The document contains log messages from an Android device running a Minecraft game. It shows:
1) The game's main activity took over 1 second to initialize, and message handling was delayed.
2) Later events like input handling and frame rendering were delayed by over a second, indicating performance issues.
3) A fatal signal 11 error eventually crashed the game's main thread, with the crash occurring in the game's native library code.
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The document contains log messages from an Android device running a Minecraft game. It shows:
1) The game's main activity took over 1 second to initialize, and message handling was delayed.
2) Later events like input handling and frame rendering were delayed by over a second, indicating performance issues.
3) A fatal signal 11 error eventually crashed the game's main thread, with the crash occurring in the game's native library code.
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