Agents and Actions: Artificial Intelligence
Agents and Actions: Artificial Intelligence
Agents and Actions: Artificial Intelligence
An agent is anything that can perceive its environment through sensors and acts upon that
environment through effectors.
A human agent has sensory organs such as eyes, ears, nose, tongue and skin parallel
to the sensors, and other organs such as hands, legs, mouth, for effectors.
A robotic agent replaces cameras and infrared range finders for the sensors, and
various motors and actuators for effectors.
A software agent has encoded bit strings as its programs and actions
[f: P* A]
The agent program runs on the physical architecture to produce the function f.
Rationality is concerned with expected actions and results depending upon what the agent has
perceived. Performing actions with the aim of obtaining useful information is an important
part of rationality.
There are conflicting goals, out of which only few can be achieved.
Goals have some uncertainty of being achieved and you need to weigh likelihood of
success against the importance of a goal.
The most famous artificial environment is the Turing Test environment, in which one real
and other artificial agents are tested on equal ground. This is a very challenging environment
as it is highly difficult for a software agent to perform as well as a human.
Turing Test
The success of an intelligent behavior of a system can be measured with Turing Test.
Two persons and a machine to be evaluated participate in the test. Out of the two persons, one
plays the role of the tester. Each of them sits in different rooms. The tester is unaware of who
is machine and who is a human. He interrogates the questions by typing and sending them to
both intelligences, to which he receives typed responses.
This test aims at fooling the tester. If the tester fails to determine machine’s response from the
human response, then the machine is said to be intelligent.
Properties of Environment
The environment has multifold properties −
Discrete / Continuous − If there are a limited number of distinct, clearly defined, states
of the environment, the environment is discrete (For example, chess); otherwise it is
continuous (For example, driving).
Static / Dynamic − If the environment does not change while an agent is acting, then
it is static; otherwise it is dynamic.
Single agent / Multiple agents − The environment may contain other agents which
may be of the same or different kind as that of the agent.
Accessible / Inaccessible − If the agent’s sensory apparatus can have access to the
complete state of the environment, then the environment is accessible to that agent.