Medieval Beta Lists: Justinian Byzantines (493-575 Ad)

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MEDIEVAL BETA LISTS


Legenda
CGP= Heavy Chariots; CGL= Light Chariots; CF= Schyted Chariots; CP= Heavy Cavalry; CM= Medium Cavalry; CL= Light Cavalry;
FP= Heavy Infantry; FL= Light Infantry; S= Skirmishers; T= Missile Troops, EL= Elephants ; ART= Artillery

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, D= Discipline; VD= Demoralization Value; VDT= Total Demoralization Value

(*) Unit that can include general

JUSTINIAN BYZANTINES (493-575 AD) - first draft-edited 14 Oct.09


CS: Average (12 pts) or Good (20pts)
Nr Type M VBU I D VD Pts Notes
0-5 CM- Boukellarioi (*) 10 6 3 A 3 37 Comp. bow C
4-14 CL- Kavallarioi (*) 12 3 1 B 1/3* 25 Comp. bow B
OR ALL CM - Kavallarioi (*) 10 5 1 B 3 29 Comp. bow B
OR ALL CM - Kavallarioi (*) 10 6 2 B 3 31 Comp. bow C
2-8 FP - Skoutatoi (*) 5 4 1 B 2/3* 17 Long Spear
+ T - Supporting Archers 6 4 0 B 1 14 Short bow A
0-6 FL - Isaurians, Armenians or Slavs 8 4 1 C 2 14 Javelin
OR S - Isaurians, Armenians or Slavs 8 2 0 B 1 12 Short bow B
0-2 CL - Moors 12 3 1 B 1 21 Javelin
0-4 CP - German auxiliares 10 6 3 C 2 21 Impetuous
OR FP - Dismounted German auxiliares 5 6 2 C 2 20
0-6 FP - Levies 5 3 1C1 7
0-2 CL - Hun Mercenaries 12 4 1 B 2 27 Comp. bow B
0-2 ART - Artillery 0 1 0 B 1 15 Art B

NOTES AND OPTIONS. You can upgrade up to 1/2 deployed Kavallairoi CL to VBU=4. Final cost 27 pts per Unit. Skoutatoi must form
Large Units with supporting archers. These archer fire without -2 penalty. You can form up to 4 Large Units.
German auxiliary CP can always dismount as FP.

TIBETANS (560-1065 AD) - first draft


CS: Average (12 pts)
Nr Type M VBU I D VD Pts Notes
4-16 CP- Tibetan Nobles (*) 10 5 3 B 3 27(20) Comp. bow C
0-8 FP- Garrison spearmen (*) 5 4 1 B 2/3 17 Long Spear
0-6 T - Garrison archers 6 3 0 B 1 16 Short Bow A
0-4 FL - Himalayan Warriors 8 4 2 C 1 12
0-4 S - Nomads 8 2 0 B 1 12 Short bow B
0-2 S - Nomads 8 2 0 B 1 12 Javelin
0-2 CL - Uighur or Turkish Mercenaries 12 4 0 B 2 24 Comp. Bow bow B
0-1 CH'IANG OR SUMPA ALLIES
0-2 CM - Nobles 10 5 2B3 30 Comp. Bow B
0-6 CL - Horse Archers 12 3 1B2 25 Comp. Bow B
0-1 NEPALESE ALLIES
3-6 CM - Nobles (*) 10 5 2B3 30 Comp. Bow B
0-4 FL - Nepalese swordsmen 8 5 2C2 16
0-2 S - Nepalese Archers 8 2 0B1 12 Short Bow B

NOTES AND OPTIONS. Tibetan Nobles can form Large Units.


You can upgrade one ore more Units of Garrisn Archers to VBU=3. Final cost is 18pts per Unit.

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KHMER (VI-XIV Cent.) - Last update: 1 September 2009


CS: Average (12 pts) or Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
1-3 EL- Elephants (*) 8 5 5C3 22
0-2 CM- Cavalry (*) 10 4 1 B 2/3(*) 18
4-8 FP- Long Shield Foot (*) 5 5 1 B 2/3(*) 21 Long Spear
0-4 FP - Small Shield Foot 5 4 1B1 14
4-12 FL - Unarmoured Foot 8 4 1B1 16
2-8 S - Archers 8 2 0B1 12 Short bow B
OR T - Archers 6 3 0C1 10 Short Bow A
0-2 S - Crossbowmen 8 2 0B1 12 Crossbowmen B
0-1 ART - Artillery 2 1 0B1 20 Art A
0-1 THAI ALLIES
0-1 CM - Cavalry (*) 10 5 1B3 22
0-4 FL - Warriors (*) 8 4 4C1 12(9) Impetuous

NOTES AND OPTIONS. You can upgrade 1 CM Unit to Guard with VBU=5. Final cost is 22.
Archers (both S or T) can shoot indirect fire over Long Shield Foot without -2 penalty.
Artillery can be used only from XII Cent.
Light Artillery was also carried on Elephants, so from XII Cent. you can provide 1 El Unit with Various Weapons.
Final cost is 25 pts.
You can upgrade one or more Units of Elephants with escort (VBU=6 and Various Weapons) at 31pts per Unit.
Thai Warriors can form Large Units.

LATE TANG CHINESE (755-907 AD) - first draft


CS: Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
0-2 CM- Elite Cavalry (*) 10 6 2B3 32 Comp. bow C
1-4 CM- Cavalry (*) 10 5 2B3 30 Comp. bow B
0-3 CL- Light Cavalry 12 3 0B1 22 Comp. bow B
2-16 FL- Swordsmen (*) 6 5 3 B 2/3(*) 20 Javelin
+ T - Supporting archers 6 4 0B2 14 Short bow A
0-12 FL - Irregular or tribal foot 8 4 2C1 12
0-12 T - Irregular Archers 6 4 0C1 16 Short bow A
OR T - Irregular Crossbowmen 6 4 0C1 16 Crossbow A
0-4 S - Archers 8 2 0B1 12 Short Bow B
OR T - Crossbowmen 8 2 0B1 12 Crossbow B
0-2 FL - Anti cavalry foot 8 5 1B1 21 Long spear
0-2 ART - Light artillery 3 1 0B1 15 Art B
0-1 ART - Heavy artillery 0 1 0B1 20 Art C
0-12 FOR - Palisades - - - - - 5

NOTES AND OPTIONS.


When the Tang Empire collapsed this was splitted into the 5 Dynasties of the North and the 10 Kingdom of the South: this list also
covers the 10 Kindoms armies.
Swordsmen and Supporting Archers must form Large Units (max 8 Large Units).
Supporting Archers form the rear ranks and shoot without -2 penalty.
Anti cavalry foot is classed as with Long Spear to nullify impetus of cavalry.

SHATUO RULED HEDONG (883-907 AD) - first draft


CS: Average (12pts)
Nr Type M VBU I D VD Pts Notes
2-8 CM- Elite Cavalry (*) 10 6 2 B 3 32 Comp. bow C
2-10 CM- Cavalry (*) 10 5 2 B 3 30 Comp. bow B
2-10 CL- Light Cavalry 12 3 0 B 1 22 Comp. bow B
0-8 FL - Irregular or tribal foot 8 4 2 C 1 12
0-8 T - Irregular Archers 6 4 0 C 1 16 Short bow A
OR T - Irregular Crossbowmen 6 4 0 C 1 16 Crossbow A
0-4 S - Archers 8 2 0 B 1 12 Short Bow B

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OR T - Crossbowmen 8 2 0B1 12 Crossbow B


0-2 FL - Anti cavalry foot 8 5 1B1 21 Long spear
0-2 ART - Light artillery 3 1 0B1 15 Art B

NOTES AND OPTIONS. Shatuo Turks were nomads that ruled the Chinese Hedong province.

FIVE DYNASTIES CHINESE (907-960 AD) - first draft


CS: Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
2-8 CM- Elite Cavalry (*) 10 6 2B3 32 Comp. bow C
0-4 CM- Cavalry (*) 10 5 2B3 30 Comp. bow B
0-3 CL- Light Cavalry 12 3 0B1 22 Comp. bow B
2-8 FL- Swordsmen (*) 6 5 3 B 2/3(*) 20 Javelin
+ T - Supporting archers 6 4 0B2 14 Short bow A
0-8 FL - Irregular or tribal foot 8 4 2C1 12
0-8 T - Irregular Archers 6 4 0C1 16 Short bow A
OR T - Irregular Crossbowmen 6 4 0C1 16 Crossbow A
0-4 S - Archers 8 2 0B1 12 Short Bow B
OR T - Crossbowmen 8 2 0B1 12 Crossbow B
0-2 FL - Anti cavalry foot 8 5 1B1 21 Long spear
0-2 ART - Light artillery 3 1 0B1 15 Art B
0-1 ART - Heavy artillery 0 1 0B1 20 Art C
0-12 FOR - Palisades - - - - - 5

NOTES AND OPTIONS. Swordsmen and Supporting Archers must form Large Units (max 4 Large Units).
Supporting Archers form the rear ranks and shoot without -2 penalty.
Anti cavalry foot is classed as with Long Spear to nullify impetus of cavalry.

MEDIEVAL BURMESE (XI-XVI Cent.) - first draft


CS: Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
2-6 EL- Elephants with escort (*) 8 6 5 C 3 31 various
0-2 CM- Guard Cavalry (*) 10 5 2 B 3 23
2-6 CM- Levy Cavalry 10 4 1 C 1 13
OR CL- Levy Cavalry 12 3 1 B 1 21 Javelin
0-2 FP - Guard Spearmen 5 5 1 B 2/3* 21 Long Spear
0-2 T - Guard Archers 6 4 0 B 2 18 Short bow A
OR T - Guard Crossbowmen 6 4 0 B 2 21 Crossbow A
6-16 S - Dynastic Archers 8 2 0 B 1 12 Short bow B or Crossbow B
OR T - Dynastic Archers 6 3 0 B 1 16 Short Bow A
OR T - Dynastic Crossbowmen 6 3 0 B 1 19 Crossbow A
4-12 FL - Militia spearmen 5 4 1 C 1 11(8)
0-8 FL - Shan spearmen 5 4 1 C 1 14(11) Long Spear
0-1 THAI ALLIES
0-1 CM - Cavalry (*) 10 5 1B3 22
0-4 FL - Warriors (*) 8 4 4C1 12(9) Impetuous

NOTES AND OPTIONS. Guard Spearmen, Shan Spearmen and Militia Spearmen can form Large Units with troops of the same kind.
FL with Long Spear nullify impetus bonus of impetuous mounted troops.
Thai warrior can form Large Units.

ARAB CONQUEST (622-660 AD) - first draft


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-8 CM- Jund (*) 10 5 2 C 3 18
0-3 CL- Nomads 12 3 0 B 1 18 Javelin
0-1 CL - Nomads 12 3 1 B 1 21 Camel
8-24 FP - Warriors(*) 5 5 5 C 2 17(13) Impetuous

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0-6 S - Archers 8 2 0B 1 12 Short bow B


OR T - Archers 6 3 0B 2 16 Short Bow A
0-3 S - Javelinmen 8 2 0B 1 12 Javelin
0-1 S - Slingers 8 2 0B 1 12 Sling
0-1 FL - Dailami 8 4 1B 2 19 Javelin

NOTES AND OPTIONS. Warriors can form Large Units.


Warriors can be provided with mounts at an additional cost of 3 pts per Unit.
Mounts allow these troops to move 10U (per phase) in their first activation.
You can upgrade one ore more Units of Javelinmen to VBU=3. Final cost is 14pts per Unit.
You can replace 1 Unit of Jund (not a General) with
Nr Type M VBU I D VD Pts Notes
0-1 CM - Asawira 10 6 1 B 3 35 Composite Bow B

CHARLES MARTEL'S FRANKS (715-741 AD) - Last update: 24 June 2009


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
4-18 CP- Caballarii (*) 10 6 3 C 3 21 Impetuous
0-4 CP - Swabian, Bavarians and Thuringians 8 5 2 C 2 16
2-12 FP - Foot (*) 5 4 1C2 9
0-4 S - Archers 8 2 0 B 1 12 Short bow B
0-6 FP - Peasants 5 3 1C1 7
NOTES AND OPTIONS. This list also covers the period of the Civil Wars (715-718 AD) between Neustrians and Austrasians.

CHARLEMAGNE'S FRANKS (768-814 AD) - Last update: 24 June 2009


CS: Average (12 pts)
Nr Type M VBU I D VD Pts Notes
0-4 CP- Imperial Household (*) 10 6 3 B 3 30
4-16 CP- Caballarii (*) 10 6 3 C 3 21 Impetuous
0-4 CP - Swabian, Bavarians and Thuringians 8 5 2 C 2 16
2-12 FP - Foot(*) 5 4 1C2 9
0-4 S - Archers 8 2 0 B 1 12 Short bow B
0-4 FP - Peasants 5 3 1C1 7
0-1 S - Crossbowmen 8 2 0 B 1 12 Crossbow B

OLD SAXONS AND BAVARIANS (VII-VIII Cent. AD) - Last update: 24 June 2009
CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
2-10 FP- Nobles (*) 5 6 4 C 3 25 Impetuous - Francisca
8-30 FP - Followers (*) 5 5 4 C 2 16(12) Impetuous
0-4 S - Archers 8 2 0C1 7 Short bow B
0-2 S - Javelinmen 8 2 0C1 7 Javelin

NOTES AND OPTIONS. Followers can form large Units.


Francisca was a throwing axe. Use the same rules as for pilum.
Nobles cannot form Large Units.
Nobles can be provided with mounts at an additional cost of 1 pts per Unit.
Mounts allow these troops to move 10U (per phase) in their first activation.

AVARS (VII-IX Cent. AD) - 1st draft


CS: Average (12 pts)
Nr Type M VBU I D VD Pts Notes
4-18 CM- Avar Nobles (*) 10 6 2 B 3 36 Comp. bow B
2-16 CL- Avar or Bulgar Skirmishers (*) 12 4 1 B 2 27 Comp. bow B
2-12 FL - Slav Javelinmen 8 4 1 B 1 19 Javelin
0-4 S - Slav Archers 8 2 0 B 1 12 Short Bow B

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0-1 CP - Gepid Cavalry 10 6 3C3 21 Impetuous

EARLY ANDALUSIANS (710-765 AD) - Last update: 24 June 2009


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
2-6 CM- Arab Cavalry (*) 10 5 2C3 18
0-4 CM- Syrian Jund (*) 10 5 2B3 23
4-16 CL- Andalusian or Berber Cavalry (*) 12 3 1 B 2(3*) 21 Javelin
12-30 S- Berber Javelinmen 8 2 0B1 12 Javelin
OR FL - Berber Javelinmen 8 3 1C1 12 Javelin
0-10 FP - Andalusian foot (*) 5 4 1B1 14
2-12 S - Archers 8 2 0B1 12 Short Bow B
0-12 S - Slingers 8 2 0B1 12 Sling

NOTES AND OPTIONS. Archers can perform indirect fire over Andalusian Foot without -2 modifier.
You can upgrade one Unit of CL if including a General to VBU=4. Final cost 23pts per Unit.

LATER ANDALUSIANS (765-1172 AD) - Last update: 24 June 2009


CS: Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
4-16 CM- Andalusian Cavalry (*) 10 5 2 B 3 23
0-1 CP- Christian mercenaries 10 6 3 B 3 28
0-6 CL- Berber Mercenary Cavalry 12 3 1 B 2 21 Javelin
0-2 FP - Negro Guard Spearmen (*) 5 5 1 B 3 21 Long Spear
0-10 FP - Andalusian foot (*) 5 4 1 B 1 14
0-20 S- Berber Javelinmen 8 2 0 B 1 12 Javelin
OR FL - Berber Javelinmen 8 3 1 C 1 12 Javelin
0-12 S - Slingers 8 2 0 B 1 12 Sling
2-12 S - Archers 8 2 0 B 1 12 Short Bow B

NOTES AND OPTIONS. Archers can perform indirect fire over Andalusian Foot and Negro Guard Spearmen without -2 modifier.
You can upgrade one or more Units of Berber Mercenary Cavalry to VBU=4. Final cost 23pts per Unit.

EL CID SPANISH (1060-1099 AD) - Last update: 24 June 2009


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
4-12 CP- Hildalgos and other Christian knights (*) 10 6 3 C 3 21 Impetuous
1-4 CP - Caballeros Villanos 8 5 2 C 2 16
0-3 CL- Basque or Berber mercenaries 12 3 1 B 2 21 Javelin
0-1 CL - Mounted crossbowmen 12 3 0 B 1 18 Crossbow B
2-10 FP - Foot (*) 5 4 1C2 9
1-4 S - Archers 8 2 0C1 7 Short bow B
4-20 S - Javelinmen 8 2 0 B 1 12 Javelin
1-4 S - Slingers 8 2 0 B 1 12 Sling
0-4 S - Crossbowmen 8 2 0 B 1 12 Crossbow B
OR T - Crossbowmen 6 3 0 C 1 14 Crossbow A

NOTES AND OPTIONS. Archers can perform indirect fire over FP Foot without -2 modifier.
You can upgrade one or more Units of Basque or Berber Mercenaries to VBU=4. Final cost 23pts per Unit.

ALMORAVIDS (1086-1145 AD) - 1st draft


CS: Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
0-1 CM- Bodyguard (*) 10 5 2 A 3 30
0-1 CM- Camels 10 3 1 B 2 19
2-8 CL- Berber Cavalry 12 3 1 B 2 21 Javelin
0-1 FP - Black Guard (*) 5 5 1 A 3 26 Long Spear

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4-16 FP - Berber foot 5 4 1B2 17 Long Spear


2-8 S- Javelinmen 8 2 0B1 12 Javelin
2-8 S - Archers 8 2 0B1 12 Short Bow B

NOTES AND OPTIONS. Archers can perform indirect fire over Arabic and Black Guard Spearmen without -2 modifier.
You can upgrade one or more Units of Berber Mercenary Cavalry to VBU=4. Final cost 23pts per Unit.
You can field an allied Andalusian command, max 180 pts (incl. general), halve minima.

EARLY RUSSIANS (1054-1246 AD) - 1st draft


Average (12 pts) or Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
4-16 CM- Druzhina (*) 10 5 2 B 3 23
0-1 CL- Polk cavalry or Lithuanians 12 3 1 B 2 18
0-2 CP - German Knights 8 6 3 B 2 28(23)
0-12 CL - Kazaks and Pechenegs 12 3 0 B 2 22 Comp. bow B
4-8 FP - Polk spearmen (*) 5 4 1 B 2 17(13) Long spear
0-4 FP - Smerdy spearmen 5 4 1C1 9
1-6 S - Archers 8 2 0 B 1 12 Short bow B

NOTES AND OPTIONS. Upgrade up to half deployed CL to Mongols with VBU=4 and I=1. Final cost 27 pts per Unit.
Downgrade one or more Units of Smerdy to VBU=3. Final cost 7 pts per Unit.
German Knights must form a Large Unit (so buy 2 or nothing).

EARLY SAMURAI (X-XIII Cent. AD) - Last update: 24 June 2009


Average (12 pts) or Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
4-12 CM- Mounted Samurai (*) 10 5 3 B 3 31 Comp. bow B
OR FP- Foot Samurai (*) 5 5 3 B 3 27 Comp. bow A
0-6 FP - Bushi 5 4 2 B 2 22 Comp. bow A
2-8 FL - Ashigaru and followers (* not CiC) 8 4 2 B 1 17
0-2 FP - Ronin 6 5 2 B 2 19
0-3 T - Ashigaru with bow 6 3 0 C 1 11 Comp. bow A
0-4 FL - Ikko Ikke or Angry Peasants 8 4 2 C 2 10 Impetuous
0-8 Palisades - - - - - 5
0-1 WARRIOR MONKS CONTINGENT
0-1 CP - Mounted Warrior Monks (*) 10 5 3B3 24
2-4 FL - Warrior Monks (*) 8 5 2C2 16

NOTES AND OPTIONS. You can remove Comp. bow B to any Samurai Unit. Save 7 pts per Unit.
You can downgrade one or more Units of Ronin to D=C. Final cost 14pts per Unit.
You can downgrade one or more Units of Ashigaru FL to D=C. Final cost 12 per Unit.
You can provide Ashigaru archers with pavese. +3pts per Unit.
Mounted Warrior contingent can include any units of Angry Pesants FL.

LATER EMISHI (VIII-XI Cent. AD) - 1st draft


Average (12 pts) or Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-2 CM- Nobles (*) 10 5 3 B 3 31 Comp. bow B
8-18 CL- Horse Archers (*) 12 4 2 B 3 28 Comp. bow B
0-6 FL - Tribal Warriors 8 4 2 C 1 10 Impetuous
0-12 S - Hunters 8 2 1 B 1 15 Short bow B

NOTES AND OPTIONS. You can upgrade up to 2 Units of Hunters to Marksmen with Short Bow A and I=0 . Final cost 16pts per Unit.
You can downgrade one or more Units of CL to VBU=3 and I=1. Final cost 25pts per Unit.
FL cannot form large Units.

TARTARS (XIII-XV Cent.) - first draft


CS: Average (12pts) or Good (20 pts)
Nr Type M VBU I D VD Pts Notes
0-4 CM- Elite Cavalry (*) 10 6 2 B 3 36 Comp. bow B

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4-12 CM- Cavalry (*) 10 5 2B3 30 Comp. bow B


OR CL - Cavalry (*) 12 4 1B3 27 Comp. bow B
0-1 S - Naffatun 8 2 0C1 7 Various weapons
0-6 T - Auxiliary Archers 6 3 0C1 11 Comp. Bow A

COMMUNAL ITALIAN (XII Cent.) - last update 13 Nov. 2008


CS: Average (12 pts)
Nr Type M VBU I D VD Pts Notes
1-3 CP- Communal Knights (*) 8 6 3B3 28
0-2 CP- Mercenary Knights 8 7 4C3 29 Impetuous
OR CP - Imperial Knights 8 5 2B3 21(16)
0-2 CP- Contado Knights 8 6 4C3 21 Impetuous
0-1 CL - Scutiferi 12 3 1C1 13
6-16 FP - Spearmen (*) 5 5 1 B 2(3*) 21 Long spear
1-4 T - Crossbowmen 6 3 0B2 19 Crossbow A
2-6 FP - Contado Foot 5 3 1C1 7
0-4 S - Archers 8 2 0B1 12 Short Bow B
0-2 S - Crossbowmen 8 2 0B1 12 Crossbow B
0-2 FP - Foot with Plaustrella 5 4 2C1 16
0-4 W - Wagons with Panthera 5 5 0B1 18
0-1 W - Carroccio + Death Company 5 6 0B4 37 Various

NOTES AND OPTIONS. You can upgrade up to 2 Units of Crossbowmen (T) to VBU=4 for final cost of 21 pts.
Plaustrella were a sort of small schyted carts pushed by infantry.
They get the combined advantages of pavese and stakes.
Panthera was a sort of cage made of wood and iron, with schytes and other offensive stuff to protect the wagon.
You can provide these wagons with small trebuchets and shooting infantry with 3 additional points per Unit (Various weapons).
Carroccio gives a +1 bonus during Cohesion Test to any friendly unit even partially within 25U.
Death Company was an elite unit whose role was to defend the Carroccio till death.
This gives an additional +1 to Cohesion Test of Carroccio (total +2)
You can change up to 2 Units of Contado Foot with "Zafones" (irregular raiders)
Nr Type M VBU I D VD Pts Notes
0-2 S- Zafones 8 3 2 C 1 10

COMMUNAL ITALIAN (XIII Cent.) - last update 13 Nov.'08


CS: Average (12 pts)
Nr Type M VBU I D VD Pts Notes
1-4 CP- Communal Knights (*) 8 6 3B3 28
0-4 CP- Mercenary Knights 8 7 4C3 29 Impetuous
OR CP - Imperial Knights 8 5 2B3 21(16)
0-2 CP- Contado Knights 8 6 4C3 21 Impetuous
0-2 CL - Berrovieri 12 4 1C1 15
0-1 CL- Berrovieri with crossbow 12 3 0C3 13 Crossbow B
0-2 CL - Mounted Crossbowmen 12 3 0B1 18 Crossbow B
6-16 FP - Spearmen (*) 5 5 1 B 2(3*) 21 Long spear
2-6 T - Crossbowmen 6 3 0B2 19 Crossbow A
2-6 FP - Contado Foot 5 3 1C1 7
0-2 S - Archers 8 2 0B1 12 Short Bow B
0-4 S - Crossbowmen 8 2 0B1 12 Crossbow B
0-2 FP - Foot with Plaustrella 5 4 2C1 16
0-4 W - Wagons with Panthera 5 5 0B1 18
0-1 W - Carroccio + Death Company 5 6 0B4 37 Various

NOTES AND OPTIONS. You can upgrade up to 4 Units of Crossbowmen (T) to VBU=4 for final cost of 21 pts.
You can add Pavise to Crossbowmen (T) with an additional cost of 3pts per Unit.
Plaustrella were a sort of small schyted carts pushed by infantry.
They get the combined advantages of pavese and stakes.
Panthera was a sort of cage made of wood and iron, with schytes and other offensive stuff to protect the wagon.
You can provide these wagons with small trebuchets and shooting infantry with 3 additional points per Unit (Various weapons).

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Carroccio gives a +1 bonus during Cohesion Test to any friendly unit even partially within 25U.
Death Company was an elite unit whose role was to defend the Carroccio till death.
You can change up to 2 Units of Contado Foot with "Zafones" (irregular raiders).
Nr Type M VBU I D VD Pts Notes
0-2 S- Zafones 8 3 2 C 1 10

IMPERIAL GERMAN (XIII Cent.) - Last update: 24 June 2009


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- Emperor and Escort (*) 8 8 5 B 3 47
2-4 CP- Feudal Knights and sergeants (*) 8 7 4 C 3 29 Impetuous
0-4 CP - Burghers, Clerical and Mercenary knights (*) 8 5 2 B 2 21(16)
2-10 FP - Spearmen (*) 5 4 1C1 9
0-6 FP - Mercenary Infantry (*) 5 5 1 B 1 18
0-4 T - Crossbowmen 6 3 0 B 1 19 Crossbow A
0-6 FP - Flemish mercenaries 5 4 1 B 1 17(13) Pike
0-4 S - Archers 8 2 0 B 1 12 Short Bow B
0-4 S - Crossbowmen 8 2 0 B 1 12 Crossbow B

NOTES AND OPTIONS. You can upgrade up to half deployed Spearmen FP to drilled City militia with D=B. Final cost 14 pts per Unit.
Burghers, Clerical and Mercenary knights and Flemish Pikes (only 2 ranks) can form Large Units.

FEUDAL FRENCH (1150-1330 AD) - Last update: 24 June 2009


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
2-4 CP- Nobles (*) 8 8 5 C 3 40 Impetuous
2-4 CP- Knights (*) 8 7 4 C 3 29 Impetuous
0-2 CP - Separate sergeants 8 6 3 C 2 23
4-8 FP - Spearmen (*) 5 4 1 C 2 12 Long spear
1-4 T - Crossbowmen 6 3 0 C 1 14 Crossbow A
0-2 S - Crossbowmen 8 2 0 B 1 12 Crossbow B
0-6 T - Archers 6 3 0 C 1 14 Short Bow A
OR S - Archers 8 2 0 B 1 12 Short Bow B
0-2 S - Bretons or Bidet 8 2 0 B 1 12 Javelin
0-4 FP - Peasant levies 5 3 1C1 7

NOTES AND OPTIONS. You can upgrade up to half deployed Spearmen FP to drilled City militia with D=B. Final cost 17 pts per Unit.
You can upgrade up to 2 Units of T Crossbowmen to Genoese and other mercenaries with VBU=4, D=B. Final cost 21pts.

FEUDAL ENGLISH (1180-1320 AD) - Last update: 24 June 2009


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- King and household (*) 8 8 5 C 3 40 Impetuous
2-6 CP- Knights and sergeants (*) 8 7 4 C 3 29 Impetuous
0-1 CP - Hobilars 10 4 1 B 1 18
4-16 T - Archers 6 3 0 B 1 16 Longbow B
0-2 T - Mercenary Crossbowmen 6 3 0 B 1 19 Crossbow A
4-12 FP - Spearmen (*) 5 4 1C1 9
0-2 T - Mercenary Crossbowmen 6 3 0 B 1 19 Crossbow A
0-4 FL - Welsh allies 8 4 1 C 1 14 Long Spear
0-2 FP - Flemish mercenaries 5 4 1 B 1 17(13) Pike
0-1 S - Slingers 8 2 0 B 1 12 Sling
0-2 S - Irish or Welsh 8 2 0 B 1 12 Javelin

NOTES AND OPTIONS. You can upgrade up to half deployed Spearmen FP to drilled City militia with D=B. Final cost 14 pts per Unit.
English Spearmen cannot form Large Units. Welsh or Flemish (only 2 ranks) yes.
You can downgrade one or more Units of T Longbowmen to D=C. Final cost 11pts per Unit.

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WALLACE AND BRUCE SCOTS (1296-1328 AD) - Last update: 21 october 2009
CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-2 CP- Nobles(*) 8 6 2 C 3 23
12-30 FP - Schiltrons (*) 5 4 1 B 2 15(11) Schiltron -pike
0-4 T - Archers 6 3 0 C 1 11 Short bow A
OR S - Archers 8 2 0 B 1 12 Short bow B
0-2 FL - Ribaud 8 4 2 C 1 12
0-6 FP - Peasants and camp followers 5 3 1C1 7
0-2 FP - Isleman 5 5 2 C 2 14
0-3 FL - Highlanders 8 4 3 C 1 16 Short bow B

NOTES AND OPTIONS. Schiltrons must form Large Units.


You can upgrade up to half deployed Units of Schiltron to VBU=5. Final cost 19 pts per Unit.
You can provide one or more Schiltrons with mounts for an additional cost of 2 pts per Schiltron (Large Unit). These allow the Schiltrons
to move at 10U per movement phase during their first activation.
Nobles can dismount as
Nr Type M VBU I D VD Pts Notes
0-2 FP- Nobles(*) 5 6 2C3 -

ANGLO-IRISH (XIV Cent.) - 1st draft


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- Justiciar's Men at Arms (*) 8 7 4B3 36
0-2 CP- Anglo-Irish Men at Arms (*) 8 6 3B3 28
2-8 CM - Anglo-Irish Heavy Cavalry 10 5 2C2 21 Javelin
0-1 CM - Hobilars 10 4 1B1 18
0-3 CL - Irish Light Horse (*) 6 3 0 B 2/3(*) 19 Javelin
4-10 T - Colonist Archers 6 3 0B1 16 Longbow B
4-16 FL - Bonnachts 8 4 1C2 14 Javelin
0-6 FP - Galloglaich (*) 5 5 2 C 2/3(*) 14
0-1 S - Irish bowmen 8 2 0B1 12 Short Bow B
2-12 S - Kerns 8 2 0B1 12 Javelin

NOTES AND OPTIONS. You can upgrade one or more Units of Irish Light Horse to VBU=4. Final cost 21 pts per Unit.
You can upgrade up to 2 Units of Colonist Archers to VBU=4. Final cost 18 pts per Unit.
You can upgrade one or more Units of Kerns to VBU=3. Final cost 14 pts per Unit.

IRISH (XIV Cent.) - 1st draft


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-2 CM - Irish Heavy Cavalry (*) 10 5 2C2 21 Javelin
1-4 CL - Irish Light Horse (*) 6 3 0 B 2/3(*) 19 Javelin
3-16 FP - Galloglaich (*) 5 5 2 C 2/3(*) 14
4-24 FL - Bonnachts 8 4 1C2 14 Javelin
6-20 S - Kerns 8 2 0B1 12 Javelin
0-4 FP - Levy 5 3 1C1 7
0-3 S - Irish bowmen 8 2 0B1 12 Short Bow B

NOTES AND OPTIONS. You can upgrade one or more Units of Irish Light Horse to VBU=4. Final cost 21 pts per Unit.
You can upgrade up to 2 Units of Galloglaich to VBU=6. Final cost 20 pts per Unit.
You can upgrade one or more Units of Kerns to VBU=3. Final cost 14 pts per Unit.

JAMES 1st "EL CONQUEROR" (1229-1276 AD) - 1st draft


CS: Poor (0 pts) or Average (12 pts)
Nr Type M VBU I D VD Pts Notes

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1-2 CP - Military Orders (*) 8 8 5 B 3 47


2-6 CP - Nobles (*) 8 7 4 C 3(*) 29 Impetuous
1-4 CP - Cavallers (*) 10 6 2 B 2 29
2-6 T - Crossbowmen 6 3 0 B 1 19 Crossbow A
0-4 S - Crossbowmen 8 2 0 B 1 12 Crossbow B
2-6 FP - Peons Espasers 5 4 1 B 1 14
2-8 FP - Spearmen 5 5 1 B 2 21 Long Spear
2-4 FL - Almogavers 8 5 2 B 2 24 Dart

NOTES AND OPTIONS. You can upgrade up to 2 units of Crossbowmen (T) to VBU= 4. Final cost is 21 pts per Unit.
Almogavers Dart use the pilum rules, but throwing 2 dice when charging and 2 dice when charged.

CATALAN COMPANY (1303-1388 AD) - 1st draft


CS: Poor (0 pts) or Average (12 pts)
Nr Type M VBU I D VD Pts Notes
1-3 CP- Cavalls Armats (*) 8 7 4 C 3 29 Impetuous
2-4 CM- Cavalls Alforrats (*) 10 6 3 B 2 30
0-4 CM- Turcoples 10 5 2 C 2 18
OR CL- Turcopoles 12 3 1 B 2 25 Comp. Bow B
0-4 CM- Albanians 10 5 2 C 2 18
OR CL- Albanians 12 3 1 B 2 21 Javelin
6-18 FL - Almughavars (*) 8 5 2 B 2 24 Dart
0-4 S - Almughavars 8 2 0 B 1 12 Javelin
0-6 T - Crossbowmen 6 3 0 B 1 14 Crossbow A
OR S - Crossbowmen 8 2 0 B 1 12 Crossbow B
0-6 T - Archers 6 3 0 C 1 11 Short bow A
OR S - Crossbowmen 8 2 0C1 7 Short bow B

NOTES AND OPTIONS. For Dart apply same rules of Pilum. Roll 2 dice both for attack and defence.

MEDIEVAL POLISH (1333-1454 AD) - 1st draft


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
2-8 CP- Rycerze (*) 8 7 4 C 3 29 Impetuous
2-8 CM- Czeladz 10 4 1 B 2 21 Crossbow B
0-2 CL- Lithuanians, Serbians 12 3 1 B 2 18
0-4 CL- Hungarians, Wallachians etc 12 4 0 B 2 24 Comp. Bow B
2-8 T - Town Militia (*) 6 3 0 C 1 17 Crossbow A + Pavese
0-1 FL - Axemen 8 4 2 C 1 12
0-2 S - Dismounted Czeladz 8 2 0 B 1 12 Crossbow B
0-1 S - Handgunners 8 2 0 B 1 12 Handgun
0-4 W - Defensive Wagons 5 4 0C1 9
0-1 W - Wagenburg 5 5 0 B 1 33 Art. B

NOTES AND OPTIONS. Czeladz CM can move and shoot (apply penalty for movement).

HUSSITES (XV Cent.) - last update July 2, 2009


CS: Average (12 pts) or Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- Knights and Nobles (*) 8 7 4 B 3 31
0-2 CP- Cavalry (*) 8 6 3 B 3 24
0-1 CL- Scouts 12 3 0 C 1 15 Crossbow B
8-16 W - Wagenburg (*) 5 5 0 B 3 21 Various
0-1 ART- Heavy Artillery 2 1 0 B 1 20 Art A
0-16 Field defences - - - - - 5

NOTES AND OPTIONS. Crossbowmen, Hangunners, Flailmen and Halbardiers are included in the W Units.
You can provide up to half deployed Wagenburg with ART. B (final cost 36pts).

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Wagenburg can choose to fire with Various Weapons OR with artillery B (in both cases at 360°).
When firing with Art. B, VBU is 1 (the VBU of Artillery).
You can upgrade any Wagenburg Unit with extra foot (VBU=6, final cost 27 pts). Wagenburg with VBU=6 cannot be provided with Art
B.
Hussite army doesn't require baggage.

VLAD III TEPES WALLACHIAN (1448-1476 AD) - 1st draft


CS: Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
2-6 CM- Nobles (*) 10 6 4 C 3 29 Comp. bow C
4-12 CM- Cavalry (*) 10 5 2 C 2/3 23 Comp. bow C
OR CL- Light Cavalry (*) 12 3 1 B 2/3 25 Comp. Bow B
0-2 CP- Mercenary Men at Arms 8 7 4 B 3 36
6-20 T - Archers 6 3 0 C 1 11 Short bow A
0-2 FP - Voynuks (*) 5 5 2 B 2/3 19
0-8 FP - Peasants 5 3 1C1 7
0-2 S - Handgunners 8 2 0C1 7 Handgun
0-2 S - Crossbowmen 8 2 0C1 7 Crossbow B
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-10 Field Fortifications - - - - - 5 permanent fortifications

NOTES AND OPTIONS. You can upgrade up to 4 Units of Light Cavalry to VBU=4. Final cost 27pts per Unit.
You can upgrade up to 4 Units of Archers to VBU=4 and D=B. Final cost 18pts per Unit.
You can downgrade Voynuks to D=C. Final cost 14pts per Unit.
You can deploy an Ottoman OR Later Hungarian allied Command (up to 180pts, incl. General cost. Halve minima.)

LATER HUNGARIAN (1441-1490 AD) - 1st draft


CS: Average (12 pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- Royal Banderium (*) 8 8 5 B 3 47
1-6 CP- Hungarian Nobles (*) 8 7 4 C 3 29 Impetuous
3-12 CL- Hungarians, Cumans or Rhutenians (*) 12 3 0 B 1 22 Comp. Bow B
2-10 CL- Szekelers or Tartars (*) 12 4 1 B 2 27 Comp. Bow B
1-3 CL - Serbian Hussars 12 3 2 B 1 19
0-4 FP - Hungarian Clipeati (*) 5 4 1 B 1 17 Long Spear
0-4 FP - Hungarian Armati (*) 5 5 1 B 2 18
0-8 S - Hungarian Archers 6 3 0 C 1 11 Short Bow A
OR S - Hungarian Archers 8 2 0C1 7 Short Bow B
2-6 CP - German Mercenary MAA (*) 8 5 2 B 2 21(16)
2-4 S - Bohemian or German Handgunners 8 2 0 B 1 12 Handgun
0-6 FP - Peasants 5 4 1C1 9 Impetuous
0-4 W - Defensive Wagons 5 4 0C1 9
0-2 W - Wagenburg 5 5 0 B 1 21 Various
0-1 Art - Light guns 3 1 0 B 1 15 Art. B

NOTES AND OPTIONS. The list covers the armies of Janos Hunyadi and Matthias Corvinus, the golden Age of the Hungarian
Kingdom.
Upgrade one or more Hungarians CL to VBU=4. The new cost is 24pts per Unit.
Upgrade one or more Serbian Hussars to VBU=4. The new cost is 21pts per Unit.
A CL General can command only CL, S or T troops.

OTTOMAN TURKS (XIV-XVI Cent.) - list revised on 12 october 2009


CS: Average (12pts) or Good (20 pts)
Nr Type M VBU I D VD Pts Notes
0-4 CM- Qapukulu (*) 10 6 2A3 37 Comp. bow C
4-12 CM- Siphais (*) 10 6 2B3 32 Comp. bow C
OR CM - Siphais (*) 10 5 2B3 30 Comp. bow B
4-12 CL - Akinjis 12 3 0B1 22 Comp. bow B
0-2 CL - Turkomans (*) 12 3 1B2 25 Comp. bow B

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0-1 CL - Delis 12 4 2 B 1 21
0-1 CP - Serbian Nobles(*) 8 7 4 C 3 29 Impetuous
0-2 T - Azab 8 2 0 B 1 16 Harquebus B
1-4 T - Janissary(*) 6 6 3 B 3 33 Comp. bow B
2-6 T - Azab 6 4 0 C 1/3* 13 Comp. Bow A
OR S - Azab archers 8 2 0 B 1 12 Short bow B
0-2 S - Azab javelinmen 8 2 0 B 1 12 Javelin
0-2 FP - Voynuks 5 5 2 B 2 19
0-3 FP - Levendad 5 3 1C1 7
0-2 FL - Iaylars 8 4 4 C 1 12 Impetuous
0-2 FL - Spearmen 8 4 1 B 1 16
0-2 ART - Bombards 2 1 0 B 1 20 Art A
0-8 Field defences - - - - - 5
0-1 SERBIAN CONTINGENT
1-2 CP - Serbian Nobles (*) 8 7 4C3 29
0-2 S - Serbian archers 8 2 0B1 12 Short bow A
0-1 TURKOMAN CONTINGENT
0-1 CM - Nobles (*) 10 6 2 B 3 32 Comp bow C
0-4 CL - Turkomans 12 3 1 B 1/3* 25 Comp. bow B
0-1 ALBANIAN CONTINGENT
1-4 CL - Albanians (*) 12 3 2 B 1/3* 19
0-1 BEDUIN CONTINGENT
1-3 CL - Beduins (*) 12 3 1 B 1/3* 18

NOTES AND OPTIONS. You can deploy up to 2 allied contingents.


You can upgrade up to 1/2 of deployed Akinjis CL to VBU=4. Final cost is 24pts per Unit.
You can upgrade up to 1/2 of deployed Turkoman CL to VBU=4. Final cost is 27pts per Unit.
You can arm one ore more Unit of Janissary with Harquebus B (same cost).

MAMLUK EGYPTIANS (XIV-XV Cent.) - 1st draft


CS: Average (12pts) or Good (20 pts)
Nr Type M VBU I D VD Pts Notes
1-3 CM- Royal Mamluks (*) 10 6 3 B 3 37 Comp. bow B
3-9 CM- Mamluk cavalry (*) 10 5 2 B 3 30 Comp. bow B
0-4 CM - Halqa 10 4 1 B 2 25 Comp. bow B
1-5 CL - Turkomans (*) 12 4 1 B 2 27 Comp. bow B
0-2 CL - Beduins 12 3 1 B 1 18
0-2 S - Archers 8 2 0 B 1 12 Short Bow B
0-3 FL - Javelinmen 8 4 1 B 1 19 Javelin
0-1 T - Crossbowmen 6 3 0 B 1 19 Crossbow A
0-2 FL - Ghazis 8 4 4 C 1 12 Impetuous

NOTES AND OPTIONS. You can attach a Naffatun Unit (troops armed with Naptha balls) to up to 2 Units of Mamluk CM or T
at 3pts each. When shooting at Point Blank or at Short range, these troops nullify the +1 bonus on Cohesion Test.

TIMURIDS (XIV-XV Cent.) - Last update: 24 June 2009


CS: Average (12pts) or Good (20 pts)
Nr Type M VBU I D VD Pts Notes
4-16 CM- Timurid Cavalry (*) 10 6 2 B 3 36 Comp. bow B
0-4 CM- Georgian or Persian Cavalry (*) 10 5 2 B 3 30 Comp. bow B
0-8 CL - Turkomans (*) 12 4 1 B 2 27 Comp. bow B
0-4 T - Elite Archers (* not CiC) 6 4 0 B 1 18 Comp. Bow A
0-6 T - Archers 6 3 0 C 1 11 Comp. Bow A
0-2 FL - Hillmen 8 4 1 C 1 11
0-1 S - Handgunners 8 2 0C1 7 Handgun
0-2 EL - Elephants 8 5 5 C 1 22
0-1 ART - Stone Throwers 0 1 0 B 1 20 Art C
OR ART - Heavy Guns 2 1 0 B 1 20 Art A

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UNION OF KALMAR (1434- 1472 AD) - 1st draft


CS: Poor (0pts)
Nr Type M VBU I D VD Pts Notes
2-8 CP- Men At Arms (*) 8 8 4 C 3 39 Impetuous
OR CP- Men At Arms (*) 8 7 4 C 3 29 Impetuous
0-1 CL - Mounted Hangunners 12 3 0 B 1 18 Handgun
0-3 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
0-4 CP - German mercenary Men At Arms 8 5 2 C 2 16(12)
0-4 FP - German mercenary halberdiers 5 5 1 B 2 18
4-12 FP - Levy Foot(*) 5 5 1 B 2/3 18
0-6 T - Levy Crossbowmen 6 4 0 B 1 21 Crossbow A
0-2 S - Untrained Crossbowmen 8 2 0C1 7 Crossbow B
0-2 S - Untrained Archers 8 2 0C1 7 Short Bow B
0-2 S - Handgunners 8 2 0 B 1 12 Handgun
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-1 ART - Light Artillery 3 1 0 B 1 15 Art B

NOTES AND OPTIONS. This list covers the early period of the Union Wars (Union of Kalmar against rebel Swedish).
Lists for the later period (1497-1521) will be published in the Renaissance section.
German MAA can form Large Units.
You can downgrade up to 4 Units of Levy foot to VBU=4 and D=C. The new cost per Unit is 9pts.
You can downgrade up to 4 Units of Levy crossbowmen to VBU=3 and D=C. The new cost per Unit is 14pts.

LATER MEDIEVAL SWEDISH (1434- 1472 AD) - 1st draft


CS: Poor (0pts)
Nr Type M VBU I D VD Pts Notes
2-8 CP- Men At Arms (*) 8 8 4 C 3 39 Impetuous
OR CP- Men At Arms (*) 8 7 4 C 3 29 Impetuous
0-1 CL - Mounted Hangunners 12 3 0 B 1 18 Handgun
0-3 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
4-16 FP - Levy Foot(*) 5 5 1 C 2/3 13
4-16 T - Levy Crossbowmen 6 3 0 C 1 14 Crossbow A
0-2 S - Handgunners 8 2 0 B 1 12 Handgun
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-1 ART - Light Artillery 3 1 0 B 1 15 Art B
0-12 Barricades - - - - - 5 permanent fortifications

NOTES AND OPTIONS. This list covers the early period of the Union Wars (Union of Kalmar against rebel Swedish).
Lists for the later period (1497-1521) will be published in the Renaissance section.

ITALIAN STATES (XV Cent.) - Last update: 24 June 2009


CS: see State by State
Nr Type M VBU I D VD Pts Notes
2-10 CP- Condottieri and Elmetti(*) 8 7 4 B 3 36
0-4 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
0-2 T - Mercenary crossbowmen 6 4 0 B 2 21 Crossbow A
0-2 T - Militia crossbowmen 6 3 0 B 1 21 Crossbow A and Pavese
0-2 FP - Militia foot 5 4 1 B 2 17 Long spear
0-4 S - Militia crossbowmen 8 2 0 B 1 12 Crossbow B
0-2 S - Handgunners 8 2 0 B 1 12 Hangun
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-1 ART - Light artillery 3 1 0 B 1 15 Art B

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SPECIFIC UNITS

REPUBLIC OF VENICE
CS= Average (12 pts) or Good (20pts)
Nr Type M VBU I D VD Pts Notes
0-3 CL - Stradiots (* not CiC) 12 3 1 B 1 18
0-1 CL- Turks 12 3 0 B 1 22 Comp. Bow B
0-1 T - English Longbowmen 6 4 0 B 2 23 Longbow A

DUCHY OF MILAN
CS= Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP - Famiglia Ducale (*) 8 8 5 B 3 47

FLORENCE
CS= Average (12 pts)
Nr Type M VBU I D VD Pts Notes
0-2 FP - Pikemen (*) 5 4 2 B 2 18 Pike
0-1 CL- Hungarians 12 3 0 B 1 22 Comp. Bow B
0-1 T - English Longbowmen 6 4 0 B 2 23 Longbow A
0-2 T - Militia crossbowmen 6 3 0 B 1 21 Crossbow A and Pavese

PAPAL STATES
CS= Poor (0 pts) or Average (12pts)
Nr Type M VBU I D VD Pts Notes
0-1 FP - Guard (*) 5 5 2 B 2 22 Long Spear
0-1 CL- Hungarians 12 3 0 B 1 22 Comp. Bow B

KINGDOM OF NAPLES
CS= Poor (0 pts)
Nr Type M VBU I D VD Pts Notes
0-2 CL- Neapolitan Men at Arms 8 7 4 C 3 29 Impetuous
0-1 FP - Guard (*) 5 5 2 B 2 22 Long Spear
0-1 CL- Hungarians or Turks 12 3 0 B 1 22 Comp. Bow B
0-2 S - Archers 8 2 0 B 1 12 Short Bow B
0-4 S- Crossbowmen 8 2 0 B 1 12 Crossbow B

NOTES AND OPTIONS. Pikemen can form Large Units.

WARS OF THE ROSES (1455-1496 AD) - 1st draft


CS: Average (12pts) or Poor (0pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- King and Household (*) 8 7 4 B 3 36
0-2 CP- Nobles & Men At Arms (*) 8 6 3 B 3 28
1-3 FP - Dismounted Nobles & MAA (*) 5 6 2 B 3 25
1-6 FP - Retinue Billmen (*) 5 5 2 B 2 19
2-10 T - Retinue Archers (*) 6 4 0 B 2 23 Longbow A
0-4 FP - Shire Levy Billmen 5 4 1C1 9
0-12 T - Shire Levy or Welsh Archers 6 3 0 C 1 11 Longbow B
0-1 CM - Currours or Hobilars 10 4 1 B 2 18

ADDITIONAL UNITS
Nr Type M VBU I D VD Pts Notes

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0-1 CL - Staves 12 3 1B1 18


2-8 FP - Northern Border Foot 5 4 1C1 9
0-2 FP - Welsh Foot 5 4 1C1 12 Long Spear
0-2 FL - Irish Bonnachts 8 4 1B1 19 Javelin
2-4 S - Irish Kerns 8 2 0B1 12 Javelin
0-2 S - Continental Hangunners 8 2 0B1 12 Handgun
0-3 S - Breton Javelinmen 8 2 0B1 12 Javelin
0-2 T - Continental Crossbowmen 6 3 0B2 19 Crossbow A
0-2 FP - Continental Pikemen 5 4 2B2 18 Pike
0-1 ART - Heavy Artillery 2 1 0B1 20 Art A
0-1 ART - Light Artillery 3 1 0B1 15 Art B

NOTES AND OPTIONS. This is a generic list dedicated to the conflict. Full detailed lists will be published in issue 2 of Extra Impetus
(January-February 2009).
King and Household Unit can be used only for crowned kings (Henry VI, Edoard IV, Richard III and Henry VII).
One of the Generals must be Poor or Cowardly.
All CP can dismount or be deployed (and paid as) dismounted.
Continental pikes can form Large Units.
Limits to additional Units:
Staves can only be used by Lancaster and Richard III armies.
Irish troops can only be used by Lancaster and (post 1485) Yorkist Pretender armies.
Norther Border Foot can only be used by Lancaster and Richard III armies.
Welsh Foot cannot be used by Richard III and Yorkist Pretender armies.
Continental crossbowmen can only be used by Lancaster and Tudor armies.
Handguners can only be used by Yorkist, Tudor and Yorkist Pretender armies
Pikemen can be used only by Yorkist (Flemish) and Yorkist Pretenders (Swiss) armies.
Breton javelinmen can only be used by Tudor armies.
Yorkist Pretender armies cannot also use Shire Levy troops.
Special rules. Archers can choose to retreat if they take casualties due to shooting. They can interpenetrate during this movement.

BURGUNDIAN ORDONNANCE (1471-1477 AD) Last update: 24 June 2009


CS: Average (12pts)
Nr Type M VBU I D VD Pts Notes
0-1 CP- Household Gendarmes (*) 8 8 4 B 3 46
3-10 CP- Ordonnance Men At Arms (*) 8 7 4 B 3 36
OR FP - Dismounted MAA (*) 5 6 2 B 3 25
0-2 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
2-8 T - Ordonnance Longbowmen 6 4 0 B 2 23 Longbow A
0-6 FP - Ordonnance Pikemen (*) 5 4 1 B 2 17(13) Pike
0-12 FP - Low Countries Pikemen 5 4 1 C 1 12(9) Pike
0-2 T - Ordonnance Crossbowmen 6 4 0 B 2 21 Crossbow A
0-2 S - Handgunners 8 2 0 B 1 12 Handgun
0-2 T - Feudal Crossbowmen 6 3 0 C 1 14 Crossbow A
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-2 ART - Light Artillery 3 1 0 B 1 15 Art B
0-10 Field Fortifications - - - - - 5 permanent fortifications

NOTES AND OPTIONS. CP can dismount.


You can form Large Units with 1 Ordonnance Pikemen Unit (front) and 1 Ordonnance Longbowmen Unit (rear).
Movement is 5U. Within such Large Units Longbowmen shoot without -2 penalty but don't provide any depth bonus.
You can downgrade to Feudal MAA (D=C and Impetuous) up to 2 Units of Ordonnance MAA. Final cost is 29pts.
Feudal MAA cannot exceed in numbers Ordonnance MMA.
Ordonnance Longbowmen can be provided with mounts at an additional cost of 3 pts per Unit.
Mounts allow these troops to move 10U (per phase) in their first activation.

SWISS CONFEDERATES (1425-1490 AD) - 1st draft


CS: Good (20 pts)
Nr Type M VBU I D VD Pts Notes
12-36 FP- Pikemen (*) 5 5 3 B 3 23(17) Pike
OR FP- Veteran Pikemen (*) 5 5 3 A 3 28(21) Pike
0-12 FL - Halbardiers (*) 8 5 3 B 2/3 22
0-2 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
2-12 S - Handgunners 8 2 0 B 1 12 Handgun

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OR S - Crossbowmen 8 2 0B1 12 Crossbow B


0-3 CP - Lorrainer Men at Arms (*) 8 7 4B3 36
0-1 ART - Light Artillery 3 1 0B1 15 Art B

NOTES AND OPTIONS. Pikemen must form Large Units.


If a Lorrainer General (René, Duc de Lorraine) is used, he can command only Lorrainer MAA.

LATER MEDIEVAL CASTILIAN (1476-1497 AD) - Last update: 24 June 2009


CS: Average (12pts)
Nr Type M VBU I D VD Pts Notes
1-6 CP- Men At Arms (*) 8 8 4 C 3 39 Impetuous
0-1 CP- Military Orders (*) 8 8 4 B 3 46
4-12 CL - Jinetes 12 3 1 B 1 21 Javelin
0-1 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
4-12 FP - Hermandad Foot (*) 5 5 1 B 2 21 Long Spear
4-12 T - Hermandad Crossbowmen 6 4 0 B 2 21 Crossbow A
OR S - Hermandad Arquebusiers 8 2 0 B 1 12 Handgun
0-2 S - Hermandad Rodeleros 8 3 3 B 1 16
0-2 S - Archers 8 2 0 B 1 12 Short bow B
0-3 FL - Aldalides 8 4 1 B 2 19 Javelin
OR S - Aldalides 8 2 0 B 1 12 Javelin
0-3 FP - Swiss mercenaries 6 5 3 B 3 23(17) Pike
0-2 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-10 Field Fortifications - - - - - 5 permanent fortifications

NOTES AND OPTIONS. You can upgrade one or more Units of Jinetes to VBU=4, I=2 and no Javelin. The new cost is 21pts per Unit.
You can downgrade up to 4 Units of Hermandad foot to militia spearmen with VBU=4 and D=C. The new cost is 12pts per Unit.
Swiss mercenaries must for Large Units (you have to take at least 2 Units).

LATER GRANADINE (1340-1492 AD) - 1st draft


CS: Average (12pts)
Nr Type M VBU I D VD Pts Notes
2-6 CM- Lancers (*) 10 6 3 B 3 28
4-18 CL - Light Cavalry(*) 12 3 1 B 2/3 21 Javelin
0-2 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
0-4 FP - Town Militia 5 5 1 C 2 16 Long Spear
6-24 T - Peasant Crossbowmen 6 4 0 C 1 16 Crossbow A
OR S - Peasant Crossbowmen 8 2 0C1 7 Crossbow B
0-2 S - Handgunners 8 2 0 B 1 12 Handgun

NOTES AND OPTIONS. You can upgrade up to 6 Units of Light Cavalry to VBU=4, I=2 and no Javelin. The new cost is 21pts per Unit.

More beta lists coming soon

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