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InTouch P1 Course Description PDF

InTouch P1 Course description

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0% found this document useful (0 votes)
178 views4 pages

InTouch P1 Course Description PDF

InTouch P1 Course description

Uploaded by

iedmond
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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InTouch 2012 Part 1

Course Description
The InTouch 2012 Part 1 course is a 5-day, instructor-led class focused on Managed InTouch Application design. The course provides a fundamental understanding of the basic principles of the Wonderware visualization module and the steps necessary to develop a Human Machine Interface (HMI) system for your specific plant floor. Lectures and hands-on labs guide you through setup, layout, best practice concepts, features and functions of the InTouch Software platform. Hands-on labs reinforce concepts and features.

Objectives
Upon completion of this course, you will be able to: Create a Galaxy Create a Managed InTouch application Use WindowMaker to create windows and manipulate objects Create and import tags, and use the Tagname Dictionary Build and customize graphics Insert an ArchestrA Symbol into a Managed InTouch application Define animation links and generate SmartSymbols Use the scripting editor to create QuickScripts Build a complete InTouch application following best practices Add alarm functionality to an application Implement InTouch security in an application View user data in real time and retrieve data from historical archives Establish communications with I/O aware programs Back up and distribute your application Develop a Human Machine Interface (HMI) application for your specific plant floor environment using basic InTouch elements

Audience
Plant floor operators and managers, system administrators, system integrators, and other individuals who need to use the InTouch HMI software in manufacturing processes.

Prerequisites

Manufacturing industry experience recommended

Course Outline
Module 1 Introduction
Section 1 Course Introduction This section will familiarize you with the objectives and agenda for this course. It also outlines Wonderware products and how InTouch meets the human-machine interface requirements for visualization. Section 2 InTouch and ArchestrA IDE This section introduces the InTouch Human Machine Interface (HMI), the benefits of using InTouch, and its key capabilities. It also provides an overview of its features and capabilities. Section 3 System Requirements, Licensing, and Support This section describes the operating system(s) and other software requirements the target computer must meet prior to installing InTouch 2012.

Module 2 Using WindowMaker and WindowViewer


Section 1 Using WindowMaker This section provides an overview of WindowMaker and how to configure WindowMaker components. It also describes how to design windows and how to set application preferences. Section 2 Using WindowViewer This section describes your application visualization node and defines WindowViewer components and features. Section 3 Data Content Portal This section discusses InTouch application design following a well-established layout concept. It also describes integration if data connectivity into your application designs, and then demonstrates the result in WindowViewer. Section 4 Window Properties and Behaviors This section discusses window properties and defines options available on the Window Properties dialog box. Section 5 Tagname Dictionary and Data Sources This section describes tag and the Tagname Dictionary in more detail. It also describes data sources and how they are used, and how to create data Access Names. Section 6 Tag Viewer This section describes the Tag Viewer and how to view, save, and import watch window. It also discusses dotfields and how to interpret value time and quality information in a watch list. Section 7 Large-Scale Tag Manipulation This section describes the streamlining the development of large amount of tags containing similar functionality using the DBDump and DBLoad utilities. Section 8 Finding and Deleting Tags There are several ways to maintain and edit links and tags. This section discusses the various methods, such as the InTouch Cross Reference Utility, updating user counts and how to delete, substitute and convert tagnames.

Module 3 Data Presentation


Section 1 Working With ArchestrA Symbols This section describes how to embed an ArchestrA graphic in window in your InTouch application. Then it describes how to link tags and fields to graphics and configure properties to streamline custom properties viewed in WindowMaker. Section 2 Using the ArchestrA Symbol Editor This section discusses symbol duplication and editing. It also describes the ArchestrA Symbol Editor features. Section 3 ArchestrA Symbol Custom Properties This section describes custom ArchestrA symbol animation and the flexibility available when using custom properties. Section 4 ArchestrA Symbol Animation This section describes best practices in ArchestrA Symbol animation, including the use of $System tags present in all InTouch applications. Section 5 ArchestrA Symbol Quality and Status This section describes methods for monitoring and graphically displaying the quality and status of data.

Module 4 Alarms and Events


Section 1 Enabling and Configuring Alarms This section describes methods to enable and configure alarms for discrete and analog tags. Section 2 ArchestrA Alarm Client This section describes configuration and implementation methods for the ArchestrA Alarm Client. It will also describe alarm client features such as right-click and context menu capabilities. Section 3 Alarm DB Logger This section describes the Alarm DB Logger utility and how to configure the Alarm Client to connect to the logger utility. Section 4 Alarm Printing This section describes alarm printer configuration and best practices for printed alarm output.

Module 5 Data Tracking and Trending


Section 1 Real-Time Trend This section describes real-time trends you use to view recent activity. It also discusses strategic placement and memory management of real-time trends. Section 2 Historical Trend This section introduces InTouch historical logging, and explains the historical trend configuration options.

Module 6 Application Security


Section 1 InTouch Security This section provides an overview of ArchestrA, InTouch, and Operating System security models. The InTouch-based security model is then described in greater detail. This section then describes additional security options through runtime environment customizations.

Module 7 Enhancing Your Application with QuickScript


Section 1 Introduction to QuickScript This section will explain and define the various InTouch QuickScript types and describes common features and functions of the QuickScript Editor. It explains and defines the various types of QuickScripts, as well as the features and functions that are unique to a particular QuickScript type. Section 2 Enhancing Security with QuickScript This section describes the InTouch Script Editor functionality. It also describes the Animation Links dialog box and Action script methods you can use to secure your application. Section 3 Enhancing History with QuickScripts This section describes history tracking enhancements using scripting and includes Live HistTrend functionality. This section also describes historical pen functionality used to track components of historical pens and Historical Pen Runtime selection and unassignment, and configuration of multiple scripts using Action script animation. Section 4 Enhancing Alarms with ArchestrA Symbol Scripting This section describes symbol enhancements with ArchestrA symbol scripting. It also describes the use of commenting to provide script line explanations, and how to restrict access to symbol functionality based on user login. Section 5 Enhancing Symbols with ArchestrA Symbol Scripting This section builds upon the Application and Action script functions from earlier sections and discusses elements of scripting to alter height and width properties at runtime. Section 6 Troubleshooting QuickScript This section describes QuickScript troubleshooting using debugging scripts. It also describes various techniques used to enable or disable portions of scripts using flags or comments.

Module 8 Application Distribution


Section 1 Application Deployment This section describes how to deploy your InTouch Application for runtime operators. Section 2 Application Publishing This section discusses how to publish your InTouch Application for your production environment.

Module 9 Putting It All Together


Section 1 Building a New Process In this section, you will review important features of InTouch software covered in this class. You will then apply what you have learned as you design and build and animate a process using InTouch.

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