D&D Next Spellbook Card Generator - Cleric Cantrips

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GUIDANCE LIGHT MENDING

CASTING TIME RANGE CASTING TIME RANGE CASTING TIME RANGE


1 action Touch 1 action Touch 1 minute Touch
COMPONENTS DURATION COMPONENTS DURATION COMPONENTS DURATION
V, S Concentration, up to 1 V, M 1 hour V, S, M Instantaneous
minute
a re y or phosphorescent moss two lodestones
You touch one willing creature. Once before the
spell ends, the target can roll a d4 and add the You touch one object that is no larger than 10 This spell repairs a single break or tear in an
number rolled to one ability check of its choice. feet in any dimension. Until the spell ends, the object you touch, such as broken chain link, two
It can roll the die before or after making the object sheds bright light in a 20-foot radius and halves of a broken key, a torn clack, or a leaking
ability check. The spell then ends. dim light for an additional 20 feet. The light can wineskin. As long as the break or tear is no larger
be colored as you like. Completely covering the than 1 foot in any dimension, you mend it,
object with something opaque blocks the light. leaving no trace of the former damage.
The spell ends if you cast it again or dismiss it as This spell can physically repair a magic item or
an action. construct, but the spell can't restore magic to
If you target an object held or worn by a hostile such an object.
creature, that creature must succeed on a
Dexterity saving throw to avoid the spell.

Cleric Divination cantrip Cleric Evocation cantrip Cleric Transmutation cantrip

RESISTANCE SACRED FLAME SPARE THE DYING


CASTING TIME RANGE CASTING TIME RANGE CASTING TIME RANGE
1 action Touch 1 action 60 feet 1 action Touch
COMPONENTS DURATION COMPONENTS DURATION COMPONENTS DURATION
V, S, M Concentration, up to 1 V, S Instantaneous V, S Instantaneous
minute
Flame-like radiance descends on a creature that You touch a living creature that has 0 hit points.
a miniature cloak you can see within range. The target must The creature becomes stable. This spell has no
succeed on a Dexterity saving throw or take 1d8 effect on undead or constructs.
You touch one willing creature. Once before the radiant damage. The target gains no bene t from
spell ends, the target can roll a d4 and add the cover for this saving throw.
number rolled to one saving throw of its choice. The spell's damage increases by 1d8 when you
It can roll the die before or after the saving reach 5th level (2d8), 11th level (3d8), and 17th
throw. The spell then ends. level (4d8).

Cleric Abjuration cantrip Cleric Evocation cantrip Cleric Necromancy cantrip

THAUMATURGY TOLL THE DEAD WORD OF RADIANCE


CASTING TIME RANGE CASTING TIME RANGE CASTING TIME RANGE
1 action 30 feet 1 action 60 feet 1 action 5 feet
COMPONENTS DURATION COMPONENTS DURATION COMPONENTS DURATION
V Up to 1 minute V, S Instantaneous V, M Instantaneous
You manifest a minor wonder, a sign of You point at one creature you can see within a holy symbol
supernatural power, within range. You create range, and the sound of a dolorous bell lls the
one of the following magical effects within range. air around it for a moment. The target must You utter a divine word, and burning radiance
• Your voice booms up to three times as loud as succeed on a Wisdom saving throw or take ld8 erupts from you. Each creature of your choice
normal for 1 minute. necrotic damage. If the target is missing any of that you can see within range must succeed on a
• You cause ames to icker, brighten, dim, or its hit points, it instead takes 1d12 necrotic Constitution saving throw or take 1d6 radiant
change color for 1 minute. damage. damage.
• You cause harmless tremors in the ground for 1 The spell's damage increases by one die when The spell's damage increases by 1d6 when you
minute. you reach 5th level (2d8 or 2d12), 11th level reach 5th level (2d6), 11th level (3d6), and 17th
• You create an instantaneous sound that (3d8 or 3d12), and 17th level (4d8 or 4d12). level (4d6).
originates from a point of your choice within
range, such as a rumble of thunder, the cry of a
raven, or ominous whispers.
• You instantaneously cause an unlocked door or
window to y open or slam shut.
• You alter the appearance of your eyes for 1
minute.
If you cast this spell multiple times, you can have
up to three of its 1-minute effects active at a
time, and you can dismiss such an effect as an
action.

Cleric Transmutation cantrip Cleric (XGE) Necromancy cantrip Cleric (XGE) Evocation cantrip
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