Anvil Anv 3m

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Armor Factor - 152

ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(19) (19)

BATTLEMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Anvil ANV-3M Name:
Movement Points: Tonnage: 60 Gunnery Skill: Piloting Skill:
Walking: 5 Tech Base: Inner Sphere Hits Taken 1 2 3 4 5 6
Running: 8 Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 3
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 Medium Laser H 3 5 3 6 9 Center
Left Arm Right Arm
1 Medium Laser CT 3 5 3 6 9 Torso
(15) (15)
1 Guardian ECM Suite RT 0 6 (24)
1 Large Pulse Laser RT 10 9 3 7 10
1 Large Pulse Laser LT 10 9 3 7 10

Left Right
Leg Center Leg
(15) Torso (15)
Rear (7)

Left Right
BV: 1,441 Torso Rear Torso Rear
(7) (7)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (14) (3) (14)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Medium Laser 30*
3. Lower Arm Actuator 3. Lower Arm Actuator
1-3 4. Hand Actuator 5. Sensors 1-3 4. Hand Actuator 29
5. Endo Steel 6. Life Support 5. Endo Steel 28*
6. Endo Steel 6. Endo Steel 27
1. Roll Again
Center Torso 1. Roll Again Left Right 26*
2. Roll Again 1. Fusion Engine 2. Roll Again Arm Arm
2. Fusion Engine (10) (10) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. Fusion Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(20)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. Fusion Engine
Left Torso 3. Fusion Engine
Right Torso (14) (14) 19*
1. Large Pulse Laser 4-6 4. Fusion Engine
1. Large Pulse Laser 18*
2. Large Pulse Laser 2. Large Pulse Laser
5. Jump Jet 17*
3. Endo Steel 3. Guardian ECM Suite
1-3 4. Endo Steel
6. Medium Laser 1-3 4. Guardian ECM Suite Endo Steel 16
5. Endo Steel 5. Endo Steel HEAT DATA 15*
6. Endo Steel Engine Hits 6. Endo Steel Heat Heat Sinks: 14*
Gyro Hits Level* Effects 12 [24]
1. Roll Again 1. Endo Steel 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Endo Steel 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Jump Jet 5. Jump Jet
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Endo Steel 5 –1 Movement Points 1
Diagram
0
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