TLE ICT6 Module 1

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QUARTER 1-WEEK 1

6
EDUKASYONG PANTAHANAN AT
PANGKABUHAYAN
Information and Communications Technology
EPP – Grade 6
Module – Information and Communications Technology

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Published by the Department of Education Secretary:


Undersecretary:
Assistant Secretary:

Development Team of the Module


Masbate City Division

Author: Eric Alcao

Editors:

Reviewers:

Lay out Artist:


I. Title of Material/Introduction:
➢ This module will help you to decide why you should make or produce a
simple product and learn the steps on making your first product.

II. Objective:
➢ To learn the hints to help one decide what type of business to get into.
➢ To identify the steps on creating your first product.
➢ To know why you should build simple products.

III. Vocabulary List


➢ Product – is something that is manufactured following a process, or grown
and nurtured in order to be sold for a profit.

IV. Pre – Test


Read each item carefully then circle the letter of the correct answer.

1. Which among the following is one of the step in creating your first product?
a. Know yourself
b. Start making bigger quantities of your product.
c. Don’t make a research for your product that you want to produce.
d. Don’t take feedbacks.

2. Which of the following is NOT a reason why you should make a simple product?
a. People have an easier time knowing if they’re in your target market or
not.
b. You can grow the products by listening to customers, rather than
prospects.
c. You can get your product out the door faster
d. You can’t start collecting feedback faster that helps you to adjust your
product.

3. Which of the following will NOT help you to decide what type of business to get
into?
a. Start with a hobby or interest.
b. Start small before you think of producing bigger quantities.
c. Do not do some research and investigation.
d. Check existing products in the local market.

V. Learning Activities

An ideal entrepreneur desires to establish business that will be able to produce


simple products. Starting your own business entails serious hard work. It involves,
among others, such as activities as research, planning, testing, developing,
marketing, and the like.

Hints to help one decide what type of business to get into:

➢ Start with a hobby or interest.


➢ Produce something that you can offer or sell to your friends and school
mates.
➢ Products that are always in demand are food items.
➢ Start small before you think of producing bigger quantities.
➢ Do some research and investigation.
➢ Observe people and their food preferences.
➢ Check existing products in the local market.

10 Steps to Creating your First Product

Let’s face it – your first product will most likely fail. Creating a successful
product or service is about constantly prototyping, tweaking, refining, making
mistakes, learning, and repeating. That might sound like a chaotic mess, but
there’s a process behind it – one that can be applied not only to your first product,
but to your first startup, website, or small business.

Eran Weinberg, founder and CEO of the personalized health and wellness
platform Liv360, has spent his career learning, practicing, and now teaching that
process. Drawing from his experience as a serial designer, inventor and
entrepreneur, Eran compiled these “10 Steps to Creating your First Product.”

1. Know yourself: The life of an entrepreneur isn’t for everybody. It’s


filled with failure, uncertainty, and sleepless nights. But, occasionally,
there are those tiny thrills only an entrepreneur can know– a new
insight, an “aha moment,” a baby step toward your goal. If you think
you’re ready to commit your life to your product and handle the ups and
downs—then read on…

2. Fill the gap: Maybe you have an idea in mind already, maybe you don’t.
Either way, identify the gap you’re filling. It could be a physical or
emotional gap that the market needs. For example, a better designed
walking cane fills a physical gap by improving a person’s immobility.
Fun, toy-shaped speakers filled an emotional gap, creating satisfaction
of happiness. In order to understand what product to make you have
to understand consumer behavior and where the gaps lie.

3. Research: What’s already out there? This is a very important step in


order to determine if and how you should develop your product. Identify
your competition by reviewing features, price, competitor size,
distribution and design. If you find a product that is similar, maybe there
is a gap in the market that could position it in a new way. Some people
decide to take more risk by creating something brand new, while others
prefer the safer route of following another inventor’s footsteps. Revisit
step one—know yourself. Decide what level of risk you’re willing to
take.

4. Define the requirements: What are the minimum requirements to fill


your gap? When you are first starting out, don’t add a bunch of
“features” to your product that you think will dazzle your customers. By
creating the minimum requirements, you will learn what your customer
truly wants.

5. Design multiple versions: Sketch up as many design versions of your


initial concept as you can imagine. Here’s where you put your creative
cap on. Think wild and big and impossible, and you will come up with
solutions that are unique and innovative. Your sketches can be rough,
unfinished, or ugly –anything but perfect.

6. Pick your top contenders: Pick 1-3 of the concepts you like the best
and decide which features you like about each. Compile those ideas
together, creating different mockups and versions. Continue refining
until you’re ready for the next step.

7. Prototype: Create your first 3d printed prototype or even hand-made


prototype. If you are creating a website or app, use a wire framing tool.
There are plenty of inexpensive ways to make prototypes these days
including buying a cheap 3D printer, carving foam and wood, as well as
web tools such as Mockflow or Adobe Illustrator.

8. User testing: Get your potential customers to test and give you
feedback on your prototype. You don’t have to have a fancy working
prototype. The most important is to see how they interact with and
understand your product.

9. Refine your design: Once you understand what products and features
are working and not, begin improving the function and aesthetic. Here’s
where you bring in the beauty.

10. Bring it to life: Once you have validated your product fills the gap and
finalized the product it’s time to build! Start small, start simple. Order
the minimum units you can get, or build the simple version. This is your
first exposure to real market insights and there are still many lessons to
learn.

Rinse, wash, and repeat. Remember, this is an evolving process. You’re


constantly building, prototyping, and refining. Regardless of the success or failure
of your first go-around, take the knowledge you’ve discovered and start all over.
Each time you will be moving closer to that success.

Why You Should Build Simple Products

➢ People have an easier time knowing if they’re in your target market or not.

➢ You can grow the products by listening to customers, rather than prospects.

➢ You can get your product out the door faster – which often means cheaper.

➢ You can start collecting feedback faster – which helps you adjust your
product.

These four reasons aren’t just opinion. They’re facts. Smaller products take
less time, cost less, allow you to launch faster, and enable you to collect the right
kind of feedback, from the right folks, faster.

There’s really no reason not to build simple products and grow them from there.
And if you’re smart, and your product grows and its market clamors for more
and more features – then you can do and create an easy infrastructure to allow
others to create add-on extensions to a base product.

VI. Practice Exercise

Practice Task 1 – Arrange the following steps in creating your first product in order.
Write 1 – 10.

a. Design multiple versions


b. Refine your design
c. Bring it to life
d. User testing
e. Define the requirements
f. Prototype
g. Pick your top contenders
h. Know yourself
i. Fill the gap
j. Research

Practice Task 2 – Read and understand the following statement and write TRUE
if the statement is true and write FALSE if the statement is false.

________________1. In order to understand what product to make you have to


understand consumer behavior and where the gaps lie.

________________2. You can grow the products by listening to customers, rather


than prospects.

________________3. Collecting feedbacks will help you to adjust your product.

________________4. Don’t make a research and investigation before starting a


business.

________________5. Collect positive feedbacks only for your product.

Practice Task 3 – What are the reasons why you should make a simple product?

VII. Post – Test


Read each item carefully then circle the letter of the correct answer.

1. People have an easier time knowing if they’re in your target market or not.
a. True
b. False
c. Not Sure
d. Not Applicable
2. Which of the following is NOT a step in making your first product?
a. Testing
b. Prototyping
c. Researching
d. Not knowing yourself or interest.

3. Which will help you to adjust your product to make it better?


a. feedbacks
b. Debts
c. Selling it expensive
d. Not listening to customers

4. What are you going to do once you have validated your product fills the gap
and finalized the product?
a. Prototype
b. Research
c. Build the product
d. Testing the product

5. What are you going to do once you understand what products and features are
working and not?
a. Start loaning money from banks
b. Begin improving the function and aesthetic
c. Prototype your product
d. Sell the product

VIII. Assignment
Cite a simple product that you want to make and make a simple sketch of it.
ANSWER KEY

Pre – Test
1. A
2. D
3. C
Practice Exercise
Practice Task 1
a. 5
b. 9
c. 10
d. 8
e. 4
f. 7
g. 6
h. 1
i. 2
j. 3
Practice Task 2
1. TRUE
2. TRUE
3. TRUE
4. FALSE
5. FALSE
Practice Task 3
➢ People have an easier time knowing if they’re in your target market or not.

➢ You can grow the products by listening to customers, rather than prospects.

➢ You can get your product out the door faster – which often means cheaper.

➢ You can start collecting feedback faster – which helps you adjust your product.

Post – Test
1. A
2. D
3. A
4. C
5. B

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