Whats My Rule - 3-7

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ED 345 Calvin University Teacher Intern Lesson Plan Template #1

Teacher Intern: Hope Triezenberg Date: Mentor Teacher: Leslie Overway

Grade Level: 2nd Subject/ Topic: Whats my rule?


Approx. time spent planning this lesson:
DOMAIN 1: PLANNING & PREPARATION
Main Focus/Essential Questions: (What are the big ideas and/or questions you will answer in this lesson?)
- How can I solve multiple subtraction problems when I know the rule? How can I find the rule of given inputs and
outputs
Brief Context: (How does this lesson tie into the unit or the rest of the curriculum?)
- This is a strategy that students can use to solve subtraction facts that comes from unit three of Everyday
Mathematics
Prerequisite Knowledge/Skills: (What skills are necessary for the students to have mastered or understood before they
can understand this new content?)
- what an addition problem is
- what numbers are, what they look like, and how much they are worth
- how to write a number

Lesson Objectives/Learning Targets (What do you Aligned Assessments (What will the students do to
expect your students to know upon completion of the demonstrate comprehension of the curriculum? Consider
lesson? formative & summative tools.)
The learner will: I will assess learning by:
1. be able to find missing numbers and rules 1. Students will complete Math Journal p. 56
when given variations of inputs, outputs, or the 2. their responses during the teacher circle time
rule 3. students game recording sheets

Standards Addressed: (Include full standard.)

CCSS.MATH.CONTENT.2.OA.A.1
Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking
apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the
problem.1

CCSS.MATH.CONTENT.2.OA.B.2
Fluently add and subtract within 20 using mental strategies.2 By the end of Grade 2, know from memory all sums of two one-digit numbers.

Instructional Resources and Materials: (List resources including classroom, community, and supplemental student
resources. Include technology and cite websites.)

- 1 die
- Recording sheet - one per person
- Desk divider
- White boards

Consideration of Learners: (Note how you have responded to your diverse learners. Consider UDL -Multiple means of
Engagement, Representation, Action & Expression- & principles of differentiation.)

- powerpoint timer uses the numbers in a countdown along with a visual of time running out
- students came up with expectations for math centers
- students are grouped in a way that the teaching can be differentiated

Individual Accommodations: (Identify accommodations you will make in response to needs and/or interests of a student
or group of students.)
DOMAIN 2: THE CLASSROOM ENVIRONMENT
Building respectful relationships: (Note any specific ways in which you plan to establish rapport, build mutual trust,
monitor & maintain relationships. Consider student-teacher & student-student relationships.)
- using students work as an example
- with their permission
- picking out things students did well
- thanking students for their hard work
-
Organizational routines: (Identify ways that you have intentionally organized time, space, materials, & students to
minimize disruptions and maximize learning.)
- PowerPoint for transitions
- modeling/practice going through stations
- game center in a different room for noise level
- independent center by the laptops
- teacher circle by the carpet for use of the overhead projector
- students clean up each center
- center items prepped the day before

Specifying & reinforcing productive behavior: (Note how expectations are specified, productive behavior is reinforced
and disruptive behavior is redirected.)
- students discuss and come up with what math centers do and don’t look, sound, and feel like
- these will be posted during math centers
- referring back to the expectation sheets when they do not follow them
- using positive reinforcement while using golden tickets for on task behavior

DOMAIN 3: INSTRUCTION- [Content Management]


Motivation/Opening/Intro: (Think creatively about how to recruit learning. Tell a story, show an object, etc.)

Development:

Station 1 - Teacher
- Using Function Machines p. 288
- Math Message on a white board
- June is 3 years older than Kevin. If Kevin is 7 years old, how old is June?
- 10 years old
- Ask children to share their strategies/pictures
- Display a table with columns labeled “Kevin” and “June” and place a unit box and an empty rule
box near the table. Write 7 and 10 in the first row of the table and write the years in the unit box.
Explain that this is one way to show the information from the problem. The Box shows that we
are talking about years, and the table shows that when Kevin is 7 June will be 10.
- Fill the table in as you pose the following questions. Encourage students to look at the number
line, number grid, or use counters to help them.
- If Kevin is 8 years old, how old is June? - 11 years old; 8 + 3 = 11
- What if Kevin is 9 years old? Juine is 12 years old; 9 + 3 = 12
- What if Kevin is 10 years old? June is 13 years old; 10 + 3 = 13

- Now write 15 in the first column and ask


- what number goes in the second column? 18
- How do you know?
- Can anyone state the rule for finding June’s age if you know Kevin’s age?

- Repeat with a new table if there is time


Raissa Joe

7 5

8 6

9 7

10

15
- Who is younger?
- what is the rule for finding Joe’s age if you know Raissa’s age?
- If Raissa is 10 years old, how old is Joe?
- If Raissa is 15 years old, how old is Joe?
- What is the rule?

Station 2 - Games

- Fishing for the Rule


- For experience determining patterns, children identify rules for selecting members of a group.
“Fish” for children using some obvious attributes. Ask a few children who are wearing red, or
pick another color, to come to the front of the room. Ask, What sort of children am I fishing for?
What’s my rule? after they take guesses ask who are the children i will not catch?
- Play again with different attributes
- those wearing gym shoes
- those with long hair
- ect

- What’s my Rule? Game

Materials
- 1 die
- Recording sheet - one per person
- Desk divider

How to play
- Partner A rolls a die and this becomes their addition or subtraction rule for that round. Make sure player
B doesn’t see

- Partner A begins to fill out the Function Machine Recording sheet adding or subtracting the rule to
every number in the input box

- Player B watches as Player one fills out the sheet and tries to guess what the rules are before they fill
the entire table.

- If player B guesses correctly before Player A finishes they get a point. If player A finishes before Player
B guesses Player A gets a point.

- At the end of the round the students switch and then Player B will roll for their rule.

Station 3 - Independent
- MJ p. 56

DOMAIN #4: PROFESSIONAL RESPONSIBILITIES


Reflection after teaching the lesson: (What went well, what would you change, did your students learn what you
intended?)

Students were really able to show me what they knew at the teacher center. They could figure out the rule and were even
able to create their own and try it on a partner. Something that was hard was when they were given the rule and the
output and had to work backwards to figure out the input. The game went well but now looking back I would maybe
change it so it looked like how and input output rule looks like on their test so they are similar with that format.

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