Ped 104 Lesson 6
Ped 104 Lesson 6
Ped 104 Lesson 6
ELEMENTS OF CURRICULUM
CONTENT
-comes in any form (audio, text and video) and it informs, entertains,2, enlightens or teaches
people who consume it.
-The fund of human knowledge represents the repository of accumulated discoveries and
inventions of man down the centuries, due to man's exploration of the world.
- Relates knowledge to the individual's personal and social world and how he or she defines
reality. Jerome Bruner: "Knowledge is a model we construct to give meaning and structure to
PURPOSES OF CONTENT
-United with the goals and objectives of the basic education curriculum.
-Fully and deeply covers the essential to avoid the "mile-wide and-inch-deep" impression.
-Facts are basic in the structure of cognitive subject matter. But content must go beyond
facts.
-Working out a process of conceptual understanding means teaching and learning beyond
facts. This can be done by the use of the thematic or the integrated approach.
-Subject matter content integrates the cognitive, skill, and affective components.
-The cognitive content includes facts, concept, principles, hypothesis, theories and laws.
SELF-SUFFICIENCY - According to Scheffler (1970) the prime guiding principle for the content
selection is helping the learners to attain maximum self sufficiency in learning but in the most
economical manner.
ECONOMY- means less teaching effort and educational resources, less learner's effort but
more results and effective learning outcomes.
SIGNIFICANCE – It is significant if
-When content or subject matter will contribute to basic ideas, concepts, principles, and
geberalization to achieve the over all aim of the curriculum.
RELEVANCE TO LIFE- learning experience must be related to the learner's real life situations in
and out of school;
VARIETY- learning experiences must cater to the needs of different types of learners by
providing different types of experiences:
SUITABILITY- learning experiences must be suitable to the learners present state of learning
and characteristics:
-this refers to the relevance of the stated learning experience to the stated goals of the
curriculum;
-Means two things, is the content related to the objectives, and is the content true or
authentic;
INTEREST- the content should suit the personality and intellectual capabilities of the
students.
-Is the content interesting to the learner? Or can the content be made interesting to learners?
-Here the question is whether the content selected is useful i.e. will lead to the acquisition of
skills and knowledge that are considered useful by society?
-is the content selected such that learners can learn and understand given their present level.
FEASIBILITY - it compels the planners to analyze and examine the content in the light of the
time and resources available to the students, costs involved, socio political climate etc.
OTHER CONSIDERATIONS THAT MAY BE USED IN THE SELECTION OF THE LEARNING CONTENT
As a guide, subject matter or content can be selected for use if these are:
a) sequencing
b) continuity
c) integration
a) SEQUENCING- it means putting the content and materials into some sort of order of
succession.
b) CONTINUITY- content should provide continuity n learning and prevent loss through
forgetting. The students should be provided with experiences step by step.
c) INTEGRATION- learning is more effective when facts and principles from one field can be
related to another, esp when applying knowledge.
SELECTING AND ORGANIZING CONTENT
-Broadest level involves selecting, structuring subject matter to be taught to reach broad
program goals
-Learning becomes development of a series of connections among concepts that hold real
meaning and relevance for learner
MATHEMATICS- numeric and computational skills, geometry and measurement, algebra, logic
and reasoning
MUSIC- basic music theory, practice in listening, singing, playing musical instrument, and
music preparation
PHYSICAL EDUCATION-health and physical fitness, individual team sports, spectatorship and
wise use of leisure
VOCATIONAL EDUCATION- psychomotor and manipulative skills in basic crafts and trades,
design, work ethic and appreciation of manual productive work