Pseudocode Guide
Pseudocode Guide
Pseudocode Guide
Version 1.4
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Contents
Introduction ......................................................................................................................................................... 1
How should teachers use this guide? ............................................................................................................... 1
1 Pseudocode in examined components .................................................................................................... 2
1.1 Font style and size ................................................................................................................................ 2
1.2 Indentation ............................................................................................................................................ 2
1.3 Case...................................................................................................................................................... 2
1.4 Lines and line numbering ...................................................................................................................... 2
1.5 Comments............................................................................................................................................. 3
2 Variables, constants and data types ......................................................................................................... 4
2.1 Data Types............................................................................................................................................ 4
2.2 Literals .................................................................................................................................................. 4
2.3 Identifiers .............................................................................................................................................. 4
2.4 Variable declarations ............................................................................................................................ 5
2.5 Constants .............................................................................................................................................. 5
2.6 Assignments ......................................................................................................................................... 5
3 Arrays ........................................................................................................................................................... 6
3.1 Declaring arrays .................................................................................................................................... 6
3.2 Using arrays .......................................................................................................................................... 6
4 User-defined data types ............................................................................................................................. 8
4.1 Defining user-defined data types .......................................................................................................... 8
4.2 Using user-defined data types ............................................................................................................ 10
5 Common operations ................................................................................................................................. 11
5.1 Input and output .................................................................................................................................. 11
5.2 Arithmetic operations .......................................................................................................................... 11
5.3 Relational operations .......................................................................................................................... 11
5.4 Logic operators ................................................................................................................................... 12
5.5 String functions and operations .......................................................................................................... 12
5.6 Numeric functions ............................................................................................................................... 13
6 Selection .................................................................................................................................................... 14
6.1 IF statements ...................................................................................................................................... 14
6.2 CASE statements ............................................................................................................................... 15
7 Iteration (repetition) .................................................................................................................................. 16
7.1 Count-controlled (FOR) loops ............................................................................................................. 16
7.2 Post-condition (REPEAT) loops.......................................................................................................... 16
7.3 Pre-condition (WHILE) loops .............................................................................................................. 17
8 Procedures and functions ........................................................................................................................ 18
8.1 Defining and calling procedures ......................................................................................................... 18
8.2 Defining and calling functions ............................................................................................................. 19
8.3 Passing parameters by value or by reference .................................................................................... 20
9 File handling .............................................................................................................................................. 21
9.1 Handling text files ............................................................................................................................... 21
9.2 Handling random files ......................................................................................................................... 22
10 Object-oriented Programming ............................................................................................................... 24
10.1 Methods and Properties ...................................................................................................................... 24
10.2 Constructors and Inheritance.............................................................................................................. 24
Index of symbols and keywords ..................................................................................................................... 25
Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Introduction
Learners should be encouraged to follow this guide in their examination answers or any other material
they present for assessment. By definition, pseudocode is not a programming language with a defined,
mandatory syntax. Any pseudocode presented by candidates will only be assessed for the logic of the
solution presented – where the logic is understood by the Examiner, and correctly solves the problem
addressed, the candidate will be given credit regardless of whether the candidate has followed the style
presented here. However, candidates are required to write pseudocode for questions that require
answers in pseudocode and not a programming language. Using a recommended style will, however,
enable the candidate to communicate their solution to the Examiner more effectively.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
The following information sets out how pseudocode will appear within the examined components and is
provided to allow you to give learners familiarity before the exam.
1.2 Indentation
Lines are indented (usually by three spaces) to indicate that they are contained within a statement in a
previous line. In cases where line numbering is used, this indentation may be omitted. Every effort will be
made to make sure that code statements are not longer than a line of text unless this is absolutely
necessary. Where necessary, continuation lines will be aligned to maximise readability.
1.3 Case
Keywords are in upper-case, e.g. IF, REPEAT, PROCEDURE. (Different keywords are explained in
later sections of this guide.)
Identifiers are in mixed case (sometimes referred to as camelCase or Pascal case) with upper-case letters
indicating the beginning of new words, for example NumberOfPlayers.
Meta-variables – symbols in the pseudocode that should be substituted by other symbols are enclosed in
angled brackets < > (as in Backus-Naur Form). This is also used in this guide.
Example – meta-variables
REPEAT
<statement(s)>
UNTIL <condition>
Line numbers are consecutive, unless numbers are skipped to indicate that part of the code is missing. This
will also be clearly stated.
Each line representing a statement is numbered. However, when a statement runs over one line of text, the
continuation lines are not numbered.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
1.5 Comments
Comments are preceded by two forward slashes //. The comment continues until the end of the line. For
multi-line comments, each line is preceded by //.
Normally the comment is on a separate line before, and at the same level of indentation as, the code it refers
to. Occasionally, however, a short comment that refers to a single line may be at the end of the line to which
it refers.
Example – comments
// this procedure swaps
// values of X and Y
PROCEDURE SWAP(BYREF X : INTEGER, Y : INTEGER)
Temp ← X // temporarily store X
X ←Y
Y ← Temp
ENDPROCEDURE
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
2.2. Literals
Literals of the above data types are written as follows:
Always written with at least one digit on either side of the decimal point, zeros being
• Real
added if necessary, e.g. 4.7, 0.3, -4.0, 0.0
• Char A single character delimited by single quotes e.g. ꞌxꞌ, ꞌCꞌ, ꞌ@ꞌ
Delimited by double quotes. A string may contain no characters (i.e. the empty string)
• String
e.g. "This is a string", ""
This will normally be written in the format dd/mm/yyyy. However, it is good practice to
• Date state explicitly that this value is of data type DATE and to explain the format (as the
convention for representing dates varies across the world).
2.3. Identifiers
Identifiers (the names given to variables, constants, procedures and functions) are in mixed case. They can
only contain letters (A–Z, a–z), digits (0–9) and the underscore character ( _ ). They must start with a letter and
not a digit. Accented letters should not be used.
It is good practice to use identifier names that describe the variable, procedure or function they refer to. Single
letters may be used where these are conventional (such as i and j when dealing with array indices, or X and
Y when dealing with coordinates) as these are made clear by the convention.
Identifiers should be considered case insensitive, for example, Countdown and CountDown should not
be used as separate variables.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
2.5. Constants
It is good practice to use constants if this makes the pseudocode more readable, as an identifier is more
meaningful in many cases than a literal. It also makes the pseudocode easier to update if the value of the
constant changes.
Constants are normally declared at the beginning of a piece of pseudocode (unless it is desirable to restrict
the scope of the constant).
Constants are declared by stating the identifier and the literal value in the following format:
Only literals can be used as the value of a constant. A variable, another constant or an expression must
never be used.
2.6. Assignments
The assignment operator is ← .
<identifier> ← <value>
The identifier must refer to a variable (this can be an individual element in a data structure such as an array or
a user defined data type). The value may be any expression that evaluates to a value of the same data type
as the variable.
Example – assignments
Counter ← 0
Counter ← Counter + 1
TotalToPay ← NumberOfHours * HourlyRate
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
3. Arrays
Syllabus requirements
The Cambridge International AS & A Level syllabus (9618) requires candidates to understand and
use both one-dimensional and two-dimensional arrays.
Arrays can be used in assignment statements (provided they have same size and data type). The following is
therefore allowed:
A statement should not refer to a group of array elements individually. For example, the following
construction should not be used.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Instead, an appropriate loop structure is used to assign the elements individually. For example:
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Syllabus requirements
The AS & A Level (9618) syllabus requires candidates to understand that data structures that are not
available in a particular programming language need to be constructed from the data structures that
are built-in within the language. User-defined data types need to be defined. The syllabus requires
candidates to use and define non-composite data types such as enumerated and pointer and
composite data types such as record, set, class/object. Abstract Data Types (ADTs) stack, queue,
linked list, dictionary and binary tree are also defined as composite data types.
A user-defined non-composite data type with a list of possible values is called an enumerated data type.
The enumerated type should be declared as follows:
The ^ shows that the variable is a pointer and the data type indicates the type of the data
stored in the memory location.
Declaration of a variable of pointer type does not require the ^ (caret) symbol to be used.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Composite data type
A composite data type is a collection of data that can consist of different data types, grouped under one
identifier. The composite type should be declared as follows:
TYPE <identifier1>
DECLARE <identifier2> : <data type>
TECLARE <identifier3> : <data type>
...
ENDTYPE
TYPE Student
DECLARE LastName : STRING
DECLARE FirstName : STRING
DECLARE DateOfBirth : DATE
DECLARE YearGroup : INTEGER
DECLARE FormGroup : CHAR
ENDTYPE
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Variables of a user-defined data type can be assigned to each other. Individual data items are accessed
using dot notation.
Pupil1.LastName ← "Johnson"
Pupil1.Firstname ← "Leroy"
Pupil1.DateOfBirth ← 02/01/2005
Pupil1.YearGroup ← 6
Pupil1.FormGroup ← ꞌAꞌ
Pupil2 ← Pupil1
FOR Index ← 1 TO 30
Form[Index].YearGroup ← Form[Index].YearGroup + 1
NEXT Index
ThisSeason ← Spring
MyPointer ← ^ThisSeason
NextSeason ← MyPointer^ + 1
// access the value stored at the memory address
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
5. Common operations
INPUT <identifier>
The identifier should be a variable (that may be an individual element of a data structure such as an array, or
a custom data type).
OUTPUT <value(s)>
Several values, separated by commas, can be output using the same command.
+ Addition
- Subtraction
* Multiplication
/ Division (The resulting value should be of data type REAL, even if the operands are integers.)
DIV Integer division: Used to find the quotient (integer number before the decimal point) after division.
MOD or Modulus: The remainder that is left over when one number is divided by another.
Multiplication and division have higher precedence over addition and subtraction (this is the normal
mathematical convention). However, it is good practice to make the order of operations in complex
expressions explicit by using parentheses.
In complex expressions it is advisable to use parentheses to make the order of operations explicit.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
In complex expressions it is advisable to use parentheses to make the order of operations explicit.
Syllabus requirements
The AS & A Level (9618) syllabus specifically requires candidates to know string manipulation
functions in their chosen programming language. Pseudocode string manipulation functions will
always be provided in examinations. Some basic string manipulation functions are given here.
Each function returns an error if the function call is not properly formed.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Example: "Summer" & " " & "Pudding" produces "Summer Pudding"
Where string operations (such as concatenation, searching and splitting) are used in a programming
language, these should be explained clearly, as they vary considerably between systems.
Where functions in programming languages are used to format numbers as strings for output, their use should
also be explained.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
6. Selection
6.1. IF statements
IF statements may or may not have an ELSE clause.
IF <condition> THEN
<statement(s)>
ENDIF
IF <condition> THEN
<statement(s)>
ELSE
<statement(s)>
ENDIF
Note, due to space constraints, the THEN and ELSE clauses may only be indented by two spaces rather than
three. (They are, in a sense, a continuation of the IF statement rather than separate statements).
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
CASE OF <identifier>
<value 1> : <statement1>
<statement2>
...
<value 2> : <statement1>
<statement2>
...
...
ENDCASE
CASE OF <identifier>
<value 1> : <statement1>
<statement2>
...
<value 2> : <statement1>
<statement2>
...
OTHERWISE : <statement1>
<statement2>
...
ENDCASE
Note that the CASE clauses are tested in sequence. When a case that applies is found, its statement is
executed and the CASE statement is complete. Control is passed to the statement after the ENDCASE. Any
remaining cases are not tested.
If present, an OTHERWISE clause must be the last case. Its statement will be executed if none of the
preceding cases apply.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
7. Iteration (repetition)
The identifier must be a variable of data type INTEGER, and the values should be expressions that evaluate
to integers.
The variable is assigned each of the integer values from value1 to value2 inclusive, running the statements
inside the FOR loop after each assignment. If value1 = value2 the statements will be executed once, and if
value1 > value2 the statements will not be executed.
It is good practice to repeat the identifier after NEXT, particularly with nested FOR loops.
The increment must be an expression that evaluates to an integer. In this case the identifier will be
assigned the values from value1 in successive increments of increment until it reaches value2. If it goes
past value2, the loop terminates. The increment can be negative.
REPEAT
<statement(s)>
UNTIL <condition>
The statements in the loop will be executed at least once. The condition is tested after the statements are
executed and if it evaluates to TRUE the loop terminates, otherwise the statements are executed again.
WHILE <condition>
<statement(s)>
ENDWHILE
The condition is tested before the statements, and the statements will only be executed if the condition
evaluates to TRUE. After the statements have been executed the condition is tested again. The loop
terminates when the condition evaluates to FALSE.
The statements will not be executed if, on the first test, the condition evaluates to FALSE.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Syllabus requirements
The definition and use of procedures and functions is explicitly required in the AS & A Level (9618)
syllabus. Any pseudocode functions used in an examination will be defined.
PROCEDURE <identifier>
<statement(s)>
ENDPROCEDURE
The <identifier> is the identifier used to call the procedure. Where used, param1, param2 etc. are
identifiers for the parameters of the procedure. These will be used as variables in the statements of the
procedure.
CALL <identifier>
When parameters are used, Value1, Value2... must be of the correct data type and in the same
sequence as in the definition of the procedure.
Unless otherwise stated, it should be assumed that parameters are passed by value. (See section 8.3).
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
The keyword RETURN is used as one of the statements within the body of the function to specify the value to
be returned. Normally, this will be the last statement in the function definition, however, if the RETURN
statement is in the body of the function its execution is immediate and any subsequent lines of code are
omitted.
Because a function returns a value that is used when the function is called, function calls are not complete
program statements. The keyword CALL should not be used when calling a function. Functions should only
be called as part of an expression. When the RETURN statement is executed, the value returned replaces the
function call in the expression and the expression is then evaluated.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
If the method for passing parameters is not specified, passing by value is assumed. How this should
be called and how it operates has already been explained in Section 8.1.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
9. File handling
A file must be opened in a specified mode before any file operations are attempted. This is written
as follows:
The file identifier may be a literal string containing the file names, or a variable of type STRING that has been
assigned the file name.
Data is read from the file (after the file has been opened in READ mode) using the READFILE command as
follows:
The variable should be of data type STRING. When the command is executed, the next line of
text in the file is read and assigned to the variable.
The function EOF is used to test whether there are any more lines to be read from a given file. It is called as
follows:
EOF(<file identifier>)
This function returns TRUE if there are no more lines to read (or if an empty file has been opened in READ
mode) and FALSE otherwise.
Data is written into the file (after the file has been opened in WRITE or APPEND mode) using the
WRITEFILE command as follows:
Files should be closed when they are no longer needed using the CLOSEFILE command as follows:
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Random files are opened using the RANDOM file mode as follows:
As with text files, the file identifier will normally be the name of the file.
The address should be an expression that evaluates to an integer which indicates the location of a record to
be read or written. This is usually the number of records from the beginning of the file. It is good practice to
explain how the addresses are computed.
The command GETRECORD should be used to read the record at the file pointer:
When this command is executed, the record that is read is assigned to the variable which must be of
the appropriate data type for that record (usually a user-defined type).
The command PUTRECORD is used to write a record into the file at the file pointer:
When this command is executed, the data in the variable is inserted into the record at the file pointer. Any
data that was previously at this location will be replaced.
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
NewPupil.LastName ← "Johnson"
NewPupil.Firstname ← "Leroy"
NewPupil.DateOfBirth ← 02/01/2005
NewPupil.YearGroup ← 6
NewPupil.FormGroup ← ꞌAꞌ
SEEK "StudentFile.Dat", 10
PUTRECORD "StudentFile.Dat", NewPupil
CLOSEFILE "StudentFile.dat"
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
Example code:
Player.SetAttempts(5)
OUTPUT Player.GetAttempts()
CLASS Pet
PRIVATE Name : STRING
PUBLIC PROCEDURE NEW(GivenName : STRING)
Name ← GivenName
ENDPROCEDURE
ENDCLASS
Inheritance is denoted by the INHERITS keyword; superclass/parent class methods will be called using the
keyword SUPER, for example:
For example:
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Pseudocode Guide for Teachers Cambridge International AS & A Level Computer Science (9618)
-, 11 GETRECORD, 22
←, 5 IF, 14
*, 11 INHERITS, 24
/, 11 INPUT, 11
//, 3 INT, 13
+, 11 INTEGER, 4
<, 11 LCASE, 12
<=, 11 LENGTH, 12
<>, 11 MID, 12
=, 11 MOD, 11
>, 11 NEXT, 16
>=, 11 NEW, 23
^ (caret), 8 NOT, 12
&, 13 OPENFILE, 21
AND, 12 OR, 12
APPEND, 21 OTHERWISE, 15
ARRAY, 6 OUTPUT, 11
BOOLEAN, 4 PROCEDURE, 18
BYREF, 20 PRIVATE, 24
BYVAL, 20 PUBLIC, 24
CALL, 18 PUTRECORD, 22
CASE OF, 14 RAND, 13
CHAR, 4 RANDOM (files), 22
CLASS, 24 READ, 21
CLOSEFILE, 21 READFILE, 21
CONSTANT, 5 REAL, 4
DATE, 4 REPEAT, 16
DECLARE, 5 RETURN, 19
DIV, 11 RETURNS, 19
ELSE, 14 RIGHT, 12
ENDCASE, 15 SEEK, 22
ENDCLASS, 24 STEP, 16
ENDFUNCTION, 19 STRING, 4
ENDIF, 14 SUPER, 24
ENDPROCEDURE, 18 THEN, 14
ENDTYPE, 9 TRUE, 4
ENDWHILE, 17 TYPE, 8
EOF, 21 UCASE, 12
FALSE, 4 UNTIL, 16
FOR ... TO, 16 WHILE, 17
FOR (file handling), 21 WRITE, 21
FUNCTION, 19 WRITEFILE, 21
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