Callum Letterford 2nd Paladin
Callum Letterford 2nd Paladin
WOUNDS NON-LETHAL
DEX 11 0 TEMP HP
INIT 0 = 0 + 0 0 ft
DEX MOD MISC BURROW
CON 16 +3 SKILLS
CLASS
ABIL ABIL
SKILL NAME SCORE TOTAL MOD RANKS MISC
INT 11 0
DAMAGE REDUCTION X Acrobatics DEX -3 0 0 -3
WIS 8 -1 X Appraise INT 0 0 0 0
ENERGY RESISTANCE
X Bluff CHA 3 3 0 0
CHA 17 +3
X Climb STR 0 3 0 -3
C Craft (blacksmith) INT 5 0 2 3
AC 16 10+ 6 + 0 + 0 + 0 + 0 + 0 + 0
Total ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC C Diplomacy CHA 7 3 1 3
BONUS BONUS MOD. MOD. ARMOR MOD. MOD.
X Disguise CHA 4 3 1 0
TOUCH 10 FLATFOOTED 16
CONDITIONAL MOD X Escape Artist DEX -3 0 0 -3
TOTAL BASE ABILITY RACIAL MISC TEMP
X Fly DEX -3 0 0 -3
FORT 9 = 3 + 3 + 0 + 3 +
BASE ABILITY RACIAL MISC TEMP C Heal WIS -1 -1 0 0
REFLEX 3 = 0 + 0 + 0 + 3 +
X Intimidate CHA 3 3 0 0
BASE ABILITY RACIAL MISC TEMP
0 C Knowledge (religion) INT 5 0 2 3
WILL 5 = 3 + -1 + + 3 +
X Perception WIS -1 -1 0 0
SPELL ARCANE HERO C Ride DEX -3 0 0 -3
BAB 2 RESISTANCE POOL 1 POINTS
C Sense Motive WIS -1 -1 0 0
CMD 15 = 2 + 3 + 0 + 0 + 0 + 10 0 X Stealth DEX -3 0 0 -3
TOTAL BAB STR MOD DEX MOD SIZE MOD MISC
X Survival WIS -1 -1 0 0
CMB 5 = 2 + 3 + 0 + 0 Prestige Points 0
TOTAL BAB STR MOD SIZE MOD MISC X Swim STR 0 3 0 -3
CUSTOM TEXT
OVERLOADED
WEALTH [0.9 lbs]
PP 0 GP 40 SP 4 CP 0 300 600 1,500
OVER HEAD LIFT OFF PUSH/ DRAG
MISC GROUND
* Denotes bonuses or penalties already included in the calculations
YAPCG 8.158
5
#
ABILITIES (continued) CLASS ABILITIES/MAGIC ITEMS #
Handwritten Notes
Attack Rolls:
• +3 - vs smite evil target if target is evil (Smite Evil)
Damage:
• +2 and bypass DR - vs smite evil target if target is evil (doubled on
the first successful attack vs an evil dragon, evil outsider or
undead) (Smite Evil)
• +1 - on first successful hit with non-magical weapon after sharpening
it for 15 minutes (Whetstone)