0% found this document useful (0 votes)
41 views11 pages

Chapter 4: Sound: Pressure That Are Perceived As Sound. (Amplitude) and in Frequency or Pitch

Notes

Uploaded by

Sakshi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
41 views11 pages

Chapter 4: Sound: Pressure That Are Perceived As Sound. (Amplitude) and in Frequency or Pitch

Notes

Uploaded by

Sakshi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 11

10/3/11

Chapter 4: Sound

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Overview

•  Introduction to sound
•  Digital audio
•  MIDI audio
•  MIDI versus digital audio
•  Recording and editing digital audio
•  Audio file formats
•  Adding sound to multimedia projects

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Introduction to Sound

•  Vibrations in the air create waves of


pressure that are perceived as sound.
•  Sound waves vary in sound pressure level
(amplitude) and in frequency or pitch.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

1
10/3/11

Introduction to Sound cont.

•  “Acoustics” - the branch of physics that


studies sound.
•  Sound pressure levels (loudness or volume)
are measured in decibels (dB).

•  Sounds are produced by the conversion of


energy into vibrations in the air or some
other elastic medium
•  Sound -> vibrates eardrum -> inner ear
-> nerve impulses -> brain interprets

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Introduction to Sound cont.

•  “Frequency Spectrum” - a sound’s


description in terms of the relative
amplitudes of its frequency components.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Introduction to Sound cont.

•  Human ear ~ 20 Hz - 20 kHz.


•  Higher frequencies lost as we age.
•  A single note has a distinctive attack, and
subsequently will decay.
•  Frequency spectrum grows then dies away.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

2
10/3/11

Introduction to Sound cont.

•  Waveform - graphical plot of amplitude


against time.
•  Dynamic range - difference between the
loudest and quietest sounds.
•  Boogie Woogie ex

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Digital Audio

•  Digital audio data is the actual


representation of sound, stored in the form
of samples.
•  Samples represent the amplitude (or
loudness) of sound at a discrete point in
time.
•  The quality of digital recording depends on
the sampling rate (or frequency), that is, the
number of samples taken per second.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Digital Audio (continued)

•  The three sampling frequencies most often


used in multimedia are CD-quality 44.1 kHz
16bit (65,536), 22.05 kHz, and 11.025 kHz.
•  The number of bits used to describe the
amplitude of a sound wave when sampled
determines the sample size.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

3
10/3/11

Digital Audio (continued)

•  Digital audio is device independent.


•  The value of each sample is rounded off to
the nearest integer (quantization).

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Digital Audio (continued)

•  Crucial aspects of preparing


digital audio files are:
–  Balancing the need for sound
quality against available RAM
and hard disk resources
–  Setting appropriate recording
levels to get a high-quality
and clean recording
–  Avoid Clipping!!!

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Digital Audio (continued)

•  Once a recording has been completed,


it almost always needs to be edited.
•  Basic sound editing operations include
trimming, splicing and assembly, volume
adjustments, and working on multiple tracks.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

4
10/3/11

Digital Audio (continued)

•  Additional available operations: format


conversion, resampling or downsampling,
fade-ins, fade-outs, equalization,
time stretching, digital signal processing,
looping, and reversing sounds.
•  Short loops may be used to create voices for
samplers; longer loops may be combined to
build songs from repeating sections.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Digital Audio (continued)

•  Audio resolution determines the accuracy


with which sound can be digitized.
•  Size of a monophonic digital recording =
sampling rate x (bit resolution/8) x 1.
•  Size of stereo recording = sampling rate x
duration of recording in seconds x (bit
resolution/8) x 2.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

MIDI Audio

•  Since they are small, MIDI (Musical


Instruments Digital Interface) files
embedded in web pages load and play
promptly.
•  The length of a MIDI file can be changed
without affecting the pitch of the music or
degrading audio quality.
•  Working with MIDI requires knowledge of
music theory.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

5
10/3/11

MIDI Audio (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

MIDI Audio (continued)

•  MIDI is a shorthand representation of music


stored in numeric form.
•  It is not digitized sound.
•  A sequencer software and sound synthesizer
is required in order to create MIDI scores.
•  MIDI is device dependent.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

MIDI Audio (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

6
10/3/11

MIDI Versus Digital Audio

•  MIDI is device dependent, digitized


audio is device independent.
•  MIDI files are typically much smaller than
digitized audio.
•  MIDI files may sound better than digital
audio files when played on a high-quality
MIDI device.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

MIDI Versus Digital Audio


(continued)

•  With MIDI, it is difficult to play back spoken


dialog, while digitized audio can do so with
ease.
•  MIDI does not have consistent playback
quality, digital audio does.
•  Need knowledge of music theory in order to
run MIDI, while digital audio does not have
this requirement.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Recording and Editing Digital Audio

•  Multimedia sound is either digitally recorded


audio or MIDI (Musical Instrumental Digital
Interface) music.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

7
10/3/11

Audio File Formats

•  A sound file’s format is a recognized


methodology for organizing data bits of
digitized sound into a data file.
•  On the Macintosh, digitized sounds may be
stored as data files, resources, or
applications such as AIFF or AIFC.
•  In Windows, digitized sounds are usually
stored as WAV files.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Audio File Formats (continued)

•  MP3 compression is a space saver.


•  MP4 is used when audio and video are
streamed together.
•  ACC (Advanced Audio Coding) is used by
Apple’s iTunes store.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Adding Sound to Multimedia Project

•  File formats compatible with multimedia


authoring software being used, along with
delivery mediums, must be determined.
•  Sound playback capabilities offered by end
users’ systems must be studied.
•  The type of sound, whether background
music, special sound effects, or spoken
dialog, must be decided.
•  Digital audio or MIDI data should be
selected on the basis of the location and
time of use.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

8
10/3/11

Adding Sound to Multimedia Project


(continued)

•  Create or purchase source material.


•  Edit the sounds to fit your project.
•  Test the sounds to be sure they are timed
properly with your project.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Adding Sound to Multimedia Project


(continued)

•  Professional sound
–  Compression techniques reduce space, but
reliability suffers.
–  Space can be conserved by downsampling or
reducing the number of sample slices taken per
second.
–  File size of digital recording (in bytes) =
sampling rate x duration of recording (in secs) x
(bit resolution/8) x number of tracks.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Adding Sound to Multimedia Project


(continued)

•  Recording on inexpensive media rather than


directly to disk prevents the hard disk from
being overloaded with unnecessary data.
•  The project’s equipment and standards must
be in accordance with the requirements.
•  It is vital to maintain a high-quality
database that stores the original sound
material.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

9
10/3/11

Adding Sound to Multimedia Project


(continued)

•  Keeping track of your sounds


–  Audio CDs
•  The Red Book (ISO 10149) standard for digitally
encoding high-quality stereo.
•  16 bit sample size and 44.1 KHz sampling rate.
•  The amount of digital sound information required
for high-quality sound takes up a great deal of disk
storage space.
–  Sound for your mobile
–  Sound for the Internet

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Adding Sound to Multimedia Project


(continued)

Web browsers must be told what to do when they


download file types.
© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Adding Sound to Multimedia Project


(continued)

•  Sound and image synchronization must be


tested at regular intervals.
•  The speed at which most animations and
computer-based videos play depends on the
user’s CPU.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

10
10/3/11

Adding Sound to Multimedia Project


(continued)

•  The sound’s RAM requirements as well as


the user’s playback setup must be
evaluated.
•  Copyrighted material should not be recorded
or used without securing appropriate rights
from the owner or publisher.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Summary

•  Vibrations in the air create waves of


pressure that are perceived as sound.
•  Multimedia system sound is digitally
recorded audio or MIDI (Musical
Instrumental Digital Interface) music.
•  Digital audio data is the actual
representation of a sound, stored in the
form of samples.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

Summary (continued)

•  MIDI is a shorthand representation of music


stored in numeric form.
•  Digital audio provides consistent playback
quality.
•  MIDI files are much smaller than digitized
audio.
•  MIDI files sound better than digital audio
files when played on a high-quality MIDI
device.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

11

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy