The - Pleasuremancer 0.3.10a - English
The - Pleasuremancer 0.3.10a - English
The - Pleasuremancer 0.3.10a - English
Mirrodin
1 Preface ............................................................................................................................... 4
2 Change language ................................................................................................................ 4
3 How to bypass some bugs ................................................................................................... 5
4 Introduction ....................................................................................................................... 6
5 Village .............................................................................................................................. 10
5.1 Places .............................................................................................................................. 10
5.1.1 Bakery ..................................................................................................................... 10
5.1.2 Shop ......................................................................................................................... 11
5.1.3 Forest ....................................................................................................................... 12
5.1.4 Town hall ................................................................................................................. 12
5.1.5 Ruin ......................................................................................................................... 13
5.1.6 Tavern...................................................................................................................... 14
5.1.7 Tower....................................................................................................................... 15
5.1.8 Alchemy room ......................................................................................................... 16
5.1.9 Architect room ......................................................................................................... 17
5.1.10 Throne room ............................................................................................................ 17
5.1.11 Room ....................................................................................................................... 18
5.1.12 Armory .................................................................................................................... 18
5.2 Walkthrough .................................................................................................................. 19
5.2.1 11 May 702 – Arrived at the village ........................................................................ 19
5.2.2 12 May 702 .............................................................................................................. 19
5.2.3 13 & 14 May 702..................................................................................................... 19
5.2.4 15 May 702 – Head to the tavern ............................................................................ 19
5.2.5 16 May 702 .............................................................................................................. 19
5.2.6 17 May 702 .............................................................................................................. 20
5.2.7 18 May 702 – The game continue ........................................................................... 20
5.2.8 19 May 702 .............................................................................................................. 20
5.2.9 20 May 702 .............................................................................................................. 20
5.2.10 21 May 702 .............................................................................................................. 20
5.2.11 22 May 702 .............................................................................................................. 20
5.2.12 23 May 702 - So it begins........................................................................................ 20
5.3 Main quest ...................................................................................................................... 21
5.3.1 The Lord's Return .................................................................................................... 21
5.3.2 Camilla’s project ..................................................................................................... 23
5.3.3 Love & Bread .......................................................................................................... 24
5.3.4 Steel and glory ......................................................................................................... 25
The Pleasuremancer - Guide v0.3.10a Mirrodin
3 Rédigé en LATEX par Azadrim; Translate and updated for the 0.3.10a by L34ND43
Mirrodin The Pleasuremancer - Guide v0.3.10a
1 Preface
Hi, a quick word before helping you in your progress. The guide spoils a little bit (a lot) so I strongly advise playing normally
before using it, or to seek a solution only if you are blocked ... It would be a pity to discover the intrigues and incredible adventure
of the game through the guide rather than through the game.
If there is any problem with an element of the guide or missing information, do not hesitate to pass on the Discord of the
game, it is there for that.
Translator’s note:
1) Sorry if there are any mistakes, English isn’t my native language
2) Since this is not an official walkthrough, some elements may be missing and some translations may not be the
same in relation to the game
Guide Changelogs:
— Update for version 0.3.10a
— Updates translations according to the game
— Update of the chapter "How to bypass some bugs"
— The places "Room", "Throne room", "Armory", "Architect room" and "Alchemy lab" have been added
— Some screenshots has been updated
2 Change language
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Mirrodin The Pleasuremancer - Guide v0.3.10a
4 Introduction
1. Kill Etienne and go to the other room
— "Open it"
2. After finishing the dialogue with Diego
— "Inspect the room"
— The stack of scrolls at the top right next to the windows [Bird Watching Manual]
3. Return to the previous room and learn the Observation skill (through the inventory)
4. In the first room, click on:
— The library x2 [18 gold, Andor Lager]
— The frog in the upper left corner [8 gold]
— The altar [Free Cities Cider]
— The crack, in the upper right corner (near the torch) [132 gold, Intelligence Elixir]
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5. Undress Ishaahry, but don’t cancel the spell (Allows you to keep the Life drain spell, and unlocks Ishaahry scenes in the
game later - as well as an additional way to gain power)
— Go back to the 2nd room with Diego, click on :
— The brown book, at the top left of the windows in the library [Tome of Fire1] (and learn the Fire bolt)
— The wooden box x2 [Wine - Cote de Sierra - 698, Angnar Lager]
— The drawer at the bottom left x3 [52 gold]
— The drawer at the bottom right [34 gold]
— The dresser in the lower left corner [54 gold, Secret scroll #01]
6. You can talk with Diego to learn more about the story.
7. Click on the door
— "Wait for the door to give out…"
8. During the meeting with Feeva the good choice are :
— "Try a psychological attack"
— "Hit him"
— "Better not press my luck..."
— "I'm an Inquisitor of the Eternal Dawn"
— "Continue talking about the interrogation"
9. Take off the cape (click on the character, then on the cape and "Take off") and go out the door.
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10. Re-enter the tower and head for the secret room, click on :
— The button at the bottom on the chimney then the button under the torch
ATTENTION, if you killed Diego, you will not be able to press both buttons at the same time
— Chest in the fireplace [385 gold, Elixir of Gaia, Vial of old dead blood, Secret scroll #02]
— Drawer on the left [43 gold]
— Drawer on the right [Elixir of intelligence]
— Cupboard from the right [12 gold]
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16. Return to the stable "Empty the Vial of Dead Blood into the trough" then "Scare a horse" and return into the command
tent to read the orders
17. Leave the camp and go to the village at the left.
Normally all optional task should be validated and the difficulty should by 5%
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5 Village
5.1 Places
5.1.1 Bakery
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5.1.2 Shop
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5.1.3 Forest
Degeulasix pinae
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5.1.5 Ruin
— Camilla
This place will become a little center of the city. You will earn money every day. The more the training goes, the more it pays
It will also be possible to rent a room to have a laboratory.
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5.1.6 Tavern
It’s possible to work there, which allows to earn some gold, but especially some statistic that will be useful in the game. It’s also
possible to play dice against Ezmella. Note that for now and if you want to cheat, it’s possible to go back: the draw of the dice will
remain the same, which allows not to take risk.
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Tower where pink gobelins decided to steal traders because you were back. They want you to be back with a great castle, which
is currently a ruin…
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From here, you will see the world burn because of the awkwardness of yours godelins
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5.1.11 Room
Here, you will be able to have fun with the girls on a comfortable bed ... Comfortable according to a dwarf
5.1.12 Armory
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5.2 Walkthrough
Small point before starting. At this point in the game we haven't much life. You have to know that you can lose life at night and
by working at the tavern, so be careful, a death is quickly arrived.
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3. Ruin
— Put money in the vault of the worker: 1000 gold
4. Play against Ezmella until she is in debt. Just gold to win, it take a lot in the game… [+1 Ezmella]
After a few days (almost) all quest are started, it remains only to farm, because it will take money, a lot of money
You also have to up all physical statistics to 10, so work at the tavern and it will take a while...
The description of the quests is available below since from on there is a part of random (gold, statistics...) and the biggest is done, it
remains only to follow the different characters in their quest.
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— "Go see."
— "Intervene" [The quest “Escape of the princess” is now unlocked]
— "Lie to her" / "Tell her the truth" [between 4 and 8 wooden planks]
12 Find 50 planks.
— Forest each night until you have 50 wooden planks... (so you can work during the day... You should keep working for Willie
until all basic physical stats reach 25)
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5.4.4 Order
Report of the order, meeting in the woods...
5.4.5 Cat
— "Let it warm you up"
— "Put a finger in it's ass"
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o If you open the box, you will have the choice between stealing 563 gold or stealing nothing and put the box
back in its place
5.4.7 Ishaahry
— At night, if you have more than 65HP
— "Save Ishaahry" I do not know if it's useful in this version, but it can still be useful to have a demon as a friend
5.4.8 Night with Boston
— "Fight them"
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6 Character
6.1 Addie
The baker of the village.
Scene unlocked during part 6 of the Love & Bread quest
6.2 Automn
Love black magic, apprentice
6.3 Camilla
Daughter of Willie
Scenes 1-4 unlocked during the dance learning
Scenes 5-7 unlocked after the borthel opening, and the Camilla dance training
completed, must lose to the dice then go to the borthel and train Camilla
Scenes 8-10 unlocked after the brothel opened, the dance training finished,
training 3 times with Ezmella, going to see Vlad and returning to the borthel
Scenes 11-12 unlocked by doing evening 3-4 with Yerhan
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6.4 Ezmella
Play dice and like to be ruined;)
Scenes 1-3 unlocked after the bordel opening, the dace training with Camilla
finished, must lose to the dice and then g oto the borthel and train Camilla
Scenes 4-5 unlocked by doing evening 3-4 with Yerhan
6.5 Feeva
Knight who seems to like domination...
6.6 Godelins
Gode. Kind of goblin enough ... stupid. There are several kinds.
6.6.1 Etienne
Incompetent shaman who misunderstood you and who will not live long.
6.6.2 Dieggo
Godelin waiting for you in the second room. He helps you in the secret room if you keep him alive. It give information on the
universe of the game
6.7 Ishaahry
She was invoked with you by Etienne shaman not very talented.
Thanks to her, you can use Life Drain.
During your little sleep you took her with you to pass the time, so she is very happy.
She is rather string seen as we speak
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6.8 Laetitia
Apprentice baker who worked at the tavern.
Scene unlocked during part 6 of the Love & Bread quest
6.9 Vlad
Mayor, Willie’s friend.
Scenes 1-3 unlocked after the borthel opened, Camilla’s dance training ended,
training 3 times with Ezmella, going to see Vlad and returning to the borthel
Scenes 4 unlocked by doing the evenings 4
6.10 Yerhan
Weapon Master.
Scenes unlocked by doing the evenings 3-4
6.11 Willie
The innkeeper doesn’t like much: not the knights, not his son, or the ideas of his
daughter.
But he pays (badly).
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6.12 Kulriz
♪ ♪ Voici l'histoire d'un nain capable
De courir vite, et de voyager loin
Dans son épopée formidable
Nous le suivrons, une bière à la main ! ♪ ♪
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