100 Spooky Yet Mundane Dungeon Encounters
100 Spooky Yet Mundane Dungeon Encounters
100 Spooky Yet Mundane Dungeon Encounters
By Trevor Scott
neverengine.wordpress.com
This work is licensed under a Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 International License.
Sometimes you want your players to feel like something dangerous is going on, but in reality its just a mundane occurrence. Below are 100 spooky and
unnerving, yet harmless encounters to intrigue your players! The term Mundane is meant here to mean non-threatening rather than non-magical,
though some of the results are certainly non-magical. Some results may not be very spooky, but I tried to make many of them interesting enough that
a GM could use them to create a mini-quest on the fly if the PCs got really interested in the encounter.
Roll a d100 on the table below to get started!
Roll Result
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26
A birds nest sits in a crack in the wall. It has three warm eggs inside
A body hangs by its neck from a chandelier
A broken weapon lies discarded here. It has been sundered by
something of great strength
A cage containing the bones of a child hangs from the ceiling
A ceiling tile falls, narrowly missing the party
A chess board set up in an alcove with a half-finished game laid out
A chicken pecks at the floor
A circle of carefully stacked stones have been arranged in the middle
of the hallway
A corpse lies on the floor. The word SEVEN has been carved into
its skull
A crudely drawn image of a vulture deeply unsettles the PCs
A curious rat trails the party
A dead cow lies on the floor. It is clearly rotten but has no smell
A deep thumping approaches the party until it sounds like it is in
the room with them, then stops
A delicious dessert sits on a wooden stool
A faded sign advertising Hot Meat Pies leans against the wall
A frog with a ribbon tied around its neck hops across the floor
A fungus growing along the floor rapidly dies as the PCs approach it
A gold chamber pot with still-warm feces
A group of rats gnaw at the head of an Orc. The body is nowhere to
be found
A head with its lips sewn shut lies on the floor
A large cobweb hangs in the corner. A PC sees the name of a loved
one written in it, but when he looks back the name is gone
A large spider crawls out of a PCs ear
A large, flaming spider screeches as it races about. It is soon killed
by the flames
A lone moth flits around a torch. It seems to pass through solid
materials and will slowly fade from sight
A loose stone reveals the bones of a child
A mask rests on a table. After a moment, it sighs, whispering Youre
not perfect, before crumbling into dust
Roll Result
27 A pack and its contents lie strewn across the ground
28 A pair of glowing lights are visible in the distance, but fade as the
PCs approach
29 A PC feels a hand in his pouch, but nothing is missing
30 A PC finds a slip of paper with his name on it
31 A PC finds himself unconsciously flipping a coin and nervously
checking the outcome
32 A PC has a flash of a vision in which the other PCs are stone statues
33 A PC hears a horrid, cacophonous roar which fills his ears and
reverberates off the walls. No one else hears this
34 A PC hears whispering right behind him, but there is no one there
35 A PC splashes into a puddle that was not there an instant before. He
is soaked in stale water
36 A pigeon lands on a PCs shoulder. It has a message tied to its foot
which reads Trust no one, written in the PCs handwriting
37 A rat gnaws at a bone nearby and suddenly a hawk swoops down,
grabs it, and vanishes around a corner
38 A severed hand covered in stitches lies on the floor
39 A sheet of music is pinned to the wall with a dagger
40 A shield lies on the ground here, ripped into two pieces by something
of immense strength
41 A single strawberry grows in a pot of earth
42 A skeletal foot seems to be partially embedded into the wall
43 A small flower grows in a crack in the floor
44 A small ray of light reaches through a crack in the ceiling
45 A spider covered in spines scurries away
46 A suit of armor crumples to the ground with a human sounding sigh
47 A tarnished silver key hangs from a ring on the wall
48 A throbbing spider nest the size of a cat is attached to the ceiling.
Several spiders run across it
49 A timid voice whispers a PCs name before laughing and fading
50 A vile liquid bubbles and seeps up from one of the tile-stones
51 A wall stone has been shifted, revealing a natural cave entrance
52 A zombie with no arms or lower jaw follows the party
53 All of the PCs speak in unison It is done, and feel elated
By Trevor Scott
neverengine.wordpress.com
This work is licensed under a Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 International License.
Roll Result
82 The smell of the sea is overwhelmingly strong in a corner of the room
83 The sound of a conversation the PCs had earlier can be clearly heard
from behind a door
84 The sound of hurried footsteps echo, and suddenly stop
85 The sound of shattering pottery echoes from around a corner. If the
PCs investigate they find a broken vase and no one in sight
86 The sound of singing floats from a doorway and fades
87 The torch here seems to be burning a strange color. It returns to
normal as soon as the PCs interact with it
88 The wall has been carved away, and a large standing stone has been
placed in the newly formed alcove. It is covered in strange writing
89 There is a box here faintly emitting a sweet aroma. It is filled with
decaying fruit
90 There is a desk and a pair of chairs here. One of the chairs is
covered in dried blood
91 There is a locked box here, filled with tiny slips of paper with names
on them. Approximately half the names are crossed out
92 There is a pile of teeth here
93 There is a scroll here describing the trial and messy execution of one
of the PCs
94 There is an empty net here on the ground, ripped and torn to
shreds
95 Thin metallic shavings form an intricate pattern in the floor
96 Two ancient corpses embrace one another
97 Two cats chase each other and run past the PCs
98 Water drips slowly from the ceiling, but it distinctly smells like
blood
99 What appears to be the carcass of a rat lies on the floor. As the PCs
approach, it suddenly springs into action and darts away
100 When a PC steps on a certain stone he hears a click, but nothing
happens