Gung-Ho Export
Gung-Ho Export
Gung-Ho Export
r RUS Marine companies use all the US special rules on pages 236 to 240 of the rulebook in addition
Automatic Rifles, Semper Fi, and War Dogs special rules below.
GUNG-HO
Around 1900 the Chinese described Marines in China as
SEMPER FI
to the Gung-Ho, BAR
-
A
INFANTRY COMPANY
HEADQURTS
HEADQUARTERS You must field one platoon from each box shaded black and may field one platoon from each
box shaded grey .
PLATONS
INFANTRY MACH NE-CUNS
ARMOUR ARTILLERY
Km It
COMBAT Marine Rifle Platoon
INFANTRY
V'/ O
<
UJ
5[
Machine-gun Platoon
MACHINE-GUNS
Marine Tank Platoon
ARTILLERY
Flame -tank Platoon
INFANTRY ARTILLERY
Platoon
'' - Naval Gunfire Support
ARMOUR
Km
Marine Rifle Platoon
^ AA
Mortar Platoon
Marine Tank Platoon
ARTILLERY
INlMtMt
'
AA Marine Rocket
AHA ANTI-TANK
Km
60mm Mortar Platoon §-
O
fe
O
•****
-
Anti-tank Platoon
Marine Rifle Platoon
Marine Engineer
Assault Section
Naval Construction
* Light Anti-aircraft
Artillery Platoon
Heavy Anti-aircraft
Artillery Platoon
^
ALLIED PLATOONS Platoon
^ RECONNAISSANCE
£ )
Army Rifle Platoon KK
MM
UJ
HEADQUARTERS
COMBAT PLATOONS
MARINE RIFLE PLATOON II 4IJIHM 2II
PLATOON
HQ Section with:
Command Rifle team
3 Rifle Squads
Iran: «Hi*J 2l
2 Rifle Squads
r
Replace all Rifle teams with BAR teams:
HQ Section with: KM
Rifle team Rifle team Rifle team Rifle team
3 Rifle Squads 295 points I 295 points
2 Rifle Squads I
210 points 210 points
Rifle team Rifle team
Add Amphibian Tractor Section with:
2 LVT(4) Amtrac H45 points I +35 points
7JJJI
OPTIONS
• Replace Command Rifle team with a Command
KM
Rifle team Rifle team
SMG team for +5 points. LVT(4) Amtrac
• Replace Command BAR team with a Command Rifle team
SMG team at no cost.
Ia I LVT(4) Amtrac
PLATOON iimiiagagga
HQ Section with:
Command Rifle team
3 Machine -gun Sections
:I®M :
2 Machine -gun Sections
1 Machine -gun Section • i
« m®
Add:
M 1919 LMG M 1919 LMG M 1919 LMG M 1919 LMG
1 LVT( 4) Amtrac 25 points I 20 points i B
OPTION
• Replace all M 1919 LMG teams with M 1917 HMG m® « BRm •
m® ill
teams for + 10 points per team.
M 1919 LMG M 1919 LMG
.
5 II1 IB LVT( 4 ) Amtrack
Company Machine-gun Platoons may make Combat as UMMI M «U® X
Attachments to Marine Rifle Platoons.
COMPANY MACHINE-GUN PLATOON
Whenever the Marine rifle platoon advanced , the company be deployed together they were typically spread between
machine-gun platoon would not be far behind . Equipped the Rifle Platoons to cover the greatest possible field of fire.
with up to six M 1919A4 .30 Cal Browning Light Machine - Battle- hardened Marines often fashioned ersatz carrying
guns or M 1917A 1 Heavy Machine-guns , the platoon could handles for the lighter M 1919 so that it could be quickly
lay down a considerable volume of fire that was vital for redeployed even when the barrel was blistering hot from
stopping a Japanese Banzai charge. Although the guns could sustained firing.
m
9 m -
V
4
first called upon to provide fire support to their comrades 60MM MORTAR PLATOON
in the rifle platoons. Advancing right beside and suffering During the night the crew of the 60 mm mortar also played
the same privations as their more storied brethren, the light an important role in stopping Japanese infiltration attacks .
mortar men could set up and fire within seconds, delivering Deployed on the front line they could fire illumination shells
a bombardment far before heavier weapons could respond . to warn the Marine Riflemen that an attack was underway.
z
WEAPONS PLATOONS <
n
MACHINE-GUN PLATOON IIRUHBUISII
PLATOON -VIIIUUfMA - w
HQ Section with: / \
Command Rife team w
4 M 1917 HMG
2 M 1917 HMG iiSlH!iiiijl III
4 M 2 .50 cal HMG 150 points I 130 points -W1a. n
2 M 2 .50 cal HMG 80 points I 65 points
Machine- gun Machine - gun Machine - gun Machine - gun
OPTIONS
• Add DUKW trucks for + 5 points for the platoon. ii ?
• Arm up to one DUKW truck with a .50 cal AA MG til
DUKW truck DUKW truck
for + 5 points.
• Replace each DUKW truck with a pair of Jeeps with
IKFA4S NilfflUBBiM IM5B- ixFAo:ngis<iiigi>m ([«]gi - rarer
trailers at no cost. MACHINE-GUN PLATOON
J
Machine-gun were organised into weapons companies as
part of the Marine Infantry Battalion . From there they could The regimental weapons company also had a number of M 2
be allocated to individual companies to be deployed as seen .50 cal machine-guns that were often allocated out when
fit. On the attack the M 1917A 1 was used either to cover the additional firepower was required .
flanks of the Marines in the Rifle Platoons or to suppress
MORTAR PLATOON
PLATOON -iiiMiiagiagia-
HQ Section with:
Command Rifle team
2 Mortar Sections
1 Mortar Section
OPTIONS
• Add DUKW trucks for + 5 points for the platoon.
^
-Wd:7 J 81f
^-
Ml 81 mm M 1 81mm Ml 81mm M 1 81mm
• Arm up to one DUKW truck with a .50 cal AA MG mortar mortar mortar mortar
•
for + 5 points.
Replace each DUKW truck with a pair of Jeeps with A
The
trailers at no cost.
•
$a I[ ]g I A
rifle company was the Ml 81 mm mortar. Capable of laying
down heavy barrages of high explosive shells, the 81 mm
mortar was the largest weapon available at battalion level and
work closely with the Marine riflemen to spot targets. The
81 mm mortar platoon was often the target of counter ¬
would often be deployed in support of the Marines at the
front. As they could fire at a high trajectory they were perfect battery fire due to the devastating effect that could have on
an infantry attack.
for hitting Japanese soldiers hiding in defilades wanting to
attack. The four mortars assigned to each battalion would
m M
-
>
ASSAULT SECTION -
I a f ifri»]g n a yjg i
PLATOON
2 Assault Squads ill
.X ••/ *
'
2 M 3A 1 37mm -nattiiwEii
Add a Bazooka team to any or all Gun Sections for:
M 3A 1 37 mm gun 5 az M 3A1 37 mm gun Bazooka team
Per Bazooka team + 55 points I + 20 points
OPTIONS
• Add DUKW trucks for + 5 points for the platoon.
• Arm up to one DUKW truck with a .50 cal AA MG
for + 5 points.
v
— DUKW truck
»f»jg «:aiimg»-
DUKW truck
MJSKaHMEfc-
—
ANTI-TANK PLATOON
DUKW truck
dEESIEEl-
development had stagnated and the 37 mm could penetrate they could be easily towed by a jeep or pushed by hand if the
leir armour at most ranges, and as they were relatively light terrain was rough.
SCOUT & OBSERVER PLATOON
* U JH d R*|WCI1 A
PLATOON
HQ Section with:
Command Rifle team
3 Scout Squads
OPTION
•
Iz[ Ki: IlLfJil
The initial role of the Self- Propelled Gun Platoon was to seek enemy bunkers and fortifications that were delaying the
out the enemy’s flanks and then set up in ambush positions infantry, and they were usually attached to line regiments
to engage their tanks. Although the 75 mm gun mounted on to provide extra firepower. As the 75 mm Self- propelled
a M3 half-track was excellent for destroying Japanese tanks, Mount (SPM ) began to wear out, they were replaced by the
these tactics were unsuited for fighting in the Pacific. The 105 mm M 7 SPM , which saw extensive use in the Okinawa
self- propelled gun platoon was more often used to destroy campaign .
SUPPORT PLATOONS
LIGHT TANK PLATOON II HUlttHBlI
y
PLATOON BIIMlIMHilM
OPTION
Replace any or all M 3A 1 Stuart tanks with M 3A3 or
ak *tir
M 3 or M 3A 1 M 3 orM 3Al
A Jk
M 3 or M 3A 1 M 3 orM 3A 1
M 5A 1 Stuart tanks for: Stuart Stuart Stuart Stuart
iMSkCinimii
Per tank + 35 points I + 5 points
LIGHT TANK PLATOON
From the beginning of the Pacific campaign the Marines machine-guns and 37mm main gun firing canister shot to
recognised the importance of using tanks to assist in break up Japanese counter-attacks. Due to the suicidal attacks
assault landings by suppressing enemy machine-gun nests. made by Japanese infantry utilising satchel charges, the light
For the early battles it was the M3 or M3A 1 Stuart which tanks would operate in pairs with one spraying the other with
bore the brunt of this fighting, making use of its multiple machine-gun fire to keep the infantry away.
i
i
* wW
^ y
-
Sherman companies for the inland fighting. selected your Company HQ .
You must field one platoon from each box shaded black and
n
may field one platoon from each box shaded grey.
•ii AMarineTankCompanyfieldedusingthePacific (marked f[J) )
options must take at least one Combat Platoon.
A Marine Tank Company fielded using the Late- war
(marked ) options must take at least two Combat Platoon.
i ii iTi
h Marine Tank Company
HQ ^
0 i>Jriw [ •jjnKiiia £•]ri a IMI
ARMOUR ARMOUR
INFANTRY ARTILLERY
Kin
*
Marine Amphibian Marine Rifle Platoon Marine Artillery
Tank Platoon Battery
ai
Kite ARTILLERY
Marine Engineer
Marine Amphibian Assault Section
Tank Platoon Marine Tank Platoon
Marine Artillery
RECONNAISSANCE Battery
ARMOUR ARMOUR Marine Rocket
Launcher Battery
Marine Artillery
Battery (155mm)
* - t
Divisional Recon
Platoon
Manne Amphibian ANTI-AIRCRAFT
Tank Platoon Marine Tank Platoon Marine War Dog
ART LLERY
14 M
AOP
MOTIVATION AND SKILL
&
AM
COMP
RELUCTANT | CONSCRIPT
CONFIDENT TRAINED
FEARLESS VETERAN
HEADQUARTERS
MARINE AMPHIBIAN
TANK COMPANY HQ
HEADQUARTERS
Company HQ with:
Wi } JrJIC
TANK
OPTION
C IA VJikliW
*
MARINE
MARINE TANK COMPANY HQ iVUTiV ?
HEADQUARTERS
Company HQ with:
mil
in
la rj c iLWIAIyj a i
> a
ADD RECOVERY SECTION WITH:
mt
3^
3M
/r
J
COMBAT PLATOONS
4 LVT(A)4 (75 mm) 270 points Command amphibian tank Amphibian tank
![Al MI MSB
3 LVT(A)4 (75 mm) 205 points
2 LVT(A)4 (75 mm) 140 points .
7 VI 13
The first mass use of the LVT in this role at Tarawa revealed power. The 37mm and 75mm armed versions were known as
a number of deficiencies and so a number of variants were Amtanks’ and they were particularly successful at destroying
produced to provide more armour protection and better fire- enemy positions as they came ashore.
PLATOON
5 M4A2 Sherman
4 M4A2 Sherman
3 M 4A2 Sherman
2 M4A2 Sherman
1 M4A2 Sherman . mmtiyjgiM N
Early battles in the Pacific demonstrated the unsuitability of upgrades such as waterproofing for amphibious operations
the smaller M2/M3 light tank and the M4 medium tank was and the addition of extra armour to protect against suicide
rushed into service in 1943. The much larger 75 mm gun was attacks, the Marine Shermans were as distinctive as they were
not only able to destroy Japanese tanks with ease, it was also useful. In another modification , the Marines removed the
i useful for destroying bunkers and other field fortifications commander’s .50 cal machine-gun to prevent it being turn
in support of the Marine riflemen . With a wide range of on their own infantry by assaulting Japanese.
mm
><
V1 . or
US MARINE CORPS SUPPORT
MOTIVATION AND SKILL
The supporting elements of the divisions and brigades of the United States Marine Corps
RELUCTANT
CONFIDENT
CONSCRIPT
TRAINED
cn
are just as dedicated and well-trained as the fighting Marines on the front lines. US Marine #
FEARLESS VETERAN
Corps support platoons are rated Fearless Veteran .
EL
DC
FLAME-TANK PLATOON iiMiiagggia 5
PLATOON ($ HEfflUHSa- 0
3 M 4A3 ‘Zippo’ 760 points go m
1
2 M 4A3 ‘Zippo’ 510 points
Command Flame - tank
1 M 4A3 ‘Zippo’ 250 points
3 M 4A 2 ‘Zippo’ 625 points 220 points
2 M 4A2 ‘Zippo’
1 M 4A2 ‘Zippo’
420 points
205 points
150 points <
3 M 3A 1 ‘Satan’ 335 points 175 points Flame -tank Flame -tank
#
2 M 3A 1 ‘Satan’ 230 points 120 points
1 M 3A 1 ‘Satan’ 110 points FLAME-TANK PLATOON MB?
OPTIONS
Add AA MG to any or all M 4A2 or M4A3 ‘Zippo’
tanks for + 5 points per tank.
Fit any or all tanks with Improvised Tank Assault
Armour for + 5 points per tank .
As the war in the Pacific progressed , the Japanese made field -adapted tanks, the M3A 1 Satan tank was created by
greater use of reinforced bunkers that were impervious to fitting a Canadian Ronson Flame-thrower into obsolete
the 37mm and 75 mm guns used by the vehicles supporting M 3A1 Stuarts. Although they had their limitations , they
the Marine riflemen . The answer was fitting a large flame¬ were successful enough that the idea was progressed with the
thrower into a tank which could drive up to the bunker and development of the M 4 A 2 Zippo which matched the excel ¬
flush the enemy out. After struggling with unsatisfactory lent Sherman tank with the powerful E 4 - 5 Flame-thrower.
HQ Section with:
Command Rifle team
3 Scout Squads
2 Scout Squads •
1»
sivKiaaii
*£
OPTIONS % M oi aLi
• Replace Command Rifle
SMG team for + 5 points .
team with a Command mu
Rifle team
mi Rifle team
mi
Rif e team
Replace up to two Rifle teams with Dog Handler
Rifle teams for + 5 points per team . i
AR \
Rifle team Rifle team Rifle team
.
StB> 9.1’
War Dogs rules on page 7. servation, they performed a number of other roles during the
fighting in the Pacific.
MARINE WAR DOG PLATOON
I
PLATOON -WO] iffl W-
HQ Section with:
4 Dog Handler Rifle teams
hfai hM
Dog Handler Dog Handler Dog Handler Dog Handler
Rifle team Rifle team Rifle team Rifle team
3 Dog Handler Rifle teams
2 Dog Handler Rifle teams HI
IY/1- fn »] ly/it »1
MARINE WAR DOG PLATOON
A Marine War Dog Platoon must make Combat Dog Handler Rifle teams are Recce teams and follow the
Attachments to Marine Rifle Platoons or Scout & Observer War Dogs rules on page 7.
i Platoons with all of their War Dog Squads.
HQ Section with:
Command Pioneer Rifle team
3 Assault Teams
2 Assault Teams
:[ail: iiilil
f
Marine Engineer Assault Sections may make Combat
Attachments to Marine Rifle Platoons.
MM
Pioneer Rifle Flame - thrower
MM
Pioneer Rifle Flame -thrower
team team team team
In addition to the Marine Battalion’s Assault Platoon , other % 1raw 17J fl1
specialist combat engineers could be call on from the Marine
divisional engineer battalions, and before mid 1944 the
engineer regiments. These troops were often allocated out
the Marine rifle platoons to provide flame-thrower teams
MM
Pioneer Rifle team Flame - thrower team
and explosive experts for use against Japanese bunkers, riVyfivlJ IllltSI
tunnels, and fortified cave systems.
MARINE ENGINEER ASSAULT SECTION
pZ
NAVAL CONSTRUCTION PLATOON aiaiiiaiFdiiA
PLATOON — WfldSfflraBI —
HQ Section with:
Command Pioneer
3 Construction Squads Rifle team
it
2 Construction Squads
OPTIONS
*
Bazooka team
'-
Pioneer Supply
2 /2 ton dump truck
D 7 Bu Idozer
BSIMEM
Add a Bazooka team + 35 points 1 +15 points
, Wd:T«lfJ8li
• Add Pioneer Supply 2 / 2 - ton dump truck for ^
+ 25 points.
MMVAlm MM m
• Add a D7 Bulldozer for + 15 points.
• Add 2'/2-ton dump trucks for + 10 points for the
platoon.
Pioneer
Rifle team
Pioneer
Rifle team
Pioneer
Rifle team ^ Pioneer
Rifle team
. Confident Trained .
selves in the fighting as they were called on to repair roads, NAVAL CONSTRUCTION PLATOON
destroy bunkers and clear obstacles.
» mm
MARINE ARTILLERY BATTERY PH SI HISI
PLATOON -WJilKJIgfc-
HQ Section with:
4 M 1A 1 75 mm pack II
Command Rifle team Staff team Observer Rifle team
2 M 1A 1 75 mm pack i ismiaiMil
4 M 2A 1 105 mm 340 points I 210 points iiiMukigil nnni« ^ rjgi
_
an indirect role. The 105 mm Howitzer on the other hand , MARINE ARTILLERY BATTERY
provided heavier indirect support that was close enough to
the front to respond quickly to Japanese counter-attacks. J
MARINE ARTILLERY BATTERY (155MM)
PLATOON TO.WJISE
HQ Section with:
4 Ml 155 mm Command Rifle team Staff team Observer Rifle team
2 Ml 155 mm
4 M1A 1 Long Tom 605 points I 370 points mauiagqgii N
support of the big guns. The Ml 155 mm Howitzer and MARINE ARTILLERY BATTERY (155MM)
155 mm ‘Long Tom’ were the biggest used by the Marine
Artillery Batteries and were capable of throwing a 43 destruction and confusion amongst survivors. The range of
kilogram (94.7 lb) high-explosive shell up to 23 kilometres the ‘Long Tom’ was such that the Marines could deploy them
(14.3 miles ) . A devastating bombardment of this weight on an island they had captured and use them to bombard
would stop Japanese counter-attacks in their tracks causing neighbouring islands that were still held by the Japanese.
W4L.
MARINE ROCKET [ Hiiamagrjgfa
OPTION
• Model 4.5 in Mk 7 rocket launchers with five or
more crew and count each rocket launcher as four
«*# 4.5in Mk 7
rocket launcher
4.5in Mk 7
rocket launcher
weapons when firing a bombardment for + 5 points
per rocket launcher.
4.5in Mk 7 4.5in Mk 7
rocket launcher rocket launcher
Marine Rocket Launcher
FEARLESS TRAINED
Batteries are rated
Fearless Trained.
4.5in Mk 7 4.5 in Mk 7
rocket launcher rocket launcher
30 ROCKETS Ifulfil la 14« I MCI I JAIIg[ ;i a a* i Mg
Each 1 -ton truck carried a rocket rack armed with 30 to 35
* * *
MARINE ROCKET LAUNCHER BATTERY
rockets that launched an impressive bombardment.
SPEEDY DISPLACEMENT
. Each 4.5in Mk 7 rocket launcher counts as two weapons The ‘Buck Rogers’ Men’ soon learned to relocate after firing
when firing an Artillery Bombardment. If they have a rocket barrage.
loading crews, they count as four weapons when firing an
i Artillery Bombardment instead. A Marine Rocket Launcher Battery that fired may take a
Skill Test in the Assault Step instead of taking part in an
dhe 1944 campaign to recapture Saipan and Tinian saw the Assault:
introduction of the truck-mounted 4.5 inch Mk 7 multiple
rocket launcher. Due to the futuristic nature of the rocket If it passes the Skill Test, remove all Smoke Trail markers
trucks the crews were named ‘Buck Rogers’ Men’ by the from all Rocket Launcher teams in the battery.
Marine Rifleman . The weight of fire that could be dropped Otherwise, they are too slow in getting away, leaving them
on concentrated Japanese troops or field positions out ¬ vulnerable to counterbattery artillery fire using the Fire In
weighed their inaccuracy. the Sky rule on page 138 of the rulebook.
mm
PLATOON
Command Rifle team
HQ Section with:
iism
4 M 1 Bofors
2 M 1 Bofors aa
2 M 1 Bofors and
2 M 2 . 50 cal AA 170 points I 115 points
1 M 1 Bofors and Anti - aircraft gun Anti- aircraft gun
V
^ L GHT ANT -A RCRAFT ART LLERY PLATOON
1%
OPTIONS
• Model Ml 90 mm Anti-aircraft gun with eight or
•
more crew and increase their ROF to 3 for +10 points
per gun.
Add M5 high-speed tractors for + 5 points for the
Jh* Mm
platoon.
• Arm any or all M5 high-speed tractors with a .50 cal
AA MG for + 5 points per tractor. MCI
Warship
Naval Air & Sea Support uses the Naval Air & Sea Support
and Disrupting Naval Gunfire Support rules on page 8.
Although the typical Army Rifle Platoon lacked the esprit de vrihfe
Rif e team Rif e team
corps of its Marine Corps brethren, they could still be relied
upon to carry the fighting to the Japanese. While the Marines
specialised in amphibious assault landings, the Army would
usually be part of the follow-up.
• ltd
Armed with a mix of Ml Carbines, Ml Garands, Thompson Rif e team Rif e team Rif e team
submachine-guns, Bazookas and Browning Automatic
Rifles, the Army Rifle Platoon could certainly pack a punch . WJ t avm L! a n a u g
713th Battalion was attached to the 7th Infantry Division on 2 April. On 7 April, the battalion went ashore on the
in the Pacific. The battalion was organised , equipped and Hagushi beaches. Two companies were attached to the
trained as the only armoured flame throwing battalion in 1st and 6th Marine divisions ,
the Army. 713th Battalion arrived at Kerama Retto, Okinawa
w ST 1
i
« US ARSENA!
TANK TEAMS
Armour
Name Mobility Front Side Top Equipment and Notes
Weapon Range AOT Anti-tank Firepower
LIGHT TANKS
M 3 or M3A1 Stuart Light Tank 3 7 Co-ax MG, Hull MG, AA MG .
M637mm gun 24"160cm 2 7 4+
Firing Canister 8720cm 4 I 6 Canister.
M3A3 or M 3A 1 Stuart
M637mm gun
Light Tank
24760cm 2
i 7
7 4+
-
Co ax MG, Hull MG, AA MG .
Stabiliser.
Firing Canister 8720cm i I 6 Canister.
[TANKS
M4A2 Sherman Standard Tank 6 4 Co-ax MG, Hull MG, Tank telephone.
M3 75mm gun 32780cm 2 10 3+ Smoke, Stabiliser.
M 4 A3 ( late) Sherman Standard Tank 7 4 Co-ax MG, Hull MG, Detroit’s finest , Protected ammo,
rr M3 75mm gun 32780cm 2 10 3+
Tank telephone.
Smoke, Stabiliser.
M4A3 ( 105 mm ) Sherman Standard Tank 7 4 Co-ax MG, Hull MG, Detroit’s finest , Protected ammo,
Tank telephone.
M 4 105mm gun
Firing bombardments
24760cm
487120cm
1 9
4
2+
4+
. .
Breakthrough gun Slow traverse Smoke.
FLAME-TANKS
M 3A1 Satan Light Tank 3 1 Co-ax MG, Hull MG, AA MG.
Mk 1 Flame-thrower 4710cm 3 5+ Flame-thrower.
M4A2 'Zippo’
Mk 1 Flame-thrower
Standard Tank
4710cm
6
4
i -
Co ax MG, Hull MG, Tank telephone.
Flame-thrower.
5+
M4 A3 ‘Zippo’ Standard Tank 4 1 Co-ax MG, Hull MG, Detroit’s finest , lank telephone.
Mk 1 Flame-thrower 4710cm 4 5+ Flame-thrower.
AMPHIBIAN TANKS
LVT (A) 1 (37 mm) Slow Tank 1 1 Amphibious, Co-ax MG, Two side- mounted MG.
M637mm gun 24760cm 2 7 4+ Stabiliser.
Firing Canister 8720cm 4 1 6 Canister.
LVT (A) 4 (75 mm) Slow Tank 0 Amphibious, .50 cal AA MG.
M 1A 1 75mm howitzer 16740cm 2 6 3+ Smoke.
Firing bombardments 647160cm 3 6
VEHICLE MACHINE-GUNS
Vehicle MG 16 / 40cm 3 2 6 ROF 1 if other weapons fire.
.50 cal Vehicle MG 16740cm 3 4 5+ ROF 1 if other weapons fire.
GUN TEAMS 211
Weapon Mobility Range ROF Anti- tank Firepower Notes
MACHINE-GUNS
M 2 .50 cal HMG Man-packed 24760cm 4 i 5+ Cannot shoot if moved.
M1919 LMG Man-packed 16740cm 2 6 ROF 2 when Pinned Down or Moving.
M1917 HMG
MORTARS
Man-packed 24760cm 6 2 6 ROF 3 when Pinned Down or Moving.
sn
M2 60mm mortar Man-packed 24760cm 2 3+ Minimum range 8 / 20cm.
Firing bombardments 32780cm 6
Ml 81mm mortar Man-packed 24760cm 2 2 3+ Smoke, Minimum range 8 / 20cm.
Firing bombardments 407100cm 2 6 Smoke bombardment.
ANTI-AIRCRAFT
M2 .50 cal AA gun Fleavy 16740cm i i 5+ Anti-aircraft, Turntable.
20mm Twin Mk 4 gun Immobile 16740cm 5 5 5+ Anti-aircraft, Turntable.
M1 Bofors gun Immobile 24760cm i 6 4+ Anti-aircraft, Turntable.
M 1 90mm gun Immobile 407100cm 2 13 3+ Heavy Anti-aircraft, Turntable.
ANTI-TANK
M3 37mm gun Light 24760cm 2 2 4+ Gun shield.
-
Firing Canister 8720cm i 6 Canister.
ARTILLERY
M1A 1 75mm pack howitzer Light 16 / 40cm 2 6 3+ Smoke.
Firing bombardments 647160cm 3 6 Smoke bombardment .
M2A 1 105 mm howitzer Immobile 24760cm 9 2> Breakthrough gun, Gun shield, Smoke.
Firing bombardments 727180cm t 4+ Smoke bombardment.
Ml 155mm howitzer Immobile 24760cm 10 1+ Bunker buster, Gun shield, Smoke.
Firing bombardments 887220cm 5 2+ Smoke bombardment.
M1A 1 Long Tom gun Immobile 24760cm 13 1+ Bunker buster, Smoke.
Firing bombardments 1047260cm 5 2+ Smoke bombardment.
INFANTRY TEAMS
Team Range ROF Anti-tank Firepower Notes
Rifle team 16 / 40cm 2 6 Automatic rifles.
BAR team 16740cm 2 2 6 BAR Automatic rifles.
SMG team 4710cm 3 6 Full ROF when moving.
Bazooka team 8720cm 1" 5+ Tank assault 4.
Flame- thrower team 4710cm 2 6 Flame- thrower.
Staff team 16740cm 2 6 Automatic rifles, Moves as a Heavy Gun team.
-
•
K .
r
*
Armour
Vehicle Mobility Front Side Top Equipment and Notes
Weapon Range ROF Anti - tankFirepower
TRUCKS
I Jeep and Trailer Jeep
f International Harvester 1-ton, or 2‘/ -ton truck
2 Wheeled
IpUKW truck Wheeled Amphibious, Optional .50 cal AA MG.
fi -
M4 or M5 high speed tractor Standard Tank Optional .50 cal AA MG .
ARMOURED PERSONNEL CARRIERS
iiiiH
I LVT(4) Amtrac Slow Tank 0 0 .50 cal AA MG, Hull MG,
Two side-mounted MG .
RECOVERY AND ENGINEERING VEHICLES
M 32 TRV recovery vehicle Standard Tank 6 0 .50 cal AA MG, Recovery vehicle.
214- ton dump truck Wheeled
D7 Bulldozer Very Slow Tank 0 0 Bulldozer.
AIRCRAFT
Aircraft Weapon To Hit Anti - tank Firep Notes
vi F4 U Corsair MG
Bombs
-
2t
4+
6
5
5+
it
Rockets 3+ 6 3+ Optional.
Napalm Bombs 6 Optional, Napalm.
£ A -
Mr -
Xs*7