Silver Bayonet TOC
Silver Bayonet TOC
Table of Contents
BACKGROUND..................................................................................................................................3
INTRODUCTION................................................................................................................................4
WHAT YOU NEED TO PLAY.......................................................................................................5
MINIATURES............................................................................................................................5
THE TABLE AND TERRAIN....................................................................................................5
TOKENS AND MARKERS.......................................................................................................6
DICE...........................................................................................................................................6
DECK OF CARDS.....................................................................................................................6
UNIT SHEET..............................................................................................................................6
PENCIL.......................................................................................................................................7
MEASURING DEVICE.............................................................................................................7
CREATING A UNIT............................................................................................................................8
SELECTING A NATION................................................................................................................8
CREATING THE OFFICER...........................................................................................................8
THE STATS.....................................................................................................................................9
INCREASING STATS...................................................................................................................10
ATTRIBUTES...............................................................................................................................10
EQUIPMENT................................................................................................................................10
GENERAL ARMOURY...........................................................................................................11
WEAPONS AND ARMOUR TABLE......................................................................................12
SPECIAL ARMOURY..............................................................................................................12
SELECTING SOLDIERS..............................................................................................................13
NATIONAL RECRUITMENT LISTS......................................................................................13
SOLDIER LIST........................................................................................................................17
PLAYING THE GAME.....................................................................................................................25
SETTING UP THE TABLE...........................................................................................................25
CLUE MARKERS....................................................................................................................25
CHECKS...................................................................................................................................25
THE TURN....................................................................................................................................25
THE PHASES...........................................................................................................................26
INITIATIVE CHECK SPECIAL RESULTS.................................................................................26
UNEXPECTED EVENTS.............................................................................................................26
UNEXPECTED ENCOUNTERS..................................................................................................27
ACTIVATION................................................................................................................................28
FACING....................................................................................................................................28
MOVEMENT................................................................................................................................28
OBSTRUCTIONS....................................................................................................................28
DIFFICULT GROUND.............................................................................................................29
MOVING OFF THE TABLE....................................................................................................29
MOVE TO ATTACK.................................................................................................................29
FORCED ATTACK...................................................................................................................29
JUMPING.................................................................................................................................29
FALLING..................................................................................................................................30
INVESTIGATING CLUE MARKERS.........................................................................................30
LOADING AND RELOADING...................................................................................................30
SMOKE.....................................................................................................................................30
MELEE COMBAT........................................................................................................................30
FATIGUE AND DISTRACTION.............................................................................................31
MELEE ATTACK ORDER.......................................................................................................31
MELEE ATTACK EXAMPLE.................................................................................................32
SHOOTING ATTACKS.................................................................................................................32
A NOTE ON COVER...............................................................................................................33
SHOOTING ATTACK ORDER...............................................................................................33
SHOOTING ATTACK EXAMPLE..........................................................................................33
OPTIONAL RULE: CRITICAL HITS AND CRITICAL FAILURES.....................................33
CAVALRY.....................................................................................................................................34
DISMOUNTING......................................................................................................................34
CAVALRY MOVEMENT.........................................................................................................34
CLUE MARKERS....................................................................................................................34
CAVALRY IN MELEE COMBAT............................................................................................34
CAVALRY SHOOTING ATTACKS.........................................................................................35
TERROR CHECKS.......................................................................................................................35
WHERE IS THE ARTILLERY?....................................................................................................35
THE FATE POOL..........................................................................................................................36
STANDARD FATE POOL........................................................................................................36
REROLLS.................................................................................................................................36
NEGATE DAMAGE.................................................................................................................37
QUICK RELOAD.....................................................................................................................37
MONSTER DICE.....................................................................................................................37
MONSTER ACTIONS..................................................................................................................37
STANDARD RULES FOR MONSTER ACTIVATION..........................................................38
MONSTER REACTIONS.............................................................................................................38
ENDING THE GAME...................................................................................................................38