Dimensionality
Dimensionality
Dimensionality
Two dimensions requires only two Three dimensions requires three numbers to
numbers to specify the location of any specify the location of any point. There are three
point. There are two degrees of degrees of freedom in 3-D. Note that the
freedom in 2-D. direction outwards is represented by a slanted
line.
Flatland
The upper classes are objects with all equal sides. The
more sides one has in Flatland, the greater one's social
standing. The highest caste of all are objects which
have so many small equal sides that they are
indistinguishable from perfect circles. The pure circles
are the high priests. Women in Flatland are not even
skinny triangles, they are but lines, infinitely less
respected than the priestly circles. Discussion of the
third dimension in Flatland is strictly forbidden. Mr.
Square's life is disrupted one day by a 3-D creature
called Lord Sphere. Lord Sphere manifests himself as a
Lord Sphere peels Mr. Square off the 2-D Flatland and
hurls him into 'spaceland.' Mr. Sphere only sees the
cross sections of 3-D objects. Things appear and
disappear and change shape rapidly. When Mr. Square
is returned to Flatland he tells others of his experience.
He is jailed and put into solitary confinement as
punishment for telling others that the third dimension
exists.
In Europe at the end of the 1800's talking about the 4th dimension
was the in thing at parties and other social gatherings. Eventually
the ideas of the fourth dimension crossed the Atlantic and came to
the United States. The main proponent of all things 4-dimensional
This form of the hypercube projection has been made into kites as
shown below.
Method 2 Another way to show what the 3-D cube actually looks
like to a 2-D creature would be to shine a light on the object to see
how its shadow projects on a 2-D surface. The 2-D creature would
then try to infer from the shadow pattern what the 3-D object might
look like. Note that there are six bounded areas in the 2-D creatures
space coming from the 3-D object. This corresponds to the six
areas that were present in the unfolding case discussed above.
Method 3 The last way to show what the 3-D cube actually looks
like to a 2-D creature would be to slice the 3-D cube up into areas
and give each slice to the 2-D creature to analyze. A slice of a 3-D
cube is just a square. A cube is many squares all compressed
together. Hence any cube can be decomposed into a sequence of
square slices.
This design for the hypercube was first put forward by Claude
Bragdon in his 1913 book "A Primer of Higher Space." Bragdon
was an architect who incorporated this and other 4-D designs into
some of his buildings. The Chamber of Commerce Building in
Rochester , New York, is one of his buildings based on 4-D ideas.
For a animated hypercube click here: ROTATING HYPERCUBE.