Ten Ball: 9.1 Determining The Break

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9.

Ten Ball
9.1
9.2
9.3
9.4
9.5
9.6

Determining the Break


Ten Ball Rack
Legal Break Shot
Second Shot of the Rack Push Out
Call Shots & Pocketing Balls
Safety

9.7 Wrongfully Pocketed Balls


9.8 Continuing Play
9.9 Spotting Balls
9.10 Standard Fouls
9.11 Serious Fouls
9.12 Stalemate
9. Ten Ball
Ten ball is a call shot game played with ten object balls numbered one through ten and the cue ball. The
balls are played in ascending numerical order and the lowest numbered ball must be contacted by the
cue ball in order to establish a legal hit.
hit If the ten ball is pocketed on a legal break shot, it will be spotted
and the player continues with his inning. Only one ball may be called on each shot, except on the break
shot where no ball may be called. (See 9.5 Call Shots & Pocketing Balls).
9.1 Determining the Break
The player who wins the lag chooses who will break the first rack. (See
(
1.2 Lagging
gging to Determine Order
of Play.)) The standard format is to alternate the break, but see Regulation 15, Subsequent Break Shots.
9.2 Ten Ball Rack
The object balls are racked as tightly as possible in a triangular shape, with the one ball at the apex of
the
e triangle and on the foot spot and the ten ball in the middle of the triangle. The other balls will be
placed in the triangle without purposeful or intentional pattern. (See
(
Regulation 4, Racking / Tapping of
Balls.)

Ten Ball Rack


9.3 Legal Break Shot
The following rules apply to the break shot:
(a) the cue ball begins in hand behind the head string; and
(b) if no ball is pocketed, at least four object balls must be driven to one or more rails, or the shot is a
foul. (See
See Regulation 17, Open Break Requirements.)
Requirements.
9.4 Second Shot of the Rack Push Out
If no foul is committed on the break shot, the shooter may choose to play a push out as his shot. He
must make his intention known to the referee, and then rules 6.2 Wrong Ball First and 6.3 No Rail after
Contact are suspended for the shot. If no foul is committed on a push out, the other player chooses who
will shoot next. The ten ball pocketed during a Push Out is spotted, without penalty.

9.5 Call Shots & Pocketing Balls


Whenever the shooter is attempting to pocket a ball (except the break) he is required to call shots, the
intended ball and pocket must be indicated for each shot if they are not obvious. Details of the shot, such
as cushions struck or other balls contacted or pocketed are irrelevant.
For a called shot to count, the referee must be satisfied that the intended shot was made, so if there is
any chance of confusion, e.g. with bank, combination and similar shots, the shooter should indicate the
ball and pocket. If the referee or opponent is unsure of the shot to be played, he may ask for a call.
9.6 Safety
The shooter, after the break at anytime may call safety which permits him to make contact with the
legal object ball without pocketing a ball and end his inning. However, if the shooter pockets the legal
object ball the incoming player has the option to play the shot as left, or hand it back to his opponent.
(See 9.7 Wrongfully Pocketed Balls which also applies during a safety.)
9.7 Wrongfully Pocketed Balls
If a player misses his intended ball and pocket, and either makes the nominated ball in the wrong pocket
or pockets another ball, his inning has finished and the incoming player has the option to take the shot
as is, or hand it back to his opponent.
9.8 Continuing Play
If the shooter legally pockets a called/nominated ball on a shot (except a push out, see 2.4 Second Shot
of the Rack Push Out), any additional balls pocketed remain pocketed (except the ten ball; see 9.9
Spotting Balls), and he continues at the table for the next shot. If he legally pockets the called ten ball
on any shot (except a push out), he wins the rack. If the shooter fails to pocket the called ball or fouls,
play passes to the other player, and if no foul was committed, the incoming player must play the
cue ball from the position left by the other player.
9.9 Spotting Balls
If the ten ball is pocketed on a foul, a push out or during the break shot, or without calling it, or
accidentally in the wrong pocket, or driven off the table, it is spotted. (See 1.4 Spotting Balls.) No other
object ball is ever spotted.
9.10 Standard Fouls
If the shooter commits a standard foul, play passes to his opponent. The cue ball is in hand, and the
incoming player may place it anywhere on the playing surface. (See 1.5 Cue Ball in Hand)
The following are standard fouls at ten ball:
6.1 Cue Ball Scratch or off the Table
6.2 Wrong Ball First The first object ball contacted by the cue ball on each shot must be the lowestnumbered ball remaining on the table.
6.3 No Rail after Contact
6.4 No Foot on Floor
6.5 Ball Driven off the Table The only jumped object ball that is spotted is the ten.
6.6 Touched Ball
6.7 Double Hit / Frozen Balls
6.8 Push Shot
6.9 Balls Still Moving
6.10 Bad Cue Ball Placement
6.12 Cue Stick on the Table
6.13 Playing out of Turn
6.15 Slow Play top
9.11 Serious Fouls
For 6.14 Three Consecutive Fouls, the penalty is loss of the current rack. For 6.16 Unsportsmanlike
Conduct, the referee will choose a penalty appropriate given the nature of the offense.
9.12 Stalemate
If a stalemate occurs the original breaker of the rack will break again. (See 1.12 Stalemate.)

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