Eft Ammo Charts
Eft Ammo Charts
Eft Ammo Charts
Shots
Stopped
By Armor
Effectiven Before
ess Killing
0 Pointless 20+ Can't penetrate in any reasonable amount of h
It's
Possible, Typically doesn't penetrate at all for a large nu
1 But... 13 to 20 increases
Magdump
2 Only 9 to 13 Has a very low or no penetration chance intiall
Very
5 Effective 1 to 3 Penetrates a large percent of the time intially,
Has no problems against that armor
Basically
6 Ignores <1 Initially penetrates >80% of the time
*Note this is just a comparison guideline on what you should use an
A more detailed explaination on how these values affect damage and armor penetration can be found here:
Armor
Ammo Damage Frag.
Type Damage Pen Value % Chance* Class 1 Class 2 Class 3 Class 4
5.25mm Buckshot
8.5mm Buckshot 37 1 15 0% 3 3 3 3
"Magnum"
6.5mm Buckshot 50 2 26 0% 3 3 3 3
"Express" 35 3 26 0% 3 3 3 3
7mm Buckshot 39 3 26 0% 3 3 3 3
Flechette 25 31 26 0% 6 6 6 5
RIP Slug 265 2 11 100% 0 0 0 0
Superformance HP
Slug 220 5 12 39% 0 0 0 0
Grizzly
Copper40 Slug
Sabot 190 12 48 12% 6 2 0 0
Premier HP 206 14 46 38% 6 3 1 0
Lead Slug 167 15 55 20% 6 4 1 0
AP 20 Slug 164 37 65 3% 6 6 6 5
5.6mm Buckshot 26 1 12 0% 3 3 3 3
6.2mm Buckshot 22 2 13 0% 3 3 3 3
7.5mm Buckshot 25 3 14 0% 3 3 3 3
7.3mm Buckshot 23 3 13 0% 3 3 3 3
Devastator Slug 198 5 13 100% 1 0 0 0
Slug "Poleva-3" 120 14 35 20% 6 2 0 0
Star Slug 154 16 42 10% 6 5 1 0
Slug "Poleva-6u"
"Star" Flashbang 135 17 40 15% 6 5 1 0
Slug 0 0 0 20% 0 0 0 0
Shrapnel 25 78 10 20 0% 6 4 3 3
Shrapnel 10 87 11 20 0% 6 4 3 3
"Barricade" Slug 192 39 75 20% 6 6 6 6
SP8 67 1 2 60% 0 0 0 0
SP7 77 2 5 2% 0 0 0 0
PSV 69 3 5 40% 0 0 0 0
P gzh 50 5 16 25% 2 0 0 0
PSO gzh 54 5 13 35% 2 0 0 0
PS gs PPO 55 6 16 25% 3 0 0 0
PRS gs 58 6 16 30% 3 0 0 0
PPE gzh 61 7 15 35% 4 0 0 0
PPT gzh 59 8 22 17% 5 1 0 0
PST gzh 50 12 26 20% 6 1 0 0
RG028 gzh 65 13 26 2% 6 2 0 0
BZT gzh 53 18 28 17% 6 5 1 0
PMM 58 24 33 17% 6 6 4 0
PBM 40 28 30 16% 6 6 5 1
LRNPC 66 7 27 35% 5 0 0 0
LRN 64 8 28 35% 5 0 0 0
FMJ43 60 11 29 25% 6 1 0 0
akbs 58 12 32 25% 6 2 0 0
P Gl 58 14 32 25% 6 3 0 0
T Gzh (Tracer) 55 18 34 17% 6 4 0 0
Pst gzh 50 25 36 20% 6 6 4 1
RIP 102 2 11 100% 0 0 0 0
Quakemaker 85 8 22 10% 6 1 0 0
PSO gzh 59 10 32 25% 6 2 0 0
Luger CCI 70 10 38 25% 6 2 0 0
PBP 52 39 53 5% 6 6 6 5
RIP 137 3 12 100% 1 0 0 0
Hydroshok 105 13 30 50% 6 3 0 0
Lasermatch (Tracer) 80 19 37 1% 6 5 1 0
ACP FMJ 76 25 36 1% 6 6 3 1
ACP AP 70 38 48 1% 6 6 6 5
PE Gzh 80 15 63 35% 6 2 0 0
P Gzh 65 18 44 30% 6 3 0 0
PS Gzh 49 35 46 20% 6 6 6 4
BT (Tracer) 63 39 47 20% 6 6 6 5
r37f 98 8 7 100% 4 0 0 0
ss198lf 74 10 15 80% 6 1 0 0
r37x 81 11 14 70% 6 1 0 0
ss197sr 62 20 22 50% 6 6 2 0
l191 (Tracer) 58 33 41 20% 6 6 6 3
sb193 54 35 37 20% 6 6 6 4
ss190 49 37 43 20% 6 6 6 5
Action SX 65 18 39 50% 6 5 2 0
Subsonic SX 45 36 46 20% 6 6 6 5
FMJ SX 43 40 41 20% 6 6 6 6
AP SX 35 53 46 10% 6 6 6 6
SP5 68 38 52 20% 6 6 6 5
SP6 58 46 60 10% 6 6 6 6
SPP 64 50 56 20% 6 6 6 6
BP 60 55 68 10% 6 6 6 6
Geksa 110 14 38 45% 6 3 0 0
FMJ 98 23 48 25% 6 6 4 1
EKO 73 30 40 20% 6 6 6 3
AP 90 42 60 1% 6 6 6 6
SP 68 11 34 45% 6 1 0 0
HP 74 11 20 35% 6 1 0 0
PRS 60 14 28 30% 6 2 0 0
US 65 15 34 10% 6 3 0 0
T (Tracer) 57 20 38 16% 6 6 1 0
FMJ 56 21 30 25% 6 6 1 0
PS 50 27 35 40% 6 6 5 2
PP 48 33 32 17% 6 6 6 4
BP 49 35 41 16% 6 6 6 4
BT (Tracer) 44 37 49 16% 6 6 6 5
BS 40 51 57 17% 6 6 6 6
PPBS "Igolnik" 37 62 60 2% 6 6 6 6
Warmageddon 85 3 14 90% 1 0 0 0
HP 75 9 22 70% 5 0 0 0
MK 255 Mod 0 60 17 32 3% 6 4 1 0
Mk318 SOST 67 20 35 15% 6 6 2 0
M856 (Tracer) 55 23 34 33% 6 6 3 1
FMJ 52 24 33 50% 6 6 4 1
M855 50 28 37 40% 6 6 5 3
M856A1 (Tracer) 51 37 52 33% 6 6 6 5
M855A1 46 45 52 34% 6 6 6 6
M995 40 53 58 32% 6 6 6 6
SSA AP 36 56 64 20% 6 6 6 6
HP 87 15 35 26% 6 4 1 0
US 56 29 42 8% 6 6 5 3
T45M1 62 30 46 12% 6 6 6 3
PS 57 32 52 25% 6 6 6 4
BP 58 47 63 12% 6 6 6 6
MAI AP 47 58 76 5% 6 6 6 6
BCP FMJ 60 28 36 30% 6 6 5 3
AP 55 44 60 30% 6 6 6 6
Ultra Nosler 107 15 20 70% 6 4 0 0
FMJ 88 31 33 25% 6 6 6 2
SP 60 36 40 20% 6 6 6 5
M80 80 41 66 17% 6 6 6 6
M62 (Tracer) 79 44 75 14% 6 6 6 6
M61 70 64 83 13% 6 6 6 6
M993 67 70 85 13% 6 6 6 6
T-46M (Tracer) 82 41 83 18% 6 6 6 6
LPS Gzh 81 42 78 18% 6 6 6 6
PS 86 45 84 8% 6 6 6 6
BT (Tracer) 78 59 87 8% 6 6 6 6
SNB 75 62 87 8% 6 6 6 6
BS 72 70 88 8% 6 6 6 6
ps12a 165 10 22 70% 6 0 0 0
ps12 115 28 60 30% 6 6 5 2
ps12b 102 46 57 30% 6 6 6 6
Tac-X 196 18 55 50% 6 5 3 1
UPZ 142 32 70 60% 6 6 6 5
FMJ 122 47 83 20% 6 6 6 6
AP 115 79 89 13% 6 6 6 6
30mm Grenade 199 1 95 0% 0 0 0 0
12.7x108mm 182 88 88 17% 6 6 6 6
12.7x108mm Tracer 199 80 95 17% 6 6 6 6
40mm Buckshot Gren 160 5 95 0% 5 3 3 3
ny reasonable amount of hits
netrate at all for a large number of hits, or starts with a very low chance and barely
n chance intially and slowly gains chance, or quickly damages armor until it penetrates
dium penetration chance but quickly increases
*Note that fragmentation chance is currently bugged, and chances will be lower than their chance implies, and any ammo
found here:
Armor effectiveness uses per shot, meaning X pellets hitting the target on every shot. Beca
Class 5 Class 6 Notes
3 3 8 Pellets
3 3 8 Pellets
3 3 9 Pellets
3 3 8 Pellets
5 5 8 Darts, the armor damage is pretty high per dart and with 8 total darts, it destroys armor very quick
0 0 Because it has less than 20 pen, even though it has a 100% fragment chance, it can't fragment
0 0 ^ This is true of all ammo under 20 pen
0 0
0 0
0 0
0 0 2 Slugs
0 0
0 0
0 0
1 0
4 3
3 3 8 Pellets
3 3 8 Pellets
3 3 8 Pellets
3 3 9 Pellets
0 0
0 0
0 0
0 0
0 0
3 3 8 Pellets
3 3 8 Pellets
4 4
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
Green
0 0 Tracer
0 0
2 1
Previously
4 3 7n31
0 0
0 0
0 0
0 0
4 2
Previously
0 0 SP-12
Previously
0 0 SP-11
Previously
3 2 SP-10
Previously
4 3 SP-13
0 0
0 0
0 0
0 0
2 2
3 2
4 3
0 0
3 2
4 3
6 5
4 3
5 4
6 5
6 5
0 0
0 0
1 0
5 4
0 0
0 0
0 0
0 0
0 0
0 0
0 0
2 0
3 1
4 3
6 5
6 6
0 0
0 0
0 0
0 0
0 0
0 0
2 0
4 3
5 4
6 5
6 5
0 0
1 0
1 0
3 2
5 4
6 5
2 0
5 4
0 0
Previously
0 0 BPZ
Previously
2 0 TPZ
5 4
5 5
6 6
6 6
4 3
4 3
Previously
5 5 7n1
Previously
6 6 7BT1
6 6
Previously
6 6 7n37
0 0
1 0
5 4
0 0
4 2
5 5
6 6
0 0 This has an explosion radius like grenades which does most (all) of the damage
6 6
6 6
3 3 15 Pellets
ce implies, and any ammo with less than 20 pen value will be completely unable to fragment.
target on every shot. Because each pellet does a minimum of 1 durability damage to armor, it becomes effective at breaking down arm