(Artifact) The Philosopher's Stone - GM Binder PDF

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The Philosopher's Stone Enhanced Creation.

When you cast creation, whether


Wonderous item, artifact (requires attunement) through the philosopher's stone or not, you may cast it as an
Attunement to the Philosopher's Stone can be done action, and any item you create with the spell lasts indefinitely
instantaneously, requiring no action. While attuned to the and can be used as a component for spells. Using this
Philosopher's Stone, you do not age, and are immune to property costs additional charges based on the material
poison and disease. created, as shown in the Creation Material Charge Cost table.
The Philosopher's Stone has an amount of charges as Creation Material Charge Cost
determined by the DM. Additional Charge Cost (Not including the
Spells. You may expend 1 or more charges to cast the Material cost of casting the spell)
following spells, requiring no material components (Save DC:
18, Attack bonus: +10): aganazzar's scorcher (3 charges), Vegetable
0
animate objects (5 charges), bones of the earth (6 charges), Matter
clone (20 charges), continual flame (2 charges), creation (5 Stone or
charges), cure wounds (2 charges), fabricate (4 charges), Crystal
5
fireball (6 charges), fire storm (14 charges), greater Precious
restoration (7 charges), heal (7 charges), move earth (6 Metals
10
charges) regenerate (7 charges), scorching ray (3 charges),
shatter (3 charges), simulacrum (20 charges), stone shape (4 Gems 15
charges), tiny servant (3 charges), transmute rock (5 Adamantine
charges), true resurrection (20 charges), and true seeing. (10 or Mithril
20
charges).
When you use this property, the spell uses it's original Enhanced Simulacrum. When you cast simulacrum using
casting time, unless otherwise specified in another property. the philosopher's stone, you may choose to make the
Nonequivalent Exchange. When you cast a spell that simulacrum a creature whose challenge rating is equal to your
requires material components, you may ignore that level or lower. It's make-up is that of the creature it resembles
requirement, unless the material has a stated gold value. rather than snow and ice, it retains the ability to learn and has
When you cast a spell that requires material components it's own personallity, and it can regain hit points and spell
with a stated gold value, you may spend charges to ignore that slots normally.
requirement. The amount of charges required depends on the The simulacrum has the philosopher's stone's Regeneration
gold value of the material components, as shown in the property and 20 charges.
Material Component Charge Cost table. Empower the Stone. As an action, you may force up to 10
Material Component Charge Cost creatures within 30 feet of you to make a DC 15 Constitution
saving throw, or be subject to the effects of the imprisonment
Material Gold Value Charge Cost spell. The form of imprisonment is the minimus containment
100 or less 5 option, the prison itself being the philosopher's stone. Any
101 - 500 10
creature that is imprisoned this way dies as it's life force is
absorbed by the stone, and the stone gains 5 charges for each
501 - 1000 15 creature that is imprisoned. Once this property is used, it
greater than 1000 20
cannot be used again until the next dawn.

Regeneration. When you cast cure wounds using the


philosopher's stone, you may spend additional charges to cast
it at higher levels. Doing so costs 2 additional charges for each
level above first.
If you are reduced to 0 hit points, you may use your reaction
to immediately use this property, targeting yourself.
Transmute Minions. When you cast animate objects,
whether through the philosopher's stone or not, you may
create the objects you animate from nearby nonmagical
materials, such as stone, dirt, wood, water, metal, etc. The
materials must be within range of the spell.
Amplified Combustion. When you cast aganazzar's
scorcher, fireball, or fire storm using the philosopher's stone,
you may spend additional charges to increase the area of
effect. One dimension of the spells area of effect increases by
5 feet for each additional charge you spend.
 

1
The Absolution Stone
Wonderous item, artifact (requires attunement) Charges for the Philosopher's Stone
The absolution stone has 30 charges. When it's last charge Depending on the Philosopher's Stone's place in
is expended, the stone loses all of it's properties and the campaign, each DM may wish to give it a
disintegrates. different amount of charges to start, if any at all.
Spells. You may expend 1 or more charges to cast the When determining this, consider the way it gains
following spells: counterspell (3 charges), dispel magic (3 charges, and how many times that property may
charges), lesser restoration (1 charge), greater restoration (3 have been used, and how many charges have been
charges), remove curse (3 charges), dispel evil and good (6 used. You might also consider it's creation, and how
charges). many charges that process may have given it, again,
Free Souls. If a creature currently attuned to the if any at all.
philosopher's stone is within 30 ft. of you, as an action you can
spend 5 charges to force that creature to make a DC 20
Constitution saving throw. On a failed save, the philosopher's
stone loses 2d10 charges. If the philosopher's stone is
reduced to 0 charges in this way, it is destroyed.

The Absolution Stone


This item is meant for if the DM would like to
include a weapon meant specifically to combat the
philosopher's stone. It isn't necessary, so as with
most things in D&D, this item may be used,
unused, or modified at the DM's discretion.

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