12 User Bulletin Part21 PDF
12 User Bulletin Part21 PDF
12 User Bulletin Part21 PDF
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AVEVA Everything3D™ 2.1
User Bulletin
Revision Log
Updates
Change highlighting will be employed for all revisions. Where new or changed information is presented section
headings will be highlighted in Yellow.
Suggestion / Problems
This manual provides documentation relating to products to which you may not have access or which may not
be licensed to you. For further information on which products are licensed to you please refer to your licence
conditions.
Disclaimer
1.1 AVEVA does not warrant that the use of the AVEVA software will be uninterrupted, error-free or free from
viruses.
1.2 AVEVA shall not be liable for: loss of profits; loss of business; depletion of goodwill and/or similar losses;
loss of anticipated savings; loss of goods; loss of contract; loss of use; loss or corruption of data or information;
any special, indirect, consequential or pure economic loss, costs, damages, charges or expenses which may
be suffered by the user, including any loss suffered by the user resulting from the inaccuracy or invalidity of
any data created by the AVEVA software, irrespective of whether such losses are suffered directly or indirectly,
or arise in contract, tort (including negligence) or otherwise.
1.3 AVEVA's total liability in contract, tort (including negligence), or otherwise, arising in connection with the
performance of the AVEVA software shall be limited to 100% of the licence fees paid in the year in which the
user's claim is brought.
1.4 Clauses 1.1 to 1.3 shall apply to the fullest extent permissible at law.
1.5 In the event of any conflict between the above clauses and the analogous clauses in the software licence
under which the AVEVA software was purchased, the clauses in the software licence shall take precedence.
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Copyright Notice
All intellectual property rights, including but not limited to, copyright in this Training Guide and the associated
documentation belongs to or is licensed to AVEVA Solutions Limited or its affiliates.
All rights are reserved to AVEVA Solutions Limited and its affiliates companies. The information contained in
this Training Guide and associated documentation is commercially sensitive, and shall not be adapted, copied,
reproduced, stored in a retrieval system, or transmitted in any form or medium by any means (including
photocopying or electronic means) without the prior written permission of AVEVA Solutions Limited. Where
such permission is granted, AVEVA Solutions Limited expressly requires that the Disclaimer included in this
Training Guide and this Copyright notice is prominently displayed at the beginning of every copy that is made.
Licenses issued by the Copyright Licensing Agency or any other reproduction rights organisation do not apply.
If any unauthorised acts are carried out in relation to this copyright work, a civil claim for damages may be
made and or criminal prosecution may result.
AVEVA Solutions Limited and its affiliate companies shall not be liable for any breach or infringement of a
third party's intellectual property rights arising from the use of this Training Guide and associated
documentation.
Trademark Notice
AVEVA™, AVEVA Everything3D™, AVEVA E3D™, [AVEVA Tags], Tribon and all AVEVA product and service
names are trademarks of AVEVA Group plc or its subsidiaries
Use of these trademarks, product and service names belonging to AVEVA Group plc or its subsidiaries is
strictly forbidden, without the prior written permission of AVEVA Group plc or AVEVA Solutions Limited. Any
unauthorised use may result in a legal claim being made against you.
Fluent is a trade mark of Microsoft Corporation. The Fluent user interface is licensed from Microsoft
Corporation by AVEVA and use of the Fluent trade mark is strictly forbidden
All other trademarks belong to their respective owners and cannot be used without the permission of the
owner.
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CONTENTS
1 Introduction .......................................................................................................................... 11
Introducing AVEVA Everything3D™ 2.1 ....................................................................................... 11
The User Bulletin ............................................................................................................................ 13
Using this Bulletin ...................................................................................................................... 13
AVEVA Experience ......................................................................................................................... 13
2 AVEVA Everything3D™ 2.1 ................................................................................................. 15
Workstation Configuration ............................................................................................................ 15
Graphics Cards ............................................................................................................................... 16
Graphical Performance .............................................................................................................. 17
Server Configuration ...................................................................................................................... 17
Prerequisite for this Release (Products) ...................................................................................... 18
AVEVA Licensing™ 2.0.0 .......................................................................................................... 18
AVEVA Client Cache Service™ 1.0.5 ....................................................................................... 18
AVEVA Catalogue 2.1.0 ............................................................................................................ 19
Microsoft® Software .................................................................................................................. 19
Compatibility with other AVEVA Products ................................................................................... 20
Environment Variables ................................................................................................................... 21
Network ............................................................................................................................................ 21
Install ................................................................................................................................................ 21
AVEVA Everything3D™ – Projects 2.1 ......................................................................................... 22
AVEVA Sample Laser Data 1.1 ................................................................................................. 22
AVEVA Everything3D™ – Documentation 2.1 .......................................................................... 23
Entering AVEVA Everything3D 2.1 ............................................................................................ 23
3 Model .................................................................................................................................... 25
The Model User Interface ............................................................................................................... 25
Ribbon Layout & Disciplines ......................................................................................................... 27
Home ......................................................................................................................................... 27
Project ........................................................................................................................................ 27
View ........................................................................................................................................... 28
Tools .......................................................................................................................................... 28
Manage ...................................................................................................................................... 28
Design Aids ................................................................................................................................ 29
General ...................................................................................................................................... 29
Admin ......................................................................................................................................... 29
Equipment.................................................................................................................................. 29
Piping ......................................................................................................................................... 30
HVAC ......................................................................................................................................... 30
Cabling System.......................................................................................................................... 30
Cable Tray ................................................................................................................................. 30
Structures .................................................................................................................................. 31
Supports .................................................................................................................................... 31
Design Templates ...................................................................................................................... 31
Forms ............................................................................................................................................... 31
Message & Status Bar .................................................................................................................... 33
Notifications ............................................................................................................................... 33
Messages .................................................................................................................................. 33
Status Bar .................................................................................................................................. 33
AVEVA PowerWheel™.................................................................................................................... 34
AVEVA PowerCompass™ .............................................................................................................. 35
In Canvas Commands & Shortcuts ............................................................................................... 36
Contextual Editor ............................................................................................................................ 36
Configurable Tool-Tips................................................................................................................... 37
4 Model: General Interactions ................................................................................................ 39
3D View Controls ............................................................................................................................ 39
View Limits................................................................................................................................. 39
Zooming ..................................................................................................................................... 39
Rotating the 3D View ................................................................................................................. 39
View Direction ............................................................................................................................ 40
5
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Panning ...................................................................................................................................... 41
Centre View ............................................................................................................................... 41
Walk & Fly Modes ...................................................................................................................... 41
Clipping the View ............................................................................................................................ 43
Selecting Elements ......................................................................................................................... 44
Selecting Individual Elements .................................................................................................... 44
Using a Selection Window ......................................................................................................... 44
Grips & Feedback ........................................................................................................................... 45
Properties Grid ................................................................................................................................ 45
Positioning Elements ..................................................................................................................... 46
Setting the Local Coordinate System ........................................................................................ 47
Object Snapping ........................................................................................................................ 48
Contextual Editor ....................................................................................................................... 49
Combining Object Snapping and Contextual Editor .................................................................. 51
Using the Editor ......................................................................................................................... 51
Using the Move command ......................................................................................................... 53
Positioning aids.......................................................................................................................... 54
Rotating Elements .......................................................................................................................... 54
Using the Editor ......................................................................................................................... 54
Using the Rotate command ....................................................................................................... 55
Creating Additional Views ............................................................................................................. 55
Grid Plane View ......................................................................................................................... 56
5 Model: Geometry Modelling ................................................................................................ 57
Modelling Methods ......................................................................................................................... 57
Creating the Primitives .............................................................................................................. 57
Navigation .................................................................................................................................. 58
Modification of Equipment via Grips ............................................................................................ 60
The Mechanical Equipment Interface ........................................................................................... 61
Importing Equipment with MEI ................................................................................................... 61
6 Model: Structural .................................................................................................................. 63
Migration of Structural Data .......................................................................................................... 64
Structural Catalogues..................................................................................................................... 64
Profiles ....................................................................................................................................... 64
Joints & Fittings ......................................................................................................................... 66
Structural Defaults .......................................................................................................................... 66
Structural Elements ........................................................................................................................ 66
Modelling Principles ....................................................................................................................... 67
Graphic-centred Modelling ........................................................................................................ 67
PowerWheel .............................................................................................................................. 67
Current Selection & Properties Grid .......................................................................................... 68
Object Snap Points .................................................................................................................... 68
Preserved Input ......................................................................................................................... 69
Storage & Hierarchy .................................................................................................................. 69
Structural Classification ............................................................................................................. 69
Dynamic Connectivity ................................................................................................................ 70
Sections ........................................................................................................................................... 70
Default Section Specification ..................................................................................................... 71
Section Storage ......................................................................................................................... 71
Create Sections ......................................................................................................................... 71
Section Connectivity .................................................................................................................. 73
Section Fittings .......................................................................................................................... 77
Modify Sections ......................................................................................................................... 78
Plates ............................................................................................................................................... 80
Default Plate Specification ......................................................................................................... 80
Panel Storage ............................................................................................................................ 80
Create Panels ............................................................................................................................ 81
Create Panel Fittings ................................................................................................................. 82
Modify Panels ............................................................................................................................ 82
Walls & Floors ................................................................................................................................. 84
Stairs, Ladders & Handrails ........................................................................................................... 84
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AVEVA Everything3D™ 2.1
User Bulletin
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AVEVA Everything3D™ 2.1
User Bulletin
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AVEVA Everything3D™ 2.1
User Bulletin
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AVEVA Everything3D™ 2.1
User Bulletin
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CHAPTER 1
1 Introduction
This document is intended to provide an overview of AVEVA Everything3D™ 2.1 and the capabilities
introduced.
AVEVA Everything3D™ 2.1 (AVEVA E3D™ 2.1) is an innovative new flagship 3D design product from AVEVA
covering the needs of Plant industries. AVEVA E3D 2.1 also introduces the capability to display, interact with
and draw Hull models produced in AVEVA Marine.
AVEVA E3D 2.1 provides a platform that enables lean construction principles to be adopted, increasing quality
and speed of execution throughout the entire project. This is achieved through advanced usability for all design
tasks which improves productivity by utilising latest technologies and best in class User Experience to enable
innovative and ever more efficient project execution processes. This is demonstrated by the clean and intuitive
user interface of the product that encourages graphical centric modelling and interaction.
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AVEVA E3D 2.1 is based upon a proven platform of technologies used to support a wider family of products;
supporting common capabilities such as multi-user, distributed and concurrent access to the design model,
and the comparison and update of information. This allows global teams to collaborate in building fully detailed
models, from which construction-ready drawings and BOMs can be automatically generated
Draw - Facilitates the production of scaled, annotated drawings from the 3D Model.
As part of an integrated product solution, AVEVA E3D 2.1 may integrate with AVEVA Engineering and
Schematics products. The Piping Integrator feature has been redesigned to bring the 3D Design - P&ID
checking task to the daily workflow of a Piping designer. Further, AVEVA E3D 2,1 may be integrated with
AVEVA NET, epitomised by the Design in Context feature that allows the direct interrogation of the AVEVA
NET Dashboard in the Model and Draw environment.
The Model module provides enhanced access to project Design database and functions. The 3D graphics,
introduced at AVEVA E3D 1.1 are based on Microsoft DirectX, delivering a faster and clear graphic. AVEVA
E3D 2.1 introduces a redesigned structural application that places the model at the centre of design workflows.
Another primary development at AVEVA E3D 2.1 is the provision of a redesigned Supports application that
promotes an efficient and intuitive design workflow across different locations.
New innovation with laser data, utilising the immersive living Point Cloud capability of AVEVA HyperBubble™
will deliver project benefits, especially in brownfield projects. Powerful 2D drafting also allows the inclusion of
Laser data, removing the need to remodel existing Digital Assets.
System administration and configuration, together with catalogue and specification capabilities, are provided
by the separate AVEVA Administration™ and AVEVA Catalogue™ products respectively. AVEVA Catalogue
has been updated at this latest release and introduces a new user interface that is aligned in design with
AVEVA E3D 2.1.
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AVEVA E3D 2.1 has been designed from the outset to be compatible with AVEVA PDMS and Hull & Outfitting
12.1.SP4 and it uses the same database and data management technology, enabling the two to be used in
conjunction on operational projects.
The aim of the User Bulletin is to provide an overview of the main functional differences between AVEVA E3D
2.1 and AVEVA E3D 1.1.
Please refer to the AVEVA E3D 1.1 release documentation and collateral for further information on the
capabilities introduced by the AVEVA E3D 1.1 product.
Certain text styles are used to indicate special situations throughout this document.
Additional information notes and references to other documentation will be indicated in the styles below.
Additional information
AVEVA Experience
Once registered, the user will have the opportunity to go through an extensive set of training modules on core
aspects of AVEVA E3D, including training exercises and 'how-to' videos. These modules will highlight the key
differences between AVEVA PDMS and AVEVA E3D. The user will also be able to work with a Cloud-hosted
deployment of AVEVA E3D, including a sample set of project data.
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CHAPTER 2
The AVEVA Everything3D 2.1 (AVEVA E3D 2.1) release, usually supplied by download from a secure website,
self-installs using standard Microsoft installation procedures. Please contact your local AVEVA office if a DVD
installation is required. As found with other AVEVA products, the release is typically installed to individual PCs
with a Microsoft Windows operating system, with the license server and file installed to a networked Microsoft
Windows server. In addition, the project data is typically located on a separate server.
AVEVA E3D 2.1 is a full release that may be run alongside and in conjunction with AVEVA PDMS and Hull &
Outfitting 12.1.SP4 (Fix Release 28 onwards).
AVEVA E3D 2.1 may also be used in conjunction with other products in the AVEVA product portfolio –
please refer to Section 2.5 Compatibility with other AVEVA Products.
AVEVA E3D 2.1 requires the use of AVEVA Catalogue and AVEVA Administration: these are distributed and
may be installed with it, but are licensed separately and may also be used for AVEVA PDMS, Hull & Outfitting,
Engineering and Schematics products.
Workstation Configuration
The following configuration is recommended in the use of AVEVA E3D 2.1. A 64 bit operating system is
required for the installation of AVEVA Everything3D™ 2.1 and for the visualisation and use of laser data in the
application.
Processor Type / Speed Intel x86 or x64 compatible - CPU with high performance in each processor core.
In addition, extra capacity is usually required for local storage and data; this may be
Hard Disk Storage used for the database cache where the Database Cache Service is employed.
The use of two SATA-300 RAID HDDs is recommended where projects are stored on
the local machine. The product has also been verified with solid state HDDs.
High resolution widescreen display recommended (1920 x 1200); dual screens also
Display
supported. Minimum resolution 1280 x 1024.
NTFS
File System For information on conversion to NTFS, please see http://technet.microsoft.com/en-
us/library/bb456984.aspx.
*1 Please note that a Windows Platform Update (Windows 7 SP1 and Windows Server 2008 R2 SP1) is a pre-requisite for accurate 2D
rendering (for example Text graphics) in the 3D canvas (http://support.microsoft.com/kb/2670838 ).
*2 AVEVA does not support the installation of E3D 2.1 software and\or Projects on to disk volumes with Short\8.3 file name format disabled.
Please ensure that Short\8.3 file name format is enabled on all relevant volumes before installation. Please refer to Knowledge Base item
5702 for details.
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*2 AVEVA E3D 2.1 has been tested with Microsoft .NET Framework 4.0 with the following fix: http://www.microsoft.com/en-
us/download/details.aspx?id=3556. This fix is mandatory for the use of the Design in Context Feature.
Microsoft .NET Framework 4.5 Fix 2 has been tested with AVEVA E3D 2.1. The fix release is required to ensure the correct visualisation
of AVEVA E3D Draw 2.1 print dialog.
For further information regarding IT Configuration please contact the local AVEVA Support Office.
Recommended / supported hardware and software configurations are constantly subject to review;
please consult the AVEVA support web pages for the latest recommendations.
Graphics Cards
AVEVA E3D 2.1 requires 3D graphics hardware, capable of running DirectX 11, to ensure optimum
performance for both design and drafting. DirectX 11 is included as an integral part of the Windows 7 & 8.1
operating systems.
AVEVA strongly recommends that appropriate hardware is used for AVEVA E3D 2.1. If appropriate graphics
hardware is not detected on entry, AVEVA E3D 2.1 may still be used but a warning will be given and certain
graphical effects, including use of laser data, limited.
Following extensive testing of current market Graphics Cards and AVEVA E3D 2.1, a recommended
configuration is summarised in the table below.
Desktop Laptop
DirectX Support DirectX 11 (Shader Model 5.0). DirectX 11 (Shader Model 5.0).
Users using only AVEVA Catalogue or AVEVA Administration could consider a lower specification
graphics card such as a NVIDIA Quadro K620 (Desktop) or NVIDIA® Quadro® K1100M (Laptop).
Where laser data is utilised, the Graphics Card memory allocation is an important consideration as this
is further exploited in the visualization and manipulation of laser data (incl. HyperBubble™). Note that the
system will post an error message on entering the HyperBubble where the GPU memory is less than
1GB.
AVEVA strongly recommends that clients should test their chosen card or laptop in their own environment
before purchase.
Availability and support of graphics cards changes frequently; a full updated list of graphics cards that
have been verified with AVEVA E3D 2.1 is available via the IT Configuration area of the AVEVA Support
Site (http://support.aveva.com).
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To ensure the optimal performance of the graphical memory, i.e. when utilising laser data, it is recommended
that the Physical Processor is altered (where employing a NVIDIA graphics card).
Graphical Performance
To ensure optimum graphical performance, and in addition to any Graphics Card specified, the workstation
used for AVEVA E3D 2.1 must conform to a reasonably high specification. To aid this specification, AVEVA
E3D 2.1 has been verified with 3DMark® (www.3dmark.com). A measure of overall system performance, the
score includes CPU, RAM etc.
Following verification with AVEVA E3D 2.1, a recommended 3DMark score is summarised in the table below.
Please note that the rating may vary from machine to machine depending on hardware specification and
software installed. The recommended scores are therefore indicative.
Desktop Laptop
3DMark®
130,000 70,000
Combined Score
Note: Laptop score is an average score across a number of laptop hardware specifications. Desktop score based on System information:
Processor Intel(R) Xeon(R) CPU E5-1603 v3 @ 2.80GHz, Installed Memory 8.00GB, 64-bit Operating System.
Server Configuration
The following configuration is recommended in the use of AVEVA E3D 2.1 with a server configuration. A 64
bit operating system is required for the installation of AVEVA Everything3D™ 2.1.
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NTFS
File System For information on conversion to NTFS, please see http://technet.microsoft.com/en-
us/library/bb456984.aspx
Gigabit Ethernet (GbE) LAN. 64-bit capable network adapter. The network should
Network provide at least 1 Gb/sec for each workstation. Two or more network cards are
recommended for increased performance and redundancy.
*1 AVEVA E3D 2.1 has been tested with Microsoft .NET Framework 4.0 with the following fix: http://www.microsoft.com/en-
us/download/details.aspx?id=3556. This fix is mandatory for the use of the Design in Context Feature.
Microsoft .NET Framework 4.5 Fix 2 has been tested with AVEVA E3D 2.1. The fix release is required to ensure the correct visualisation
of AVEVA E3D Draw 2.1 print dialog.
The following products are required for the use of AVEVA E3D 2.1.
AVEVA Licensing™ 2.0 or later and an appropriate License File is required for the operation of AVEVA E3D
2.1. AVEVA Licensing 2.0 provides the following improvements:
Support for Windows 8.1 and Windows Server 2012 thereby allowing customers to move their
Licensing Server to these later versions of the Microsoft operating systems.
Improved support facilities to help customers when reporting licensing issues. This support
bundle will enable the Customer to gather all relevant files and information in a zip file so that
AVEVA can investigate problems and provide an improved support response.
Error messaging has been improved to aid AVEVA Support to investigate and respond to issues
reported by our customers.
As a consequence of the enhancements it is required that when migrating to AVEVA Licensing 2.0 a new
format license file is installed. It is an important consideration that the new license is requested and received
prior to updating the license server.
If upgrading from AVEVA Licensing System 1.1.1, please install Fix release 1.1.1.3 in order to correct an
uninstall defect in that release. Once this has been done version 1.1.1.3 can be uninstalled and replaced
with later versions.
The AVEVA Client Cache Service is designed for use on a LAN or WLAN network with full connectivity to the
Database files and can make a considerable improvement to Dabacon database performance. The use of the
Service is strongly recommended for all multi-user projects. The AVEVA Client Cache Service has been
developed to produce an improved performance when reading data over ‘high’ latency networks by minimizing
traffic.
The AVEVA Client Cache Service stores a copy of the read project data on the local disk which improves
performance where there is repeated reading of project data across a computer network. The service operates
by a data request being sent to the local Cache folder to retrieve the required Data (Database Page). If the
data is not within the Cache folder, a Data Request is sent across the network to the central server to retrieve
the required data. Likewise, data that is unchanged since it was previously read is retrieved from the local
Cache whereas Data that has changed in the Database must be read again from the central Database file.
Similarly, data that must be written to a Database file must still be written to that identified file.
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The AVEVA Client Cache Service is installed with AVEVA E3D 2.1 and may be configured or disabled using
the AVEVA Cache Service Configuration application. The prompted form, seen above, enables an
Administrator to configure the caching threshold level to avoid the local hard drive being filled.
The Default is to stop caching on the Hard Drive on becoming 80% full. When full, data is continued to
be delivered where already cached but no further data is cached until more space is made available. The
Cache persists data locally between sessions – thereby, very often, the start-up will be quicker.
To ensure the performance benefits of the service are realised, Microsoft Message Queuing (MSMQ)
must be enabled. This is achieved using the Windows Components feature of Windows Control Panel
> Add or Remove Programs.
For full details, please refer to the AVEVA Everything3D™ 2.1 Installation Guide.
AVEVA Catalogue™ 2.1 is installed as part of the AVEVA E3D 2.1 install and is fully compatible.
Microsoft® Software
The following Microsoft products are required to support the operation of AVEVA E3D 2.1.
Optimum operation of the AVEVA Design Platform GUI requires Arial Unicode MS font, supplied
with Microsoft Office and also with Microsoft Office Visio.
The layout and display of forms and the general user interface may also be adversely affected
if the screen font size is not set to the smallest size.
Microsoft Office Excel import utilities in AVEVA E3D 2.1 require “.NET Programmability Support”
enabled when Office is installed. This can be found under “Advanced customization of
applications” and installs the Microsoft.Office.Interop.Excel.dll.
AVEVA E3D 2.1 has been verified with Microsoft® Office 365.
Microsoft Office Visio 2010 (Standard edition, 32-bit) or later is required where AVEVA Schematic Model
Viewer is used in conjunction with AVEVA E3D 2.1.
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Please note that serialized settings (of the user interface configuration) are now saved in the following location
on Windows 7 and 8.1:
C:\Users\<username>\AppData\Local\Aveva\AVEVA Everything3D\2.1
For full compatibility details, and for information about AVEVA E3D 2.1 compatibility with any later versions,
please refer to the compatibility matrix. A full and up to date compatibility matrix can be found via
compatability.aveva.com/matrix.
The following AVEVA products are compatible with AVEVA Everything3D™ 2.1.0:
AVEVA Hull & Outfitting™ 12.1.4 & associated products (Fix Release 28).
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The following LFM products are compatible with AVEVA Everything3D™ 2.1:
Environment Variables
AVEVA E3D 2.1 relies on the use of environment variables for various aspects of configuration, notably the
location of folders for project databases and user workspace.
When setting up a user’s environment, please bear in mind that Write access is required for folders such as
AVEVA_DESIGN_USER and AVEVA_DESIGN_WORK. The installer uses default locations, for both the
program files and these data folders, that are different from those used for PDMS. These were chosen to work
better on Windows 7 and 8.1; additional dialogs enable the user to control them better.
Environment variables are usually set up for AVEVA E3D by the program initialisation (.INIT) file when running
interactively or by using a batch (.BAT) file.
Note that at AVEVA E3D 2.1 an optional feature is available whereby a customer may remove all the
Project evars from the corresponding bat files apart from <proj>000 and ID (required to display project in
Login form). On selecting the project and entering AVEVA E3D 2.1, the start-up process will look to the
project and set up any required environment variables. Where an evar is already set, the start-up process
will leave that untouched, thus avoiding any unnecessary changes.
Network
The system will by default be set up to access the latest online version of the documentation from the AVEVA
website. It is possible instead to install the documentation locally. It may be downloaded from the AVEVA
Support website, currently: AVEVA Everything3D - Documentation 2.1.
Install
It is important that any files, including configuration files or sample data, that need to be updated by users are
accessible for read, write etc. so they are not by default installed with the software. This is particularly important
when installing in Program Files due to the introduction of User Account Control (UAC). In particular, this
makes it important to ensure that files that need to be written are accessible by users without Administrator
privileges. This applies to folders specified by environment variables such as AVEVA_DESIGN_WORK and
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AVEVA_DESIGN_USER. The AVEVA Everything3D™ installer has been designed to allow the separate
definition of suitable folders, with different defaults.
It is not recommended that any combination of AVEVA products are installed in the same folder because
AVEVA does not guarantee runtime compatibility between Separate Products on different release cycles,
and the uninstall of one of them subsequently damaging the other.
For further details, please refer to the AVEVA Everything3D™ 2.1 Installation Guide. This may be
accessed from the start screen of the installation process or found within the E3D210 release folder.
As part of the install process for AVEVA E3D 2.1, a variety of standard model projects may be installed and
thereafter used in the product. The projects are also available as a separate download available here: AVEVA
Everything3D™ - Projects.
The sample projects have been extended, enhanced and renamed but wherever data matches the
previous (AVEVA PDMS and Hull & Outfitting) sample model data, the same reference numbers and
database numbers are used to ensure compatibility.
Note that all databases are in Unicode format (as found in the AVEVA 12.1 Series) so are not compatible
with the AVEVA 12.0 series or earlier.
A file, for example APS_Project_description.pdf, is included in each project folder giving brief details of the
purpose and data included in that project. The Catalogue Project (ACP) provides example component data
and specifications (Component Data). All data in the projects are provided as sample data only and should be
verified prior to production use.
The main catalogue sample project (formerly MAS) is now called ACP (AVEVA Catalogue
Project).
The main sample data projects (formerly SAM and MAR) are now called APS (AVEVA Plant
Sample) and AMS (AVEVA Marine Sample).
Sample drawings are in the new Draw format and Draw project libraries have been extended to
support new Draw capabilities.
The catalogue has been enhanced for structural, supports and bolt holes
Additional data has been added to support the use and demonstration of Supports, Structural
and Laser.
The AVEVA sample projects are regularly revised. Please check the AVEVA Support Site (AVEVA
Everything3D™ Fix Release History) frequently for updates.
AVEVA Laser Sample Data 1.1 is available for use with AVEVA E3D 1.1 for the purpose of familiarisation with
the extensive laser functionality available, including the new HyperBubble technology.
The data was captured during a project to survey the Eaton Training Centre in Houston utilizing the latest
laser scanning technology from Dot Product, FARO, Leica, Riegl, Trimble and Z+F. The various datasets
have been prepared for consumption using LFM Software technology, the only laser scan data
processing solution available that is able to combine such a broad selection of data formats into a single
dataset.
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AVEVA and LFM would like to thank Eaton for granting permission to utilize this data with our customers.
Eaton’s training facility focuses on industrial applications with over 5000 products installed on the mock-
up site and is available for a variety of training applications year-round.
The AVEVA E3D 2.1 documentation includes the AVEVA Administration, Catalogue and Global product user
guides.
Documentation is available online so that it may be continually updated and remain current for any new
functionality introduced through the life of the product. AVEVA Documentation 2.1 may also be downloaded
separately for local installation.
The documentation may be accessed via the top of the main product window, via the Project tab or
via the context sensitive F1 key.
The Documentation is presented via a Help Viewer, which comprises an Explorer style Contents list complete
with Search function and a reading pane.
AVEVA Everything3D 2.1 may be accessed via the Windows Start menu or Start screen depending on the
Windows Operating System being used.
AVEVA Plant > Design > Everything3D 2.1.0 from the Windows Start Menu.
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From the Login form a project may be accessed by selecting the identified Project tile prior to entering the
required login information and clicking on the desired module.
The Project search Tile allows the user to search for a project and to display
masked project tiles.
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Chapter 3
3 Model
The AVEVA E3D 2.1 Model module facilitates the creation, modification and checking of the full sized
design model in a fully interactive 3D environment. The model can be formed using imported geometry,
reference laser data and discipline specific design functions and tools. Component selection is provided
through Specifications that dictate which Catalogue Components can be used. A wide variety of diagnostic
tools, such as clash and design checkers are available and a flexible reporting capability can be used to
produce a wide variety of design documents.
The following sections outline the Model user interface and key developments at AVEVA E3D 2.1.
Please refer to the AVEVA E3D 2.1 User Documentation for detailed information on the new features
described and existing functionality introduced at AVEVA E3D 1.1.
The AVEVA E3D 2.1 user interface is based on the Microsoft® Office Fluent™ user interface i.e. it is formed
by a series of general and discipline specific tabs.
A number of the key features of the Model user interface described in the following sections are also
shared with the Draw module (the Draw 2D Canvas and 3D View).
AVEVA E3D 2.1 makes allowance for both Plant design and Marine outfitting operations by adapting the
user interface to suit the project environment. This is done by interrogating the Project Type and setting
any project specific requirements, for example, the setting of a default XYZ co-ordinate system and ship
grid positioning control for marine users.
On entering the Model module for the first time, the user will be presented with the default user interface
layout as shown below:
Prompt Area
Sliding Forms
3D View (Canvas)
PowerWheel™
PowerCompass™
Notification Area
Status Bar
View Tab Group
Message Area
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The default layout may be modified to suit individual preferences, e.g. additional forms may be
displayed in the layout, forms may be moved and ‘docked’ and pinned/unpinned as required. The
layout is thereafter serialized between sessions for the user.
Tabs: group similar general and discipline specific tasks and tools.
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Introduced at AVEVA E3D 1.1, Model (and Draw) utilises a series of tabs displayed at the top of the
application window.
The layout of the tabs have been modified at AVEVA E3D 2.1 to support new functionality and to promote
an intuitive, efficient workflow. For example, the organisation of the discipline tabs offers user friendly
access by presenting the same groups in the same order for common tasks like Create, Modify and Delete:
Home
The HOME tab is the starting point on entry to Model and provides access to commonly used tools to modify
elements and to check model data.
Please refer to the AVEVA E3D 2.1 User Documentation for further details of the available options.
Project
The Options menu option updates the Project area to display an Options area. This area may be utilised
to tailor the Model application to the user’s preference by specifying general Display, View, Modelling and
Discipline options.
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Please refer to the AVEVA E3D 2.1 User Documentation and Appendix C Project Options for
further details of available options.
View
The VIEW tab allows the user to define the parameters (colours, view direction etc.) and content of each
3D View; controlling model content through clipping and laser data manipulation.
Please refer to Chapter 4 Model: General Interactions for further information on the use of the VIEW
tab, including the use of clipping and the local coordinate system in modelling.
Please refer to Chapter 10 Laser for further information on the use of the laser functionality.
Tools
The TOOLS tab provides methods to check the meta-data of the 3D model, such as volume and weight,
and produce reports. The tab also offers integration with AVEVA NET™ through the Design in Context
feature and a number of export/import utilities.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of Model
tools.
Manage
The MANAGE tab contains functionality for the management of the project and Model. Model management
is aided by the control and management of Database elements together with Status Control management
and Compare / Update integration.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of the
Model management functions.
Compare/Update
The COMPARE/UPDATE tab is prompted on clicking the Compare/Update/Link button from the
Integration group of the MANAGE tab.
The COMPARE/UPDATE tab enables the comparison of the 3D model with data in the Schematic (P&ID)
and Engineering domains, including AVEVA Instrumentation and AVEVA Electrical. It enables users to
understand the changes made by other disciplines and departments, which affect their own scope of work
with selected changes accepted or rejected.
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Please refer to the AVEVA E3D 2.1 User Documentation and Section 12.3 Compare & Update for
further information on Compare/Update.
Design Aids
The Design Aids tab assists the E3D user by offering the ability to utilise Reference Grids of various forms,
Construction Aids and directly annotate the grid and model to aid the overall design.
Please refer to Chapter 7 Model: Reference Grids & Aids for further information.
General
The GENERAL tab allows the user to create the owning Model hierarchy elements and general elements
such as Volumes and Areas. The tab also contains newly introduced Laser demolition functionality that can
be applied to laser data across model disciplines.
Please refer to the AVEVA E3D 2.1 User Documentation and Chapter 10 Laser for further
information on the general functions and the use of demolition in the Laser workflow.
Admin
The ADMIN tab enables selected users, who have been granted access to the Admin team, to set up
various modelling tools such as tool-tips (for the Explorer and 3D graphics), auto-naming, design checker
and the Schematic 3D Integrator. It can also be utilised to set up administrative data such as system
hierarchies, object purpose and links between objects.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of Model
Administrative functionality.
Equipment
The discipline specific EQUIPMENT tab allows the creation and modification of Equipment elements
including the management of Penetrations and Associations.
Please refer to the AVEVA E3D 2.1 User Documentation and Chapter 5 Model: Geometry
Modelling for further information.
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Piping
The discipline specific PIPING tab (displayed in conjunction with the EQUIPMENT tab) allows the user to
create and modify piping elements. Further, the user is able to check the modelled pipework using data
consistency tools and in an Integrator mode.
Please note that the Pipe Fabrication group is not active. Pipe Fabrication will be made available in
a forthcoming AVEVA E3D 2.1 fix release.
Please refer to the AVEVA E3D 2.1 User Documentation and Section 12.2 Integrator for further
information on the Piping discipline and the use of Integrator respectively.
HVAC
The discipline specific HVAC tab (displayed in conjunction with the EQUIPMENT tab) allows the user to
create and modify HVAC elements including the management of Penetrations and Spools.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of HVAC.
Cabling System
The discipline specific CABLING SYSTEM tab (displayed in conjunction with the EQUIPMENT tab) allows
the user to create and modify Cableway elements including the management of Penetrations and Cable
Data.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of
Cableways.
Cable Tray
The discipline specific CABLE TRAY tab (displayed in conjunction with the EQUIPMENT tab) allows the
user to create and modify Cable Tray elements including the management of Penetrations and the import
of Cable Tray.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of Cable
Tray.
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Structures
The discipline specific Structures tabs: SECTIONS, PLATES, WALLS AND FLOORS and STAIRS
LADDERS AND HANDRAILS allow the user to create and modify a series of structural elements.
Please refer to the AVEVA E3D 2.1 User Documentation and Chapter 6 Model: Structural for
further information on the new Sections and Plates applications.
Supports
The discipline specific SUPPORTS tab allows the user to create and modify Support elements.
Please refer to the AVEVA E3D 2.1 User Documentation and Chapter 6 Model: Supports for further
information.
Design Templates
The discipline specific DESIGN TEMPLATES tab allows the user to create and modify Design Templates
and the supporting hierarchy.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of Design
Templates.
Forms
In addition to direct graphical model interaction, forms such as the Properties Grid allow the input of
supporting data. Forms in AVEVA E3D 2.1 are translucent by default, allowing the model elements in the
3D View to be seen through a form and thus increase the visibility of the design. However to aid input, the
form becomes opaque on becoming active and used.
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The introduction of sliding forms at AVEVA E3D 2.1 maximises the 3D View and places the Model at the
forefront of user actions. A number of forms may be docked, i.e. can be arranged in a fixed position, in two
areas located to the left and the right hand side of the 3D View. These two areas, called Sliding Form
Sets, have a different mechanism in their display and arrangement to standard forms found elsewhere.
Tabs have been minimised in the above model view by a double-click on the tab or via the button in
the top-right corner of the application.
Hiding (and restoring) all the forms on the canvas is achieved by clicking the Clear
Canvas button located at the top right hand corner of the application window (<F2> key).
The Sliding Form panels consist of two areas, the top and the bottom segment, and allow the visibility of
two forms simultaneously.
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Positioned at the bottom of the user interface, the Status and Message bar displays message information,
global notifications and a number of view, and selection, options.
Notifications
When using AVEVA Global and extract databases in AVEVA E3D 2.1, by adding AVEVA Shared
Services, designers now get a visual (red flag) notification that an extract claim has completed.
Clicking the indicating Flag will display the notification window for further information.
Messages
As actions are carried out, messages relating to these actions display within the Message bar.
Status Bar
The Status Bar offers a designer quick access (and feedback) to 3D View and modelling aids. For example,
the user is able to display the 3D View Grid and select a variety of positioning snap options.
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AVEVA PowerWheel™
A number of Model (and Draw) operations may be accelerated to and initiated through the use of the
PowerWheel™; invoked by right-clicking within the 3D View.
A function is selected from the PowerWheel by a left-click on the required tile – this may prompt a secondary
PowerWheel for refined selection. For instance selecting the View Direction tile from the primary Power
Wheel prompts a secondary PowerWheel to specify the direction of the 3D View.
Alternatively, by clicking and holding the right mouse button, a required tile can be indicated by moving the
cursor in the appropriate direction (gesture) and selection confirmed on release of the mouse button. The
direction of selection is aided by an indicating line.
The PowerWheel may also be used in context during a Modelling action. A context menu is presented on
selecting the Context option in the PowerWheel for use with the currently selected element.
The Discipline tile on the primary PowerWheel (9 o’clock position) is bespoke to the current discipline
i.e. when in Structures, the secondary PowerWheel prompted contains structural specific actions.
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AVEVA PowerCompass™
The size / directional sense of the PowerCompass may be controlled via the PROJECT tab Options..
The circles on the outer ring of the PowerCompass can be selected to alter the View Direction to orthogonal
and isometric directions. The PowerCompass updates to reflect the current View Direction.
AVEVA E3D keeps a record of all the successive view directions and
positions used during the current session. At any time, the user may step
back to a previous view state, or step forward to a later view state via the
arrow buttons below the PowerCompass.
The World button below the compass sets a World co-ordinate system for
modelling.
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The Box button sets a local co-ordinate system (based on current selection)
for the purpose of local modelling of elements.
The discs within the PowerCompass can be used to set the working plane to aid modelling in the 3D View.
Note that the Disc colour reflects the colour of the Crosshair Axis and the 3D View Grid is aligned.
A list of the In Canvas Commands is presented in Appendix B Keyboard Shortcuts & Commands.
Contextual Editor
Many commands in AVEVA E3D 2.1 require a user input and the Contextual Editor aids this process by
allowing a canvas input within a graphical or workflow context.
For example, when the MOVE command is used, the Contextual Editor is prompted beside the cursor in
the 3D View to allow a position to be input:
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When the command is invoked, the default option for this command will be the current option. But the user
may select alternative options by pressing the <down-arrow> key and selecting an appropriate option.
A Context Editor option may be directly accessed via the corresponding key indicated on the tile.
Navigation between text boxes is via the <tab> key, and a textbox value locked by the <space> key.
When coordinates are to be entered, depending on the workflow, it may be possible to switch the Absolute
mode to Relative mode by pressing the <@> key (<Shift> and <@> keys on UK keyboard).
Also, it is possible to switch between Cartesian, Cylindrical or Polar coordinates by pressing the <’> key.
Configurable Tool-Tips
The tooltips provide the user a quick access to essential information by displaying a table containing the
data related to an element in the 3D View or the Model Explorer. The tooltips are configurable and the
content varies depending on the element type.
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Chapter 4
AVEVA E3D 2.1 introduces a new set of common interactions that ensure the designer’s focus in on the
design Model and allow design tasks to be completed in an efficient and accurate manner.
The following Chapter will outline general interactions in the Model 3D View; describing how the View
content may be manipulated and controlled.
The key Model interactions described in the following sections are also often shared with the Draw
module (Draw 2D Canvas and 3D View).
3D View Controls
The majority of the controls to manipulate the 3D View may be accessed via mouse action, including the
PowerWheel, and through the VIEW tab user interface.
View Limits
Model elements may be present in the Drawlist but not visible in the 3D View. The 3D View has invisible
limits which clip and hide all elements outside these limits. By default, the view limits are automatically
adjusted to hold the first elements added to the 3D View.
To view the elements that are outside the view, the Limits Extents action
can be invoked from the PowerWheel or VIEW tab.
Zooming
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View Direction
It is also possible to set the view direction by using a preset, like an isometric direction, an orthogonal
direction, or a plan direction.
The View direction may be set via the VIEW tab, the PowerWheel, or by using the PowerCompass.
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Panning
Centre View
Clicking the Centre View button in the Control group of the VIEW
tab will move the view so that it is centred on the Current Element.
In addition to the classic View Controls, the Walk and Fly Modes allow the user to visualise the 3D Model
from a moving observer point of view and in perspective mode (with a 90 degree field of view). These
functions are ideally suited for the navigation of the laser environment on activating the HyperBubble™.
Pressing <Esc> or clicking the (Walk Mode) button will exit the mode and restore the view.
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When Laser Models are displayed, enabling the Walk or Fly Modes will activate the HyperBubble™ mode
for a photorealistic rendering of the laser data.
For more information about displaying Laser Data, please refer to Chapter 10 Laser.
When the cursor is above the crosshair, the observer will rotate upward, and
when the cursor is below the crosshair the observer will rotate downward.
When the cursor is on the right of the crosshair the observer will turn right,
and when the cursor is on the left of the crosshair the observer will turn left.
The distance between the cursor and the crosshair will determine the speed
of the rotation. The further the cursor is from the crosshair, the faster the
rotation will be.
Holding the <Shift> key down will increase the walking speed, holding the <Ctrl> key down will
decrease the walking speed
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Clipping allows the user to isolate a region of the model by hiding all parts of the model falling outside a
user-defined clipping box.
The tools and options for clipping are located in the Clip
group of the VIEW tab.
Create: Presents two options to create a clipping box: about a graphical selection, or to the
Current Element.
Clip: Toggle to enable or disable the clipping by hiding or showing the parts of the model
outside the clipping box.
Add Within: Populates the 3D View with elements that are wholly or partially within the clipping
box.
Modify: Toggle to show or hide the graphical clipping box aid for modification.
Once the clipping box has been created, its position and dimensions can be adjusted by double
clicking on the box and manipulating the grips.
Cap: Toggle to enable or disable the capping, i.e. closing the sides of the elements that are
cut by the clipping box.
The capping colour may be changed from the View Settings form.
It should be noted that where using Laser Models, clipping does not apply to laser data.
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Selecting Elements
Visible items in a 3D View may be grouped together to form a Graphical Selection which may then be
used in conjunction with an AVEVA E3D function or task (and also populate the Properties Grid).
Elements included in a Graphical Selection are highlighted with a solid green line around the
extremities of the constituent parts of the item(s).
The graphical selection will consists of significant elements, i.e. elements that contain a geometric
definition. For example, elements of type EQUIPMENT, VALVE, or FLANGE, may be part of a graphical
selection but administrative elements such as SITE or ZONE will not be included in a selection.
Clicking on an element in the 3D View makes it the Current Element and creates a new graphical selection
containing that single item.
The <Ctrl> key may be used to add an item to the current selection or remove it where already selected.
The <Ctrl> keys will not have any effect if the multiple selection mode is enabled via the Properties
Grid.
Navigating to an element in the Model Explorer will cancel the current selection. The Current Element will
be highlighted in blue in the 3D View and populate the Properties Grid but will not be part of a selection.
It is possible to make a graphical selection from the Model Explorer by a right click on an element
and choose 3D View > Select. All the element’s members will be included in the selection if they are
significant. This will also add them to the 3D View if they are not already displayed.
A graphical selection may be created by holding the left mouse button down in the 3D View and creating a
window selection.
To select all the elements that are wholly within the selection window is formed from the left to
the right.
To select elements that are wholly within and cross the window boundary, the selection window
is formed from the right to the left.
Using the window while holding the <Ctrl> key will add or remove elements to the current graphical
selection.
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The use of grips in the creation and modification of the 3D model together with the immediate feedback of
the preview ghost image are integral to an efficient AVEVA E3D 2.1 modelling workflow. In the example
above the Pump position grip (located at the pump origin) has been selected (denoted by red highlight)
and the intended new position is shown by a ghost preview of the pump (and the updated Contextual
Editor).
Grips are only made available where the user has write access to modify the selected element.
Properties Grid
Further to the Attributes form, AVEVA E3D 2.1 introduces the Properties Grid to the Model module.
The Properties Grid displays Element properties (attribute information) in an accessible and user friendly
format, allowing attributes to be directly edited where permissible.
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The Properties Grid should be used in conjunction with any discipline specific user interface where
appropriate to the task i.e. it is recommended to use the extensive Piping user interface to modify
specific piping element properties such as Bore and Specification, whereas Structural elements can
be extensively modified via the Properties Grid.
The Properties Grid supports the multiple selection of elements and the modification of common
properties; allowing the selection to be filtered using the Element options list in the form.
By default, the Properties Grid is docked in the right Panel. If not opened, it can be displayed by
clicking the Properties toggle in the HOME tab, group Display.
It is possible to control the graphical selection mode from the Properties Grid by two presented options:
After selecting a type in the list, the display will be updated with all the properties for the selected type. It
will be then possible to modify the value of a property to update all the elements of the selected type at
once.
Positioning Elements
The recommended method to modify the position of elements is to move them in the 3D View by either:
Both these methods will require the user to specify positions. It can be just one position for an absolute
displacement, two positions or a vector for a relative displacement. In all scenarios, the user is able to
specify the position by either:
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When considering the element position, it is important to understand how the 3D View coordinates are
expressed and how they may be controlled to be appropriate to the design task at hand.
By default, the coordinates are expressed relatively to the World, i.e. the origin is set to (0, 0, 0), and the
axis are set to East/West (E/W), North/South (N/S) and Up/Down (U/D).
Note that the World axes may be changed to XYZ axes in the Project Options area and are the default
for Marine projects.
AVEVA E3D 2.1 includes a set of tools to modify the coordinate system in which the positions are expressed
in the 3D View. This is done my manipulating the Local Coordinate System or LCS.
The LCS is defined by an origin and three axis, U, V and W. The LCS plane defined by the U and V axes
is called the Working Plane and will be used to project the cursor’s position in 2D to facilitate the positioning
and creation of primitives.
The status of the LCS is indicated by the PowerCompass, and other visual indicators in the Canvas e.g.
the orientation of the Grid.
PowerCompass: shows the orientation of the LCS axes and the selected Working Plane. Three
orthogonal planes are identified by three discs of different colour: blue for the EN or UV plane, green
for the NU or UW plane, and red for the EU or VW plane.
Axes: The LCS axes are represented in the 3D View by three coloured lines passing through the origin
of the LCS. The red line is the U axis, the Green line is the V axis and the blue line is the W axis.
The tools to modify the LCS are available from the Local
Coordinate System group of the VIEW tab.
Also, some of these options are available directly in the 3D View from the PowerCompass:
World mode – sets the LCS origin and orientation according to the World
and changing the axis labels to E/W, N/S and U/D.
Local mode – sets the LCS origin and orientation according to a selected
object. The axis labels are updated to U/-U, V/-V and W/-W.
.
Clicking on one of the three discs representing the three orthogonal planes will redefine the orientation of
the Working plane:
In World mode, clicking on the discs will set the working plane to
either the EN, NU or EU plane.
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Object Snapping
The object snapping filters man be configured using the Object Snapping Settings form.
Each snapping filter is associated with a specific snap icon as represented on the Object Snapping
Settings form. When the system prompts the user to specify a point, hovering the mouse close to an
item included in the selected snap filters will display the associated snap icon on the item.
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Also, it is possible to invoke a specific snap filter temporarily to define a specific position regardless of
Object Snapping being active. This is achieved by right clicking in the 3D View while holding the <Shift>
key to invoke the Object Snap PowerWheel and selecting an appropriate Object Snap option.
The <Page Up> and <Page Down> keys can be used to cycle through the available P-Points to achieve
the required object snap result.
Contextual Editor
The user may enter coordinate values directly to the text boxes of the Contextual Editor when prompted:
Depending on the command, the coordinates may be expressed in Relative or Absolute mode. In Relative
mode, the coordinates will be expressed with respect to the previous specified position. In Absolute mode,
the coordinates will be expressed with respect to the current coordinate system.
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When permitted, it is possible to switch between Relative and Absolute mode by pressing the @ key
(<Shift> + <@> on a UK keyboard).
Previous Position
(Equipment Origin) : Relative mode.
: Absolute mode.
LCS Origin
To validate an entry and move to the next text box, the <Tab> key may be used.
Any validated entry will lock the correspondent textbox with the entered value. By locking, the positioning
action can be constrained along a plane or a single axis. Snapping to a graphical item will not modify the
value in a locked text box.
For example:
At any time, the value in a text box can be locked or unlocked by pressing the <Space> key while it is
highlighted.
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By default, the coordinates in the Contextual Editor are Cartesian coordinates. But it is also possible to
switch to Cylindrical or Spherical coordinates by pressing the <`> (apostrophe) key.
The use of the Contextual Editor may be combined with the Object Snapping. In this case, it is important
to note that any value entered in the Contextual Editor’s text boxes will lock the corresponding axis to this
value.
This will then constrain the displacement along the plane or the axis defined by the unlocked textboxes.
Snapping to any object afterwards will only modify the coordinates of the unlocked textboxes.
This method is particularly efficient for aligning elements with others along one axis or one plane.
The Editor mode allows different kind of modification on model elements like moving, rotating or modifying
dimensions.
Click the Editor button from the Modify group of the HOME tab.
While the Editor mode is active, the Editor button will remain
highlighted in the HOME tab.
The Editor consists of blue modification grips that will appear at the elements’ origin and orientated
according to the elements’ orientation.
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Selecting Routed Items like Piping or HVAC elements, while the Editor mode is active, will display
the Router. The Editor or the Router will not be displayed if a selection includes both Routed and
Non-Routed items.
Moving the mouse will display a translucent preview of the new position. The displacement is constrained
to be parallel to the Working. Plane, which may be changed whilst in the command.
The Contextual Editor will be displayed, and Dynamic Hints will indicate the displacement values along
the Working Plane axes when in Relative Coordinates.
The new position may be using the object snapping, the Contextual Editor or a combination of both.
Note that, by default, the coordinates in the Contextual Editor are expressed relatively to the selected
grip. Also, the snapping discards the Working Plane constraint.
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Editing Sub-Elements
As described previously, the Editor will be initially effective on a significant element. However, the Editor
allows the modification of sub-elements and primitives by navigating through to the lower Selection Levels.
Navigation to the sub-elements may be achieved through a double-click action on the element or via the
PowerWheel.
To exit the Editor and navigate to the upper levels, the <Esc> key is used.
On selecting an identified element, a right-click prompts the PowerWheel with the presented ability to
gesture to the Navigation option. On selection, a gallery is displayed to allow selection of the navigation
level.
Please refer to Chapter 5 Model: Geometry Modelling for further information on the creation and
modification of primitives.
The move command allows the user to modify the position of the elements included in the current Graphical
Selection by specifying a displacement vector.
By default, the displacement is defined by a base point and a destination point but other options are
available via the Contextual Editor menu. The Move operation can be invoked by direct command entry
to the Canvas, via the HOME tab or through the PowerWheel Context menu.
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Positioning aids
Other drawing tools available from the Status Bar toggles, or pressing the <F#> keys, will help the user to
position elements.
- Displays polar coordinate feedback and snaps the displacement to a radial alignment (<F10>)
Rotating Elements
Orientation in AVEVA E3D is expressed in terms of axes direction and as per any other attribute, the
orientation may be modified using the Properties Grid or through direct manipulation in the 3D View.
Elements may be rotated in the 3D View by either:
Unlike the position method, rotating using the Editor can only be
applied to a single element selection.
Activating the Editor on Routed elements such as HVAC or Piping components will display the Router.
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Rotating using this method is restricted to the three axis of the element’s LCS
The Rotate command allows the rotation of all the elements in a graphical selection, in any direction and
from any rotation origin.
Selected elements may be any significant element displayed in the 3D View; alternatively, several Sub-
Elements or primitives below a significant element may be selected.
The Rotate operation can be invoked by direct command entry to the Canvas, via the HOME tab or through
the PowerWheel Context menu.
AVEVA E3D 2.1 provides the ability to view the model, or parts of the model, in multiple 3D Views.
AVEVA E3D has a default 3D View, named 3D View(1) – Drawlist(1), which cannot be deleted or
renamed.
New 3D Views with the same or different Drawlists can be created and displayed simultaneously. The
content of the 3D Views can be linked or separate, depending on the associated Drawlist. Each View can
be manipulated separately.
New views may be created via the Views group of the VIEW tab.
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When working with Reference Grids, it is possible to create a new view based on a selected Grid Plane.
Please refer to Chapter 7 Model: Reference Grids & Design Aids for further information.
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Chapter 5
Further to the general Model interactions described in the previous Chapter, the following Sections will
outline the new Geometry Modelling functionality introduced at AVEVA E3D 2.1.
On selecting the Equipment discipline, the Model User Interface updates to include the EQUIPMENT tab.
This is the main interface for the creation and modification of Equipment objects (and their owned
primitives).
Modelling Methods
Basic principles using primitives – this method is generally used for one-off equipment items or
where the size of the equipment doesn’t change. Repeat copies of equipment can be used in the
model by using the Standard Model Library.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of
the Standard Model Library.
Design templates – this method uses primitives and other elements in a design template. The
templates are generally parameterised such that the equipment may be re-sized for each instance of
the template in the design.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of
Design Templates.
Importing models – equipment models may be imported using the Mechanical Equipment Interface
or from different file formats.
Primitive creation may also be prompted through direct Canvas commands e.g. CYLI or BOX. Please
refer to Appendix B Keyboard Shortcuts & Commands for a full list of Primitive commands.
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The selection of a Primitive will activate the Contextual Editor in the 3D View, which will guide the user
though the creation stages and offer specific property definitions via the Contextual Editor menu.
Primitives may be positioned to a World or Local Coordinate system and object snapping utilised to ensure
accurate connection between the primitives in forming the required Equipment.
Navigation
As described in the previous chapter, the initial creation of a primitive element or the modification of a
primitive through the Editor requires the user to be at the correct modelling level.
The creation of a primitive automatically places the user at the significant element, the Equipment or Sub-
Equipment. At this point the significant Element dominates and the remaining model becomes ghosted.
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Prior to the creation of a primitive or the prompting of the Editor the user may direct the action to the lower
levels of the Equipment by navigating to the lower Selection Levels.
Alternatively, on selecting an identified element, a right-click prompts the PowerWheel with the ability to
gesture to the Navigation option. On selection, a gallery is displayed to allow selection of the navigation
level.
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The use of grips in the modification of the equipment / sub-equipment / primitives, together with the
immediate feedback of the preview ghost image, are integral to the efficient primitive modelling workflow.
: Equipment level.
: Sub-Equipment level.
: Primitive level.
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The Mechanical Equipment Interface (MEI) enables STEP (.stp) files generated by mechanical modelling
software to be imported into AVEVA E3D 2.1. Whilst the resultant equipment items are not ‘intelligent’,
Nozzles may be created to overlay the imported model so that pipework may be connected to the
equipment.
The Mechanical Equipment Interface has been improved at AVEVA E3D 2.1 and may be accessed via the
TOOLS tab and the Import or Export groups.
When re-importing the same model into the same area, the option to Save Facet Data along with a
Tolerance in that area is available at AVEVA E3D 2.1.
If required, imported models can be shared between projects by putting databases containing imported
data storage areas into shared foreign projects. A utility is provided to manage imported model storage
areas.
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Chapter 6
6 Model: Structural
A key feature of the AVEVA E3D 2.1 product, the structural application places the model at the centre of
design workflows.
Less reliance on forms and menus with direct graphic input and interaction; supported by a
gesture based PowerWheel™, the PowerCompass™ and the powerful Properties Grid.
Automated storage of elements and a grid related structural model reduces the reliance on
the Model Explorer.
An updated and more comprehensive structural profile catalogue based on the latest National
Standards.
Structures is an umbrella to four applications supplied within AVEVA E3D 2.1. The applications within
structures allows the user to build up detailed and complex structures within a full 3D environment.
Sections
Plates
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When migrating from AVEVA PDMS or AVEVA Hull & Outfitting 12.1.SP4 and to enable the use of the
AVEVA E3D 2.1 structural application functionality, it is necessary to convert all Section (SCTN) elements
to GENSEC elements and for the Structural Catalogues to be updated.
A new profile catalogue, based on the latest National standards, has been introduced alongside the AVEVA
E3D 2.1 structural capability. The new profiles have common Gtype geometry and P-line sets, together with
a common data set. Therefore Joints and Fittings, developed for and used with the previous profile
catalogue (AVEVA PDMS and Hull & Outfitting 12.1.SP4 / AVEVA E3D 1.1), will not work with the new
catalogue at AVEVA E3D 2.1.
In addition, Angle profiles have been re-orientated to conform to National Standards and to be aligned with
the typical orientation used by other software packages.
Please refer to the AVEVA E3D 2.1 Migration & Interoperability Guide for an outline of the Structural
Migration Process.
Structural Catalogues
At AVEVA E3D 2.1 new structural catalogues based on the latest National Standards have been formed.
Profiles
The new structural profile catalogue only contains profiles detailed in the National Standards or other
recognised national bodies, e.g. Institutes of Steel Construction.
The scope of the Profile Catalogue changes at AVEVA Catalogue 2.1 include the following considerations:
Other profile sizes produced by individual manufacturers that may not conform to National
Standards are not included.
Cold formed profiles are included where they occur in the standards. Proprietary cold
formed profiles from different manufacturers are not included.
Solid bars of various cross section, e.g. flat bar, circular bar, etc., which occur in the
majority of referenced standards are included in a common separate category.
The following significant changes have been made to the Profile Catalogue at AVEVA E3D 2.1:
New Generic Types (Gtypes) that more accurately reflect the profile shape.
Reduction of the number of Plines for some Gtypes and introduction of standard Plines for all
Gtypes.
A standard set of parameters with common Dkey attributes for all Gtypes with a common
Data Set used by all Gtypes.
A single Geometry and Pline set for each Gtype used by all profiles from all Standards.
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Use of SPRF Description attribute for local variations of profile names for MTO’s and drawing
call-outs.
Preferred Profile
In addition to the AVEVA E3D 2.1 Catalogue update, AVEVA E3D 2.1 introduces the ability to define a
preferred profile via the AVEVA Catalogue 2.1 product.
The Preferred Structural Profile Specifications Manager form allows an administrator to create a list of
preferred or allowable profiles for use in a project i.e. only the selected specification will be available in the
Model Structural application (Section Defaults).
A flag Preferred Specification has been introduced to the GENSEC element to determine if the
Specification of the element is listed in the preferred list.
If an element is created by a Datal, a warning will be prompted if the Specification is not defined in the
preferred list.
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Due to the new profile catalogue developed for AVEVA Catalogue 2.1 the translation of Joints and Fittings
is required to ensure compatibility with the P-line and Profile parameters (DKEY) of the specification and
the new profile catalogue.
Where Joint and Fitting catalogues are to be translated, this should be done prior to updating the
Specification Reference of existing GENSECs to use the new catalogue profiles.
Please refer to the AVEVA E3D 2.1 Migration & Interoperability Guide for an outline of the Structural
Migration Process.
The scope of the Joints and Fittings Catalogue changes at AVEVA Catalogue 2.1 include the following
considerations:
The new joints and fittings sample catalogue provides useful examples of profile joints,
section fittings and panel fittings, however, due to the diverse requirements of customers
it is not intended to be a comprehensive catalogue.
It is envisaged that the new catalogue will be of use for small/medium size companies who
may wish to apply joints and fittings out-of-the-box without creating their own catalogue.
The new joints and section fitting will only work with the profiles from the new steel profile
catalogue. This is due to parameter sequence and Dkey changes.
Please refer to Appendix E Structural Joint & Fitting Catalogue for further information.
Structural Defaults
Accessed via the PROJECT tab, the Structural discipline default options allow the user to set the default
connectivity tolerances, mitre tolerance, joint dominance and connection colours.
Structural Elements
The Structural administrative hierarchy is formed by the Structure and Framework elements, the latter
allowing structures to be separated for ease of modelling and reporting.
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The AVEVA E3D 2.1 structural development has seen the following elements enhanced:
Linear profiles
Planar elements.
(Straight and Curved).
Modelling Principles
The following modelling principles and methodologies are integral to the structural discipline workflows.
Graphic-centred Modelling
AVEVA E3D 2.1 removes the reliance on the Model Explorer (and Command Window) for structural design
by centering the design workflow in the 3D graphical View. This method of modelling is facilitated by general
model interactions such as in-canvas commands, PowerWheel, and direct model manipulation through
grips and the Contextual Editor.
Please refer to Chapter 4 Model: General Interactions for further information on the use and benefits
of in-canvas modelling.
PowerWheel
On switching to the Structures application, the PowerWheel updates to include a Structures specific
secondary PowerWheel providing accelerated access to commonly used structural functions.
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Please refer to Section 3.5 PowerWheel for further information on the use of the PowerWheel
The Properties Grid is a powerful tool to the structural designer and when harnessed with a multiple canvas
selection and grip interaction, the efficiency of a design workflow is maximised.
Please refer to Section 4.5 Properties Grid for further information on the use of the Properties Grid.
The Structural design process is further aided by the following Object Snap
Aids accessed via the Status Bar.
Distance Snap
Used to turn Distance snapping on/off in order that a distance can be applied from an identified
object snap point.
The required distance can be set via the Object Snap form (default) or during an Editor action
via the Context Editor.
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If projected snap mode is on, the cursor snaps to the connection node of a GENSEC or to the
item start/end point if not connected.
Midpoint snapping is measured between the midpoint of the connection nodes if a GENSEC is
connected or the item start/end points if not connected.
Significant Snaps
If significant snap mode is on, the cursor snaps to the connection node of a GENSEC.
Midpoint snapping is measured between the midpoints of the connection nodes of a GENSEC.
Please refer to Section 4.6.7 Positioning Aids for further information on the use of the Status Bar
options
Preserved Input
Structural Classification
Structural Classification is a new attribute introduced in AVEVA E3D 2.1 for Structural elements. The aim
of the Structural Classification attribute is to facilitate the search / grouping / organisation of structural
elements.
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The list of default (allowed) Structural Classifications that may be selected is defined in the Lexicon module
of AVEVA Administration.
Dynamic Connectivity
Sections
The Sections application allows a designer to create and modify structural sections. Fittings and joints can
be specified and section connections defined.
Before a structure can be designed, various settings must be defined to determine, for example, the default
structural components for creation of structural sections.
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Section Storage
If a storage area is not defined prior to creation of a section or panel, an error message is displayed.
Grid Storage
Sets the structure and grid plane that sections and panels are associated with.
Grid storage is an automatic mode with which the element section (or panel) are created in
the appropriate framework associated with a grid plane on which the element is created.
The Structures and Grid Plane options lists are populated with the association properties of
the currently selected section or panel.
If a section or panel is moved or copied to another grid plane, the section or panel will be
stored in the appropriate framework associated with the grid plane. If multiple sections or
panels are moved or copied and one of the grid storage areas is locked, the moved/new
sections/panels are all associated with the locked grid storage area.
Manual Storage
Sets the structure and framework/sub-framework elements that sections or panels are
associated with.
A FRMW or SBFR element is selected in the Model Explorer to populate the Structure and
Storage options lists. Selecting a section or a panel also populate the Structure and
Framework with the owners of the element. The structure and framework/sub-framework
elements list can be used to quickly select a storage area
Create Sections
Each structural column or beam displays in the 3D model as a section (GENSEC) element with a geometry
defined by extruding a 2D catalogue profile along a path.
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The path lies on a plane and is represented by a SPINE element, owned by the
GENSEC, whose route is specified by a sequence of Spine Points (POINSP).
POINSPs are created at the start, the end and at each change of direction. Each
segment linking adjacent spine points can be a straight line or circular arc
achieved by inserting Curve (CURVE) elements.
GENSECs can be connected to other GENSEC elements with Fittings and Joints also potentially applied
to them.
A GENSEC element can be owned by a FRMW or a SBFR element and each element which makes up a
GENSEC element has attributes unique to each of them.
In addition to Plines, AVEVA E3D 2.1 uses the concept of Nodes to represent basic analytical points within
a structure. Nodes have two main functions:
To identify the points at which logical connections are made between adjoining sections.
To define how applied stresses can affect individual points in the structure (for passing design
data to separate stress analysis programs).
Straight Sections
There are three different modes to create straight section:
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Curved Sections
There are three different modes to create curved section, each have specific sub-modes depending on the
geometric input required:
Arc Section (Centre-Point & Sweep Angle, End Points & Radius or Three Points, Semi-Circle
Arc Section).
Section Connectivity
When sections (GENSEC) are connected, the connection between the two sections is represented on the
owning section as justification line datum (JLDATU), positioning line datum (PLDATU) and fixing (FIXING)
elements in the Model Explorer.
In the structural hierarchy, JLDATU, PLDATU and FIXING elements are created each time an owning
and attached section are connected. By default, the JLDATU, PLDATU and FIXING elements are
deleted if a connected GENSEC is deleted.
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Fixing (FIXING)
FIXING elements are owned by PLDATU elements and have the same position as a PLDATU.
FIXING elements contain properties for:
Connectivity to the structural 3D model.
Trimming attached members.
Specification Reference (SPREF) for the joint / fitting.
The Properties Grid allows the user to view and modify the properties of the FIXING. The general
properties of FIXING elements are identical to GENSEC properties.
The Properties Grid allows the designer to view the connection status of the attached section.
The Properties Grid allows the designer to edit key properties of the FIXING (joint).
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The default joint dominance property for a connection can be defined via the Structural Defaults.
Connectivity tolerances may be defined via the Structural Defaults section of the Options area in the
PROJECT tab via the PROJECT tab.
Modifications to GENSEC element properties can affect connectivity or geometry between the owning and
attached sections. If any of the following properties are modified, the connection manager uses a set of
dynamic connectivity rules to determine the effect on existing connections between owning and attached
sections that have been modified. The most important property to consider when modifications are made
is the joint dominance property of a FIXING.
Position Parameters
Start Position Justification
End Position Mirror
Beta Angle Member Line
Specification Reference
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Section Connections
The Connect and Disconnect buttons may be used to manually select Sections to be connected or
disconnected through graphical picks. Feedback in the 3D View confirms the connection status of the
Section(s).
The Trim Connected Section Ends command forces the section end trimming to an alternative Pline.
When a connection is modified, the connection manager uses a set of dynamic connectivity rules to
trim the attached section to the most appropriate Pline of the owning section. When a section end is
trimmed to an alternative Pline the Positioning line lock property of the PLDATU is set to True which
stops the connection manager from trimming to a different Pline if further modifications are made.
The End Datum function creates an un-connected joint at a specified section end. An End Datum
(ENDATU) element has two main functions:
Acts as an analytical point when using AVEVA E3D 2.1 data for structural analysis.
On clicking the button and subsequent to selecting a Section end, the Create End Datum form is prompted
to allow the designer to reference a catalogue specification with the currently selected joint and modify the
dimension of the joint component parts.
The Check utility in the Connections group allows a Designer to review the section end connection status
for all structural sections in the 3D View through a colour highlight and text feedback.
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The end connection status is highlighted in the 3D view using default colours. The default colours for
each connection type can be modified via the Structural Defaults via the PROJECT tab.
Section Fittings
A Fixing may be used to indicate such things as the presence of a connected implied load, such as a pipe
hanger attachment, or an ancillary item such as a web stiffener or a flange plate.
Section fittings are auxiliary structural catalogue items that display in the Model Explorer as JLDATU,
PLDATU and FIXING elements owned by GENSEC elements.
Each section fitting is designed to be associated with one or more Plines for the section profile it is
attached to. One section fitting type can be applied to all sizes of a profile category.
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Modify Sections
Once a section has been completed, it may be necessary to modify the section, fixings or joints. A section
can be modified, the type, geometry and position of fixings and joints can be modified and bracing gaps
defined.
Editor is a mode of operation in AVEVA E3D 2.1 Model which allows a designer to reposition selected items
using grips.
Please refer to Chapter 4 Model: General Operations for further information on Model modification
and the use of the Editor.
Modify Joints
Each joint in the 3D View that may be modified is highlighted by a joint spherical marker.
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Modify Fitting
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Bracing
A bracing gap can be created to define the gap between the bracing connection and a reference element.
Bracing Configurations are created as GENSEC elements and operate with any structural classification.
Plates
The Plates application allows a designer to create and modify floor plates and panels. Fittings can also be
created and modified.
Panel Storage
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If a storage area is not defined prior to creation of a section or panel, an error message is displayed.
Grid Storage
Sets the structure and grid plane that sections and panels are associated with.
The Structures and Grid Plane options lists are populated with the association properties of
the currently selected section or panel.
Grid storage is an automatic mode with which the element section (or panel) are created in
the appropriate framework associated with a grid plane on which the element is created.
If a section or panel is moved or copied to another grid plane, the section or panel will
be stored in the appropriate framework associated with the grid plane. If multiple
sections or panels are moved or copied and one of the grid storage areas is locked, the
moved/new sections/panels are all associated with the locked grid storage area.
Manual Storage
Sets the structure and framework/sub-framework elements that sections or panels are
associated with.
A FRMW or SBFR element is selected in the Model Explorer to populate the Structure and
Storage options lists. Selecting a section or a panel also populate the Structure and
Framework with the owners of the element. The structure and framework/sub-framework
elements list can be used to quickly select a storage area.
Create Panels
With a similar principle to that for representing a Section (which is an extruded 2D catalogue Profile), a
Panel is represented by extruding a user-defined 2D shape. Its geometry is defined by two types of data:
The panel’s planar area is defined by a Panel Loop (PLOO) element, which is itself defined
by a linked set of Panel Vertex (PAVE) elements, each of which has a specific position in the
panel’s 2D coordinate system. Each panel Edge is defined by a line that joins adjacent
vertices.
The panel thickness is defined by setting the Height (HEIG) attribute of the Panel Loop, the
distance through which the 2D Panel Loop is extruded to form the 3D panel.
The designer has the option to define a rectangular, multiple point or arc, disc or ring shaped panels with
different modes depending on the requirements and geometric information.
The justification of a panel that results may be dependent upon the clockwise/anticlockwise direction
of creation for the panel.
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Negatives in Panels
A negative extrusion is formed by positioning PAVE elements to form a Loop (LOOP) and then extruding
them to form a negative volume.
A negative extrusion is owned by the Panel through which the hole is positioned
A Panel Fitting (PFIT) is a catalogue item which can be used to represent any type of geometric entity which
is to be owned by, and positioned relative to, a panel.
Modify Panels
Once a Panel has been completed, it may be necessary to modify the Panel or Fittings.
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Alternatively, Editor is a mode of operation in AVEVA E3D 2.1 Model which allows a designer to reposition
selected items using grips.
Please refer to Chapter 4 Model: General Operations for further information on Model modification
and the use of the Editor.
Modify Fitting
Each fitting in the 3D View that may be modified is highlighted by a fitting pin.
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The Walls and Floors application allows a designer to create and modify walls and floors; including the
management of connections.
The User Interface has been aligned with the Structural applications at AVEVA E3D 2.1. There a no
significant developments to report at AVEVA E3D 2.1.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of the
Walls & Floors application.
The Stair, Ladders & Handrails application allows a designer to create and modify these structural elements.
The User Interface has been aligned with the other Structural applications at AVEVA E3D 2.1. The following
Section describes a notable development at AVEVA E3D 2.1.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on the use of the
Stairs, Ladders & Handrails application.
In addition to the Edge to Edge and Edge to Plane creation options for Stair Flights, AVEVA E3D 2.1
introduces the ability for the Stair Flight to be created in Calculate mode.
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Since only one edge is defined, the user has the option
of selecting if the stair flight is to run up or down using
the Up and Down Direction radio buttons.
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When a value is entered which is outside the allowable range or causes another parameter to fall
outside an allowable range, an error is displayed and the value remains unchanged.
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Chapter 7
The designer in AVEVA E3D 2.1 is aided by the Design Aid functionality available in the DESIGN AIDS
tab. The designer is able to utilise Reference Grids of various forms, Construction Aids and directly
annotate the grid and model to aid the overall design.
Reference Grids
A principal aid to the AVEVA E3D 2.1 Model Designer is the provision of new Grid elements called
Reference Grids. Reference Grids are formed in the Model Database, may be used across an entire project
and added, with automated annotation, to project drawings in AVEVA E3D 2.1 Draw.
Reference grids are used as a pre-configured layout tool for modelling and can be used to control the
position of elements. Reference grids are particularly important for the layout of structures and for relating
piping to them.
In regards to the integration between the AVEVA products, the Reference Grids will line up exactly with the
grid elements used in AVEVA Bocad. Models and grids started in either product can be passed between
the two seamlessly.
Migration of Grids
Where migrating from AVEVA PDMS or AVEVA Hull & Outfitting 12.1.SP4 or AVEVA E3D 1.1 the former
Grid Systems may be migrated to the new Reference Grids.
Please refer to the AVEVA E3D 2.1 Migration & Interoperability Guide for an outline of the
Reference Grid migration process.
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Grid World (GRDWL) elements can own Reference Grid (REFGRD) elements
and Identification Information (IDINFO) elements.
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Additional functionality becomes available where a Reference Grid is defined as a main Reference Grid.
A main Reference Grid is the default Reference Grid for a Grid Ruler in the Draw module.
To distinguish the main Reference Grid from other Reference Grids, the Purpose property of the REFGRD
is set to PLNT (in a Plant project) or SHIP (in a Marine project).
If more than one reference grid is populated with the Purpose value PLNT or SHIP, the element
position is measured from the nearest reference grid.
q gridx For example, the following could be used to query the position of the currently selected
element relative to the nearest grid plane along the X axis.
This indicates that the position of the element is +1830mm from the grid plane ES.1 along
the X axis.
Grid Modification
In addition to modification via the Properties Grid, the Reference Grid may be directly modified in the 3D
View when in Grid Edit Mode.
A Reference Grid may be annotated to provide a context to the design process. The annotation is held
within a hierarchy structure below the Reference Grid.
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Using the Properties Grid, the annotation properties of the Reference Grid may be altered for new and
existing grids.
The Grids group in the VIEW tab allow the user to alter the display of the Grid
annotation in the 3D View. The following may be altered:
Construction Aids and Annotation aid the designer(s) in providing context and are reusable across a Project
as they are stored in the Database.
Design Aids allow the user to define 2D primitives to aid the modelling process. Annotations can be added
to the 3D model in the form of text labels and linear dimensions. Text labels allow the designer to associate
text with an element. Linear dimensions can be created to indicate the distance between two specified
points in the 3D model. Annotations can be associated with a model position, a Ppoint or a Pline.
AIDGRO elements can own Aid Point (AIDPOI), Aid Line (AIDLIN), Aid Arc
(AIDARC), Aid Circle (AIDCIR), and Aid Text (AIDTEX).
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Annotation Hierarchy
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Chapter 8
8 Model: Supports
A key development in AVEVA E3D 2.1, the Supports application enables users to create multi-discipline
supports using an efficient and intuitive workflow that does not require write access to Piping, Cable, HVAC
or the supporting Steelwork elements. Extending existing configuration capabilities, AVEVA E3D 2.1 allows
the user to create standard supports and to configure various support types available within the Supports
application to meet project requirements.
Supports Administration
The Supports application is highly configurable allowing the administrator to define project related defaults,
to control the design of supports, and to determine the range and types of ancillary support components
that can be used on the project.
Migration of Supports
In order to use the new Supports application with AVEVA PDMS or Hull & Outfitting 12.1.SP4 or AVEVA
E3D 1.1 version model data, a number of conversion steps are necessary to make existing model data
compatible with the new application.
Before project data can be successfully upgraded to function within the AVEVA E3D 2.1 environment the
Administrator must ensure that all product updates have been performed to align it with the update
requirements for AVEVA E3D 2.1. The conversion process requires that the customer project utilises either
AVEVA PDMS or Hull & Outfitting12.1.SP4 Fix.28 (earliest compatible fix with AVEVA E3D 2.1) or AVEVA
E3D 1.1.
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Please refer to the AVEVA E3D 2.1 Migration & Interoperability Guide for an outline of the Supports
Migration Process.
Database Design
The AVEVA E3D 2.1 Supports application uses a workflow that will NOT require write access to the Piping,
Cable Tray HVAC or main Steelwork elements. The following illustration shows how a Support Ancillary
points at a Branch or piping component and a Pseudo attribute is used on the piping component or branch
to point to the Support, thus requiring no write access on the piping hierarchy. The following is an example
of a typical Framework.
The SUPPO element does not appear in the member list for the branch, a Support Explorer
is included to help the Designer Navigate, Browse, Modify, Delete and Display Supports.
Isodraft has been enhancing to take into account the SUPP elements.
Datacon has been modified to check SUPP elements in the same way that ATTAs are
checked.
Advantage of Design
New engineering related Elements created for example Trunnion, Ancillary etc.
Better for deleting, adding to Drawlist (model and draw), reporting, flushing/issuing etc.
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In AVEVA E3D 2.1 the method to select Ancillaries on Supports has been updated to allow a greater degree
of control to the user.
The Supports Ancillary Data form contains the design parameter definitions for all the ancillary support
components that can be modelled using design parameters in the AVEVA E3D™ Supports catalogue. It
allows the administrator to define the physical dimensions of all the ancillaries to match a given vendor.
The Support Ancillary Data form has been improved at AVEVA E3D 2.1 with the inclusion of the Support
Compatibility and Selection Configuration tabs.
Support Compatibility
The Support Compatibility tab defines which ancillaries can be used alongside other ancillaries within a
single support.
Each ancillary belongs to a class which indicates its role within the support. i.e. Welded Shoe, Stop etc. So
if we make an ancillary (i.e. Welded Shoe) compatible with another class (i.e. Stop) then we are able to
collect all corresponding items tagged with the compatible class (i.e. Stop) and make them available for
use with the owning ancillary (such items appear in the compatible standards list). Administrators are able
to restrict the use of certain ancillaries by placing compatible standards in the restricted standards list. Such
items will not be presented to users in the design environment.
Selection Configuration
The Selection Configuration tab contains checks and restrictions for each ancillary. These are intended to
allow configuration of where an ancillary is both available for use and can be correctly used.
So for example if a component is ticked as Primary and Available on Framework then the
ancillary will be available as a standalone ancillary type as well as being available for use as an
ancillary selection when either creating a framework or using the Support additional Pipe,
HVAC or Cable Tray function in the support editor.
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The Common part of the Selection Configuration tab applies to all ancillaries. The Trunnion Ancillary
part of the tab applies only to Trunnion ancillaries and becomes active if the support class of the
selected ancillary contains the word TRUNNION.
The Dimension Control is a .NET based control that can be used within PML forms to enhance them with
a joined up graphical and textual user input experience. This control has been used within the supports
application to provide a more intuitive experience when designing a support.
As we can see above the control allows us to show a configurable graphical representation of a support as
well as enabling us to align input boxes with the graphics. Such configuration is undertaken in the
Dimension Control Designer.
The Dimension Control Designer (installed into the AVEVA E3D™ installation directory) allows us to
configure any instance of the Dimension Control graphically.
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In the case of the Supports user interface (as seen in the Support Editor). All configuration data for each
support type is stored within an XML file named SupportConfiguration.xml which is also installed into the
AVEVA E3D™ installation directory.
The Dimension Control Designer window allows an Administrator to apply custom configuration to
support dimensions.
The File menu can be used to open the SupportsConfiguration.xml file and populate the form.
When a configuration file has been loaded then we are presented with the designer window as below.
The left hand part of the Dimension Control Designer window displays the content of the
SupportConfiguration.xml which is located in the AVEVA E3D™ installation directory. The xml text can
be modified directly.
The Mappings part of the SupportConfiguration.xml displays all of the configured supports. The support is
configured by a representation of the same name.
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The Representation part of the SupportConfiguration.xml displays the filename of the image file used for
the support and each of the specified dimension nodes.
Each representation contains an image (.png file format), the standard images supplied with AVEVA E3D™
do not require a file extension. To apply a custom png image, the image must be located in a custom
support configuration directory, and the file name specified in the Image id attribute.
The .png image may be formed in any Drawing package and should be 300px x 300px in size.
Any support type can be mapped to any other existing representation. For example you may have multiple
ancillaries that look almost identical and could therefore use a single representation. For example the
following ancillary mappings are all identical to the AT01 shoe type and therefore use the AT01
representation.
Dimension boxes can be added to the control to enable further user input. Dimensions can only be used to
control data element definitions by use of a DKEY attribute in the catalogue dataset. So for example if a
component has a defined parameter with DKEY hei, we would be able to allow a user to control this attribute
value by adding a dimension box to the component representation. This is achieved by entering the DKEY
of the property you wish to be able to control into the Add Dimension field and press Add.
Only items that are included within the user defined despar section of the Supports Ancillary Data form with
a valid range will be available for editing. Items that are not included here will be shown but the input box
will be inactive for user modification.
Framework Supports
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Supports Autonaming
The Supports AutoNaming facility is a project wide facility enabling multiple users to
create supports in sequential order. On support creation the Autoname is automatically
applied, but if necessary can be modified within the Support Editor form.
The Supports module does not allow the use of a full stop within the name. This is because
subsequent members are named by Supports as <Support Name>. Integer.
The gallery displays thumbnails of all the framework types available within the project and places them into
categories of Cable Tray Frameworks, HVAC Frameworks, Multi Discipline Frameworks and Guide
Frameworks.
The list of Supports presented in the gallery is controlled via the active state of the Support type.
On identifying the tube of datum or support, the Ancillary Selection form is prompted.
Ancillary Selection
The Ancillary Selection form allows the user to select an individual Ancillary; the form is populated with
all available and unavailable ancillaries for the selected pipe specification.
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The specification properties of the selected pipe such as Bore, Material, Insulation, Temperature and
Elevation are displayed at the bottom of the form.
On selection of the required Ancillary the Support Editor Form is displayed for use.
The Support Editor form is used to define the properties of the framework.
The buttons and options, which appear for each support type,
are dependent on its usage and orientation. Consequently not
all buttons and options appear on every Support Editor form
or can be used in every orientation. Any buttons that are not
required by the particular standard will be deactivated, i.e.
greyed out.
The created support may be modified and the Support Editor form reopened on clicking the Support
button in Modify group from the SUPPORTS tab.
The support can be adjusted by using the Dimension Control section of the Support Editor form.
The clearance values between the vertical support GENSECs and the pipes being supported are
obtained from the Pipe Clearance field in the Supports Application Defaults form.
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Additional tabs on the form allow the user to modify the ancillary
and its components. An additional tab is created for every
ancillary used on the created framework.
Modify Connections
The Joint Specification form may be utilised to select a required joint (and define any settings) where a
physical joint is required
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The support Health Check Utility is automatically applied every time a support is completed. The utility will
run checks on the support and interrogates the following:
Checks to see if the maximum packing distance has been exceeded, as per the maximum
packing distance value on the Application Default form.
Checks to see if any of the support attachments are NOT positioned along the length of the
associated cross bar.
Checks to see if any of the dimensions values associated with the support ancillaries i.e.
shoes, do not exceed the values defined in the Catalogue Application Defaults.
Errors
If any errors are detected then the Support is considered to be incomplete and the Support
Editor Form cannot be closed. Therefore the user is forced to return to the Support Editor
form to rectify the reported errors before being allowed to exit the creation form.
Warnings
Any warnings that compromise the Health check of the support should be rectified in order
for the support to be considered as complete. However, the user has the option in this case
to exit the support creation form and return at a later date to modify the support.
Deleting a Support
To delete a support select Delete Support from the Delete group on the SUPPORTS tab.
There are two methods of selecting the support to be deleted similar to those in the modification process.
Make the support the Current Element and then clicking on the Delete Support button.
Clicking on the Delete Support button. The user will be prompted to ‘Pick support or <ESC>
to finish’ by graphical selection.
Bracing (GENSEC)
Creation of a framework bracing is invoked from the Support Editor form. Bracing steelwork sizes may be
selected from the available list displayed in the Size option gadget on the form. The bracing configuration
required is selected by clicking one of the seven Style buttons displayed on the form (these indicate the
location and direction of the bracing required).
There are two support bracing standard types available, XFB01 (FB01) and XFB02 (FB02).
A Stand Alone Support is a support aligned on a single line with no associated steelwork. For instance a
U-bolt on a line positioned on a piece of main steelwork belonging to a pipe rack.
The Stand Alone Supports gallery will be displayed as follows: in the example below Ancillary is selected.
After selecting a pipe to be supported, the Ancillary Selection form is displayed containing a list of
available ancillaries matching the selected pipe specification (plus any that may be unavailable).
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Trunnion Support
After selecting the pipe to be supported, the trunnion will be created and the Support Editor form will be
displayed.
The following Trunnion properties may be set via the Support Editor form:
Trunnion Height
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Trunnion Material
By default the Trunnion material is as per the owning pipe material and can be manually configured by the
Select Trunnion Material form.
If a reinforcing pad is required at the head of a trunnion it can be added with the Select Head Component
button as below. Available selections will be presented within the ancillary selection form.
It is possible to add Guides and other ancillaries to the base of the Trunnion. Available (and unavailable)
Ancillaries are displayed in the Ancillary Selection form.
For certain Trunnion types the user may set whether the Trunnion is
positioned on the Pipe or the previous component if it is an ELBO,
TEE, BEND or REDU.
Component Support
Pipe Support
Hanger Support
After identifying the steelwork, the Template Hanger Creation form will be displayed as shown below
and displays all Fixed and Variable Hangers configurations available to the user
On selection of a Template Hanger, the hanger will be created and the Support Editor form will be
displayed.
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While the hanger is being created a check is performed to ensure the hanger can fit between the pipe
and steelwork member.
Special Supports
A support that does not conform to any available framework template shape.
A support that uses a different steelwork size to those available via default creation.
HVAC Support
Racking Support
A Special Support can be created in two ways, the first with support ancillary only and the second from an
existing support.
HVAC Support
Racking Support
The support frame can then be created using other methods such as Copy Project Special and Include
Section into Special.
Preliminary Supports
A piping designer can create a required Preliminary Support within an accessible Support Zone prior to a
Support Designer converting the Preliminary Support to an Ancillary Support.
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Preliminary Supports are created in exactly the same way as typical supports by the identification of the
element to be supported and through the Support Editor form.
A preliminary support can be converted at any time to a standard support type available in the Supports
application.
In order to convert a preliminary support, the 3D View representation (cross) must be selected prior to
invoking a standard support from the SUPPORT tab. The creation process results in the preliminary support
altering in type but maintains the defined reference.
Supports Tools
There are a number of Supports Tools in the SUPPORTS tab, a few examples are shown below:
Supports Browser
This tool is particularly useful with AVEVA E3D 2.1 not requiring write access (and thereby direct
hierarchy association) to Piping, Cable, HVAC or supporting Steelwork elements.
Copy Support
By default, the Supports application defines the support name for the copied support. The support name
can then be modified through the Support Editor form.
This functionality is not available for Hangers or Trunnions. This is because the module completes
various checks while creating the support which may be bypassed in the copy process.
As a standalone tool the health check utility checks for the existence of any problems with separate checks
performed for ancillaries, structural supports, hangers and trunnions. Due to the multi-discipline nature of
the Supports application it is possible that design changes occur as the project continues that may invalidate
the support. The Health Check utility can be run on multiple support entities (check is made at Current
Element).
The support Health Check Utility will also run automatically when clicking Apply on the Support Editor
form to finish the support creation procedure
After the health check is carried out, the results can be displayed on the screen or exported to an excel file.
For a complete list of the checks performed by the Health Check Utility please refer to the AVEVA
E3D 2.1 Supports User Documentation.
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Additional Tools
A number of Supports utilities and tools have been collected together and are available via the Additional
Tools button in the Tools group e.g. Supports Drawing settings, Ancillary material definition, a Snipe tool,
Framework Spooling and a Support Standard Viewer.
For a complete list of the functionality available via the Additional Tools options please refer to the
AVEVA E3D 2.1 Supports User Documentation.
The Display group allows the user to control the display of Dimension
annotations and Rests.
IsoDraft
AVEVA E3D 2.1 Supports appear on the Isometric with the same representation as found in AVEVA E3D
1.1 and AVEVA PDMS / Hull & Outfitting 12.1.SP4.
In addition, any failures are printed to the Isometric rather than within a generated log file which enables
any issues to be highlighted and rectified efficiently.
Please note that the Fail notation is also available in the AVEVA PDMS / Hull & Outfitting 12.1.SP4
IsoDraft module.
Draw
The Draw module has been updated to draw the new Supports at AVEVA E3D 2.1. Specific updates have
been made to the Area-Based Supports ADP application.
Updates have been made to the Isometric ADP application to visualise the new support locations relative
to the HVAC and Cable Tray elements drawn.
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Functional Limitations
The following features (available in AVEVA E3D 1.1 and AVEVA PDMS / Hull & Outfitting 12.1.SP4) are
not available in the first release of AVEVA E3D 2.1 and will be made available in future Fix Releases.
At AVEVA E3D 2.1 manufacturer hanger support interfaces (LICAD, Witch Hanger and Pipe
Designer) cannot be used with the Supports application.
Vessel supports.
Branch Reinforcement.
Lighting Supports.
Please refer to the AVEVA E3D 2.1 Fix Release documentation for further updates.
In addition to the principal development areas of AVEVA E3D 2.1 a number of improvements have been
made across the Model disciplines, the following Sections outline a few such improvements.
Piping
AVEVA E3D 1.1 introduced an enhanced graphical user interface and functional workflow for Pipe
modelling and modification.
The Piping tab includes all the tools required to create, modify
and check piping elements. The creation and modification of
piping elements is further supported by a series of intuitive
forms, such as the Piping Component Editor, that combine
a number of modelling tasks into one logical user interface.
To ensure compatibility with AVEVA PDMS and Hull & Outfitting 12.1.SP4 the piping application has
been extended at AVEVA E3D 2.1 to account for functionality introduced in 12.1.SP4 e.g. Non-
Standard Branch Connections.
Sloping Pipes
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Design Checker
Checker enables designers to execute rapid but sophisticated quality and integrity checks across all
disciplines. These checks can be built into designers’ everyday work processes or operated on bulk data
to validate larger parts of the design.
An initial set of checks, available with AVEVA E3D, allows a very rapid start – but the checker is fully
configurable, so users can develop further checks to suit business and project requirements.
The Check Results form has been updated at AVEVA E3D 2.1. The form is aligned with the product as a
new Sliding Form and may persist during design tasks. The results are held in a clear grid format with the
test, result and reason listed for each checked item
An item is navigated to (with label if option selected) if selected in the form. This facility is useful in locating
a failed element in order to correct the reason for the failure before repeating the checks.
The form also offers useful functionality via the right-click menu when the cursor is over an item entry.
The right-click menu offers the ability to navigate/zoom to an item and add the
item to the 3D View.
The facility to Print or export the results to Excel format is particularly useful
for reporting purposes.
Autocolour Rules
Autocolour rules by default operate only on Drawlist items in the graphical view i.e. elements such as
Equipment, Branches and GENSECs. The Autocolour rules do not operate on their components, for
example Nozzles, Valves and Fixings.
AUTOCOLOUR COMPONENTS ON
There is no requirement to initiate this command for EXPORT as these rules are always processed
for all items.
In addition the number of AUTOCOLOUR rules that the user can specify has been increased at AVEVA
E3D 2.1 to 500 (previous limit was 200).
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10 Laser
Laser scan data, including photo-realistic Bubble Views™, can be shown with the design model in the 3D
views allowing designers to take account of the latest information from the construction site. Breaking free
of the scanner position, HyperBubble™ technology also allows the user to walk or fly though a combined
Model and BubbleView quality environment.
A key facet of the AVEVA E3D 2.1 product is the use of, and interaction with, laser data in the Model and
Draw environments. Key laser features improved upon and introduced in AVEVA E3D 2.1 include:
HyperBubble™ technology allowing the user to walk or fly though a combined Model and
BubbleView quality environment.
Laser data reproduced with the kind permission of Eaton Corporation Plc. This data has
been collected from a mock up facility at Eaton’s training centre in Houston that focuses on
industrial applications with over 5,000 products installed.
Please refer to the AVEVA E3D 2.1 User Documentation for further information on laser capabilities
in AVEVA E3D 2.1.
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User Interface
AVEVA E3D 2.1 has fully integrated the Laser interface and functionality (removing the previous Laser tab)
into the Model and Draw user interfaces.
Administrative laser actions are located in the Laser group of the ADMIN tab.
Laser Data may be imported to AVEVA E3D 2.1 via the Create Laser Model
option from the Access Laser options button in the Laser group of the ADMIN
tab.
On clicking the button, the user is prompted to select the location of the Laser Model Dataset (.lfd file) via
the displayed browser.
An XGEOM element is created beneath an identified Zone in the Model hierarchy and added to the 3D
View. It is possible to import more than one Laser Data Set as a XGEOM to AVEVA E3D 2.1.
Please refer to the LFM Server 4.4 user documentation for further information on the preparation of
the laser data for import to AVEVA E3D 2.1, including the rendering process for HyperBubble™.
Area Management
By classifying regions of the laser survey and persisting this storage within the database, multiple users are
able to efficiently access this data in a consistent and repeatable manner.
The regions of a laser data set can be created as a temporary Region of Interest to enhance
the Point Cloud locally or as a user-defined volume (Area Definition) which may be created,
edited, saved and classified for use across a Project.
Region of Interest
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To support multiple users being able to efficiently access classified laser survey subsets in a consistent
and repeatable manner, multiple Regions Of Interest may be organised into an administrative database
hierarchy and thereafter used to clip and modify the representation of the Laser Data locally i.e. enhance,
highlight and mask the Laser Data subsets.
The hierarchy may also be used in the management of Drawlists in the AVEVA E3D Draw module.
Regions of Interests can be defined using Area Primitives and stored beneath the database element Area
Definition (AREADE) and its administrative hierarchy.
On forming the administrative hierarchy, the primitives are formed as described for general Equipment
Primitives to contain the required laser data volume.
Note that object snapping can be used to specify the primitive geometry including the snapping to the
laser data.
Selecting one of these options will modify the representation status of the points inside the Area
Primitives defined in one or all the Area definitions below the CE.
Detail: a toggle to optimise the density of the laser data points within the area definition
(or demolition package).
Highlight: a toggle to alter the colour of the visible points in the Area Definition volume
(or Demolition Package) when in Detail mode e.g. the Area Definition about the Pipe
in the below dataset has been coloured Purple.
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Mask: a toggle to remove detailed laser survey data within the Area Definition volume
(or Demolition Package).
To ensure the as-built condition of the asset and extend the life of the laser Point Cloud, it is necessary to
remove demolished items from the laser survey through an auditable process. Not only is it necessary to
ensure the laser survey is kept up to date, it is necessary to ensure all users accessing the laser survey
can see demolished laser data at all sites.
Laser demolition tasks can be performed on the Laser data model after it has been loaded in AVEVA E3D
2.1. This process is typically used to remove:
Interferences created during the Laser survey like personal, moving objects, reflections, etc.
The demolition of laser survey data is managed by storing the geometric definition of the demolition in
conjunction with a reference to the laser survey (XGEOM) together with a demolition package stored in the
Design database.
The demolition package can be transmitted between offices using AVEVA Global, ensuring that when
a demolition is applied, the demolition package becomes available to all other offices. Using AVEVA
Global to transfer the demolition package saves considerable time and bandwidth by removing the
need to transfer the laser survey.
The demolition package does not delete the laser survey data, allowing it to be restored if required.
Additionally, during the construction process it will be necessary to demolish items, this does not necessarily
have to be a destructive process, for example the relocation of a facility from one location to another. The
demolition or removal of items needs to be tracked at all times with an audit trail of the items removed. By
using a classified laser survey the demolition of the data from a survey can use the tagged engineering
items in the definition and not an arbitrary volume definition.
Modelling the new components to replace existing - the process of modelling the new
components will determine the laser components to be removed.
The definition of the demolition package or packages to determine the sequencing of the
removal of items.
Demolition Hierarchy
DEMOWL
Demolition tasks can be organised in a demolition hierarchy consisting of two
DEMOSE types of administrative elements: the Demolition World (DEMOWL), and
Demolition Sets (DEMOSE).
DEMOPA The volume for a demolition task is defined by Primitives created in a Demolition
Package (DEMOPA).
PRIMITIVES
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This process removes laser survey data within a demolition package, ensuring that the 3D model is
consistent with the as-built condition of the asset.
The representation tools from the Laser group of the VIEW tab - i.e. Detail, Highlight and Mask – can
also be applied on Demolition Set and Demolition Package elements.
Ready A Ready status is first applied to the currently selected Demolition Package or
Demolition Set (multiple packages).
Demolition Next, to apply the demolition, select the ready Demolition Package or Demolition
Set element, and click the Demolition toggle. The toggle will remain enabled for
this element to indicate that it has been demolished.
Repeat the command to restore the laser survey data within the currently
selected demolition package or demolition set.
Demolition Browser
If the demolition package is modified, status information displays on the Demolition Browser and the
Messages window.
BubbleView™
Introduced at AVEVA E3D 1.1, a BubbleView allows a designer to view the design model in a photorealistic
laser environment.
The user is then able to select a required point in the laser data.
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HyperBubble™
By enabling the HyperBubble mode, the user will be able to navigate freely inside the Laser model, keeping
the same photorealistic environment as found with the BubbleView.
The HyperBubble technology uses textured polygon tiles that are projected on the laser points and
dynamically updated depending on the point of view.
The HyperBubble is also instigated on navigating away from the fixed BubbleView position.
Please refer to the LFM Server 4.4 user documentation for further information on the preparation of
the laser data for import to AVEVA E3D 2.1, including the rendering process for HyperBubble™.
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Exact Clashing
As part of the AVEVA E3D 2.1 development clashing performance has been improved due to the special
occupancy map no longer being required.
At AVEVA E3D 2.1 AVEVA LFM referenced XGEOM elements are clash checked in a similar manner to
other AVEVA E3D elements. The results are reported as a clash between the AVEVA E3D™ primitive and
the laser survey at a specified position. The specified clash position is the centre of a cluster of laser points
about which there is a clash. If multiple clashes occur, for example when a pipe intersects with a number
of bulkheads, each clash is reported individually.
The updated mechanism of clashing AVEVA model element with the laser survey has simplified the
interface in that the user no longer needs to specify if the clash report is to be CELL or EXACT (as found
in AVEVA E3D 1.1) and the potential clash results will be reduced without compromising the accuracy of
the clash report. This simplification has the added benefit of improving the performance of running a clash
report.
Clash - Interoperability
When working in mixed modelling environment where AVEVA E3D 2.1 and AVEVA PDMS LMI are to be
used and clash reports need to be shared, it will be necessary to use the old style spatial occupancy
hierarchy. AVEVA E3D 2.1, when using the XGEOM element in the clashing process, will check for the
existence of the spatial occupancy hierarchy in the Design database and will automatically revert to the old
style clash reporting. As a result, the simplest way to ensure comparability of clash results is to generate
the XGEOM element in the AVEVA PDMS product and it can be used in AVEVA E3D 2.1 as it is.
Pipework Modelling
A single tool is now used to define the Branch Head or Tail based on the laser data, and is accessed in the
Pipe Editor form during the creation or modification of a Pipe Branch.
Three Head / Tail attributes will be determined based on the Laser Data: Position (centre of cylinder),
Bore (calculated if the unset option is selected in the Bore list) and Direction (rounded to nearest
orthogonal direction). The latter can be controlled via a tolerance defined via the Piping Settings form
(accessed via the Piping Application Defaults button on the PIPING tab.
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Laser in Draw
AVEVA E3D 2.1 allows the creation and production of 2D drawings including laser data, by using the
standard Draw module tools like View creation, plus the Area elements created in Model.
Once a drawing has been created the rendered laser data is stored in the Draw database allowing users to
annotate drawings e.g. creation of dimensions utilising a laser object snap. The Drawing below
demonstrates the annotation of a drawing and the integrated display of laser and model graphic.
On populating a View, it is possible to modify the representation of the laser data by utilising Laser Volumes
defined within the Area and Demolition elements created in AVEVA E3D Model.
Different configurations of Laser Volume Representations can be applied for different Views in the same
Sheet or View may share a single representation. These configurations are stored in the Draw (PADD)
database via Laser Volume Representation Set elements (LAVOST), which are referenced by the Draw
View. Therefore, one LAVOST can be created for a single View or shared by a number of different Views.
On selecting one or multiple Area or Demolition elements the following toggles can be (activated) to alter
the laser data representation
Detail Laser Data - optimize the resolution of Laser Data inside a volume.
Mask Laser Data - hides Laser Data inside a volume, where the points are
already visible in high resolution.
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Highlight Laser Data – colours Laser Data inside a volume, where the points
are already visible in high resolution.
Note that it is possible to snap to laser data but this does not produce an “intelligent” snap, i.e. the
primitives and dimensions snapped to Laser points will not be linked to any Model data.
In addition to the standard print and export, the user has the ability to control the resolution of the Laser
Data in the final output deliverable. This setting, referred to as DPI, is contained in the Laser Drawing
Resolution property of a View element (allows different Laser resolution for different views).
The DPI setting controls the size of the laser points within the output – increasing the DPI will result in Laser
points being drawn smaller. This can have the effect of making edges of Laser Data more prominent and
increasing the clarity of the output.
The Default DPI in Draw is 50. It is recommended that customers evaluate the required DPI for project
deliverables and set via the Options area of the PROJECT tab.
11 Draw
The Draw module was introduced at AVEVA E3D 1.1 and has been further improved at AVEVA E3D 2.1.
The module covers the generation and management of drawings, primarily those of the 3D model. As found
with the Model module the main features of the user interface are based on the Microsoft® Office Fluent™
user interface with a ribbon bar, status bar and Properties Grid.
Drawing generation is efficient, with rapid generation of views of the 3D model and highly interactive
annotation and dimensioning. Drawings may easily be output in various formats such as .DXF, .DGN and
PDF.
Laser in Draw
Provide the ability to utilise Laser data in production Drawings.
General Improvements
‘Small’ Improvements across the product = Greater Efficiency for the user.
Common Interaction
Alignment of Draw Canvas interaction to Model interactions.
Marine Features
Ability to form Hull Views and use a Grid Ruler annotation.
Section Planes
Section Plane workflow (creation & modification).
Export Deliverables
Provision of DGN and Image deliverable plus an extension to DXF export functionality.
Draw Transformation
Visual elements originally created by AVEVA PDMS Draft or AVEVA Marine Drafting must be transformed
before being viewed or modified by a Draw user in AVEVA E3D 2.1.
The transformation of visual elements such as Sheets, Backing Sheets, Symbol Templates and Sheet
Templates is only necessary when migrating AVEVA PDMS or Hull & Outfitting 12.1.SP4 project data to
AVEVA E3D 2.1 Draw. Transformation is not required for new projects created with AVEVA E3D, or for
new visual elements created in AVEVA E3D Draw.
Once transformation is complete and a Save Work has been applied, it is no longer possible to view
or modify the sheet using AVEVA PDMS Draft or AVEVA Marine Drafting. Similarly, new sheets
created in Draw will not be accessible.
One exception to the transformation of Sheets ‘on-the-fly’ is the requirement to ‘refresh’ Overlays. This is
not required where Overlays are to be transformed as part of a bulk up-front transformation process.
Refreshing is necessary in order for Overlays to appear correctly in AVEVA E3D Draw sheets. Unlike
transformation, a refresh does not affect the use of overlays in AVEVA PDMS Draft or AVEVA Marine
Drafting in any way. This is important when using AVEVA E3D Draw in a mixed project environment.
Please refer to the AVEVA Migration & Interoperability Guide for further information on the
transformation process from AVEVA PDMS Draft and Marine Drafting 12.1.SP4 to AVEVA E3D 2.1.
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In general terms there is a consistent approach to Canvas and 3D View interaction with the Model module.
The following sections highlight key concepts introduced at AVEVA E3D 1.1 and are included here as a
context to the AVEVA E3D 2.1 developments outlined in the remainder of the Chapter.
Project Menu
Visual Layers
Draw utilises a system of Visual Layers to group 2D geometry objects in the Sheet to aid the management
and editing of a drawing (design geometry is grouped in Layer 0).
Visual Styles
A Visual Style contains preset representation properties for the Draw elements View, Text, Label and
Dimension. An element adopts a Visual Style either through definition on creation or by modification.
The use of a Visual Style ensures the consistency of element creation within the Sheet and across a series
of Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the View Visual Style are reflected in each instance the style has been referenced.
The Visual Style may be specified prior to element creation by setting the style within the Active Visual
Styles group of the Annotate tab.
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Draw PowerWheel™
Introduced at AVEVA E3D 1.1, the Draw module PowerWheel has been
redesigned and extended to be aligned with the Model PowerWheel(s)
where appropriate.
Please refer to Section 3.5 PowerWheel for further information on the use of the PowerWheel.
Quick view creation allows the user to produce a View directly from the
Quick
Model Explorer to a default representation, scale and format.
From Model view creation allows the user to produce a View from the
Model Model Explorer using a 3D view. The View is created to a custom
representation, scale and format.
Region view creation allows the user to define a scaled area of the Draw
Region
Canvas for 2D drawing.
Detail view creation allows the user to identify a View and select an area to
Detail
form a Detail View of differing scale and representation.
Basic view creation allows the user to define a simple View for population
Basic at a later stage by any method e.g. the reference of a pre-defined project
Drawlist.
The following features have been introduced at AVEVA E3D 2.1 to aid view creation and definition.
3D View
The 3D View in Draw has been developed at AVEVA E3D 2.1 to be consistent with the 3D View found in
the Model module. The improved 3D View offers the same view interactions as experienced in Model e.g.
zoom, pan, and the use of the PowerWheel and PowerCompass.
Note that the Status Bar updates on entering the 3D View to include appropriate Model options.
Previously, a limits-defined view equally defined the content of the View and the View Frame size and
position. Consequently, a manipulation of the View Frame followed by an Update Design led to the Frame
‘snapping’ to the defined limits of the View.
If the view frame is unlocked, the frame becomes independent of the view limits and is unaffected by any
alteration to the view content or limits via 3D view or update commands.
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It should be noted that where a limits-defined view (locked to Frame) has been defined the 2D View
manipulation grips are limited to the Scale grips only i.e. the Stretch grips are not available to the user.
The View Limits form, accessed from the Modify group of the Format 2D tab, supports the creation of
limits-defined views in the Draw 2D Canvas (including the View Frame lock feature described above).
The View Limits button combined with the FORMAT 2D / FORMAT 3D tabs and the extensive in-
canvas view creation methods replaces the former limits-defined and user-defined view forms.
A Projection View may be formed as a First or Third Angle projection. The user has
the ability to choose via the Projection option in the Options area of the PROJECT
tab.
On stretching a View via a corner grip, the use of the <CTRL> key will ensure the centre position of the
View graphic is not altered.
Grip Selection and Stretch Grip Selection (with <CTRL>) and Stretch
Where a Current Owner has been selected, it is now possible to select only elements owned by the Current
Owner when forming a selection window. This is achieved by the use of the <CTRL> key on clicking to
form the selection window – any elements not owned by the Current Owner are excluded.
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Drawlist Management
The Drawlist Management form has been redesigned for AVEVA E3D 2.1 with extended functionality that
aligns the workflow with the Drawlist population in the 3D View.
The Drawlist Name character limits has been extended from 50 characters to 120.
Associate to View: Sets the selected Drawlist as the Drawlist to use for the view
selected on the canvas.
View Population
Add within Limits: Clicking the button appends Add item for all elements
under the selected element, which lie completely within the defined Drawlist
limits.
An ADDE can be added quickly by dragging elements from the Explorer(s) to the Drawlist Management
grid.
Holding <SHIFT> during the drag, creates a REME on adding to the Drawlist Management grid.
Drawlist Members
Action: indicates if the rule is an Add rule or a Remove rule. This may be altered via the
options list.
Member: displays the name of the element encapsulated by the rule or the criterion to be
evaluated.
Type: If Member is a Database element, this column displays the element type. If Member is
a criterion the word “Criteria” is displayed.
Status: Indicates if the entry is valid in the context of the current Drawlist. An entry is invalid,
for example, if:
It has REME action and the Member has not previously been added.
It duplicates a previously existing rule that has not been undone by a subsequent rule of
the opposite action-type.
When row(s) are selected in the Drawlist Grid, the following keys can be used to speed-up input:
+ New ADDE.
- New REME.
Drawlist Actions
The Clean Up button is used to remove all invalid entries from the Drawlist.
Using the Update Design button, it is possible to update the current sheet.
Drawlist Limits
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Current Element selected in the Model/Draw Explorer (must be either a model element or
an IDLI).
The Drawlist limits are used by the Add within limits function.
Hull View
A Hull View is a symbolic cross-section view of the 3D model that details the hull structure and outfitting
elements from a specified location.
A Hull View can be defined using a plane, an existing View, the Model Explorer or a Reference Grid.
An X plane view is a transverse section, typically on a frame. For example, input FR172 to
create the view plane using Frame 172.
A Y plane view is a longitudinal elevation. For example, input LP0 to create an elevation on
the centreline.
A Z plane view is a plan view, For example, input Z=5000 to create a plan view at 5 metres
above base.
The name of a panel or reference surface object can be input to define the view plane.
A reference surface object, panel or panel component can be selected in an existing view to
define the hull view. The view direction is defined by the location of the selected element.
On clicking the Hull button the user is prompted to reference a plane name via
an input or Model Explorer selection. Alternatively, the user may select the option
‘From View’ and select an existing Hull element in the Draw Canvas.
Annotation Scale
Scale used for annotations automatically added to the
View.
Hull Content
Select to display outline or detailed hull content in the
View.
Limits
Defines the View minimum and maximum limits in X, Y,
Z directions.
Location
View plane and looking direction.
Outfitting Content
Allows the addition of outfitting elements to the View.
Show RSO
Displays reference surfaces in the View.
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The Hull View can be modified as a Draw View i.e. be manipulated by grips and modified via the View User
Interface.
User Interface actions that are not currently applicable to the Hull View are not active in the Drawlist
Manager form and the FORMAT 2D and FORMAT 3D tabs e.g. Section functions, Projection View and
View Limits.
A principal aid to the AVEVA E3D 2.1 Model Designer is the provision of new Grid elements called
Reference Grids. Reference Grids are formed in the Model Database and may be used across an entire
project and added, with automated annotation, to project drawings in AVEVA E3D 2.1 Draw.
Automatic Grid annotation (labels and dimensions) is achieved by simply adding a Reference Grid to the
Drawlist with or without any other model data where a suitable Representation Rule is referenced.
Reference Grids may also be annotated manually through the normal use of dimensions and labels
(in conjunction with object snapping).
Grid annotation may be controlled via the Annotation option within the
Format 2D tab.
Visual Styles
The system generated annotation is fully configurable using the View Visual Style and the View Properties,
which allow the Draw user to set such things as which annotation is generated with what visual styles and
using which symbolic templates for labels.
The Visual Style is defined by the Administrator via the Visual Styles
group within the ADMIN tab.
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In many cases, structural drawings are created from structural frames that lie on a particular grid plane.
To facilitate the creating of a View along a Grid Plane the Set View
button in the Grid group of the FORMAT 3D tab may be clicked
ensuring a Grid Plane has been selected in the 3D View.
On clicking the Set View button, the View is adjusted to set the selected view parameters to the identified
Grid Plane. Through the addition of Section Planes a slice is created about the Reference Grid Plane.
Repositions & resets any modified system annotation as defined by the View
properties.
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The properties of the Grid Ruler may be pre-defined via a Ruler Visual Style.
The Grid Ruler is aligned with a default Reference Grid as defined by a Purpose SHIP or PLANT and is
automatically aligned with the appropriate axis on canvas placement.
Please refer to Chapter 7 Reference Grids & Design Aids for further information on the use of
Reference Grids.
Axial Line
The length of axial line is controlled by RULAOF (start offset) and RULBOF (end offset)
attributes. It is also possible to control axial line colour (LLColour) and line style (LLStyle).
Ruler Ticks
Ruler ticks are generated automatically at intersection points between Reference Grid planes
and ruler axis. For each type of tick (Long, Medium and Short), the user can control the length,
colour and side.
The period at which a Long Tick occurs (RULTCKS) is defined by a value e.g. RULTCKS 5 =
every fifth tick or RULTCKS -5 defines the occurrence By Style. The system assumes that
the first intersection with the Grid Plane along a given axis shall be marked with long tick,
even if this intersection is not visible (not in ruler range).
Labels
Each long tick can be equipped with a label complete with intelligent text.
Blanking
As per other Draw annotations, the Grid Ruler supports blanking. The blanking margin is
applied separately to all the elements forming the Grid Ruler: axial line, ticks and labels.
Section Planes
Draw presents the ability to construct sections through specified design Model elements at the View level
using intersecting planes. All Section Planes are database elements and can therefore be used with more
than one View.
There are broadly three types of Section Plane that may be defined: Flat Planes, Perpendicular Planes and
Stepped Planes.
Section View
Produces a Section Plane in tandem with the creation of a Projection View and is defined
using the orthogonal source view.
Limits-Defined Section
Produces a Section Plane by the definition of View Limits and is specified on selection of
Limits Box side(s).
Explicit Section
Produces a Section Plane by explicit definition via the Draw Canvas or 3D View using an
existing View.
Section View
AVEVA E3D 2.1 introduces the automatic annotation of a Section Plane where created via the Section
View function.
Where a View has been selected in the Draw Canvas, Section View creation may
be initiated via the Section button in the View group of the View: Format 2D tab.
The definition of the section is formed by canvas placement (with object snapping) in the source view and
may be a flat or stepped section plane. The process allows for a single plane or double plane definition;
the latter would effectively form a slice through the View.
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On the Section View being confirmed, automatic section marks, referred to as View Section Indicators
(VSI), are assigned to display in both the source and the section views. The VSI indicates the position,
identity and direction of the section plane together with a reciprocal title on the created section view.
Where a double section has been defined, only the front section plane will be indicated.
There is an inherent link between the Section and View Section Indicator. A modification to the
Section in either View is reflected in the other e.g. moving the position of the VSI will result in the
Section placement altering in the Section View and vice-versa.
The View Section Indication form allows the Draw Administrator to define the Properties of the View
Section Indicator.
The VSI Library (VSINLB) is previewed by the first tab and consists of five attributes that may be set:
VSITIT: intelligent text for the title created for the Section View.
#VSICH defines the section character as part of the View Title & Symbol.
VSICHS: the Sequence of single characters to be used as the section character for Sheet.
Note that Visual Styles can be referenced in the above properties where appropriate.
On creation of the Section & View Section Indicator the following attribute is set:
VSINRF: Reference linking Section in created Section View to VSI in Source View.
Creation of VSI for the created Section in multiple Views (direction dependent).
Modification of VSI position and type (stepped or flat plane) in tandem with modification in
Section View.
AVEVA E3D 2.1 introduces the ability to define Section Planes (stepped, flat and perpendicular) in the
Draw Canvas through a canvas click or object snap.
On selection of the Create Section Plane button the Contextual Editor updates to allow the user to define
a Section Type and specify a position in the 2D Draw Canvas.
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On clicking the Display button, modification of the Section Plane in the Draw Canvas is achieved through
the use of grip manipulation.
For Stepped Sections, the Additional Grip toggle (Status Bar) displays
Vertex Addition grips.
A Section Vertex may be deleted by the selection of a Vertex and clicking the <delete> key or using
the Bin in the bottom corner of the Draw Canvas.
The Limits group within the FORMAT 3D tab allows the definition of limits defined Views and the creation
of associated Section Planes via the adjacent Section Plane toggle buttons.
The creation and modification of the Section (flat, perpendicular or stepped) is consistent with the 2D Draw
Canvas in regards to the ability to place a Section (with the use of Object Snaps) and manipulate via the
available grips (prompted by a double-click on the Section Plane).
On first entering the 3D view the LCS is set perpendicular to the view direction to support the creation
of the Section.
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Where the view direction is altered within the 3D view the LCS will require realignment prior to section
creation. This can be controlled by the PowerCompass (prompted via the PowerWheel).
Clipping
Further to the provision of the new Clipping feature in Model, Clipping is available in the Draw 3D View.
Clipping has been provided in the Draw 3D View to aid the Draw user in previewing the application of a
Section Plane prior to an Update Design and to isolate a region of the model by hiding all parts of the model
falling outside the user defined clipping box.
The Clipping user interface is split between the Limits and Clipping groups of the FORMAT 3D tab.
Please refer to Section 4.2 Clipping the View for further information on the use of clipping functions.
The screenshot below illustrates a Draw user being able to preview the effect of a Section Plane on the
View content by selecting the Clip Plane button and selecting an individual clip plane in the 3D View.
The Section Plane representation has been hidden in the 3D View above via the Display button in the
Section group. Capping has been applied via the Cap button in the Section group.
View Representation
AVEVA E3D 2.1 (and AVEVA PDMS 12.1.4.5) introduces a change to how the attribute ‘Insulation’ of the
Representation Style is used for the Piping Insulation.
The Insulation flag does not now solely toggle Pipe Insulation On and Off
The insulation flag continues to work as it did for all other insulation types
There are two new Representation Style attributes that are used solely for Pipe Insulation.
PINSCOLOUR integer/colour_name
The Tube Flag is ON, the FFSTYLE is set to Solid, the Insulation
flag is OFF and PINSSTYLE is OFF. The result would be the same
if the PINSSTYLE was set because the Insulation flag still controls
the toggling of all insulation.
The Tube Flag is ON, the FFSTYLE is set to Solid, the Insulation
flag is ON, the PINSSTYLE is set to Dashed and the
PINSCOLOUR is set to Blue
Notice that the tube is dashed for only those that have insulation. To produce this type of display, you will
need to use two rules, one for the dashed tube and another for the solid tube. The rule for the dashed tube
shown here would contain a criterion such as the following;
USE STYLE /dashed_style FOR ALL BRAN MEM WITH INTHICK NEQ 0
Otherwise, the result would be that all tube were displayed dashed.
Drawing both Pipe and Pipe Insulation in the same view means more graphics processing and it will
take longer to produce such a view compared to one that contains just Pipe or just Pipe Insulation.
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Dimensions
Dimensions are calculated directly from the model with the user able to control the format, content and
appearance of the created dimension. There are four generic dimension types available in AVEVA E3D
Draw that allow intelligent dimensions to be created.
For supporting element types, it is possible to define a Dimension (before/after/point) at each vertex position
of a dimension during creation.
Intelligent text, for example #name, is resolved in the annotation preview to allow the accurate first-time
placement of the label or dimension.
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The Dimension Text property Dimension line text rotation angle (and the associated text rotation grip)
can be used to orientate dimension texts.
The Dimension Line property Dim Line Continuous can be used to define whether the dimension line
should be broken by multiple line dimension text or remain continuous.
Labels
Labels are a form of drawing annotation associated with model elements and comprise text and/or graphics.
AVEVA E3D Draw principally uses template labels, of which there are two variations:
General Template Label (GLAB) User is able to adapt the label content and format to a specific
purpose. This may include the use of Intelligent Text to derive
the label content from the model.
Symbolic Template Label (SLAB). The label is formed by a pre-defined label template often
containing a symbol and/or Intelligent Text for a specific
purpose.
Labels can be attached to a model element and used to display any attribute of the element. Direct
reference to the model data, combined with a simple update annotation operation, ensures the annotation
reflects the current state of the 3D model.
The following features have been introduced at AVEVA E3D 2.1 to aid label creation and definition.
To aid the Draw user, the thumbnail preview of a Label or Symbol in the Draw browser may be altered to
avoid confusion where intelligent text is referenced. The development makes use of the Example Text
property for the Text Primitive (TEXP) owned by the Text Template (TXTM) or Symbol Template (SYTM).
Labels may be aligned in a Standard mode or Extend mode (angle of leader line is preserved).
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Border Sides
Automatic Tagging
Labels created by the Automatic Tagging utility respect the current Visual Layer and Visual Style on creation
at AVEVA E3D 2.1.
In addition, improvements have been made to the Automatic tagging form to allow LAYE elements to be
created directly from the form and for Labels to be selected from the Draw Browser.
PowerSelector
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For Annotation it is possible to select elements based on their intelligent link to the E3D Model.
On the definition of a selection, the user may alter the elements via the Properties Grid, Draw Canvas or
save the selection as a Collection. The Collections form has been enhanced in Draw to allow the user to
select any formerly saved Draw elements in the Draw Canvas via the Select on Canvas button.
2D Drawing
The Draw tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
2D Primitives may be created at the Sheet level or within a Region. A Region is a type of View and defines
a scaled area of the Drawing Sheet which can be used for drafting. A Region has a pre-defined, independent
scale and can be created at any point in the drawing process.
The following features have been introduced at AVEVA E3D 2.1 to aid the 2D Drawing process.
Merge Function
Revision Management
Introduced in AVEVA E3D 1.1 Draw allows the management of drawing versions by a Revision Control
utility and, further, presents the opportunity to compare revisions and highlight any changes.
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Display Revision
Previously created revisions can be viewed using the Display Revision button on selection of a Revision
in the Revision Control form.
Special functionality is provided for the intelligent text that extracts revision data:
#APPR Approve
#APDT Approval date
#RVSN Revision
#RVDT Revision date
#RVAU Revision author
At AVEVA E3D 2.1, a user is able to make use of new intelligent text to extract data from a past revision
and last revision.
#RVSN<FR SREVAY[-1]> Generates the revision from the sheet's last revision.
#APDT<FR DREVAY[-2]> Generates the approval date from the drawing's second from
last revision.
Draw Administration
A new user interface has been introduced in AVEVA E3D 2.1 to define a Text Template (TXTM).
The existing text templates display in the Available Templates list and on selection of a text template the
preview and Properties Grid updates to allow modification. The form includes the following interface actions:
Create a new template Displays the Create Text Label Template window.
Delete selected templates Deletes the selected text template from the Available
Templates list.
If a text template which has been assigned to objects is
deleted, those objects are automatically assigned to the
AVEVA Default style.
Copy values from TEXP Allows an administrator to copy the values from an existing
text string (TEXP) element.
Explore the template hierarchy Displays the Hierarchy Browser window, indicating the
location of the default text template hierarchy.
Create a new template with Allows an administrator to copy an existing text template.
starting values created from the
selected
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Visual Styles
The following features have been introduced at AVEVA E3D 2.1 to aid the definition of Visual Styles.
The default Visual Style selection is reflected in the System Defaults form:
The Position Format (POSFORMAT) can now be set for each Visual Style. The Position Format may be
set to ENU, XYZ, Ship or Numbers formats.
The following features have been introduced at AVEVA E3D 2.1 to aid Draw administration.
Intelligent text now supports the calling of a global PML function (or a global string variable) as part of the
Intelligent Text expression, using the #PML syntax. The PML function must return a string.
Example 1:
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---------------------------------------------------------------------
-- PML Function to calculate the number of rungs on a CWAY component
---------------------------------------------------------------------
define function !!getRungs(!component is DBREF) is STRING
else
else
endif
endif
return !string
endfunction
Symbolic labels now include the fill colour attribute FCOLOU which makes it possible to override the
template fill colour on individual labels.
Symbols now include the linestyle and colour attributes TXCOLO, LFSTYL, LFCOLO, FCOLOU which bring
them into line with symbolic labels, making it possible to override the symbol text colour, primitive line style
and colour and fill style.
For all these attributes the default is ‘by template’. They also support ‘by (SHEEt) visual layer’, explicit
values and (for symbolic labels only) ‘by visual style’
Line Widths
The user-defined maximum line width in Draw has been increased to 10mm from the previous 2mm.
A user-defined Line Style may contain one or more Glyphs. A code number (DECMOD) may be assigned
to a Line Style to signify how the glyphs in respect to the line style are to be distributed.
AVEVA E3D 2.1 introduces DECMOD 7 to place one glyph at the centre of the line.
Import
CAD Import
Introduced at AVEVA E3D 1.1, the CAD import tool in the Import group of the
TOOLS tab allows a drawing sheet or symbol template to be formed from an
imported CAD (.dwg or .dxf) file.
For example, the tool may be used to import a Backing Sheet or simple Overlay.
AVEVA E3D 2.1 has extended the tool to allow the direct import of CAD (.dwg or .dxf) Symbols to an E3D
Draw Symbol Template.
The user must be located at a Symbol Library for the Import utility to recognise the intent of the import.
The import tool has been further extended to import images, and for imported sheet layers to be translated
to created Draw Visual Layers.
Excel Import
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Further to the ability to include an Excel image in the Draw Canvas, AVEVA E3D 2.1 introduces the ability
to double-click the Excel image to invoke Microsoft Excel. On saving the Excel file, the Draw Excel image
is updated to reflect the new information.
Note that there is no direct link between the Draw Excel image and the original document i.e. any
direct changes to the original document will not be reflected in the Draw Excel image.
Export
DGN Export
AVEVA E3D 2.1 introduces the ability to export to DGN format (v8 format).
The LIEXEC supporting export syntax has also been implemented alongside the User Interface.
Image Export
AVEVA E3D 2.1 introduces the ability to export to Image (.PNG, .JPEG, .TIFF, .BMP and .GIF formats).
DXF/DWG Export
The following features have been introduced at AVEVA E3D 2.1 to aid Draw export to DXF/DWG (now
including AutoCAD 2014).
Blanking
Blanking is respected in the export process and is observed in the output deliverable.
Plot Styles
At AVEVA E3D 2.1 changes have been made to the storage mechanism for Plot Styles. Plot Styles are
now accessed and stored in the database.
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Colour
Line Type
Fill Type
As highlighted by the screenshot here, updates to Plot Styles have been made to the Draw sample
data.
A new user interface has been provided at AVEVA E3D 2.1 to create and administer Plot Styles.
To create or modify Plot Styles, the Plot Styles button is clicked in the
Settings group of the ADMIN tab.
The Plot Styles form is displayed; listing the existing Plot Styles. The list(s) of actions that comprise the
Plot Style are displayed in the Plot Style Actions area of the form. In the example below colours in the Sheet
are to be transformed to a shade of grey (Monochrome) through a colour Action Type.
Please refer to the AVEVA E3D 2.1 Migration & Interoperability Guide for advice on the migration
of Plot Styles to the Draw database.
12 Integration
Hull Data
AVEVA E3D 2.1 introduces the ability to display Hull data in the Model environment.
The hull project setup must be made available to AVEVA E3D 2.1. This is achieved by a function in AVEVA
Marine 12.1 Inithull, which transfers the hull system defaults into the hull database.
Please refer to the AVEVA E3D 2.1 Migration & Interoperability Guide for advice on the inclusion
of Hull data in AVEVA E3D 2.1.
Hull design data is made available in AVEVA E3D 2.1 to support outfitting design users working in marine
or mixed projects. The access to hull objects is not complete and the following hull objects are not visualized
in the current version:
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Integrator
Integrator Mode sets the canvas to monochrome and provides contextual options to compare the selected
pipe or equipment, and to view it on its P&ID.
Comparison results are displayed in the Integrator panel and on the 3D canvas. The panel acts as a task
hub to step through each issue at pipe, branch and component level. From the panel the designer can:
Accept differences
View the item on the P&ID and build it if missing from the 3D model
Issues at pipe or branch level will result in colouring of the whole pipe or branch respectively, so these must
be fixed or accepted before redo comparison in order to see the next level of issues at branch or component
level.
Limit Points
Piping designers can place Integrator Limit Points on the P&ID to indicate where a pipeline should be
divided into multiple pipes in the 3D model.
Integrator options allow the designer to control some aspects of the process, including:
Simple selection of configurations (all the more complex rule configuration has moved to the
Administrator’s scope)
Selection of storage locations for limit points and accepted differences data
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Integrator Administration
At AVEVA E3D 2.1 Integrator allows an Administrator to setup multiple Configurations for use on the project,
but hides their definition from end users. A Configuration brings together Compare Colours, Comparison
Categories and Rule Sets inside the Configuration Explorer. For Integrator, an administrator is either a free
user or a member of team CUADMIN (this team is also used by Compare/Update).
End users always access the default configuration file (ProjectConfiguration.xml in the appropriate project
folder) so you need to save to this file to make any changes available to the project. Administrators can
work with any filename, since any project configuration file opened in the Configuration Explorer becomes
their current file (and is remembered across sessions). Thus you can test using a different file and save to
the default filename when ready to deploy the changes.
A new rule has been added to determine the corresponding pipeline for a pipe when in Integrator
Mode.
Compare/Update Links
The Integrator link references have been made no claim. The reference attributes DesLnk, SchLnk and
EngLnk are set on the CYMLNK object which is normally hidden from the end user, and these appear as
pseudo attributes on the individual 3D, schematic and engineering objects.
This enhancement resolves the scenario such as where the engineering user links their object to the
schematic object and then the 3D designer links their object to the schematic object, only to find this rejected
because the CYMLNK was claimed by the other user. The second link action no longer require a claim of
the CYMLNK, and the 3D object will now be linked to both the schematic and engineering objects. The first
user will have the CYMLNK in their claim list since they created it, but this does not prevent the second
user from also linking.
Note that it is still necessary for the concurrent users to save and get work in order to see each other’s
changes.
When used in a global project, AVEVA recommends that the project administrator creates a variant extract
of the Ref-DESI database for the CYMWRL (Integrator link world) at each location. This will remove the
global extract claim for linking.
The impact with linking is that the last update wins. Following consultation with representative users this
was accepted as reasonable, given that real world scopes of work were unlikely to result in a conflict from
this change.
For more information refer to the Integrator Mode, Options and Administration sections of the AVEVA
E3D 2.1 User Guide.
Compare / Update
Compare / Update supports an integrated engineering and design strategy and continues to be improved
at AVEVA E3D 2.1 to align its functionality with AVEVA Engineering 14.1.SP1, AVEVA Diagrams 14.1 and
AVEVA PDMS 12.1.SP4 to support integrated projects.
Compare / Update has a dedicated tab (and form) accessed via the
For more information on the general functionality of Compare / Update please refer to the
Compare/Update User Documentation.
For further information on the migration of Compare / Update configurations please refer to the Section
4.6 Compare / Update of the AVEVA E3D 2.1 Migration & Interoperability guide.
The following sections describe specific improvements made at AVEVA E3D 2.1.
Scope by Destination
Compare/Update provides a Scope by Destination capability, the previous scope being renamed Scope by
Source. Scope by Source provides the capability to synchronise populations of objects. It takes as its
scope the set of objects of chosen type from the source database and looks for matching objects in the
destination database.
Scope by Destination provides the capability to verify the objects in the user's current scope of work. This
can be the current Drawlist in 3D, the current diagram view in Diagrams or Schematic Model Manager, or
the current list in Tags. If a graphical selection has been made in the 3D view, diagram view or list, then the
scope is further reduced to those objects that have been selected. The scope can also be the Current
Element. Compare/Update will report any objects that are not present in the source database and any
differences on those objects for which a match has been found. The user can then choose which objects
to update, automatically copying over attribute data.
Note that Compare/Update will not carry out object deletions but the comparison results can be used
to trigger a manual process.
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Compare/Update has functionality to help an administrative user manage its configurations. Management
of configurations and groups of configurations is accessed from the Manage button on the Options form.
Compare/Update has the option to take source data from the AVEVA Integration Service. This service can
be configured to access data from AVEVA Instrumentation, AVEVA Electrical and AVEVA P&ID, thus
allowing access to those products’ data without the need to have them installed on the same computer. In
the Configuration Wizard a new option to use Service Mode has been introduced.
Set Mode to Local if the source data is to be from a product installed on the same computer.
Set Mode to Service if the source data is to be from the AVEVA Integration Service. The
window changes to show fields for Server Name, Port and Source. These should be set
according to the Service configuration.
AVEVA Integration Service is available as a separate install. For more information please refer to its
Installation and User Guides.
The earlier restriction of a single configuration for any given combination of source and destination type has
been removed. This means it is possible to define multiple configurations to cover different subsets or
attribute selections of the same types, or to allow configuration with and without member hierarchies.
Compare / Update can compare a parent/child hierarchy, such as equipment and nozzles. Each level of
the hierarchy is controlled by a separate configuration.
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Where the comparison includes a parent/child hierarchy, individual levels can be expanded or collapsed:
The settings to Use advanced configuration have been moved into the Configuration Wizard so that they
are visible to and controlled only by the Administrator to ensure consistent use on the project.
%SAMDFLTS%\ModelManagement\Proje
ctConfiguration.xml
An optional Owner Expression can be entered in the Configuration Wizard. This will be evaluated against
the appropriate source object during the Update Database process to determine the owner for an inserted
object.
In the Configuration Wizard, attribute mapping can include PML expressions in place of source attributes.
On the Attribute Mapping screen the source side can now consist of:
Type a PML expression, enclosed in brackets, e.g. (DESC of OWNE). The expression will
not be evaluated at this point but will be evaluated at comparison time against the source
object.
Type a static value, to set a default value onto a target attribute. Any value entered in this
way will not be validated at this point.
Attribute mapping may be restricted to comparison only. Each attribute has its own setting to allow
Update.
In the Configuration Group the Summary button allows a user to display the main details of the currently
selected configuration.
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Compare / Update now supports the compare and import of Instruments from AVEVA Instrumentation to
Design element types Instrument, Equipment and Sub-Equipment. This provides the capability, for
example, to separate instruments into inline, offline mounted, and offline non-mounted.
The integration UDA pmg-design-ai should have its element list extended to include types Cable,
Equipment, Instrument and Sub-Equipment.
On the Update Database form, the defaults for the two check boxes labelled “Update attributes for linked
items” have been changed to be on, so attributes will be updated by default.
The Update Database dialogue hides sections not relevant to the current results. For example if there are
only unmatched items to be inserted, it will hide the section for linked or matched items to be updated.
Where a Fluent UI is available, the options to accept objects for update have been expanded:
Accept All Displayed accepts all displayed rows and is used to insert new objects and
update attribute values.
Accept All Linked accepts all linked objects and is useful in order to unlink.
Accept All Matched accepts all matched objects and is useful to link objects and/or update
attribute values.
Accept All Unmatched accepts all unmatched objects and is useful to insert new objects.
Note that the older UI style retains the simple Accept All button.
The PML methods have been expanded to be consistent with the accept options:
updateLink() now updates attributes for linked objects for consistency with the Update
Database dialogue default settings.
An Accept method is now required prior to an Update in PML. Previously there was an implicit
acceptance of available changes. This is no longer the case.
The acceptAllLink() method has been renamed to acceptAllLinked() for consistency with the User
Interface.
PML Callbacks
Specific company and project customisations can be implemented using PML callbacks and a framework
is provided for this purpose. Methods are provided in the cuProjectHandler PML object to enable additional
checks and actions:
Perform checks before starting the comparison; can abort the whole run.
Perform checks before comparing each object; can skip that object.
Carry out actions at the end of the comparison; save comparison results grid to file.
Perform checks before starting the update; can abort the whole update.
Perform checks before updating each object; can skip that object; can set an owner for
inserted object to override the owner from the Update dialogue.
Carry out actions at the end of the update; save update results grid to file.
The Integrator link references have been made no claim. The reference attributes DesLnk, SchLnk and
EngLnk are set on the CYMLNK object which is normally hidden from the end user, and these appear as
pseudo attributes on the individual 3D, schematic and engineering objects.
This enhancement resolves the scenario such as where the engineering user links their object to the
schematic object and then the 3D designer links their object to the schematic object, only to find this rejected
because the CYMLNK was claimed by the other user. The second link action no longer require a claim of
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the CYMLNK, and the 3D object will now be linked to both the schematic and engineering objects. The first
user will have the CYMLNK in their claim list since they created it, but this does not prevent the second
user from also linking.
Note that it is still necessary for the concurrent users to save and get work in order to see each other’s
changes.
When used in a global project, AVEVA recommends that the project administrator creates a variant extract
of the Ref-DESI database for the CYMWRL (Integrator link world) at each location. This will remove the
global extract claim for linking.
The impact with linking is that the last update wins. Following consultation with representative users
this was accepted as reasonable, given that real world scopes of work were unlikely to result in a
conflict from this change.
In Compare / Update and Schematic 3D Integrator, the Manage Links function to validate links will now
merge partially populated links, e.g. 3D object “A” is linked to schematic object “A” by one link and schematic
object “A” is linked to engineering object “A” by another link, as can occur when links are created in separate
extract databases.
A new PML method has been provided so that links can also be validated from the command line.
The integration and symbiotic relationship of AVEVA E3D Insight 2.1 and AVEVA E3D 2.1 is a key facet of
the AVEVA E3D 2.1 product.
AVEVA E3D Insight has always had the ability for users to add comments which can be annotated, or
complimented with files or photos.
By adding this same capability to AVEVA E3D 2.1 a round tripping of full Comment Threads is now possible.
The ability for the AVEVA E3D Insight user to have significant dialogues directly with the E3D designer on
projects will undoubtedly aid the design and construction process by driving out errors in design or the
mismatch of information of physical elements on the construction site.
Please refer to the AVEVA E3D Insight 2.1 Release Documentation for further information on the
install, use and compatibility of AVEVA E3D Insight 2.1.
Comments
Comments allow a designer to inspect and review the design in real time and provide comments and
suggestions for improvements or changes.
Comment Thread
A comment thread is linked to one or more elements in a DESI database and contains the following
data: Subject, Date & Time, Creator, State, Comment Posts, associated user-defined Attributes, and a
list of Elements the comment thread is linked to.
Comment Post
An individual comment post within a Comment Thread contains the following data: Comment Text, Date
& Time, Creator, Comment Captures and Attachments.
Please note that attachments are limited to 20MB.
Comment Capture
A comment capture is a snapshot of the 3D View with additional mark-up and is formed as an image
with view information.
Please note that it is the Windows user that is registered as the Creator of Comment Threads/Posts.
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Threads
The Threads page displays all the comment threads linked
to at least one of the elements in the selected scope.
A Comment Capture may be edited using the CAPTURE tab – prompted on selecting the Capture button
in the Comments form.
The Comments functionality was first introduced with AVEVA E3D Insight™ 1.1. Initially the Comment
information was stored in a Comment World in the DESI database. With the introduction of Commenting in
AVEVA Everything3D 2.1 Comment Threads are now stored in a Cross Product (XPRD) database. When
upgrading an AVEVA E3D 1.1 project with Comment Threads to E3D 2.1 it is important to migrate Comment
Threads from the DESI to XPRD databases.
Please refer to the Upgrade manual for further information on how to migrate Comment Threads from
an E3D 1.1 project.
Comment Captures include information to make it possible to recreate the model view, as shown in the
Comment Capture, in AVEVA E3D or AVEVA E3D Insight. This allows for inspection of the current state of
the model. The Comment Capture model view information is stored in a Model View World (MVIWLD) that
must be present in the Cross Product database.
Make sure at least one Cross Product (XPRD) database is available in the MDB
Comment Threads, Comment Posts and everything related are stored in Cross Product databases.
Please refer to the AVEVA Lexicon User Guide for further information on how to create Comment
Worlds for different scenarios.
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This release of AVEVA E3D 2.1 incorporates the Design in Context features introduced in AVEVA E3D 1.1
(Fix Release 23). The development facilitates the easy access to information available within AVEVA NET
from AVEVA’s Design and Engineering applications. This ensures Schematic, Engineering and 2D/3D
Design data is placed into the context of a wider range of information; potentially originating from different
data sources and delivered to the user via AVEVA NET.
As an example, a designer working on a particular piece of equipment in AVEVA E3D 2.1 will be able to
retrieve and view relevant AVEVA NET information for the equipment; viewing the results without leaving
the AVEVA E3D 2.1 Model or Draw applications.
The Design in Context capability supports flexible configuration of the project setup; making sure that the
right information is available for any type of data. In order to utilise the Design in Context features and to
access the required data, a server connection is required with AVEVA NET Workhub & Dashboard™.
A server may be setup from the ADMIN tab (in both Model and Draw) via
the Dashboard Server Selection form prompted on clicking the Add
Server button within the AVEVA NET group.
On configuration of the server connection to AVEVA NET Workhub & Dashboard™, two configuration
files are placed within the Project Defaults folder i.e. …\<Project >\<Project>DFLTS\DC\…
A user can access the new Design in Context functionality from the
Context group found within the TOOLS tab of the Model and Draw
applications.
The user may instantly access associated AVEVA NET documents to the current design
element by clicking the Browse button to prompt the Associated Documents form. To
aid document retrieval, a user may define a set of documents as a Collection, mark a
document as a Favourite and display recently viewed documents.
The user may configure the presentation of data within the Associated Documents form via
the Configure button. The prompted Configuration form allows the user to stipulate
whether the Current Element is tracked and to control how the results are grouped – by
Tag or by Document Type.
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On clicking the AVEVA NET Dashboard button, the full AVEVA NET Dashboard
application is launched in a web browser for the currently selected object.
Further information as to the use of the Design in Context feature in AVEVA E3D 2.1 Model and Draw
applications can be found within the AVEVA E3D 2.1 User Guide.
13 Additional Information
Please refer also to the Product Release letter included with the release.
General issues
Unicode filenames
AVEVA recommends the use of ASCII (Basic Latin) filenames for two reasons: compatibility with other
systems and various specific issues, which are not yet resolved. This applies to some of the systems to
which AVEVA E3D is interfaced, and even to some of the interfaces where AVEVA E3D makes use of third
party software such as output of DXF and DGN. PML Publisher 2.2 does not fully support Unicode
filenames.
These are supplied as standard text files, not as UTF-8 files with a BOM. They are therefore subject to
interpretation according to the CADC_LANG environment variable. Most of them adhere to the ASCII
character set so will work correctly for all supported languages. However, one file has been amended to
use a new function, which must be UTF-8 in order to work correctly in non-Latin languages:
\pmllib\common\functions\charactersymbol.pmlfnc
If this is the case, incorrect characters may be displayed or the PML file aborted with unpredictable results,
after a console error message such as:
FHSTRC file-read transcoding error: Could not convert from specified encoding CP949 to Unicode
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The following tables highlight the significant changes made to sample projects between AVEVA PDMS and
Hull & Outfitting 12.1.SP4 and AVEVA E3D 2.1.
Please note that further improvements will be made to the sample projects in subsequent releases.
Details of these changes will be given in the accompanying release letters.
The main catalogue sample project (formerly MAS) is now called ACP (AVEVA Catalogue
Project).
The main sample data projects (formerly SAM and MAR) are now called APS (AVEVA Plant
Sample) and AMS (AVEVA Marine Sample).
Reference numbers have been preserved in the forming of the ACP project from the MAS
project. This will ensure that any Project references are maintained on migration to use the ACP
project.
Sample drawings are in the new Draw format and Draw project libraries have been extended to
support new Draw capabilities.
The catalogue has been enhanced for structural, supports and bolt holes.
Additional data has been added to support the use and demonstration of Supports, Structural
and Laser data.
The AVEVA sample projects are regularly revised. Please check the AVEVA Support Site (AVEVA
Everything3D™ Fix Release History) frequently for updates.
ACP Project
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APS Project
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AMS Project
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The following shortcut keys and commands may be used in AVEVA E3D 2.1.
Function Keys
F1 AVEVA Help
F2 Clear Canvas
F3 Object Snap On/Off
F4 Object Snap Projection On/Off
F5 Toggle Walk Mode On/Off
F6 Toggle Fly Mode On/Off
F7 Grid On/Off
F8 Orthogonal drawing On/Off
F9 Grid Snap On/Off
F10 Polar Tracking On/Off
F11 Toggle Shaded/Wireline mode
F12 Dynamic hints On/Off
General Keys
Exits current CIE Operation / cancels position input/ removes selection/exits edit
Esc
mode
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Ctrl + G GETWORK
Ctrl + P Print
Ctrl + S SAVEWORK
Ctrl + Y Redo
Ctrl + Z Undo
Command Description
AIDARC Invokes function to create AID type Arc
AIDBIS Invokes function to create an AIDLIN bisecting between two non-parallel AIDLINs
Command Description
ANGLE To calculate angle between any two entities
COPYCLIP Invokes function to copy selected entities without any base point
CONNECT Enables function to connect any two GENSECs
Invokes function to CUT/PASTE selected entities with respect to a base point
CUTBASE
selected
CUTCLIP Invokes function to CUT/PASTE selected entities
D or LINDIM Invokes function to create db type Linear Dimension
DELETE To delete selected entities
DISCONNECT Enables function to disconnect any two connected GENSECs
Create an ENDATU Fixing at selected End of GENSEC. Specs can be set only
ENDATUM
for old BS Column and Beam type profiles
Enables function to extend the end of a structural element to a reference
EXTEND
element.
FILLET To create a Fillet between two non-connected structural elements
FLY Enable FLY mode operation
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Command Description
LINDIMA Invokes function to create db type Aligned Dimensions
Invokes function to move entities with respect to a base point selected and also
M or MOVE
paste them at required locations in a loop
MERGE To merge two members of same element type
PANOFFSET Enables function to Create a an Offset Perimeter of PANEL with multiple points
PANRECT Enables function to Create a RECTANGULAR PANEL using two points
Enables function to Create a RING PANEL using three point to two point
PANRING
methods
PASTECLIP To paste any copied or cut elements that are available in current session
PFITT_CRE Enable function to create a PANEL Fitting
PFITT_MOD Enable function to modify a PANEL Fitting
PL or PLINE Enables function to create a Polyline
Command Description
RADIAL Enables option to create a Radial Grid
REDO Redo any operation that was previously called back(Performed Undo)
REFGRD Enables option to create a Reference Grid
RO or ROTATE Invokes function to rotate any object around any defined axis
SCALE To Scale a Structural Element by selecting a Base Point
Creates an ARC GENSEC and also gives multiple options to choose the way
SECARC
they are created
Creates a Curved GENSEC and also gives multiple options to choose the way
SECCUR
they are created
Creates a RING GENSEC and also gives multiple options to choose the way they
SECRING
are created
Creates a Straight GENSEC and gives multiple options to choose the way they
SECTION
are created
SELALL To select all the elements in 3D View
Command Description
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Command Description
Command Description
Command Description
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Command Description
Command Description
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Configuration
Session Units enable the user to display the output of values on forms and input values in forms in a unit other
than the system units. For example, AVEVA E3D works internally in millimetres, however, distance and bore
input and display units can be modified to suit the user during a session.
Attribute values are stored in databases in the system units and are converted on input and output to the
current session units.
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By default, Distance units are metric whilst other unit types have a mixture of Metric and Imperial units to
relevant to industry practice. For example, Bore has Millimetres and Inch available. Some unit types, e.g.
Current, Voltage and Impedance have only one unit available.
Imperial distance units can be made the default by including a UNIT element in a Catalogue database.
The Save / Restore frame enables the current session units to be set to current project defaults and saved
and restored by clicking appropriate button.
Session Units enable the user to display the output of values on forms and input values in forms in a unit
other than the system units. For example, AVEVA E3D works internally in millimetres, however, distance and
bore input and display units can be modified to suit the user during a session.
Attribute values are stored in databases in the system units and are converted on input and output to the
current session units.
View options
Animations & Colours : sets the zoom animations speed, the colours of the
3D View items, the display of the Axes and the Crosshair
Selection & Snaps : sets the appearance and behaviour of grips and snap
cursors
PowerCompass : set the projection mode and the size of the PowerCompass
Discipline Options
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For Standard profiles there is one Geometry Set and Pline Set per Gtype used by all profiles from any Standard
and one common Data Set for all profiles.
All Standard profiles are named in accordance with the nomenclature given in the appropriate standard and
prefixed by an abbreviation for the standard and the profile type, e.g. BS_UB254x46x37. This avoids name
clashes where similar profiles, e.g. L100x100x10, that are in two or more standards.
The Description attribute of the SPRF element is populated with the name given in the appropriate standard
or local convention, e.g. 254x146UB37
The SPRF Description attribute is used for profile selection. If the Description attribute is unset, the SPRF
Name attribute is displayed.
The new Standard Profile Gtypes in the AVEVA E3D 2.1 Catalogue are:
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The new ANGL Gtype is orientated to comply with all standards, i.e. it has been mirrored and rotated by 180°
from the old ANG Gtype.
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For Design Parameter profiles the STCA contains the Data Set, Geometry Set and Pline Set applicable to the
profile Gtype.
The Design Parameter Gtypes in the AVEVA E3D 2.1 Catalogue are:
Design Parameter equivalent of all Standard Profiles are available with the exception of tapered flange
profiles.
Design Parameters have the same Dkey and Descriptions as the equivalent Standard profiles, however, only
those parameters required for the profile are included in the Data Set.
Instead of using syntax with direct reference to parameter numbers, for example:
In geometry and Pline sets, the use of property syntax with reference to the parameter’s Dkey attribute is
used, for example:
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This removes reliance on the parameter number order and enables additional parameters to be added, if
required, in the future.
Plines
For symmetrical profiles some Plines are coincident, however, for asymmetrical profiles no Plines are
coincident.
Gtype specific Plines have been added to ensure trimming functionality is maintained.
Extra Plines on bolt gage lines have been added recently (backmarks/cross centres).
Relevant Plines will have their Cconnect attribute set to ‘ANY’ to maintain trimming functionality.
Generally profile geometry sets have two representations, Simple and Actual, whilst enclosed shapes have
internal obstruction volumes.
Obstruction
Representation Drawing Levels
Value
Simple 0-3 0
Actual 4-8 2
Obstruction 9 - 10 1
PFI None
PFC None
RTUB
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CTUB
BOXG
FBAR None
CBAR None
For joints the Geometry Sets, Pline Set, Point Set and Data Set are contained in the same STCA as the joint.
Joint Groups
Splice Joints
Equal sections
Unequal sections
Bracing Joints
Bolted connections
Welded connections
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Joint Names
Sub-type code
Owning Gtype
Attached Gtype
Additional information
Suffix
Etc.
The suffix is either a sequential number or VAR (meaning the joint has no parameters, only Design Parameters
and is variable).
The following table summarises the Joint Type Codes found in AVEVA Catalogue 2.1:
S2 WEL Welded
Bolted Connection x 4
BOL
Holes
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Sqr./Rect.6 x Holes
SQR_6H Sqr./Rect.6 x Holes -
Stiffs.
Circular 4 x Holes
CIR_4H Circular 4 x Holes -
Stiffs.
Circular 6 x Holes
CIR_6H Circular 6 x Holes -
Stiffs.
For section and panel fittings the Geometry Sets, Point Set and Data Set are contained in the same STCA as
the fitting.
Fitting Groups
Baseplates
Stiffeners
Lifting Lugs
Padeyes
Shear Studs
Scaffold Clip
Manways
Hatches
Fitting Names
Section Fittings are named using a simple coding system comprising of:
Owning Gtype
Additional information
Suffix
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A Suffix is either a sequential number or VARIABLE (meaning the joint has no parameters, only Design
Parameters).
The following table summarises the Fitting Type Codes found in AVEVA Catalogue 2.1:
Fitting
Fitting Group Description Fitting Type Code Fitting Type
Group
SQR Square/Rectangular
CIR Circular
BLT Bolted
F3 Lifting Lugs
WEL Welded