Unit 1 - Exploring
Unit 1 - Exploring
PDFelement
UNIT 1
EXPLORING
UNIT 1
OVERVIEW
THE “BIG IDEA”
Many of the educators over the years wrestle with two
questions when getting started with creative computing: “
What’s the best way of helping learners get started?” and “
What do I, as teacher, need to know?” The writings of
As they
Seymour Papert (a renowned mathematician, educator, and p
revelatio uzzled togeth
major influence on the development of Scratch through the n: “Do yo er the
u mean,” c
Logo programming language) serve as inspiration for
don’t kn
ow how he said, hild had a
know ho to fix it? “ t h at you re
thinking about these questions. wt ” Th ally
him wa o say it, but wha e child did not
s that t had be yet
engaged he a en re
With respect to the first question, two extreme positions tend together nd the teache vealed to
incident in a re r had
to be taken up. Either learners need to be told what to do and is s been
child en poignant. It spea earch project.
tered int
should have highly structured experiences – or learners need
together o teache ks of all the tim The
to be left totally alone to explore under their own direction. ” rs’ ga es this
collabor all the while mes of “let’s do
Papert, a proponent of the notion that young learners should atio knowing that
setup; in n was a fiction. t h a t
vention
act as advocates for and explorers of their own thinking and cannot b Discovery canno the
learning, encouraged teachers to seek a balance between e schedu t be a
led.
teaching and learning. Throughout the guide, we vary the (Papert,
1980, p.
amount of structure in the activities in an effort to provide 115)
balance.
POSSIBLE PATH
STEP-BY-STEP 10 BLOCKS
STEP-BY-STEP
By completing this activity, students will:
+ create a dancing cat in Scratch by following a
step-by-step tutorial
+ experience building up a program by experimenting
and iterating
STEP-BY-STEP
NEW TO SCRATCH? CREATE YOUR
FIRST SCRATCH PROJECT!
START HERE
❑ Click on “Tutorials.”
❑ Choose “Getting Started.”
❑ Add more blocks.
❑ Experiment to make it your own!
ASSIGNMNET FINISHED?
❑ Try recording your own sounds. + Add your project to the Step-by-Step Studio:
❑ Create different backdrops. http://scratch.mit.edu/studios/475476
+ Challenge yourself to do more! Play with adding new blocks,
sound, or motion.
+ Help a neighbor!
+ Choose a few new blocks to experiment with. Try them out!
Remove Watermark Wondershare
PDFelement
UNIT 1 EXERCISE
10 BLOCKS OBJECTIVES
By completing this activity, students will:
+ create a project with the constraint of only being
able to use 10 blocks
10 BLOCKS
WHAT CAN YOU CREATE WITH ONLY
10 SCRATCH BLOCKS?
START HERE
❑ Test ideas by experimenting with each block.
❑ Mix and match blocks in various ways.
❑ Repeat!
E EL I N G
F
T U C K ?
S E THIN
GS…
THES
THAT’S O KAY! TRY FINISHED?
❑ Test ideas by trying out different block combinations. + Add your project to the 10 Blocks Studio:
Mix and match blocks until you find something that http://scratch.mit.edu/studios/475480
interests you! + Play with different sprites, costumes, or backdrops.
❑ Try brainstorming ideas with a neighbor! + Challenge yourself to do more! See how many different
❑ Explore other projects to see what others are doing in projects you can create with these 10 blocks.
Scratch. This can be a great way to find inspiration! + Swap projects with a partner and remix each others’
creations.