0% found this document useful (0 votes)
2K views

Four Against The Abyss - Flowchart

This document provides a guide to randomly generating the contents of rooms in an abyss. It includes tables to roll on to determine if rooms contain treasure, traps, monsters, bosses or are empty. The rolls and potential encounters get increasingly dangerous the deeper into the abyss, with rare special events and powerful dragons possible in the lower levels.

Uploaded by

Edgar Alan Poe
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2K views

Four Against The Abyss - Flowchart

This document provides a guide to randomly generating the contents of rooms in an abyss. It includes tables to roll on to determine if rooms contain treasure, traps, monsters, bosses or are empty. The rolls and potential encounters get increasingly dangerous the deeper into the abyss, with rare special events and powerful dragons possible in the lower levels.

Uploaded by

Edgar Alan Poe
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

GUIDE TO ABYSS ROOM CONTENTS TABLE

Roll D66 for room.


If a Corridor Then roll 2D6 on If a Room
Room Contents Table

Roll D8 Roll D8
Roll D6, if 6 then Roll D6, if 6 then
guarded by Boss
Treasure 2 Treasure guarded by Boss
Table Table

If survive, roll D8 Roll D6 Roll D6 If survive, roll D8


Treasure Table Traps Table 3 Traps Table Treasure Table

Roll D6 Roll D6
Unique Events 4 Unique Events
Table Table

Empty. Roll D6
Can
Search
Empty 5 Special
Feature Table

If win, roll D8 Roll D6 Roll D6 If win, roll D8


Treasure Table Vermin Table 6 Vermin Table Treasure Table

If win, roll D8 Roll D6 Roll D6 If win, roll D8


Treasure Table Minions Table 7 Minions Table Treasure Table

Can Roll D6 If win, roll D8


Search
Empty 8 Treasure Table
Minions Table

Empty. If 5-6 on Empty. If 5-6 on


Search if Search if
D6 then Unique 9 D6 then Unique
Empty Empty
Events Table Events Table

Roll D6 If win, roll D6 for


Roll D6
10 Weird levelling up + D6
Traps Table Treasure Table
Monsters Table

Roll D6 If win, roll D6 for


Can
Search
Empty 11 Boss Table + levelling up + D6
6 on D6 = Final Treasure Table

As 11 above. If If win, roll D6 for


Can
Search
Empty 12 large room, use levelling up + D6
Dragons Table Treasure Table

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy