D & E - Module 4
D & E - Module 4
D & E - Module 4
MODULE 4
Manu Prasad
Asst. Professor, Dept. of ECE
AWH Engineering College, Kozhikode 08
Email : manuprasad@awhengg.org
SYLLABUS
✓MEMORIZE CONTENT
✓WORK TOGETHER
• Involves
• Knowledge
• Critical thinking
• Collaboration
• communication
DIFFERENCE BETWEEN PROBLEM BASED
AND PROJECT BASED LEARNING
• students who complete problem-based learning often share the outcomes and
jointly set the learning goals and outcomes with the teacher.
• On the other hand, project-based learning is an approach where the goals are
set. It is also quite structured in the way that the teaching occurs.
DIFFERENCE
• goals are set and quite structured • often share the outcomes and jointly set
the learning goals and outcomes
• often multidisciplinary and longer
• more likely to be a single subject and
• follows general steps
shorter
• involves authentic tasks that solve real-
• provides specific steps
world problems
• uses scenarios and cases that are perhaps
less related to real life
PROJECT BASED LEARNING
VS
PROBLEM BASED LEARNING
ASSIGNMENTS – PROBLEM BASED
LEARNING
Modules
Production
Function Module
Module
(Based on the function to be
performed by the module) (Based on production
considerations)
MODULAR DESIGN PROCESS
• Minimizing cost
• Design of a singe part is easier as designer can concentrate only in one section
• Module can be separately improved without affecting the entire product
• A part of module can be updated
• Replacement of a parts becomes cheaper
• Shorten the design cycle
• Improves reliability and quality
LIFE CYCLE DESIGN
• The application of the life cycle concept to the design phase of the product
development process is known as Life Cycle Design (LCD)
• a design intervention which takes into consideration all the phases of a product’s
life cycle
• Development
• Production
• Distribution
• Use
• Maintenance
• Disposal
• Recovery
LIFE CYCLE DESIGN
• The word derived from Greek,‘ergon’ means work and ‘nomos’ means laws
• Ergonomics is basically the science of analyzing work and then designing items
(tools, equipment, products) and methods to most appropriately fit the
capabilities of the user.
• Ergonomics design approach focuses on human comfort and decreased fatigue
through product design.
• Means, during the design phase of a product, all the aspects of the product that
can cause discomfort while using that product are identified. Then, analyzes the
causes of the discomfort and appropriate solutions will be incorporated in the
product design
ERGONOMICS IN DESIGN
• The word 'aesthetics' is derived from the Greek word 'aesthetikos' meaning
sensory perception.
• Aesthetics is the feel that a human being perceives.
• When a person perceives a sense of pleasure through any of the senses while
using a product, then we can say that the product is aesthetically appealing.
• Example: a beautiful person, a good food, nice perfume
AESTHETICS IN ENGINEERING
• The customer may not know why a product is aesthetically appealing for them.
it an be appealing because the designer has incorporated some specific
attributes the design in order to create such a feel in the customer.
BIO-MIMICRY IN DESIGN
𝑓𝑢𝑛𝑐𝑡𝑖𝑜𝑛
Value =
𝑐𝑜𝑠𝑡
CONCURRENT ENGINEERING