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#Politics #Add - Ideas # Laws - and - Government #Politics #Add - Ideas # Research - and - Production

This document sets up the starting conditions for Hungary in 1936 and 1939, including: 1) Adding political power, stability, war support and military access for allies. 2) Adding ideas, technology and military staff bonuses. 3) Setting the ruling party to neutrality and popular opinion. 4) Creating leaders Miklos Horthy starting as neutral or fascist depending on DLC, as well as communist and socialist party leaders.

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ichigo_bleach00
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© © All Rights Reserved
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0% found this document useful (0 votes)
52 views

#Politics #Add - Ideas # Laws - and - Government #Politics #Add - Ideas # Research - and - Production

This document sets up the starting conditions for Hungary in 1936 and 1939, including: 1) Adding political power, stability, war support and military access for allies. 2) Adding ideas, technology and military staff bonuses. 3) Setting the ruling party to neutrality and popular opinion. 4) Creating leaders Miklos Horthy starting as neutral or fascist depending on DLC, as well as communist and socialist party leaders.

Uploaded by

ichigo_bleach00
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 18

#politics #add_ideas # laws_and_government

#politics #add_ideas # research_and_production

capital = 43

oob = "HUN_1936"

#politics

add_political_power = 2000

set_stability = 100

set_war_support = 100

set_convoys = 5000

add_command_power = 100

army_experience = 500

air_experience = 500

navy_experience = 500

give_military_access = GER

give_military_access = JAP

give_military_access = ITA

give_military_access = ROM

give_military_access = ELS

give_military_access = DOM

give_military_access = PRU

give_military_access = VEN
give_military_access = SPR

set_research_slots = 3

set_fuel_ratio = 1.0

add_ideas = {

HUN_treaty_of_triannon_3

HUN_strengthen_fascists

#laws_and_government

extensive_conscription

export_focus

war_economy

HUN_gyula_gombos_de_jakfa

HUN_kalman_kanya

HUN_kalman_daranyi

#research_and_production

generic_tank_manufacturer

mw_aircraft

HUN_femaru_fegyver_es_gepgyar

HUN_mavag

HUN_shvoy_kalman

#military staffs

HUN_hugo_sonyi

HUN_francois_deak

HUN_sandor_magyarossy
HUN_dezso_laszlo

HUN_gusztav_jany

HUN_henrik_werth

if = {

limit = {

has_dlc = "Man the Guns"

set_technology = {

# industry

basic_machine_tools = 1

improved_equipment_conversion = 1

advanced_equipment_conversion = 1

concentrated_industry = 1

concentrated_industry2 = 1

concentrated_industry3 = 1

dispersed_industry = 1

dispersed_industry1 = 1

dispersed_industry2 = 1

dispersed_industry3 = 1

fuel_silos = 1

fuel_refining = 1

synth_oil_experiments = 1
construction1 = 1

construction2 = 1

excavation1 = 1

excavation2 = 1

#electronic_mechanical_engineering

electronic_mechanical_engineering = 1

#artillery

gw_artillery = 1

interwar_artillery = 1

interwar_antiair = 1

antiair1 = 1

interwar_antitank = 1

antitank1 = 1

# support

tech_support = 1

tech_engineers = 1

tech_engineers2 = 1

tech_recon = 1

tech_recon2 = 1

tech_military_police = 1

tech_military_police2 = 1

tech_maintenance_company = 1
tech_maintenance_company2 = 1

tech_field_hospital = 1

tech_field_hospital2 = 1

tech_logistics_company = 1

tech_logistics_company2 = 1

tech_signal_company = 1

tech_signal_company2 = 1

# infantry

infantry_weapons = 1

infantry_weapons1 = 1

infantry_weapons2 = 1

paratroopers = 1

marines = 1

tech_mountaineers = 1

tech_special_forces = 1

motorised_infantry = 1

#land_doctrine

mobile_warfare = 1

superior_firepower = 1

trench_warfare = 1

mass_assault = 1

#naval_doctrine
fleet_in_being = 1

trade_interdiction = 1

base_strike = 1

#air_doctrine

air_superiority = 1

formation_flying = 1

force_rotation = 1

fighter_ace_initiative = 1

infantry_weapons = 1

infantry_weapons1 = 1

tech_support = 1

tech_recon = 1

gw_artillery = 1

gwtank = 1

early_fighter = 1

CAS1 = 1

fuel_silos = 1

if = {

limit = {

has_dlc = "Death or Dishonor"

add_ideas = {

disarmed_nation
HUN_treaty_of_triannon

1939.1.1 = {

remove_ideas = HUN_treaty_of_triannon

add_political_power = 1198

if = {

limit = {

has_dlc = "Death or Dishonor"

complete_national_focus = HUN_economic_intervention

complete_national_focus = HUN_secret_rearmament

complete_national_focus = HUN_war_games

complete_national_focus = HUN_theoretical_air_efforts

complete_national_focus = HUN_trade_deal_with_germany

complete_national_focus = HUN_joint_aluminum_mining_company

complete_national_focus = HUN_reaffirm_territorial_claims

complete_national_focus = HUN_announce_the_gyor_program

complete_national_focus = HUN_civilian_industry

complete_national_focus = HUN_reintegrate_the_railroads

complete_national_focus = HUN_invite_foreign_investors

complete_national_focus = HUN_bled_agreement

complete_national_focus = HUN_army_maneuvers

complete_national_focus = HUN_establish_the_air_force
complete_national_focus = HUN_demand_southern_slovakia

complete_national_focus = HUN_mobile_focus

complete_national_focus = HUN_license_foreign_designs

#Handle this manually

unlock_national_focus = HUN_renounce_the_treaty_of_trianon

unlock_national_focus = HUN_strengthen_fascists #To avoid leader ID clash

else = {

#generic focuses

complete_national_focus = army_effort

complete_national_focus = equipment_effort

complete_national_focus = motorization_effort

complete_national_focus = aviation_effort

complete_national_focus = construction_effort_2

complete_national_focus = production_effort_2

complete_national_focus = infrastructure_effort

complete_national_focus = industrial_effort

complete_national_focus = construction_effort

complete_national_focus = production_effort

oob = "HUN_1939"

set_technology = {
fighter1 = 1

early_bomber = 1

tactical_bomber1 = 1

gwtank = 1

basic_light_tank = 1

interwar_artillery = 1

interwar_antitank = 1

interwar_antiair = 1

tech_engineers = 1

tech_mountaineers = 1

motorised_infantry = 1

infantry_weapons2 = 1

support_weapons = 1

#doctrines

air_superiority = 1

grand_battle_plan = 1

trench_warfare = 1

fleet_in_being = 1

battlefleet_concentration = 1

convoy_sailing = 1

#electronics

electronic_mechanical_engineering = 1

radio = 1

radio_detection = 1

mechanical_computing = 1
computing_machine = 1

#industry

basic_machine_tools = 1

improved_machine_tools = 1

advanced_machine_tools = 1

construction1 = 1

construction2 = 1

dispersed_industry = 1

dispersed_industry2 = 1

fuel_refining = 1

set_politics = {

ruling_party = neutrality

last_election = "1935.3.31"

election_frequency = 48

elections_allowed = yes

set_popularities = {

democratic = 25

fascism = 31

neutrality = 44

#Start Horty as neutral if DOD


if = {

limit = {

has_dlc = "Death or Dishonor"

create_country_leader = {

name = "Miklós Horthy"

desc = "POLITICS_MIKLOS_HORTHY_DESC"

picture = "Portrait_Hungary_Miklos_Horthy.dds"

expire = "1965.1.1"

ideology = oligarchism

traits = {

fascist_sympathies

anti_communist

id = 500 #Horthy Neutral

else = {

create_country_leader = {

name = "Miklós Horthy"

desc = "POLITICS_MIKLOS_HORTHY_DESC"

picture = "Portrait_Hungary_Miklos_Horthy.dds"

expire = "1965.1.1"

ideology = despotism

create_country_leader = {

name = "Miklós Horthy"

desc = "POLITICS_MIKLOS_HORTHY_DESC"
picture = "Portrait_Hungary_Miklos_Horthy.dds"

expire = "1965.1.1"

ideology = fascism_ideology

create_country_leader = {

name = "Mátyás Rákosi"

desc = "POLITICS_MATYAS_RAKOSKI_DESC"

picture = "Portrait_Hungary_Matyas_Rakoski.dds"

expire = "1965.1.1"

ideology = stalinism

traits = {

create_country_leader = {

name = "Árpád Szakasits"

desc = "POLITICS_ARPAD_SZAKASITS_DESC"

picture = "gfx/leaders/Europe/Portrait_Europe_Generic_2.dds"

expire = "1965.1.1"

ideology = socialism

traits = {

}
}

1939.1.1 = {

if = {

limit = {

has_dlc = "Death or Dishonor"

#Remove neutral Horty add fascist

retire_country_leader = yes

create_country_leader = {

name = "Miklós Horthy"

desc = "POLITICS_MIKLOS_HORTHY_DESC"

picture = "Portrait_Hungary_Miklos_Horthy.dds"

expire = "1965.1.1"

ideology = fascism_ideology

traits = {

anti_communist

id = 503 #Horty fascist

set_politics = {

ruling_party = fascism

last_election = "1939.5.29"

election_frequency = 48

elections_allowed = yes
}

set_popularities = {

democratic = 27

fascism = 70

communism = 3

#marshal

#1

create_field_marshal = {

name = "Ferenc Feketehalmy-Czeydner"

gfx = GFX_Portrait_hungary_ferenc_feketehalmy_czeydner

traits = {

#LV5

organizer

panzer_leader

cavalry_leader

trait_engineer

infantry_leader

naval_invader

commando

trickster

# LV4

skilled_staffer

brilliant_strategist
inflexible_strategist

career_officer

bearer_of_artillery

infantry_officer

cavalry_officer

armor_officer

skill = 5

attack_skill = 5

defense_skill = 4

planning_skill = 4

logistics_skill = 3

#general

#1

create_corps_commander = {

name = "Iván Hindy"

gfx = GFX_Portrait_hungary_ivan_hindy

traits = {

#LV5

organizer

panzer_leader

cavalry_leader

trait_engineer

infantry_leader
naval_invader

commando

trickster

# LV4

skilled_staffer

brilliant_strategist

inflexible_strategist

career_officer

bearer_of_artillery

infantry_officer

cavalry_officer

armor_officer

skill = 5

attack_skill = 3

defense_skill = 6

planning_skill = 3

logistics_skill = 4

#2

create_corps_commander = {

name = "Géza Lakatos"

gfx = GFX_Portrait_hungary_geza_lakatos

traits = {

}
skill = 3

attack_skill = 3

defense_skill = 2

planning_skill = 3

logistics_skill = 2

#3

create_corps_commander = {

name = "Lajos Veress"

gfx = GFX_Portrait_hungary_lajos_veress

traits = {

armor_officer

skill = 2

attack_skill = 2

defense_skill = 1

planning_skill = 2

logistics_skill = 2

#4

create_corps_commander = {

name = "Károly Beregfy"

gfx = GFX_Portrait_hungary_karoly_beregfy

traits = {

}
skill = 1

attack_skill = 1

defense_skill = 1

planning_skill = 1

logistics_skill = 1

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