PGT 201 e
PGT 201 e
PGT 201 e
INSTRUCTIONAL
TECHNOLOGY
PRACTICES
Chapter 1:
Introduction to Instructional Technology
Learning Outcomes
At the end of this lecture, students will be able to
understand:
• Definition of:
Technology
Instruction
Design
Instructional Design
Instructional Designer
Instructional Technology
Instructional Technologist
What is Technology
• the application of scientific knowledge for practical
purposes, especially in industry… can be anything
from machine.. electronics, the application of
scientific knowledge
• Why do we need technology in the classroom ?
• What are the type of technology you use ?
Definition of Instruction
• General definition:
A direction or order
Detailed information telling how
something should be done, operated, or
assembled.
• In Education :
as it is the transfer of learning from one
person to another
Any time you are given directions or told
how to do something you are
receiving instruction
Issues in Education today
• Does TEACHING = LEARNING?
• Can one guarantees that every time you
TEACH, students will LEARN?
What are the educational goals of todays
classroom
Relationship among learners, teacher, instruction
and instructional technology
Learners
Learning
Instructors/ Instruction
Teachers
Key Terms in Instructional
Technology
• Instruction ( done)
• Instructional Design
• Instructional Designer
• Instructional Technology
• Instructional Technologist
Instructional
Definition of Design:
• Noun:
Design
A plan or drawing produced to
show the look and function or
Designer workings of a system, building,
garment, or others.
The plan of action with a purpose.
Technology
• Verb:
Technologist To create, fashion, execute, or
construct according to plan.
To conceive and plan out in the
mind
Instructional
A teacher’s basic responsibility is to design instructions.
Good teacher aims to find the BEST PRACTISE
Design
The systematic development of instructional
specifications using learning and instructional
Designer theory to ensure the quality of instruction
resources content
Teacher goals
Learning
environme
nt
Instructional
The systematically practical
Design application of current educational
research and learning theories, by
Designer means of the most appropriate
technologies, in the pursuit of effective
Technology learning experiences.
Technologist
The knowledge base for Instructional
Technology & Instructional Design
is derived from multiple fields of
study and practice (Seels & Richey, 1994).
Example : Psychology, Engineering,
Communication, Computer
Science, Business, Education
Instructional
Essential Elements of
Instructional Technology
Design
Technology - involve the use of appropriate
technologies
Designer
Theory - involve the practical application
of learning theories & scientific
Technology theory
Learning - involve the purpose of creating
effective learning experiences
Technologist
Process - involve systematic processes
Practices - involved technology-based
practices
Instructional
• Helps integrate technologies, such as
Design computers, hardware, and software, into
educational settings.
• Use technology to enhance learning =
Designer Integrate technology with education to
make it more interesting and solve
problems
Technology • Design learning with ICT.
• Give support and advise to educators on the
choice of technology in face-to-face, blended,
Technologist online courses etc..
Instructional
Instruction Technology
Imparting Technology The study and
knowledge also Any tool humans application
includes education use (design) of
and training learning process
through use of
tools in order to
enhance discovery
Printed materials: books, and performance
magazines.
Audio/Visual materials:
films, television, CDs,
DVDs
Integrated Technology:
cameras, projectors,
multimedia, digital media
Computer delivered
materials: learning software,
web quests, online classes,
virtual word, podcast
Instructional Design vs Instructional
Technology
Create instructional experiences which make the acquisition of knowledge
and skill more efficient, effective, and appealing with technology
Instructional Technology
• Distance learners can participate.
• Computer games make instruction fun.
• Ubiquitous / mobile computing makes world
smaller.
• The web is just a click away for massive
information.
Instructional Tech vs Educational
Technology
• Educational Technology is
Development of teaching and learning
Applies theories of instructions, learning,
behavioral, cognitive psychology, assessment,
design, etc
An approach used to obtain the objective of the
education