Scenario Assignment 1
Scenario Assignment 1
Scenario-based learning is a platform in which the learner is presented a problem they must
solve using a set number of pathways. This allows for immediate feedback on missed key skills and
reinforcement of learned material. The implications of using this technology in Health and Physical
examines how scenario-based learning can branch out from medical training into the sports training field.
Although the technology did not exist at the time to make these exercises easily used in a virtual
classroom, modern readers can infer how to apply this technique to a virtual setting. As athletic training
education expands to include physiology and critical thinking, problem-based learning will allow more
Heinrichs (2002) uncovers how “competency is based on understanding how and why a decision
will lead to successful results”. In physical education, there are often several techniques that will lead to
the desired outcome. Problem-based learning allows students to explore different avenues, learning what
works and does not work for the individual student in a safe and controlled environment.
Online PE and Health classes at Virginia Virtual Academy have large class sizes. Ventura and
Joao (2019) explore the student’s perspective when using scenario-based learning in a virtual setting.
Students found that they did develop critical thinking skills using scenario-based learning. However, the
article brings to light the importance of quality programming. Students found tedious software a
hindrance to the learning experience. The findings from this study make the need for intuitive
Scenario based learning research conducted in Health and Physical Education is sparce.
Students are expected to learn and retain an increasing amount of information. The need for efficient
learning is apparent and immediate. The information presented in these articles shows that the use of
scenario-based learning in online PE and Health courses have potential for increasing the depth and
Mio, C., Ventura, M. E., & João, E. (2019). Scenario‐based eLearning to promote active learning in large
https://doi-org.ezproxy.regent.edu/10.1002/cae.22123