeril the Wise, Qyr-Aransor of the Fane of Nyssor
THAGROSH
SPD STR MAT RAT DEF ARM CMD
14 16
BLIGHTED BREATH
RNG ROF AOE POW
SP 8 1
12
RAPTURE
POW
P+S
16
CLAW
POW
P+S
12
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
MEDIUM BASE
7
18
C
+5
FEAT: DARK
REVIVAL
The Prophet of Everblight
safeguards the largest portion
of his masters athanc, and
from its dark energies potent
malignancy pumps through
his veinstrue draconic blood.
As the singular blight of this
blood, Thagrosh can pour new
life into the spawn that have
fallen in battle, letting them
taste the dragons blessing to
cheat death. Revitalized, they
rejoin the battle as if freshly
born. It is a sight that can
make even the bravest enemy
weep with despair.
THAGROSH
Terror
Death Shroud While within this models command range,
enemy models suffer 2 STR.
Athanc Immediately after leaching, this model gains 1 fury
point if it has fewer fury points than its FURY.
Attuned Spirit [Legion] Once per activation, this model can
cast the animus of a Legion warbeast in its battlegroup as a spell
without spending fury.
BLIGHTED BREATH
Damage Type: Fire
RAPTURE
Magical Weapon
Reach
Eruption of Ash If a model is boxed by an attack made with
this weapon, center a 3 AOE cloud effect on the boxed model
and then remove that model from play. The AOE remains in
play for one round. Enemy models in the AOE when it was put
. Enemy
models entering or ending their activation in the AOE suffer
. Eruption of Ash damage rolls
cannot be boosted.
46
SPELLS
BAD BLOOD
COST
2
RNG
10
YES YES
DRACONIC BLESSING
YES NO
FOG OF WAR
YES NO
SELF CTRL
MUTAGENESIS
12
NO YES
OBLITERATION
10
15
NO YES
TACTICAL TIPS
ERUPTION OF ASH Because the boxed model is removed from play
before being destroyed, it does not generate a soul or corpse token.
MUTAGENESIS Because the boxed model is removed from play
before being destroyed, it does not generate a soul or corpse token.
Although replacing the boxed model is optional, removing it from
play is not. If this spell was channeled, this model cannot replace
the boxed model.
ichor. His mind has expanded far beyond his old reckoning,
that of his dragon-god. The athanc has awakened in him a
and object of worship. Thagrosh the Prophet speaks with
the dragons voice and embodies his will.
The Prophet has begun enacting the dragons schemes, descending upon the
Nyss to shatter their old life and awaken their destiny as Everblights
chosen. He has created new servants for his master by embedding
shards of Everblights athanc within warlocks who extend
the dragons will into the world. Able to wield the
greatest blighted magic, Thagrosh is a terror
unequaled on Caen who leaves behind
only the choking ash of corruption.
47
THAGROSH,
THE MESSIAH
LEGION EPIC BLIGHTED OGRUN WARLOCK
Everblight, speaking through Thagrosh
THAGROSH
SPD STR MAT RAT DEF ARM CMD
11
13 17
10
BLIGHT FIRE
RNG ROF AOE POW
SP 10 1
12
RAPTURE
POW
P+S
18
CLAW
POW
P+S
14
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
LARGE BASE
7
20
C
+3
SPELLS
DRAGONS BLOOD
THAGROSH
Abomination
FLESH EATER
RNG
6
10
YES NO
13
NO YES
MANIFEST DESTINY
SELF CTRL
NO NO
SCOURGE
13
NO YES
YES NO
UNNATURAL AGGRESSION 2
TACTICAL TIPS
ERUPTION OF ASH Because the boxed model is removed from play
before being destroyed, it does not generate a soul or corpse token.
BLIGHT FIRE
Continuous Effect: Fire
Damage Type: Cold
Damage Type: Fire
Critical Freeze On a critical hit, the model hit becomes
stationary for one round unless it has Immunity: Cold
.
RAPTURE
Magical Weapon
Reach
Eruption of Ash If a model is boxed by an attack made with
this weapon, center a 3 AOE cloud effect on the boxed model
and then remove that model from play. The AOE remains in
play for one round. Enemy models in the AOE when it was put
. Enemy
models entering or ending their activation in the AOE suffer
. Eruption of Ash damage rolls
cannot be boosted.
48
COST
2
49
VAYL,
DISCIPLE OF EVERBLIGHT
LEGION BLIGHTED NYSS WARLOCK
Cylena Raefyll
VAYL
SPD STR MAT RAT DEF ARM CMD
15 13
ORACULUS
RNG ROF AOE POW
FURY
DAMAGE
FIELD ALLOWANCE
WARBEAST POINTS
SMALL BASE
8
14
C
+6
VAYL
Immunity: Cold
Dark Sentinel Once per turn, when an enemy model ends its
normal movement within 5 of this model, a friendly Faction
warbeast within 5 of this model can immediately make a full
advance followed by a normal melee or ranged attack targeting
the enemy model. The warbeast gains boosted attack and
damage rolls against the enemy model.
Snow-Wreathed This model always has concealment.
Talion Once per turn when this model suffers damage from
an enemy attack, it can spend 1 fury point to transfer half the
damage to an enemy warbeast in its control area but must suffer
the rest of the damage itself.
ORACULUS
Magical Weapon
Guided Attacks made with this weapon automatically hit.
Spellbound This model can channel spells through a model
hit by an attack made with this weapon. Spellbound lasts for
one turn.
50
SPELLS
CHILLER
COST
2
RNG
6
YES NO
HOARFROST
14
NO YES
INCITE
SELF
NO NO
LEASH
YES NO
Immediately after this model ends its normal movement, target warbeast
in its battlegroup can advance up to 3 toward it.
MALICE
10
10
NO YES
Add +1 to the damage roll for each fury point on the target model.
RAMPAGER
10
NO YES
Take control of target enemy non-character warbeast. You can make one
full advance with the warbeast and can then make one normal attack with
it, then Rampager expires. While the warbeast is affected by Rampager,
it cannot be forced and you cannot use its animus. Rampager can be cast
only once per turn.
TACTICAL TIPS
RAMPAGER You cannot free strike a model you control.
51
SPAWNING VESSELS
Creating warbeasts from the blood and will of Legion warlocks is a
taxing process that saps precious vitality from Everblights most
powerful instruments and removes them from the field for a time.
Spawning vessels instead transmute lesser flesh provided from the
slain into small beasts like the diminutive harriers and shredders,
allowing Legion warlocks to save their energy for the creation of more
potent warbeasts.
The fabrication of spawning vessels is a difficult and time-consuming
task requiring specific arcane rituals by Nyss sorcerers in conjunction
with a warlock of Everblight. The vessels are inscribed with Aeric
runes to channel the powerful blighted energies they will draw upon
to complete the transformation of bodies placed within. The warlock
contributes a small quantity of draconic blood both to empower these
runes and to serve as a transformative base lining the bottom of the
vessel. Vessel attendants subsequently can reactivate the patterned
energies to transform ordinary blood and flesh into the simplest
dragonspawn without the need for additional athanc-empowered
blood. Only the least of Everblights spawn have yet been created
in this manner, but work continues to create larger, more powerful
vessels that can give birth to more potent spawn.
52
CARNIVEAN
can transform a warbeast into an extension of her own
physical body and senses, effortlessly directing its actions
and viewing the world through its eyeless scrutiny.
Frequently warlocks send their warbeasts alongside Legion
soldiers as guardians, but the creatures have little ability to
Shepherds help extend the range at which a warlock can
directly contact the minds of their beasts, but even this
method has limits. The humanoid nephilim stand apart in
53
HARRIER
LEGION LESSER WARBEAST
They are a plague made flesh striking indiscriminately from the skies.
Lord Tyrant Hexeris
HARRIER
HARRIER
SPD STR MAT RAT DEF ARM CMD
14 12
TALONS
POW
P+S
10
IN
D
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
SMALL BASE
2
BODY
Eyeless Sight
2
7
U
2
54
ANIMUS
TRUE STRIKE
SELF
NO NO
The next melee attack roll made by this model this activation hits
automatically, then True Strike expires. A model can be affected
by True Strike only once per turn.
SHREDDER
TENACITY
NO NO
Target friendly model gains +1 DEF and ARM. Tenacity lasts for
one round.
SHREDDER
Eyeless Sight
TACTICAL TIPS
13 12
BITE
H
POW
P+S
10
2
BODY
IN
D
3
4
SHREDDER
IR
IT
ANIMUS
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
SMALL BASE
2
7
U
2
55
STINGER
LEGION LESSER WARBEAST
Thagrosh the Messiah
STINGER
STINGER
SPD STR MAT RAT DEF ARM CMD
13 12
FLAME SPITTER
RNG ROF AOE POW
SP 6 1
10
BARBED STINGERS
POW
P+S
12
2
BODY
IN
D
IR
IT
SP
2
7
U
2
LURKER
NO NO
FLAME SPITTER
Damage Type: Fire
BARBED STINGER
Reach
Poison Gain an additional die on this weapons damage rolls
against living models.
Suicidal Attack If this weapon damages a model, immediately
after the attack is resolved, mark all the damage circles in this
warbeasts body aspect.
56
ANIMUS
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
SMALL BASE
Eyeless Sight
NEPHILIM BOLT
THROWER
LEGION LIGHT WARBEAST
Vayl Hallyr, Disciple of Everblight
GLIDER
SELF
NO NO
This model gains Flight. Glider lasts for one turn. (A model
with Flight can advance through terrain and obstacles without
penalty, can advance through obstructions and other models
if it has enough movement to move completely past them, and
ignores intervening models when declaring its charge target.)
Eyeless Sight
BALLISTA
BOLT THROWER
SPD STR MAT RAT DEF ARM CMD
Thunderbolt Enemy
models hit are pushed
d3 directly away from
the attacking model. On
a critical hit, the enemy
model is knocked down
after being pushed.
13 16
BALLISTA
RNG ROF AOE POW
12
14
BOW BLADE
POW
P+S
12
2
BODY
IN
D
3
4
BOLT THROWER
IR
IT
ANIMUS
SP
6
5
FURY
57
NEPHILIM
PROTECTOR
LEGION LIGHT WARBEAST
Vayl, Disciple of Everblight
PROTECTOR
PROTECTOR
SPD STR MAT RAT DEF ARM CMD
12 18
HALBERD
POW
P+S
12
2
BODY
IN
D
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
MEDIUM BASE
3
10
U
5
Eyeless Sight
Empathic Transference A
friendly Faction warlock
can transfer damage to this
model even if this model
has a number of fury points
equal to its current FURY.
Shield Guard Once per
round, when a friendly
model is directly hit by a
ranged attack during your
opponents turn while
within 2 of this model,
you can choose to have this
model directly hit instead.
This model is automatically
hit and suffers all damage
and effects. This model
cannot use Shield Guard if
it is incorporeal, knocked
down, or stationary.
HALBERD
Reach
58
ANIMUS
SAFEGUARD
NO NO
NEPHILIM
SOLDIER
LEGION LIGHT WARBEAST
Haggran Bilebreath of the Scarsfell kriels
MASSACRE
NO NO
Eyeless Sight
Flight This model can
advance through terrain
and obstacles without
penalty and can advance
through obstructions
and other models if it has
enough movement to move
completely past them. This
model ignores intervening
models when declaring its
charge target.
TWO-HANDED
SWORD
Reach
SOLDIER
SPD STR MAT RAT DEF ARM CMD
13 16
TWOHANDED SWORD
POW
P+S
14
2
BODY
IN
D
3
4
SOLDIER
IR
IT
ANIMUS
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
MEDIUM BASE
3
10
U
5
59
RAEK
LEGION LIGHT WARBEAST
Part of the Lay of Sygos from the time of Morrdh
RAEK
RAEK
SPD STR MAT RAT DEF ARM CMD
15 14
6
Stealth
BITE
H
POW
P+S
11
TAIL STRIKE
POW
P+S
12
2
BODY
IN
D
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
MEDIUM BASE
60
Eyeless Sight
3
9
U
4
TAIL STRIKE
Reach
ANIMUS
SHADOW SHIFT
SELF
NO NO
This model gains Parry. Shadow Shift lasts for one turn. (A
model with Parry cannot be targeted by free strikes.)
TERAPH
Hulgish Erdonovach
COUNTERBLAST
SELF
NO NO
Advance Deployment
Eyeless Sight
TERAPH
SPD STR MAT RAT DEF ARM CMD
13 16
BLIGHT BLAST
Blood Creation This
model never attacks
friendly Faction warlocks
and cannot choose them as
its frenzy target.
Dig In ( Action) This
model gains cover, does not
suffer blast damage, and does
not block LOS. The model
remains dug in until it moves,
is placed, or is engaged.
The model cannot dig into
solid rock or man-made
constructions. This model can
begin the game dug in.
Soulless This model does
not generate a soul token
when it is destroyed.
BLIGHT BLAST
Damage Type: Fire
TAIL STRIKE
10
13
TAIL STRIKE
POW
P+S
12
2
BODY
IN
D
3
4
TERAPH
IR
IT
ANIMUS
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
MEDIUM BASE
3
9
U
5
Reach
61
ANGELIUS
LEGION HEAVY WARBEAST
The words of Ethrunbal echoed through Thagrosh, the Prophet
ANGELIUS
ANGELIUS
SPD STR MAT RAT DEF ARM CMD
10
14 17
FLAME JET
RNG ROF AOE POW
12
12
TAIL STRIKE
POW
P+S
14
IN
D
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
LARGE BASE
2
BODY
Eyeless Sight
4
9
U
9
FLAME JET
Critical Fire
Damage Type: Fire
TAIL STRIKE
Reach
Armor Piercing ( Attack) When calculating damage from
this attack, halve the base ARM stats of models hit that have
medium or larger bases. This attack gains +2 to damage rolls
against models with small bases.
62
ANIMUS
REPULSION
SELF
NO NO
63
CARNIVEAN
LEGION HEAVY WARBEAST
The carnivean is Everblights will given flesh and form: each claw and tooth a miracle, its breath a
Vayl Hallyr
CARNIVEAN
CARNIVEAN
SPD STR MAT RAT DEF ARM CMD
12
11 18
DRAGON BREATH
RNG ROF AOE POW
H SP 10 1
14
BITE
H
POW
P+S
18
TALON
L
POW
P+S
16
TALON
R
POW
P+S
16
2
BODY
IN
D
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
LARGE BASE
Eyeless Sight
4
9
U
11
DRAGON BREATH
Damage Type: Fire
TALON
Open Fist
64
ANIMUS
SPINY GROWTH
NO NO
RAVAGORE
DRAGONS FIRE
NO NO
Eyeless Sight
RAVAGORE
SPD STR MAT RAT DEF ARM CMD
12
11 18
BLIGHT BLAST
RNG ROF AOE POW
14
15
TALON
L
POW
P+S
16
TALON
R
BLIGHT BLAST
POW
P+S
16
TALON
Open Fist
2
BODY
IN
D
3
4
killed outright are fortunate; the less lucky may linger on,
caught in a blaze almost impossible to extinguish and crying
out for the mercy of oblivion as they are reduced to ash
RAVAGORE
IR
IT
ANIMUS
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
LARGE BASE
4
9
U
10
65
SCYTHEAN
LEGION HEAVY WARBEAST
Vayl Hallyr
SCYTHEAN
SCYTHEAN
SPD STR MAT RAT DEF ARM CMD
12
11 18
7
Blood Creation This
model never attacks
friendly Faction warlocks
and cannot choose them as
its frenzy target.
SCYTHE
L
POW
P+S
17
SCYTHE
R
POW
P+S
17
2
BODY
IN
D
SCYTHE
Reach
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
LARGE BASE
Eyeless Sight
4
9
U
9
Everblight
takes
tremendous pride in his
66
ANIMUS
SLAUGHTERHOUSE
SELF
NO NO
This model gains Take Down. Slaughterhouse lasts for one turn.
(Models disabled by a melee attack made by a model with Take
Down cannot make a Tough roll. Models boxed by a melee
attack made by this model are removed from play.)
TACTICAL TIPS
SLAUGHTERHOUSE Because a boxed model is removed from play
before being destroyed, it does not generate a soul or corpse token.
SERAPH
SLIPSTREAM
SELF
NO NO
TACTICAL TIPS
STRAFE These attacks are simultaneous. Attacks against targets
beyond this weapons range will automatically miss.
Eyeless Sight
Blood Creation This
model never attacks
friendly Faction warlocks
and cannot choose them as
its frenzy target.
Flight This model can
advance through terrain
and obstacles without
penalty and can advance
through obstructions
and other models if it has
enough movement to move
completely past them. This
model ignores intervening
models when declaring its
charge target.
Serpentine This model
cannot make slam or
trample power attacks and
cannot be knocked down.
Soulless This model does
not generate a soul token
when it is destroyed.
BLIGHT STRIKE
SERAPH
SPD STR MAT RAT DEF ARM CMD
10
14 16
BLIGHT STRIKE
RNG ROF AOE POW
10
12
STINGER
POW
P+S
14
2
BODY
IN
D
3
4
SERAPH
IR
IT
ANIMUS
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
LARGE BASE
4
9
U
8
STINGER
Critical Poison On a critical hit, gain an additional
die on this weapons damage rolls against living
models.
67
TYPHON
LEGION CHARACTER HEAVY WARBEAST
Everblight to Thagrosh
TYPHON
TYPHON
SPD STR MAT RAT DEF ARM CMD
11
13 17
BLIGHT BREATH
RNG ROF AOE POW
SP 8 1
14
BITE
POW
P+S
17
2
BODY
IN
D
Eyeless Sight
When
Typhon is forced to use
Regenerate in Thagroshs
control area, instead of
rolling to determine how
many damage points
Typhon heals, Typhon and
Thagrosh each heal up to 3
damage points.
Circular Vision This
models front arc extends
EXCESSIVE HEALING
SELF
NO NO
TACTICAL TIPS
CRITICAL PITCH A model cannot throw a model whose base is
larger than its own.
IR
IT
SP
6
5
FURY
THRESHOLD
FIELD ALLOWANCE
POINT COST
LARGE BASE
4
9
C
12
BLIGHT BREATH
Damage Type: Fire
BITE
Critical Pitch On a critical hit, instead of rolling damage normally
you can choose to have this model throw the model hit. Treat the
throw as if this model had hit with and passed the STR check of a
throw power attack. The thrown model suffers a damage roll with
POW equal to this models STR plus the POW of this weapon. The
POW of collateral damage is equal to this models STR.
68
ANIMUS
69
70
survived the blighting now reside within the Legions few nearpermanent camps, where they labor alongside the acolyths who
manufacture fresh horrors in the gory soup of spawning vessels.
The blighted Nyss still treat their blades with a reverence that borders
on religious devotion, going to great lengths to recover the weapons
of those who fall on the battlefield. This veneration is a holdover from
ancient warrior traditions and is one of the strongest vestiges of Nyss
culture still found among the blighted.
71
BLIGHTED
NYSS ARCHERS
LEGION UNIT
Let your arrows rain down on them until nothing moves in this village except the blood seeping from
their lifeless bodies.
Lylyth Voassyr, Herald of Everblight
13 11
72
TACTICAL TIPS
SUPPRESSING FIRE (ORDER) Place the template after movement.
Though they are blighted shells of what they once were, the
Nyss have retained pride in their archery and craftsmanship;
each of their recurved composite bows is still customized
exactly to the strength and height of the archer. They are
made from carved bone or polished wood laminated over
bone using animal-hide glues. The tendon bowstrings they
use allow for a tremendously strong pull.
TACTICAL TIPS
READY AMMO This is how the model gets to take the second shot
allowed by the ROF 2 of its weapon.
TAKE UP Effects include spells and animi.
OFFICER
does not replace a Grunt in its unit. Instead the unit Leader becomes
OFFICER
SPD STR MAT RAT DEF ARM CMD
13 11
NYSS LONGBOW
OFFICER
12
10
SWORD
Granted: Combined
Arms While this model
is in play, models in its
unit gain Combined Arms.
(When a model with
Combined Arms misses an
attack roll for a combined
ranged attack, it can reroll
that attack roll. Each
attack roll can be rerolled
only once as a result of
Combined Arms).
POW
P+S
AMMO PORTER
SPD STR MAT RAT DEF ARM CMD
13 11
OFFICERS DAMAGE
FIELD ALLOWANCE
POINT COST
SMALL BASE
5
1
2
AMMO PORTER
Ready Ammo While this model is in formation, models in its unit
gain Dual Shot and their ranged weapons become ROF 2. (When
a model with Dual Shot forfeits its movement to gain the aiming
bonus it can also make one additional ranged attack that activation.)
Take Up If this model is destroyed or removed from play,
you can choose a Grunt in this unit within 1 of this model
to take its place. Effects on this model expire, and it gains
the effects on the chosen Grunt. Remove the Grunt from
the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
73
BLIGHTED
NYSS GROTESQUES
LEGION UNIT
Vayl, Disciple of Everblight
13 13
CLAWS
POW
P+S
10
FIELD ALLOWANCE
LEADER & 5 GRUNTS
LEADER & 9 GRUNTS
SMALL BASE
2
4
6
Fearless
Flight This model can
advance through terrain
and obstacles without
penalty and can advance
through obstructions
and other models if it has
enough movement to move
completely past them. This
model ignores intervening
models when declaring its
charge target.
74
TACTICAL TIPS
VENGEANCE Models move after continuous effects have been
resolved during the step of the Maintenance Phase that says
Resolve all other effects that occur during the Maintenance Phase.
Remember, these models can use Combined Melee Attack only
12 14
GREAT SWORD
POW
P+S
10
FIELD ALLOWANCE
2
4
6
GREAT SWORD
Reach
75
BLIGHTED
NYSS HEX HUNTERS
LEGION UNIT
Saeryn, Omen of Everblight
14 12
Stealth
HEX RAZOR
POW
P+S
10
FIELD ALLOWANCE
LEADER & 5 GRUNTS
LEADER & 9 GRUNTS
SMALL BASE
2
5
8
HEX RAZOR
Magical Weapon
76
TACTICAL TIPS
MAGIC ABILITY Performing a Magic Ability special action or
special attack counts as casting a spell.
HEX BOLT Remember that power attacks are special attacks.
BAYAL, HOUND
OF EVERBLIGHT
LEGION CHARACTER UNIT ATTACHMENT
Vayl, Disciple of Everblight
TACTICAL TIPS
MAGIC ABILITY Performing a Magic Ability special action or
special attack counts as casting a spell.
HEX BOLT Remember that power attacks are special attacks.
Attachment [Hex
Hunters] This attachment
can be added to a Hex
Hunters unit.
BAYAL
SPD STR MAT RAT DEF ARM CMD
14 12
HEX RAZOR
BAYAL
POW
P+S
10
DAMAGE
FIELD ALLOWANCE
POINT COST
SMALL BASE
Stealth
5
C
3
HEX RAZOR
Magical Weapon
Weapon Master
Shadow Bind A model hit by
this weapon suffers 3 DEF and
when it advances it cannot move
except to change facing. Shadow
Bind expires after one round.
77
BLIGHTED
NYSS RAPTORS
LEGION LIGHT CAVALRY UNIT
Motto of the Raptors
14 15
NYSS LONGBOW
RNG ROF AOE POW
12
10
NYSS CLAYMORE
POW
P+S
10
NYSS LONGBOW
Poison Gain an additional
die on this weapons damage
rolls against living models.
NYSS CLAYMORE
Weapon Master
MOUNT
POW
12
DAMAGE
FIELD ALLOWANCE
LEADER & 2 GRUNTS
LEADER & 4 GRUNTS
LARGE BASE
5
1
6
10
78
SCATHER CATAPULT
Damage Type: Corrosion
LEADER
SPD STR MAT RAT DEF ARM CMD
13 11
SCATHER CATAPULT
RNG ROF AOE POW
15
14
SWORD
POW
P+S
GRUNTS
SPD STR MAT RAT DEF ARM CMD
13 11
SWORD
POW
P+S
FIELD ALLOWANCE
LEADER & 2 GRUNTS
LEADER LARGE BASE
GRUNT SMALL BASE
2
3
79
BLIGHTED
NYSS STRIDERS
LEGION UNIT
Our enemy moves invisibly, leaving no trace of their passage save the arrow-strewn corpses
Krueger the Stormwrath
15 11
Advance Deployment
Combined Ranged Attack
NYSS LONGBOW
RNG ROF AOE POW
12
10
SWORD
Stealth
Striders
are
blighted
Nyss scouts sent ahead
of the Legion to spy on
FIELD ALLOWANCE
2
troop movements and
LEADER & 5 GRUNTS
6
assassinate
sentries
SMALL BASE
and other targets of
opportunity deep within
hostile lands. Their transformation has reduced them to
bitter vassals, enhanced their killer instinct, and honed their
talent for slaying the living. Striders sadistically and gladly
kill the lowest animals or murder any unarmed innocent
crossing their path. They savor the grim satisfaction gained
from each death because it is one of the few emotions they
are still able to feel. Striders have fallen upon defenseless
villages in northern Khador in the dead of night, barging
into houses to satisfy their implacable need to slay every
last man, woman, and child they meet.
80
POW
P+S
TACTICAL TIPS
TAKE UP Effects include spells and animi. Remember that if this
model remains in play as a result of Take Up it is the same model.
OFFICER
SPD STR MAT RAT DEF ARM CMD
Advance Deployment
12
10
SWORD
POW
P+S
MUSICIAN
Stealth
15 11
NYSS LONGBOW
OFFICER
Their skill with the bow derives from a unique mix of
inherent Nyss ability and their own bodies blight-based
enhancement. Possessed of keen instincts and endless
stamina, in motion they seem more similar to animals than
to the race that spawned them.
MUSICIAN
15 11
NYSS LONGBOW
RNG ROF AOE POW
12
10
SWORD
POW
P+S
OFFICERS DAMAGE 5
FIELD ALLOWANCE
POINT COST
SMALL BASE
1
3
Advance Deployment
Combined Ranged Attack
Stealth
In Step While this model is within 3 of it, the unit
commander gains +3 to its command range.
Take Up If this model is destroyed
or removed from play, you can
choose a Grunt in this unit within
1 of this model to take its place.
Effects on this model expire, and it
gains the effects on the chosen Grunt.
Remove the Grunt from the table
instead of this model. This model has the
same number of unmarked damage boxes
as the chosen Grunt.
81
BLIGHTED
NYSS SWORDSMEN
LEGION UNIT
Nyss blademaster teaching
14 13
NYSS CLAYMORE
NYSS CLAYMORE
POW
P+S
11
FIELD ALLOWANCE
LEADER & 5 GRUNTS
LEADER & 9 GRUNTS
SMALL BASE
Fearless
Weapon Master
2
5
8
For
many
unsuspecting
82
TACTICAL TIPS
OFFICER
does not replace a grunt in its unit. Instead the unit leader becomes
the unit commander.
Attachment [Blighted
Nyss Swordsmen] This
attachment can be added to
a Blighted Nyss Swordsmen
unit.
ABBOT
SPD STR MAT RAT DEF ARM CMD
Fearless
14 13
NYSS CLAYMORE
ABBOT
Among the Nyss corrupted by the dragons blight, the
4
POW
P+S
11
CHAMPION
SPD STR MAT RAT DEF ARM CMD
14 13
NYSS CLAYMORE
POW
P+S
11
ABBOTS DAMAGE
CHAMPIONS DAMAGE
FIELD ALLOWANCE
POINT COST
SMALL BASE
5
5
1
3
NYSS CLAYMORE
Weapon Master
CHAMPION
Fearless
Defensive Strike Once per turn, when an enemy
model advances into and ends its movement in this
models melee range, this model can immediately
make one normal melee attack against it.
NYSS CLAYMORE
(CHAMPION ONLY)
Weapon Master
Combo Strike ( Attack) Make a melee attack.
Instead of making a normal damage roll, the POW
of the damage roll is equal to this models STR plus
twice the POW of this weapon.
83
BLIGHTED
OGRUN WARMONGERS
LEGION UNIT
Vayl, Disciple of Everblight
12 16
WAR CLEAVER
POW
P+S
14
DAMAGE
8 EA
FIELD ALLOWANCE
3
LEADER & 2 GRUNTS
5
LEADER & 4 GRUNTS
8
MEDIUM BASE
Fearless
Terror
Berserk When this model
destroys one or more
models with a melee attack
during its combat action,
immediately after the attack
is resolved it must make
one additional melee attack
against another model in its
melee range.
WAR CLEAVER
Reach
84
TACTICAL TIPS
ASSAULT (ORDER) The assaulting model ignores the target in melee
penalty even if is not in melee range of its charge target after moving.
Terror
12 16
THROWN SPEAR
Thrown Add this models STR to the POW of this ranged attack.
WAR SPEAR
Reach
Set Defense A model in this models front arc
suffers 2 on charge, slam power attack, and
impact attack rolls against this model.
amusement, it is no challenge;
they prefer to do battle with
the likes of trolls, warpwolves,
cyclopes, and warjacks. These
brutal warriors preface frenzied
rushes with the deadly arcs of their
spears. Enemies not killed outright
by this initial onslaught are typically
stunned long enough for the blighted
85
BLACKFROST
SHARD
LEGION BLIGHTED NYSS CHARACTER UNIT
Sevryn Blackfrost
SEVRYN
SEVRYN
SPD STR MAT RAT DEF ARM CMD
14 12
Immunity: Cold
NYSS CLAYMORE
POW
P+S
RHYLYSS
SPD STR MAT RAT DEF ARM CMD
14 12
NYSS CLAYMORE
POW
P+S
VYSARR
SPD STR MAT RAT DEF ARM CMD
14 12
NYSS CLAYMORE
POW
P+S
Disbinding ( Action)
Enemy upkeep spells on
this model and/or its unit
immediately expire.
Ice Bolt ( Attack) Ice
Bolt is a RNG 10 magic
attack. A model hit
suffers a POW 12 cold
damage roll
. On a
critical hit, the model hit
becomes stationary for
one round unless it has
Immunity: Cold
.
DAMAGE
5
FIELD ALLOWANCE
C
SEVRYN, RHYLYSS & VYSARR 5
SMALL BASE
RHYLYSS
Immunity: Cold
Magic Ability [7]
Ice Bolt ( Attack) See above.
Ice Cage ( Attack) See above.
Kiss of Lyliss ( Attack) Kiss of Lyliss is a RNG 10 magic
attack. For one round, when a model/unit hit by Kiss of Lyliss
suffers a damage roll add +2 to the roll.
VYSARR
Immunity: Cold
Magic Ability [7]
Ice Bolt ( Attack) See above.
Ice Cage ( Attack) See above.
Cloak of Mist ( Action) While in formation models in this
unit gain Stealth
. Cloak of Mist lasts for one round.
NYSS CLAYMORE
Magical Weapon
Weapon Master
Sevryn
TACTICAL TIPS
MAGIC ABILITY Performing a Magic Ability special action or
special attack counts as casting a spell.
86
Vysarr
Rhylyss
87
SPAWNING
VESSEL
LEGION BLIGHTED NYSS UNIT
Heed our call and send forth the akriel!
Prayer of the Acolyths of Everblight
VESSEL
VESSEL
SPD STR MAT RAT DEF ARM CMD
18
NYSS GRUNTS
SPD STR MAT RAT DEF ARM CMD
13 11
GAFF
POW
P+S
VESSELS DAMAGE
10
FIELD ALLOWANCE
1
VESSEL & 4 GRUNTS
2
VESSEL & 6 GRUNTS
3
VESSEL MEDIUM BASE
GRUNT SMALL BASE
Construct
Carried This model is
not a warrior model. It can
advance only during its
units normal movement.
When it advances, it can
move up to 1 for each Grunt
in this unit within 2 of it at
the beginning of this units
activation. This model is
automatically hit by melee
attacks. It cannot be knocked
down or made stationary.
NYSS GRUNTS
Stone Heart
command checks.
GAFF
Reach
88
TACTICAL TIPS
SPAWN HORROR The warbeast can activate the turn it is put into play.
FOCAL POINT Because this unit does not have a unit commander,
models in this unit cannot receive the run or charge orders.
SHEPHERD
Beast Manipulation A
warbeast can be affected by
only one Beast Manipulation
special action each turn.
Condition ( Action)
RNG 3. Target friendly
Faction warbeast. If the
warbeast is in range, place
any number of fury points
on or remove any number
of fury points from it.
SHEPHERD
SPD STR MAT RAT DEF ARM CMD
14 12
CROOKED STAFF
POW
P+S
FIELD ALLOWANCE
POINT COST
SMALL BASE
2
1
CROOKED STAFF
Reach
89
BLIGHTED
NYSS SORCERESS & HELLION
LEGION CAVALRY SOLO
By the grace of Everblight will we split the sky asunder and let hell rain down
Nyss Sorceress Nyleth
SORCERESS
SORCERESS
SPD STR MAT RAT DEF ARM CMD
14 16
SPEAR
POW
P+S
MOUNT
POW
10
DAMAGE
FIELD ALLOWANCE
POINT COST
LARGE BASE
10
2
4
Aerial Coordination
Friendly Faction warbeasts
with Flight beginning their
activations in this models
command range can charge
without being forced.
Flight This model can
advance through terrain and
obstacles without penalty
and can advance through
obstructions and other models
if it has enough movement
to move completely past
them. This model ignores
intervening models when
declaring its charge target.
TACTICAL TIPS
MAGIC ABILITY Performing a Magic Ability special action or
special attack counts as casting a spell.
SPEAR
Magical Weapon
Reach
90
THE
FORSAKEN
LEGION BLIGHTED NYSS SOLO
Thagrosh, Prophet of Everblight
FORSAKEN
Abomination
Fearless
Blight Shroud ( Action)
Remove all fury points from
this model. Enemy models
within 1 of this model for
each fury point removed
suffer a POW 8 damage
roll. Add an additional die
to the damage roll for each
focus or fury point on the
enemy model.
FORSAKEN
SPD STR MAT RAT DEF ARM CMD
14 14
CLAW
POW
P+S
12
DAMAGE
FIELD ALLOWANCE
POINT COST
SMALL BASE
5
2
2
91
INCUBUS
LEGION SOLO
Though our enemy hides beneath a guise of flesh and bone, there can be no doubt that
Omnipotent Lortus
INCUBUS
INCUBUS
SPD STR MAT RAT DEF ARM CMD
12 15
Fearless
CLAWS
Combo Strike ( Attack) Make a melee attack. Instead of
making a normal damage roll, the POW of the damage roll is
equal to this models STR plus twice the POW of this weapon.
92
STRIDER DEATHSTALKER
LEGION BLIGHTED NYSS SOLO
Morvahna the Autumnblade
DEATHSTALKER
Advance Deployment
DEATHSTALKER
SPD STR MAT RAT DEF ARM CMD
7
Stealth
15 11
NYSS LONGBOW
12
10
SWORD
POW
P+S
9
Snap Fire When this
model destroys one or
DAMAGE
5
more enemy models with
FIELD ALLOWANCE
2
a ranged attack during its
POINT COST
2
combat action, immediately
SMALL BASE
after that attack is resolved
this model can make one
normal ranged attack. Attacks gained from Snap Fire do not
count against a weapons ROF and cannot generate additional
attacks from Snap Fire.
Sniper When damaging a warjack or warbeast with a ranged
attack, choose which column or branch suffers damage. Instead
damage point. A model that participates in a combined ranged
attack loses Sniper until the attack is resolved.
Swift Hunter When this model destroys an enemy model
with a normal ranged attack, immediately after the attack is
resolved it can advance up to 2 .
93
SPELL
MARTYR
LEGION SOLO
Nyss Sorceress Nyleth
SPELL MARTYR
SPELL MARTYR
SPD STR MAT RAT DEF ARM CMD
13 12
CLAWS
POW
P+S
FIELD ALLOWANCE
POINT COST
SMALL BASE
Fearless
3
1
94
WARMONGER
WAR CHIEF
LEGION BLIGHTED OGRUN SOLO
Vayl, Disciple of Everblight
WAR CHIEF
Fearless
Terror
Berserk When this model
destroys one or more
models with a melee attack
during its combat action,
immediately after the attack
is resolved it must make
one additional melee attack
against another model in its
melee range.
WAR CHIEF
SPD STR MAT RAT DEF ARM CMD
12 17
WAR CLEAVER
POW
P+S
14
DAMAGE
FIELD ALLOWANCE
POINT COST
MEDIUM BASE
8
2
3
WAR CLEAVER
Reach
95
ANNYSSA
RYVAAL, TALON OF EVERBLIGHT
BLIGHTED NYSS LIGHT CAVALRY CHARACTER SOLO
Lylyth, Shadow of Everblight
RYVAAL
RYVAAL
SPD STR MAT RAT DEF ARM CMD
15 15
NYSS LONGBOW
RNG ROF AOE POW
12
10
Stealth
Parry This model cannot
be targeted by free strikes.
Prey After deployment
TACTICAL TIPS
PREY
movement.
MOUNT
POW
NYSS LONGBOW
Poison Gain an additional die on this weapons damage rolls
against living models.
96
97
PAINTING TERMINOLOGY
BASECOAT
The initial coat of paint on which everything else will be built. It is
important that the basecoat is very clean and every color is where
it should be. Your shades and highlights will coordinate with the
basecoat and main color choices.
HIGHLIGHTING
A lighter color applied to the basecoat in the raised areas of a
miniature to create the look of light hitting the surface. When
highlighting in multiple steps, keep a little bit of the underlying color
showing, overlapping them like the shingles on a roof.
DRYBRUSHING
The quick way to highlight a textured surface. Use a lighter color,
but remove most of the paint from your brush by stroking the
bristles on a paper towel until the paint is almost gone. Then
carefully and quickly move the brush back and forth across the
surface of the miniature.
SHADING
A darker color applied to the basecoat in the recessed areas of a
miniature to create shadows. Exaggerating the shade and highlight
colors will add to the visual appeal of a model.
GLAZE
A mixture of water and a small amount of ink that is applied in
successive layers to subtly tint an area.
98
WASH
A tinted mix liberally applied to the basecoat to create detailed
shading. The wash will run into the smallest crevasses on a model and
dry as a shadow, so it needs to be a darker color than the basecoat.
The wash mix works well as 4 parts Mixing Medium, 1 part paint/ink,
and 3 parts water.
BLIGHTED FLESH
Step 1) Mix a small dot each of Exile Blue and
Skorne Red into Frostbite for the basecoat,
making sure Frostbite remains the dominant
color. Add a couple more dots of Exile Blue and
Skorne Red to the mixture for shading.
Step 2) Mix just Skorne Red and Exile Blue for
1
Frostbite
Thamar Black
Exile Blue
Trollblood Highlight
Skorne Red
Murderous Magenta
Morrow White
99
BEAST FLESH
Murderous Magenta
Carnal Pink
Morrow White
CHITIN
Brown Ink
Umbral Umber
Red Ink
Corps Brown.
Hammerfall Khaki
Thamar Black
Step 3)
Brown and Hammerfall Khaki.
100
PLATINUM ARMOR
Pig Iron
Sanguine Base
Step 2) For the shading, mix equal parts Coal Black, Exile
Blue, and Sanguine Base, then add a couple of drops of
mixing medium for translucency. Apply this mixture as a
Beaten Purple
Radiant Platinum
Exile Blue
Quick Silver
Coal Black
Step 2) Mix Coal Black with Exile Blue and a drop of mixing
medium and use this to apply highlights.
Step 3) Add Frostbite to the previous mixture and continue
highlighting in successive layers, adding a little more
Frostbite to the mixture for each layer.
Thamar Black
Exile Blue
Coal Black
Frostbite
101
Red Ink
102
Brown Ink
spray pattern.
Combined Technique: Using blowing and
LEGION GALLERY
Warlock
Epic Warlock
103
104
HARRIERS
STINGERS
Lesser Warbeasts
Lesser Warbeasts
CARNIVEAN
Heavy Warbeast
RAVAGORE
SCYTHEAN
Heavy Warbeast
Heavy Warbeast
105
Unit Attachment
Unit Attachment
106
ANGELIUS
Heavy Warbeast
107
SHREDDERS
NEPHILIM PROTECTOR
Lesser Warbeasts
Light Warbeast
NEPHILIM SOLDIER
Light Warbeast
Light Warbeast
INCUBI
Solos
108
STRIDER DEATHSTALKER
Solo
109
110
SERAPH
Heavy Warbeast
Solo
Unit
Solo
SPAWNING VESSEL
THE FORSAKEN
Unit
Solo
TYPHON
SPELL MARTYRS
Heavy Warbeast
Solos
111
RAEK
Solo
Light Warbeast
TERAPH
Light Warbeast
112
SPINE
OF MY LEGIONS POWER.