Week 14 Edited
Week 14 Edited
Week 14 Edited
Lesson 5 Interactive
Media
What’s In
Watching videos and listening to music can be exhilarating but it is more exciting to have the
option to control the output of what you are watching on screen. Manipulative media or
interactive media gives us the option to do so, we can control what will be viewed, what the
actions of a character we play, what item to purchase, what song to play and more.
Let’s do this:
Ask two persons (it may be your seatmates, friends, neighbors, or guardians/parents) about
the actions that they have done on Facebook. Ask them to check the box next to the
statement that they agree to have done. Below is a table where they will check the box on
the actions that they have done on Facebook.
Watched a video.
Read an article.
Below are the different platforms of interactive media. Let us understand each.
a. Mobile Apps – or Mobile Applications threedimensional image or
is a software developed specifically for environment that can be interacted
use on small, wireless computing with in a seemingly real or physical
devices such as smartphones and way by a person using special
tablets, rather than desktop or laptop electronic equipment, such as a
computers. helmet with a screen inside or gloves
fitted with sensors.
b. 3DTV – a television display technology
that enables a three-dimensional h. PowerPoint presentations – may
effect, so that viewers perceive that an contain links, hypertexts, images,
images has depth as well as height sound, graphics, or other multimedia
and width, similar to objects in the real elements.
world. i. Interactive smart boards – allows the
c. Video Games - a game played teacher and the students to have
electronically; manipulating images physical interaction with the subject
produced by a computer program on a matter using this format.
television screen or any other display j. Computer software – allows users to
screen. It could be educational such as interact with text, graphics, sound and
Bookworm, or Multiplayer that allows
video, each of which can be accessed
two or more players to play with one from within any of the others.
another or together.
d. Role-Playing Game – or RPG is a
game in which players assume the
roles of characters in a fictional setting.
The players take responsibility for
acting out these roles within a
narrative, either through literal acting
or through a process of structured
decision-making or character
development.
e. Massively Multiplayer Online Role
Playing Game – or MMORPG is any
story-driven online video game in
which a player, taking on the persona
of a character in a virtual world,
interacts with a large number of other
players.
f. Interactive Websites – these are
websites that let users take on a pool,
survey, exams, exercises or even
allow online social interaction such as
social media sites (e.g. Facebook,
Twitter, etc.).
g. Virtual Reality and Immersive
Environments – the
computergenerated simulation of a
Interactivity is the communication process that takes place between humans and the different dimensions
of interactive media. The most common types of interactivity include:
a. Click – the action where the user uses the left mouse button or the right button. Example is when
you click the like button.
b. Hotspot – a special region to act as a trigger to another web page or site. It could be a circle,
triangle, rectangle, or polygon.
c. Slideshow – a non-linear interactive slideshow where the pathway through the show is determined
by the user’s interaction with it.
d. Timeline – a menu slide that branches to different events.
e. Hover – an image, text, or portion of it that changes in appearance when the mouse cursor moves
over it.
What’s More
Activity 5.1: Short-Response Questions
1. Name 3 actions that demonstrates interactivity of Online Shopping? Follow this format:
Action Interactivity (what it do?)
(i.e. Click on Add to cart button) Allows for items to be added to cart ready
for check-out or payment.
1.
2.
3.
2. 2.
3. 3.
4. 4.
Slide presentations
Computer software
Interactive smart
boards
What I Can Do
Educational games are games that are designed to help people to learn about certain subjects, expand
concepts, reinforce development, understand historical events or culture, or assist them in learning a skill
as they play.
Hypermedia is a system in which various forms of information, as data, text, graphics, video, and audio,
are linked together by a hypertext program.
MULTMEDIA INFORMATION
Motion Picture
Provide a picture that you find the best example for each type of motion picture. Example, for animation,
you can use your favorite anime like Dragon Ball Z. Use the space provided in the right.
Task 4.2 Types of Motion Picture
Motion Picture Image Sample
Traditional Animation. A technique in which each frame
is individually drawn by the artist or animator.
CC BY 3.0, https://en.wikipedia.org/w/index.php?curid=31407257
Video producers use different cinematic techniques. Let us discover the common camera shots and
camera angles.
A. Image 1 B. Image 2
Photo by Patrick Perkins on Unsplash Photo by Max Bender on Unsplash
Long Shot. May show landscape but focuses on a specific setting where the action will
take place.
2. Which of the image below you think is a Long Shot?
A. Image 1 B. Image 2
Photo by eberhard grossgasteiger on Unsplash Photo by JC Gellidon on Unsplash
Full Shot. Shows the entire object or intended to place some relationship
character between
characters and environment.
3. Which of the image below you think is a
Full Shot?
A. Image 1 B. Image 2
Photo by Jeffrey Lin on Unsplash Photo by rawpixel on Unsplash
Mid-Shot. Also known as social shot, it show s the character from the waist up to let the
viewers see the character’s facial expressio ns in connection with other characters or
environment
4. Which of the image below you think is a
Mid -Shot?
A. Image 1 B. Image 2
Photo by Nicholas Green on Unsplash Photo by Christopher Campbell on Unsplash
Close-up. Also known as personal shot, it shows only a character’s face for the viewers
to understand and empathize with the character’s emotions.
5. Which of the image below you think is a Close-up Shot?
A. Image 1 B. Image 2
Photo by Helena Lopes on Unsplash Photo by Filipe Almeida on Unsplash
Extreme Close-up. Shows and focuses on ne part of the character’s face or object to
o
create an intense mood of emotion.
6. Which of the image below you think is an treme Close-up Shot?
Ex
A. Image 1 B. Image 2
Photo by Peter Forster on Unsplash Photo by Kelli McClintock on Unsplash
A. Image 1 B. Image 2
Photo by Denys Nevozhai on Unsplash Photo by Nikita Karimov on Unsplash
A. Image 1 B. Image 2
Photo by Aliyah Jamous on Unsplash Photo by Hanna Postova on Unsplash
Eye-level Angle. The most commonly used mera angle, it makes the viewers
ca comfortable
with the characters.
3. Which of the image below you think is an
Ey e-level Angle?
A. Image 1 B. Image 2
Photo by Alexis Brown on Unsplash Photo by Bao Truong on Unsplash
Low Angle. The camera is looking up to th e character, this makes the character look
more powerful and may make the audience fe el vulnerable or small in the presence of
that
character.
4. Which of the image below you think is a
Low Angle?
A. Image 1 B. Image 2
Photo by Ryan Tang on Unsplash Photo by Shubham Sharma on Unsplash
Dutch Angle. Tilts the camera to disorient the viewers. This effect is used to demonstrate
confusion or strange scenes.
5. Which of the image below you think is a Dutch Angle?
A. Image 1 B. Image 2
Photo by Victoriano Izquierdo on Unsplash Photo by Artem Kovalev on Unsplash