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FAS 7v7 Coaching Manual The Way To Improve Your Game

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FAS 7v7 Coaching Manual The Way To Improve Your Game

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Riyaz Razi
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INST THE WAY TO IMPROVE YOUR GAME! »incorporating the)Prnciples of Play. Published by the Football Association of singapore 100 Tyrwhitt Road, #01-02 Jolon Besar Stadium, Singapore 207542 worw,fas.org.sg Text & Tactical Diagrams by Slobodan Pavkowic Copyright © 2012 by Football Association of Singapore Allrights reserved. Except for use na review, the ‘eporduction or utilization ofthis work in any form or by ‘any electronic, mechanical, or other means, now or hereafter invented, including xerography, photocopying, {and recording, and in any information storage and retrieval system, is forbidden without the written permission ofthe publisher. Designed by Alvin. Lin (designate.sq) Printed by PixetTech Pte Ltd ISBN: 978-981-08-7681-4 CONTENTS 1. Foreword 2. Why 7v7 3. Principles of Play ~ Coaching the Principles to Young Players ~ Principles of Attack ~ Principles of Defense ~ Patterns of Play 4. 77 5. Multi Skill Exercises 6. Acknowledgments & Bibilography o1 02 07 08, 28 77 porns) FOREWORD For football here in Singapore to grow, training our youths is fundamental. Football Association of Singapore has been actively developing the game among the youth ranks as we understand the importance of educating youth footballers in the basic skils necessary to excel in the game. The National Football Sylabus was designed to achieve this, ‘The Syllabus incorporates the best practices of the top footballing nations and will serve as a guide for all ‘coaches involved in the development of youth players. It is customised based on the technical, tactical, physical and mental requirements and readiness of our players here in Singapore. ‘The National Football Syllabus serves asa guide to the development of youth football in Singapore and one of the beneficiaries is the excellent Junior Centres of Excellence (JCOE). The JCOE was set up as part of the long term player development pathway to start nurturing players from a young age. With 10 centres located around the sland, the JCOE reaches out to more than 600 junior players between the ages of Band. 2. FAS will also be setting up JCOEs for players under the age of six in 2013. With this full complement of JCOEs, FAS will systematically develop and groom our youth which is in line with our Strategic Plan 2010 — 2015. ‘The first manual “Guide to Coaching Young Football Players” introduced the basic skills ranging from the initial basic moves, feinting, passing skills, dribbling and other technical sils required for the young player to become technically competent. ‘The second manual "Learning Football through Simple Games” compliments the first guide. The exercise, through simple games, focus on the first tactical games that youth learn to play in an enjoyable environment. “7V7, The Way to Improve Your Game — Incorporating the Principles of Play” isthe third instalment of the National Football Sylabus which brings challenging exercises for players between the ages of 12 and 14 and ‘notwithstanding also for the age groups of under 16 and 18, With three distinct sections in the manual, Principles of Play, 20 variations of 7¥7 and 10 Multi Skill exercises it is designed to speed up player development through the different exercises. Al three manuals serve as a user-friendly coaching guide for all coaches involved in the development of youth players in Singapore and the National Football Syllabus isthe main coaching manual forall elite youth football teams in Singapore. Technical Department Football Association of Singapore WHY 7v7 Not too Long ago, al football players, young and old, played 11 v 11. As soon as a youngster joined a club, he or she ‘was “thrown in atthe deep ene”. When look into how youngster learn to play football it soon become clear that 11 ‘against 11 are not very suitable for young children. ‘Children are usually 5 to 8 years old when they start to play football, and at this age they mainly need to “master” the ball. “The ball should become your bestfriend Iti clear that many of the players in a game of 11 against 11 ‘experience only a few ball contacts, although frequent repetition (In this case frequent ball contacts) isthe most important principle of learning. When some of these games were monitored, it was found that several children did not have a single ball contact. ‘The second reason for rejecting 11 v 11 for the youngest children is the sizeof the pitch. Not only does a game of 12 ‘against 11 involve a large number of players, but the playing area is also much too large. The children can not cope ‘with allthis space. The distances between the players are too great, and they are scarcely capable of bridging ther. Football is about scoring goals and preventing the opposition from scoring. Ifthe players can barely reach the ‘opposing team's goal, and there is therefore no continuous relationship between attacking and defending (it takes to long or the ball to reach the other end of the pitch, the events on the pitch bear litle resemblance toa football game. Moreover, the youngsters cannot learn anything fro ‘The numberof players (11 against 11) and the dimensions of the playing area (fl size pitch) allow too many options ‘and choices. Furthermore, too few players are involved in the game, and the objectives ofthe game are not achieved. ‘was therefore decided that there should be “no games of 11 against 11 until age 11". NS) . Dead w SUN AZA OBJECTIVES FOR LEARNING FOOTBALL TASK AND FUNCTIONS Basic formations when in possession (Task and functions per position): : [| Goalkeeper: * Take up position in relation tothe defenders * Restart play by rolin, throwing, passing and kicking the ball = Actas a central build-up player Central Defender: ' Take up position (well apart; make the paying area. ‘as wide as possible * Play the bal to attackers * If theres space, move forward with the ball * Participate in attack ‘Controlling Midfielder (Defensive): *= Toke up position (between attacker and fl-backs) * Play the bal to attackers or defenders who are participating in the attack * If theresa space, move forward with the ball * Participate in the attack ' Tryto score ifthe opportunity arises ‘Wide midfielder (Offensive): *= Toke up postion in relating to defenders (make the playing area as long as possible) + Toke bal towards opposition goal as quickly 35, ‘possible (individual run) or pass toa teammate ‘who has a clear run on goal * Take up postion in front of goal (available to receive pass and score) * Tryto score Center-forward: * Get forward as far as possible (make the playing ‘area as long as possible, while remaining available torecelvea pass) * Try to score (individual run, or exchange of passes with teammates) = Gotogoal Basic formation when opposition in ‘Possession (Task and functions per position}: Goalkeeper: '* Prevent the opposition from scoring ‘Take up position in relation to the ball, the opposing players and the teammate Central Defender: = DON'TLET YOURSELF GET BEATEN. * Cover the opposing attackers ‘+ Help teammates (cover their back) ‘+ Win the ball Controlling Midfielder (Defensive): ‘+ DONT LET YOURSELF GET BEATEN * Help teammates (cover their back) ‘ Make the playing area as small as possible + Win the ball Wide Midfielder (Offensive): * Disrupt the opposition’ build-up * Win the ball * Help teammates (cover their back) ‘= Make the playing area as small as possible + DON'T LET YOUSELF BE PLAYED OUT Center Forward: * Disrupt the oppositio’s build-up play, prevent ‘opponent from playing long ball up field * Win the ball * Help teammates (cover their back) ‘Make the playing area as small as possible ' DON'TLET YOURSELF BE PLAYED OUT HOW “7v7” FITS INTO THE FOOTBALL LEARNING PROCESS Influence in the training areas depends on: 1. The age ofthe players 2. The experience (Football age) ofthe players. 3. The level of players 4. The available practice time 'SENIORS AND JUNIORS ava {Competition Games / Practice Games) [Before starting, define objectives, specify how ‘to play. Team information, etc. (avin) ‘The coach is the referee; he can stop the game andintervene. ‘Small sided games during training sessions. (8v8/7v7) ‘The coach can stop the game and intervene, FS SEA es a oe Solio (oe Citing Principles of Play are an important part of a football Cae nen cic cd implement the Principles of Play as without these, the system cannot succeed The offensive and defensive Principles of Play form the foundations of the game and if coaches grasp the Co eee aa aa ee eno Lerou mer te Naeem en mae Ciples of Play to coaches early in their coaching devel ‘opment so that they have a sound foundation, The 7v7 platform, which is a small sided game incor- porating the 1-2-3-2 system, is ideal to implement the various Principles of Play as itis easy for a coach to un CON eC EUR Ou iA ute? d ~ 2 J} Principles of Play Sy eyed sey COACHING THE PRINCIPLES TO YOUTH PLAYERS ‘Tactics are defined as the decision made by players in the course ofthe game. Players are constantly making decisions ‘on where to run, when to run and what to do with the ball. As explained before, these decisions should be based on ‘the sound principles of attack and defense. This implies that teams who are well versed in the principles of play and who adhere to these principles are more likely to win games when playing against who are not properly coached. All cls being equal, teams who are well coached will find more success against poorly coached opponents. However, the reality of youth is such that it's quite common to see games played between two teams of uneven strengths. Varying rates of physical and technical maturity in young players often result in mismatched opponents. \When a mismatch occurs, the physically superior team wil ikely create many scoring chances without the need to apply the sound principles of play. A simple long pass, through the middle, to a rushing forward, who is bigger and faster than everyone else, might be all that is needed to create a breakaway opportunity. Although the object ofthe ‘game isto score more goals than your opponent, youth coaches should always emphasize and teach their players to play with sl lar, good technique and, above all, using the sound principles of play. The manner of the winis just as important as the win tet, ifthe long term goals of player development are to be achieved. Youth coaches should evaluate their team’s performance objectively and look beyond the game result in the process (of match analysis. fa team’s play exhibits the sound principles of attack and defense and the players work hard but sill lose toa physically and technically superior opponent, the coach should take heart in his team's performance and be satisfied that his coaching is influencing his players. He should congratulate them on a good game. By the same taken, if his team plays without applying the principles but still wins through physical domination or through sheer luck, the coach should not get carried away by the result and should not ignore the evidert of shortcomings. He bbe doing his players a disservice if he does not address the tactical deficiencies, An over-reliance on physical play will back fren the long run when opponents will start to catch up in physical maturity. Whether the game is played in Brazil, England or Singapore, the tactical principles would still hold true. The concepts ‘of suppor, depth, pressure etc. are universal, transcending time and place. These principles have withstood the test cof time and will continue son the future. The differences in the way the game is played around the world have more todowith local tradition, history, culture, weather and style. In other words, the manner in which these principles are ‘applied and interpreted wil change from coach to coach, from country to country. But no team wil find consistent success falls to apply the sound principles of play. “The principles of play form the sound foundation of tactics regardless ofthe number of players on the field. These Principles ae just as applicable in a 4v4 game as they are in an 1111 game. Teaching tactics in smal-sided games is ‘therefore preferred method to introducing the principles of play to young players. The high level of repetition associated with smalhsided games and the simpler environment are more appropriate for young players. Small-sided games can assist players in assimilated the concept, applying the principles, and ingraining the associated good habits. But the young coach must not forget to link good habits learned in small-sided games to the 11-2- side game. It becomes a matter of showing the players how the principles taught in the small-sided games apply to the big game. Thiscan be done in many ways: Watching top level games together with the players and drawing ther attention tothe proper execution ofthe principles by top level professionals is one way. Chalk talk, pre-ganne and half-time talks can help, depending on the attention span of the players. Exhibition games obviously present ideal opportunities for applying the principles to the big game. [At same point though, coaching sessions will have to be conducted to address the demands of the fullsize, eleven-aside conditions, in order to maximize the transfer of learning from the practice to the game. Ideally, the coach would need 22 players for practice but in reality, most youth teams only have smal rosters of 1S to 18 players. tis however possible to replicate 1111 scenarios in practice with less than 22 players and still coach realistic, big ame situations. ‘The skills required by the modern coach, as. far as tactical coaching is concerned, are: 1) An understanding ofthe Principles of Play 2) An understanding of Coaching Methodology 13) An ability to visualize the ideal Performance 4) The ability to Couch in The Game '5) Player management ski The object ofthe game isto score goals. Possession ofthe ball forthe sake of possession is meaningless since the winningteam is the one that scores the most goals. In order to score goals, chances must be created. Hence, the attacking side ofthe game is about seeking ways to create goalscoring opportunities. Regardless of the formation used, itis the principles of attack that really dictate the positioning and movement ofthe players. Itis therefore absolutely essential for every coach to understand these principles and to be able to teach them to players. The ‘next pages provide a brief explanation ofthe following principles of attack: Inorder fora team to maintain possession, the player with the ball must have teammates in supporting positions near tohim. Whenever possible, there should be support on either side ofthe ball, behind the ball, and in front ofthe bal, Also, the team in possession should always strive to have “numbers up” near the ball, meaning that it should have ‘more players around the ball than the opposing team. eee The support angle also depends on factors other than the pressure on the bal. Supporting players should position themselves so that they can see both the ball and as much ofthe field as possible. roe read Running Forward too Soon: Poor Support eke ‘Many times, the diché of “pass and move" leads inexperienced players to abandon good supporting positions by ‘moving too early. For example, when the bal is passed into midfield from the back, the back players must suppress their uge to join the attack until the midfielder with the ballis able to turn and face upfield eae ata oe era Support positions that offer many options for diagonal passes are preferred over those that lead to vertical and horizontal passes. -Attacking @ - Defending In order forthe attacking team to penetrate it must have atleast one player, and preferable more, positioned as far ‘up the field as possible. n other words, the team’s strikers should always look to push up against the opponent’ ast defender and thus stretch the field vertically. ‘The vertical stretch will allow the bal to be played forward and will also open up more space in the midfield, making it easier to penetrate through the midfield. A good forward should always be aware of the sweepers position and ‘push up as far as he can, inline with the sweeper to increase his team’s depth, With in attack is vitally important for a number of reasons: Width allows a team to play the ball away from 2 congested area to maintain possession and by time to regain a good team shape, Width also enables a team to switch the point of attack from one flank to the other. But, most importantly, width improves the team ability to penetrate by opening gaps between opponents and creating “vertical passing lanes" \When players spread wide from touch lin to touch ine, It forees opponent to stretch as well, opening up the passing lanes through which the ball can be played forward to advanced targets. ATTACKING PRINCIPLE: MOBILITY ‘Mobility refers to the movement of the players without the ball, Football Is a physically demanding game, where players are expected to cover a few miles in the course of the ninety minutes. But hard running without thought can ‘backfire, It can cause the loss of team shape or lead to fatigue towards the end of the game. Successful attack requires, Intelligent, efficient movement: and proper timing of runs. Hard running must be coupled with smart running, Player's runs are part instinct, part choreography. Player's movement in attackis dictated by positions of teammates, ‘opponents, and the ball. The most critical movements involve runs geared towards achieving penetration. Intelligent running simply means that, 8 player are moving; they understand where they should be in relation to teammates in ‘order to maintain the balance between safety and risk. The end product of good movement is penetration without sacrificing team shape or possession. ‘There are basically two types of runs players make: 1.) runs into open space, and 2.) runs to create space. eye — 4 os = e. : i f # Run into space nen teas sd Run to create space ~ o eyed sey Generally speaking a static attacker presents an easy task for a defender because defenders are happiest when they ‘an postion themselves such that they can see both the attacker and the ball, A moving attacker, therefore, tends to ‘cause problems for a defender who now has to adjust his postion in order to keep both the ball and the attacker within sight, Also, when an attacker makes a run, his marker has to decide whether to follow him or stay to cover his zone. Nomatter which option the defender chooses, the attacking team can gain advantage. If the defender chooses to follow his mark, space is created and can be exploited by another attacker. If defender chooses to stayin his zone, the attacker is now free to receive the ball with time and space to turn and run forward. Payers also make many runs to create space for themselves. The movernent to create space for oneself is usually in the form of short “dummy” runs in one direction aimed at sanding the defender the wrong way, followed by 3 quick sprint in another direction. Coaches have coined runs with all sorts of colorful names in their attempts to teach ‘movement of the ball to their players. Regardless of the name picked to describe a movement, all of these runs essentially fall into one of two basic types, namely, either runs into space or runs to create space. (i Overlapping Runs ‘An overlap isa run made by a player from a point bebind the bal into space in advance of the ball. - = - mame e % a ‘ g 4 Pe + Overlapping Run (ii) Diagonal Runs ‘When a ballis passed into player's run, the preferred relationship between the pass and the run fits together as follows: A straight forward pass to a diagonal run, oF a diagonal pass to a straight forward run. In other words, the runner re) should not give his back tothe bal. tis also a lot easier toreceive the ballifthe [1 receiver can see both the bal and the space into which he is running. (lv) Blind Side Runs, ‘lind side run is usually a diagonal run behind deferder’s back. As the name implies, the defender is busy watching, the ballin front of him and therefore is unlikely to pick up the runner. Blind Side Run (0) The Flat Run ‘Often itis necessary for an attacker to delay his forward run to avoid running into offside. The attacker can start off witha flat run that keeps him on-side and change direction the instant the ball is played. (i) Rotating Runs Rotating runs essentially mean that players are interchanging positions and confusing the opponents. in these situations, the ball can be passed to either player, depending on the reaction of the opponents. The Dutch Total Football style, made famous in the 1970%, relied a lot on players interchanging positions with such runs. Player interchange is now a regular feature of modern football. (il) Third Man Running, ‘The principle here is that while two players are inter-passing and drawing everyone's attention, a third player runs, usually from behind the ball into the space behind opponents to receive the through ball. Obviously, the run needs to ‘be well timed. Often, the “tire man” isthe one initiating the passing sequence by making a forward pass. a ae . (vil) Dummy Runs: ‘Good attackers never remain static and always ry to make their runs unpredictable. Atackers are constantly looking, to fool defenders by making dummy runs in an attempt send the defender to wrong way and create space for themselves. They do this by moving off in one direction and darting back into another to receive the bal. i a ny cy 3rd Man Running nen ets aed eal: Some coaches describe the run te create space for oneself as “One run forthe defender and one run for oneselt. ‘Most coaches describe it as a“dummy” run followed by the ral run. The timing ofthe “durnmy” run is crucial. There ‘are many variation of dummy runs. The obvious implication ofthe term penetration i: playing the ball forward. But penetration means more than that Since the objective of the game is to score goals, penetration is not just about going forward, but also getting the ball into areas behind opponents. It means attacking the space behind opposing defenders to create goal chances. Penetration 4 ‘Ateam can keep ball possession of the ball or along time, but ift cannot penetrate into goalscoring areas, it willnot ‘win many games. Penetration can be accomplished in many ways: An individual dribbling. past a defender, a ‘combination piay between two players such as a wall pass, a crossover or an overap, ora long pass into space behind ‘opponents. Penetration can be achieved methodically, with patience, using.a succession of short and medium passes, ‘rit can take the form of a quick counterattack. it ll depends on how well organized the opponents are. But for penetration to occur, the two most Important elements are: 1) players must be willing to run into space behind ‘defenders, and 2.) the ball carier must recognize early any opportunity to penetrate, whether by dribbling or passing, the ball forward, before defenders have time to regroup and adjust. 2 = 3 a z ATTACKING PRINCIPLE: CREATIVITY AND DECEPTION Coaching attacking play isa delicate balancing act. t's about teaching the principles of play, but not at expense of sting the player's freedom to express themselves. Football is part science and part art, and how much of each is ‘open to debate. Observation of top level football clearly demonstrate that the most successful teams find that often elusive balance between rehearsed movement and spontaneous instinctive pla. Good coaches learn quickly that it's individuals who win games, not tactics, and that every system can be beaten by an individual play. The notion that ‘goals are scored as result of avoidable human mistakes doesnt diminish the fact that it takes individual creativity to exploit those defensive mistakes. When a team is fortunate to have players with the ability and initiative to make thinks happen on their own, goals will come. When a team has players who always look to surprise opponents, and who can think for themselves, goals will come. Defending system are designed to stop the expected, No system can handle the unexpected ifits allied with sil, speed of thought, and deception. Football is a player-centered sport. Once the players enter the field, they are the decision makers and the coach is relegated for the most part to spectators role. tis therefore not enough to teach the principles of pay. The principles of play are just the tools. The players must learn how and when to use these tools. tthe youth level, t means that coaches should allow and encourage their players to solve their own problems onthe field, and only provide guidance when necessary. Young players’ individual creativity and sense of adventure should not be suppressed. Good coaches Understand the power of learning through tral and error and allow for the fact that ther players will make mistakes as they explore the limits of their own ablty. it won't always work, but in the long run, it will payoff PRINCIPLES OF DEFENSE: 7v7 ‘The moment a team loses possession of the bal, the entire team must react quickly and collectively to win the ball back. fat all possible, pressing the bal to win it back immediately should be the fist priority If that's not possibe, the next best option isto pressure the ball and mark players to prevent a counterattack. Team formation is irrelevant there's the principles of defense that dictate players’ action. Regardless of team formation, the following principles, ‘must govern the movement and decisions of the players, if they are to regain the ball: Lire a) feos PIE Ta Pei lated 1, DEFENDING PRINCIPLE: PRESSURE Pressure means to deny an opponent both the time and space in which to play the ball and to prevent him from ‘passing or dribbling the bal forward, As soon asthe ball is lost, a player from the team that has just lst possession ‘must apply immediate pressure. The purpose of immediate pressure on the balls firstly, to try to regain possession. If ts not possible to regain possession, than the next objective of Immediate pressure Isto prevent opponent from playing the ball forward and mount counterattack. By delaying the opponent’s attack, immediate pressure allows teammates to recover goal-side ofthe ball and get organized, eta ois Constant pressure is achieved by closing down on the ball as itis played from one player to the next. It requires alertness, anticipation and tenacity since success depends on the players’ abllty ‘to close the distance while the ball, sin fight. Otherwise, opponent will have enough time on the ball to play Et forward. 8 reese i r Fs Lack of Pressure ‘The ultimate pressure produces an interception, the most desirable way to regain the ball.A clean interception, avoids unnecessary fouls, and present a golden opportunity to counter. interception isnot possible, then the next best things to arrive at the same time asthe ball and force the opponent into a mistake. Properly apolied pressure hurries cpponents into mistakes or at the very least, forces the play sideways or backwards. Loose pressure allows an opponent to play the ball anywhere he wishes, giving him the time to measure a good forward pass. Since one of the main abjectve of pressure isto prevent the ball from going forward, pressure should come, whenever possible, from a player who is goa side ofthe bal. Lastly, care must be taken by the pressurizing player to avoid rush challenges. A good defender stays on his feet and waits forthe attacker to makes mistake or show enaugh of the ball to warrant a tackle. Calculating on the side of ‘caution is better than lunging into: reckless tackles. Good defenders concede very few free kicks in dangerous areas and only tackle when they have cover behind them. Bad defenders allow their eagerness to get the better of them ‘and too often miss-time their tackle. The results either a dangerous free kick, or a beaten defender, on his backside and unable to recover, 2. DEFENDING PRINCIPLE: RECOVERY ‘As soon as possession of the bali lost, and as one player is applying immediate pressure on the ball all the other players must fall back and recover to a position both goatside of the ball and goal-side of the opponents. The “objective of these recovery runs is to get the whole team between the ball and the goal (goal-side of the bell) and create “numbers up" around the ball as well as in the back. Recovery runs usually falls under one of three purposes: 1)to apply pressure on the ball; 2} o get goal-sde of an opponent in order to mark him; 3) to get goal-side of the ball ‘and cover space behind teammates. iN) ES Diagram demonstrates these recovery run 'No. 7 Recovering towards the ball to apply pressure ‘No. 6= Chasing opponent "No, 4~ Falling back to block the passing lane ‘No. 5~Falling back to take up covering position in midfield ‘No, 2Falling back to take up covering postion in defense nen teas sd i) v7 i r Fs 3. DEFENDING PRINCIPLE: COVER Cover in defense refers to the help giving to the pressuring. player by 2 teammate or teammates positioned close behind him. the pressuring players beat bya dribble, the covering player can apply Immediate pressure. Hence, cover provides the extra safety against penetration and. allows the beaten defender to recover and the defense to reorganize. Of prime importance are both the distance and angle of the covering player. He should be close enough so that he ‘can apply immediate pressure ifthe challenging player is beaten. However, he should not be so close that a quick attacker can beat both players by playing the ball past both ‘of them and aceelerating. Govering, marking and blocking lane Covering player communicates to his teammates how to channel the ball down the side and to tackle atthe right ‘moment. ideally, the defending team should have numbers up around the ball, which means that the covering player is the extra player and, therefore, doesn't have to mark anyone. However, many times it’s 3 2v2 or 3v3 situation ‘around the ball and the covering players also force to mark, 4, DEFENDING PRINCIPLE: BALANCE Balance addresses the defensive needs in the areas away from the ball. Whereas pressure and cover are narrowly focused on the ball, balance takes care ofthe rest of the field. Defenders wo are far from the ball and on the other side of the field are the once who must provide balance. A team with good balance has players who are positioned to apply quick pressure on the ball fit’ switched to the other side ofthe field. ‘Ateam with balance also has players who are positioned to cover the dangerous space infront of the goa. f the ball {s switched to opponents to the other side ofthe field, layers who provide balance apply immediate pressure by closing the distance while the ballis in the fight f the ball is played into the space behind them, they must be fist to the bal. a Balance in defense ¥ a 4 i) a 2 i 3 3 E E i r Fs 5, DEFENDING PRINCIPLE: COMPACTNESS If there is one principle that is best associated with modern defensive tactics, itis the principle of compactness. CCompactness means that the whole team squeezes together both vertically and laterally n order to reduce the spaces between them, cover for each other, and create numbers up around the ball. Top teams have become so adept to squeezing spaces that effective playing area is often reduced toa third or even quarter of the field. Compactness is the ultimate salution to the danger of the hole”. When defenders are pushed up against the midfield, the hole shrinks and the opposing midfielders favorite hang out can no longer be exploited. To stay compact, the defenders ‘must push up as their team is going forward to reduce the gap between them and their own midfield Likewise, the space between the midfield and the forwards can be reduced, either by the forwards retreating when the balls lost ‘or bythe midfielders pushing up behind the forwards. As soon as the ball isos, the wide players onthe fr side ofthe field must pinch inside in order to reduce space in mild. If the defending team is too spread out, opponents can exploit the space between the lines by receiving the ball, turning and attack toward the goal. Team with proper compactness, essentially reducing the playing area that needs tobe defended. A team that has speedy defenders and a quick, mobile goalkeeper can afford to push up to the half way line end stay there even when they lose the bal. Buti the keeper or the defenders are too slow, the only safe way toachieve compactness is by having the whole team retreat back when postion is lost, in order to reduce the space between the defenders and the goalkeeper. Good Compactness No Compactness PATTERNS OF PLAY \With seven players on the field, the passing patterns and permutations are endless. But a careful study of games, reveals that certain passing patterns are strung more often than others and that teams adept at possession tend to rely repeatedly on similar movement and passing sequences to maintain a rhythm ofthe ball circulation. For example, ‘one very common pattem can be described as the “In-back out” sequence. Diagram shows an exemple of “in-back out” witha pass Another common passing habits for players not to pass INtofeet, followed bya BACK pass to supporting player, the ball back where it came from, unless they have no followed by a pass OUT of the area. choice. The habit to passing the ball to someone new allows a better ball cculation and makes it hard for ‘This involves everyone passing the way they are facing opponent to chase the ball wth numbers. The passing, and eliminates the need to receive and turn and risk sequence shown in diagram, coined by coaches as the losing the ball. it produces a high tempo of play, “third man passing” pattern, isa great example of every ‘especially if every pas is made with the fst touch. The pass going to a new player. It also demonstrates how a ball is always in motion, not allowed to remain in the correct body position allows every player to see both ‘same area for long, making it difficult for opponents to the player passing to him and the player to whom he press, wil pass. ‘One other point about passing patterns that bears mentioning is the advantages of dlagonal passes as opposed to stralght up and down passes. When passes are dlagoral, the recelver can walt for the ballin ahalfturned posture that permits his peripheral vision to check whether he can turn or not. f his marker is far enough for him that he can recelve and face up, it makes him more dangerous since he can now play the bal forward. tts lot more dificult to “read the marking” and turn with the frst touch ifthe pass is straight and vertical ‘To summarize, rehearsing passing patterns serves an important purpose in getting all the players on the same page and adding cohesion to the team. Players get a clearer understanding of their role and tearn shape is easier to maintain. Obviously, there are endless permutations of passing sequences that could be practiced. There is no need to have a large variety of patterns. It is quality of execution that needs emphases, not quantity, and quality only comes from repetition in training, Coaches should select afew patterns that work best within the team's formation and profit the _most from their players’ strengths and get the team todo it right. z La rt z 2) z PATTERNS OF PLAY 1 DIAGRAM DEMONSTRATES PATTERN 1 ‘No. 01~ Player no. 5 makes dummy run ‘No. 02~Player no. 2 passes bal to Player no. 5 ‘No. 03~Player no. 5 returns the bal to Player no. 2 with the fist touch, ‘No. 04 ~ Player no. 2 achieved penetration by playing the ball ito the forward’ feet (Player no. 7) 'No. 05 ~Player no. 5 runs into the space while the ball travels to Player no. 7 ‘No. 06~ Player no. 7 passes the ball with the first touch to Player no. 5 v2) PATTERNS OF PLAY 2 EH ce E ae eee y + fo i ‘No. 01 ~Player no. 4 makes dummy run ‘No. 02 Player no. 2 passes bal to Player no. 4 ‘No. 03 ~Player no. 4 returns the ball to Player no. 2 with the fist touch. ‘No. 04 ~ Player no. 7 stretched the field vertically to create space to receive the bal, ‘No, 05 ~ Player no. 2 achieved penetration by playing the ball into the forward’ feet (Player no. 7). ‘No. 06—While the bal travels to Player no. 7, Player no 4 gives option to Player no. 7 to play pass back withthe frst touch. No. 07 ~Player 10.7 plays first touch pass to Player no. No, 08~ Player no. 7 immediate run into the flank No. 09 ~Player ro. 6runs into the space. No. 10 Player No.4 passes the ball nto the space for Player no. 6 No. 11 ~Player no. 6 passes the ball bind defender’s backs ‘No. 12 Player No.7 shoots the ball, PATTERNS OF PLAY 3 DIAGRAM DEMONSTRATES PATTERN 3 'No.01~ Player no. 4 makes dummy run ‘No. 02~ Player no. 2 passes bal to Player no. 4. ‘No. 03 Player no. 4 returns the ball to Player no. 2 with the first touch. ‘No. 04~ Player no. 7 stretched the field vertically to create space to receive the bal. 'No. 05 ~ Player no. 2 achieved penetration by playing the ball into the forward’ feet (Player no. 7). 'No. 06 ~ While the bal travels to Player no. 7, Player no 3 gles option to Player no. 7 ‘toplay pass back with the first touch. layer no.7 plays ist touch pass to Player no 3. ‘No. 08~ Player no. 7 immediate run into the flank ‘No. 09~ Player no. 5 runs into the space. 'No, 10~ Player No. 3 passes the ball into the space for Player no. 5 ‘No, 11 ~ Player no. 5 passes the ball bind defenders backs ‘No, 12~ Player No. 7 shoots the bal. No. 07=| rey ° 2 i 3 3 E E PATTERNS OF PLAY 4 DIAGRAM DEMONSTRATES PATTERN 4 ‘No. 01~ Player no. 7 stretched the field vertically to create space to receive the ball, ‘No. 02—Player no, achieved penetration by playing the ball nto the forward’ feet (Player no. 7). ‘No. 03~ Player no. 5 runs into the space. "No. 04~ Player no.7 plays first touch pass to Player no. 5. ‘No. 05 ~Player no. 7 immediately runs into the flank ‘No. 06—While the ball travels to Playerno.5, Player no 4 gives option to Player no. 5 to play pass back withthe fist touch. ‘No. 07 =Player no.S plays frst touch pass to Player no. 4. ‘No. 08 Player no. 5 immeciately runs into the space. ‘No. 09~ Player no. 4 receives the ball and dribble towards the goal ‘No, 10~By running into the space, Player no. 7 and no. 5 created passing options for Player no. 4, ‘Another option i toshoat on the goal. a 5 F 3 PATTERNS OF PLAY 5 DIAGRAM DEMONSTRATES PATTERN 5 'No.01~ Player no. 2 passes ball to Player no. 3 ‘No. 02~ Player no. 2 immediately uns vertically to support Player no. 7 ‘No. 03~ Player no. 7 stretched the field vertically to create space to receive the bal. ‘No, 04 Player no. 3 achieved penetration by playing the ball into the forward’ feet (Player no. 7). 'No. 05 ~ Player no.7 plays frst touch pass to Player no. 2. 'No.06~ Player no. 7 immediate run into the flank ‘No. 07~ Player no. 2 passes the ball into the space for player no.7 ‘No. 08 Player no. 6 makes blind side runs behind defender’s back ‘No. 09~ Player no. 7 passes the ball to Player no. 6 ‘No, 10~ Player No. 6 finishes with first touch shoot at the goal. Ww Nn 2 i 3 3 E E my wo eyed sey SHADOW PLAYS Tactical training should include a certain amount of functional (position-specific) work, where players go through high volume of repetitions, rehearsing passing and movement patterns in the area areas of the field that are relevant totheir position. “shadow play” is coaching parlance means playing without opponents, or against passive defenders. Shadow play is a form of functional training, but without opponents. This enables the repetitions to be successfully executed in order to paint clear pictures of the pattems, fine tune the distances and angles and integrate the ‘movement with timing. Once the players can execute the play harmoniously and at game speed, opponents can be ‘gradually introduced. There is no one set way to conduct a shadow play session. There is no formula to apply. The key considerations are realism and potential for success against live opponents. Shadow training should replicate the game and ensure that the movement pattems rehearsed are the most appropriate ones forthe area of the field in question. As wel, the ‘movement and passing patterns should be the ones most likely to be successful against live opponent in general, or ‘against the next opponents in particular, Some coaching points need to be emphasized here: * Players need to communicate to each other both verbally and with their “cue runs” off the ballin order to read each ‘other and be on the same page as to which combination plays on. sudden burst of speed and /or a shout is {great way to “ask for the ball. For example in overlapping run player who is coming from behind can shout “hold it" while sprinting around the ball holder. ' The timing of runs, the pace of the passes, and the distance between players all need careful attention from the coach to prevent offside runs or players running into the same space. * The players should develop a rhythm of possession-penetration cycles by first knocking the ball around and ‘suddenly, using verbal and sprinting cues, penetrate and finish. The players should decide when and how to. ‘penetrate and the coach observes and stops occasionally when he feels it is necessary to-explain a point. Inthe couple of shadow practices, many stoppages will be required by the coach to demonstrate the correct timing of runs and gets his ideas across. Once the players are doing it right, less coaching will be needed. At that point, coaches might be tempted to stop rehearsing and shifting focus to other training priorities. But it must be remembered that in order for players to transfer learning to the game, they need to rehearse these patterns on a regular basis over a period of time. Theres a bg difference between getting it right and getting it ingrained. There are ‘no quick fires here. Only a substantial volume of repetition regularly scheduled throughout the season willingrain the patterns and translate into game performance. Sa ae Oe aa Cra ee eR oa Ce a aR eT an objective and each objective is different from an Pees Some of the Principles of Play highlighted in these PCR cc Cott ee ere ets eR Ree cue acy only Principles of Play. They are building up through Cee eee eae en en eee ee Een ac ou ee acy TE Scr Oe ea eee a eee eC arto a cae Cree eet wea ana eG BEE rae 35 hes Leaming to use adequate number of touches the ball according postion nthe id and the principle of attacking tactics {No risk in tiles ar iene end eh inanacing zone Sa 4 Eva 50mx35m im 20-30 minutes EQUIPMENT: 2 regulation sized goalposts, 8 cones, markers, bits, supply of balls ORGANISATION: Feld is divided in 3 zones of 16 m a wee In defensive 2one (20ne 1) players are restricted to play with two touches, in midfield zone {zone 2) restricted to three touches, and in attacking zone (zone 3) no reat oe pe errr Ronis oa sneeterets i eaaau Tana mene '* Create a passing opportunity by quick ball movement and movement by player. d aariccoe a ania GRE enna © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball Handicap Game El & i va ¢ * é CEs To practice attacking at speed when ina ‘number-up situation, to defend in number down situation. RUE 4 roa somx35m i 2030 minutes: TE ‘Two regulation-szed goalposts, supply of balls, 8 cones, bibs pase tlh ay al taki one andere the ed © Pye puttin — ‘of attack: DSU ‘The team wins the game when opponents have only three players in the fied. The team ina number-up situation gets restriction asa limited number of touches. ' Teams play equal number of players — free touch '= Team play one player up three touches * Team play two players up —two touches ‘Team play three player up~ one touch PONE * The outnumbered defenders should attempt to limit attacking options. * Defending players should play as a compact unit * Attacking team should employ quick ball movement to unbalance the defending side. * Attacking players in number-up situation should attack with speed, use direct play, and serve balls nto the dangerous scoring one. DP funvihourball Arp Runwihball 2 Cone “fall 36 ares yA hes 7v7 with 3 Teams ‘To practice attacking at speed when ina. ote pear CHRO jou baiiene eee 20 (AREA / FIELD: 5omx35m TIME: 20minutes EQUIPMENT: ‘Two regulation-szed goalposts, supply of balls, 8 cones, bibs gee Ne oir RAE PURSE TTA Siler vain tisidsnce ort con Sree tesserae palieldonte retard ieee fone rheamece Nierigel _ Fe a wee ‘Teams A (blue) and B (yellow) compete against one irae Peasant aleee reel ran Fee sir uh pce a a players may not enter the field area. Sidelines neutrals Se nksie! cpetcch epeitahan Payer tao Peiaeoes gl ora pee Sa fc et ae cen aay cS Sas ection wan as gon sin avesran * The attacking team should use the neutral players to ‘create scoring opportunities. + Try to score quickiy without losing organization and shape. * Players should vary the type and distance oftheir asses, to the neutral pavers. + Impose restriction {two touches, three touches) depending on the age and ality ofthe players, *+ Emphasize pressure, cover, and balance in defense, © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball Principles of Attack (Penetration) va z a #3 h = CEs Topracticea direct style of play To create ‘opportunities to play the ball forward toa target player. SIS 18 Ea 15mx35m i 2030 minutes: US ‘Two regulation sized goalposts, supply of balls, 6 cones, bibs Carer nc arta aE oer casera ince esl Fahey Nea nee ala opponent's end line, An extra supply of balls in oleae © Pye puttin — = a a ao # 2 © arse = Renu Regular football rules are in effect other than the ‘method of scoring. The objective forthe teams sto pass toits target players by using them for wall pas. After receiving back pass from target players, attackers shoot ‘on goal using only one touch. The target players may ‘move laterally along the end line to show for a pass but ‘may not enter the field area, EON * Players should pass the ball quickly and change the point of attack frequently to unbalance opponent and. ‘create passing lanes to the target players, * Look to make forward runs and to play deep pass on time. * Time runs and passes to get scoring opportunites. ‘= The defending team tres to cut of passing lanes and prevent passes into the target players DP funvihourball Arp Runwihball 2 Cone “fall i] ares i} hes Principles of Attack (Width) To practice attacking combination with crosses fom wide ares. To change the pol f ack 1 i lly ol dasacinitean an Tees 18 roa 5omx35m ii 20-30 minutes EQUIPMENT: ‘Two regulation-szed goalposts, supply of balls, 6 cones, 2 markers, bibs Play on 50 m tong by 35 m wide area, divided by ‘midline. Postion regulation goals on each end line. Organize two teams of eight players each, plus goalkeepers, Goalkeepers are in opposite goa. a wee ‘Six players from each team start within the field area. Fi potas Bhs ferry ei aco perinetattne Ove on deferral ofthe ond ‘hater eh unt Fe lthe fd Oa on tha reh ond attr onan tha ofthe led ‘Support players assist the team in possession to create 86 advantage forthe attack. Suppor players receive the ball from central players, stop the ball, and change Positions with the central player: Goals can be scored from balls crossed into the goal area. Central players. ‘must combine with both supporting players before attempt to score. Otherwise, regular football rules apply. er a ARC STRRD \ maaeee © Coates aan © ie ba eal Bp slo thea abe sics eee i. © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball Direction of Attack Through Gate: va oe #. ¢ ‘To develap effective passing combination and off the ball player’s movement. To practice changing. taped mash SIS 4 roa Somxa5m im 20minutes US ‘Two regulation sized goalposts, supply of bals, 8 cones, 4 markers, bibs ‘Use markers to designate 2 gates (5m wide) on terion Grp ett ad fires ad obese: Caos ii boehaaaet © Pye puttin — * ie i - Ss ia = = : ‘Tobegin play, the goalkeeper distributes the ball toa ‘teammate within the team’s defensive haf ofthe field Players can advance by dribbling the ball through the gates, or by completing a pass through either of the ‘gates, to. teammate stationed on the opposite side. Otherwise, regular football rules are in effec. * ela oir 4. anes Ds ere Cited 4 ay ian ke aba coe + Pas acre wth ed ce a ian 1 Vareha iL ele erties ol toes RENAL ram areig tia ens (fat Defending teammst poy pressure nthe ae of the bal ol psig options DP funvihourball Arp Runwihball 2 Cone “fall ares Compact the Field oid ‘To practice the defensive principle of pressure, Son icemresterecmuints Sonata pono aes 2 Coa 4omx35m im 20minutes EE Two reguiation-sized goalposts, supply of balls, Zeones, 4 markers, bibs Use markers to divide the field nto three 12 m wide vertical zones extending the length ofthe field. Place two mint-goals (2 metersin width) on ach end line, atthe points where the end lines intersect with the markers line. Both teams align ina 2-3-1 formation. No goalkeepers are required. ayer —pBallane — —p Runwitho Te Each team defends the two goals on its end line and can rege ihl te ip ire oa ha Tel oun a Doran compacnes othe defending team held tern Sie hemes ts ou acai pesrstiisay a derail iricleny th date ph aa io the fests cad ecle cy earirdl e, Orie act bi len Sot ian ae A goal scored fs worth one point. ta defending player ts located in the far zone {farthest from the goal) at the ‘moment goals scored, then the attacking team Is ‘awarded 2 additional points. ar ghee GTO Sumcurwometn + Fev onyos Kana RTS own goal). aot a EST cone 1G Bal 4v2 - Finishing reac oo ‘To improve shooting accuracy and power; to ‘One goalkeeper initiates play by distributing the ball to a Lt jens colicams yin earl tearratelsthopprent hl of the fe Aang Q players are permitted only two touches of the ball before ies the must pass toa teammate or shoot at gal i Hs ah i ce aa save, he immediately plays the ball toa teammate fomesom atone Sr apparent a ath st ier ii ‘two touch restriction, regular football rules apply 2Omimtes + Geld scout al mowerent by aac + Find attacersas soon as possible. Tearepinienstal ann oeuncrboE + Rewark momen on eon iaeneriecie + Ply dct. pe * Defending players should olay a8 compact nit Use cones to outline 40 m tong by 30m wide field divided by midline. ‘Organize two teams of six players. Each team places four players in the opponent’ half of the field and two players in its own defending hal, ‘creating a four-attackers versus two-defenders situation in each haf Station goalkeeper in each goal, @ Foyer —ptattine =

Feining Aces 4 Pass - Quick Attack aay ze & 4 ‘To practice quick attack. To combine with a Siecee icky earl Eesauikiiaa seme pacnra SIE 4 EVE 5somx35m im 20 minutes Tes ecaler a cba rant aR cones, bibs CN Use markers to divide the field into three horizontal zones, 16 m deep. Organize two ‘teams of si field players and a goalkeeper, Position a goalkeeper in each full-size goal. Both teams to align in a 2-3-1 formation. = cee Regular football rules aren effect other than the ‘method of scoring. The team in possession isnot permitted to use more than four passes before they attempt to score. The team in possession moves the bal {Quickly to create an opportunity to shoot on opponent's {goal To deny penetration, the defending team must apply immediate pressure in the area ofthe ball. The team losing possession attempt to prevent passes into their own defensive third. The goalkeeper distributes the ball to a teammate in the defending third ofthe field, Ls ae EE SP itguemeanyomene dca ask accent A Feels © Pressure ball, lo eee © Pye —ppatlane — —r Runwithourdsll AAV Renwithbsil Cone *gh Ball 8 Pass Possession Game va CEs Touse combination passing and ball movernent to keep the ball away from opposing team. To practice the defensive principles of immediate ‘pressure and cover. RIE 4 Soa somxa5m fn 20-30 minutes: EES ‘Two regulation sized goalposts, supply of bal, 8 cones, bibs Organise two teams of sbplayers each, plus goalkeepers, Goalkeepers are in opposite goals ‘One ball ts required, while extra supply of balls In ‘each goals recommended. © Pye puttin — ‘of attack: DSU Each team defends a goal and can score inthe ‘opponent's goal. Regular football ules ae in effect expect the following: 1) The attacking team must play eight passes frst, before attempting to score; 2) Players ‘may use two touches to receive and pass the bal; 3) Players must say the number off pass, immediately after passing the ball to a teammate ‘Tocut passing options, defending team must apply Immediately pressure in the area of the ball. Violating the rules results in loss of possession tothe opposing team. CONG * Communication and eye contact * Keep ballon ground and play to feet * Use width of the field * Quick ball movement to create passing options. * Support quickly. * Defense put constant pressure on ball * Quick transition, DP funvihourball Arp Runwihball 2 Cone “fall ares hes 2v2 (Vertical Zones) otarace ‘To practice grouped tactics used in attack and Sasa Seatinnsen mantis Sore licenced weatinere ee Tees 4 Ea 50mx35m ii 20 minutes Two regulation-sized goalposts, supply of balls, Trees seca tis Play ona 35 mwide and 80 m ong field wth a goalposts centered on each end line. Place adltional markers to divide the area lengthwise into three zones, Each zone is 15 m wide and 50 imlong. Use regulation- sized goalsand goalkeepers SOE Organise two teams of six field players and a goalkeepar. ach team defends a goal and can score in the ‘opponent's goal. Two players from each team play only inone zone. Players are restricted to moving within their zone. Otherwise, regular football rules apply. Play for {wo minutes and than rotate the player. EON ‘tacking players should constantly adjust their Dositions to maintain clear passing lanes to the ll ‘Support players should position themselves at wide angles. ‘The defender nearest to the bal (rst defender) should apply pressure on the-bal to limit the time and space availabe tothe attackers. ‘The defender farthest from the ball second defender) Position himself to protect the space behind the first defender and to prevent killer pass © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball 1v1 Vertical Zones 1 nse gc | eras a ‘To practice attacking and defending in a Iv1_ Players are restricted to moving within their zones. Allow ink ion poagonpeste lines lacie cern B when his team is defending. These players can defend ia deat any ofthe opponent's atc by Play for 90 seconds after which, rotate the players. ‘Otherwise, regular football rules apply. \CHING POINTS: © Constant movement. * Hard work and aggressiveness, * Take on defender with speed, ‘Two regulation sized goalposts, supply of balls, * Attacker must pressure defender when he loses ball 12 cones, 4 markers, possession. ‘= Movement before pass to create passing option and nae Use cones to create 35 m long by 70m wide fale Hecate paceman Each zone is 15 m wide and 35 m long, Use regulation sized goals and goalkeepers, ‘Organize two teams of sic field players and a goalkeeper. © Per —pbattone — =p Aun withourbsll Ane Ron with bal hes 2v1 - Flank Attack of attack: Y i | Direction 4 of ate ‘To emphasize effective flank play. To improve Attackers must complete at least three consecutive ably to atack and defend ina 21 situation To asses, before passing the ballto wingers. When winger improve the ability to score off crossed bal. To ‘receives the ball one of the central players move into the dleend crosses into the goal area, flank channel to creat stuaton 2 “wo atacers us stay within the 10 wide channel 8 when attempting to beat defender “Teams can ont score of cross fom the lank channels somx35m i detender steals the ball must immed pass tothe teammates in the central area, Others, regular football rules apaly. 20:30 minutes * Unis numerical advantage situation to beat defender “wo reulaton-sted goss, suppl ofl, 6 inthe ankchanne, cones, bibs * Ploy at correct time, '* Support quickly. + Communicaon between flank players and attackers Fostion markers toform a 10m wide channel + Read figt/path ofthe ball and adjust postion to on each lank, excenng the length ofthe els finish '* Finish as quickly as possible, Don’t let defenders get Organize two teams of i payes each, pus onpnied. goalkeepers. Designate two addtional players as ‘wingers In both teams, one in each flank channel © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball ‘To develop the ability to score through conbirain play Yomrove the ly score (iis ima ee SUE 4 VETO somx35m i 20minutes TE ‘Two regulation sized goalposts, supply of balls, 6 cones, 2 markers, bibs ‘Use cones and markers to outline fied area 50 _milong by 35 m wide bisected by midline. Create teams of sik ield players and a goalkeeper. Designate three attackers and three defenders for each team. Attackers playin the opponent's half of the field with defenders intheir own team half ofthe fel, Assign a goalkeeper to each goal © Pye puttin — oases re RES ‘The goalkeeper starts play by distributing the ball to a Ln) te nhl own ale ell Eh rn B defends a goal and tries to score in the opponent’ gol ‘Atackers and defenders are restricted to their Cesignated half ofthe field Players may use two touches or fewer to receive and as the ball when in defending half of the field nearest their goal. Players can advance the ball to the attacking half ofthe field by completing pass toa teammate, ater which one player originally stationed in the Cefensive half ofthe field moves to the attacking half of the field, creating 4v3 player advantage in that zone. Players from the defending team may not cross zones, ‘they must defend in ther assigned zones only, Otherwise, regular football rules are in effect. USraneen Sietet oer aesenon ie Geiiene ape moatiee nection + Povbaisresterw atten ETee vac wie lanes omirats eas ead ‘= Stop opposition from playing ball deep. Bean DP funvihourball Arp Runwihball 2 Cone “fall hes eet eee oie a 1 oe : pas . VPage oe aoe 8 3 a Canes To push players forward into the attack when in “Teams defend three goals on their end line and can score: possesion ofthe al Ina ofthe opponenthre gas although eres a the fil sce goalcunt due Other than the sora regular football rues are in effet. In addition, ateam by cater Soe urls payers are pushed xward Into the attacking {zone 3) and midfield {zone 2) zones. AREA / FIELD: "No player is permitted tobe inthe team’s defending ae Te tafe fear neo! coe meh ‘eyes fad sch oe * Chose right moment to pass and move up. ‘Two regulation-sized goalposts, supply of balls, 8 cones, 4 markers, bibs Place small goals 2 m wide) on each side ofthe full goa, close tothe corners ofthe field, Use ‘markers to dvide the fed into three zanes 16m deep. Organize two teams of sixfeld players and a goalkeeper. Postion a goalkeeper in each fullsize goa ‘Quick runs to link up by midfelders and defenders. Create passing options while linking up. Force offense to play difficult passes and try to win ball ‘Stop opponent from playing ball deep. Pressure ball © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball Principle of Defense (Offensive Pressure) CEs Creating numerical advantage, attacking from the back. To rehearse group attack and defensive tactics. RUE 4 roa somx35m i 20minutes TE ‘Two regulation-szed goalposts, supply of balls, 8 cones, 4 markers, bibs eee eee alma ga in demtom exch ene. els ed othe Beeisoee aaices acarine @ re —paatiane — 3 : e - 2 post _ a 2 Renu Regular football rules apply, except fora variation of the offside rule. A player from attacking team can be as far forward as the offside line Payer from defending team isnot permitted to enter their defending zane, when his ‘team defends. ares Goalkeepers not permitted to distributes the bal into attacking thir of the field, The attacking team can use their own defending third when attacks. 1 cara Ses OREN one. 2 Ten nee SMAI eer tig ves (crane rom deters to onee wer bal pee wha DP funvihourball Arp Runwihball 2 Cone “fall hes Score on Comer Squares’ Crosses otarace Ene Toimprove the ability to score off cross balls, to defend serves into the goal area, Tees 18 Coa Half of field i 20-30 minutes EQUIPMENT: Two reguiation-sized goalposts, supply of balls, 36 cones, bibs Cen Organize two teams of 8 players each, plus goalkeepers Place markers to outline a 15 mx. {15m square in each comer of the field. Two wingers ofeach team are positioned in the squares near opponent's end ine, Place goalkeepersin each goal Ae te Field players are not permitted to enter corner squares. Te checios ls oaoam relia ps ls letra eee fe Eppes cle Reto soe ie tegen bi amore ens pocorn asag fag ball the goal area sng two touches on al To en service into the squares, the defending team must apply fioricet paleo ee poe Heda Seika oe anes riaier foal ease nie * Cross bal out of reach of goalkeeper. *+ Vary crosses: long short, driven, in or out swinging, high or tow. * Eye contact between player crossing and players in front of gol + Playersin front of goal have to bein motion, not stationary. + Players need to make crossover runs in front of goal ‘Make runs and passes at correc time, * Score @ Paver —paattone ——p Runwinouttal AAZe Runvwith bal 2 Cone ‘Ball rd Man Passing - Combination Play va ~ 3 tt Practicing build-up over lank using third man passing combination RUE 14 AREA OF FIELD: somxa5m i 2030 minutes EU ‘Two regulation sized goalposts, supply of balls, 6 cones, bibs Play on 50 mvlong by 35 m-wide field area, ‘ivded by the midline, Use markers to divide the fet into two halves. Organize two teams of 8 players each, plus goalkeepers. Goalkeepers ‘arein opposite goals ENG @ re —paatiane — ys, |p or arate | of attack: 52 RSE Six players from each team start within the field area. Ln) ‘The remaining layers from each team are positioned Fe along the perimeter lines. One player from each team is. positioned on the defensive part of the field and another ‘one on the offensive part of the field. One perimeter player from each team is positioned on the right side of the field and another one on the lft side of the eld. Payers within the field area must combine with both perimeter players before attacking team attempt to Score. The attacking team play “third men passing” combination. The perimeter players are limited to one touch play, to pass the bal to “third man” and change position with the player who passes ball to them. Goalkeepers can distribute the ball only to central players, who are positioned within the central area. Otherwise, regular football rules apply. CONE * Eye contact and communication. * Accurate passing, * Switch point of attack quickly * Quick change of postion. ‘= Make runs and passes at the correct time, * Quick transition when balls lost/won, DP funvihourball Arp Runwihball 2 Cone “fall hes Attack with Numbers (3 Zones) otarace i Creating numerical advantage, attacking from the ack Tore group tack and dense as UMBER OF PLAYERS: 4 1 2 ag ae (AREA / FIELD: 5omx35m TIME: 20minutes EQUIPMENT: ‘Two regulation-szed goalposts, supply of balls, 8 cones, 4 markers, bibs VaENeUGeRAECT ET SR RARY fen pecsorectealie Sacctieted ines wiieiea nee Organize two teams of six payers, plus goalkeepers. Both teams aligning 2-3-1 formation, a wee Players may use two touches or fewer to pass and rece the ball Inthe defending and mile ne. nthe elpon aneuraeinatecniea aoe Inthe detending third {zone 1) players, play 2v1 and attempt to pass ball to tearnmate in middle zone (zone 2}. Inthe middle zone 4v3 wil be created by three players inthe middle zone plus one player trom defencing zone. The same will be tried in attacking zone (zone 3} when 2v2 will be created with one attacker plus ‘one player from mide zone. Two players in attacking zone attempt to score on goa. Violation of the zone restriction results in aloss of possession to the opposing team. CONG * Use numerical advantage to keep possession. ‘Find open player and pass to teammate n next zone. * Move ball around quickly and accurately, * Pay ball to next zone at right time. * Players should be encouraged to take on opponents in the attacking third, © Payer —psattane ——p runwinouttal AAV Runvith ball Cone 'g Ball 6v6 (+4) One Touch Game CEs Touse the width and depth of the field to attack ‘an outnumbered line. RU coe 3 | fo 20minutes UE ‘Two regulation sized goalposts, supply of balls, 6 cones, bibs Cees Play on 50m long by 35 m wide field area, vided by midline, Position a reguiation goal on ‘each end line. Organize two teams of ten players each, plus goalkeepers. Goalkeepers are in ‘opposite goals © Pye puttin — =! oases 54 RS Six players from each team start from within the field Ln) ae Terenahirg tr pe exh amr B Positioned along the perimeter lines. Two of remaining players from each team are positioned on the defensive part of the field and two others on the offensive part of the field. Al players are limited to one touch play. Perimeter players may combine with their teammates. ‘within the field area, but may not enter the feld area, or are they permitted to pass ball to one another. The defending team defends wit only ix players. After one ‘minute two perimeter players switch role with two players within the playing area, * Be prepared and anticipate playing fist touch. * Create options for player in possession before he receives the pass. * Communications and eye contact. * Use the width and depth ofthe playing area, * Quick movement ater pass * Start run on time, pass on time. DP funvihourball Arp Runwihball 2 Cone “fall i rf NN ee ni f _ A “ a TSO eee eee methodology which when applied, can aid players to be more intelligent, efficient and creative. ee ce eee Cee ee ean ecg ace? eae eae OTe eee ee eee Ty So eae aaa ener cs noe stills such as shooting, crossing and finishing together. Synchronised running, timing of movement, rhythm of play and communication are some of the elements of the game that are postin These Multi Skills Exercises are beneficial as they speed up the Cee ae ee a Pee mee eh eee gy a eee the different tasks in each exercise and frequency of repetition, D>» o . "A h : ae A { , a } Ss 7] = ae Multi Skill Exercises J Ss MULTI SKILLS 1 Leaming to shoot with instep. Learning to cross * Let players switch positions. and finish from cross, + Aernate cross from left and right. PEE 1220 mbit sped + Mate ee contact nd communication * Look at oaeper’ poston belo shoating Third of field '® Keep upper body over bal. © Keep eyes on ball. + Read at ofall omnes + Headbat gov, ‘One goal, supply of balls, 6 cones, bibs EINE Setup 6 stations: SI) Sequence 1: Player Al dribbles to 18 yards line {and stop bal. Player B1 runs toward the ball and shoots on goal ‘Sequence 2: Player Fl crosses ball to player B1 in front of goo. Player B1 attempt to score. Sequence 3: Player D1 dribbles to 18 yards line ‘and stop bal. Player El runs toward the ball and shoots on goal. SY CS ST pst Sequence 4: Player C1 crosses ball to player Ein front of goa. Player E1 attempt to score. ry © SY CS ST pst MULTI SKILLS 2 To improve shooting accuracy and power; to stock i:combaton tho: eanmate, 1 improve ity to core of bls served om the fais. RUE 1420 TOO Half field ME: 20:30 minutes, EQUIPMENT: ‘One goal, supply of balls, 8 markers, bibs NITION Setup 8 stations: Sequence 1: Player Al passes to player B1. Player ‘BL wall passes ball back to Al. Players Al and B1 change positions. Sequence 2: Player Al passesto player C1. Player C1 passes wall passes ball back to Al. Payers AL ‘and C1 changes positions. Sequence 3: Player Al plays ballto player D1 who shoots on goal Sequence 4: Players EL and D1 play 12 combination. Player E1 crosses ball to player AL Inside the box to finish on goa. (Player Al runs to starting position D, Player B1 runs to starting position A, player Cl runs to starting position B, player D1 runs to starting position E, player EL runs to starting postion C). '* Players switch position after every turn. © Alternate right and left flank. '® Play the ball so it’s ready to be shooting on goal. ane + Mate srt puso + Look at goatee postion before shooting + Read io bl on ods poston sare + Fh daemon '® Make accurate passes and crosses. © Play one touch. a ry SY CS ST pst MULTI SKILLS 3 Improving combination play with finishing on goal, learning to finish from crosses from flank/wing. ae Half field 20:30 minutes: ECE ‘One goal, supply of balls, 6 cones, markers, bibs CEOS ‘Organize six groups of two players each (A,B,C, , and F). Four players begin within the field area (G,H, |. and). Sequence 1: Player Al passes ball to player HI. Player H1 posses inside to player G1 and follows the pass. Player G1 plays one-two combination with player I1 and takes shoot on goa. Sequence 2: Player B1 passes bal to player GL ‘who plays ballto flank into players B1 run. Player 81 dribbles to end line and crosses bal to player n Sequence 3: Player D1 passes bal to player 1. Payer J1 passes inside to player 11 and follows the pass. Player 11 plays one-two combination With player Hi and takes shoot on goal Sequence 4: Player E1 passes ball to player !1 Who plays ball to flank into player's E1 run. Player 1 dribbles to end line and crosses ball to player HL Player F1 passes to D1 and the dell continues. DENS © Alternate side for dri, * Let players switch to different positions. CE eareniatiesnd pen '® Follow pass by fast run. + oe wo combination on the ground '® Look at goalkeeper’s position before shooting. = liane postin © Time run to meet cross. ® Read flight/path of the ball and adjust body position mn + Foren toch Score MULTI SKILLS 4 To improve shooting accuracy and power, to '* Let players switch positions. improve ability to score off balls served from the "® Alternate cross from left and right. flanks. * Keep comect distance between pes 220 © Greate pe tn + Putconect pace onal * Look at oakepe’ postion before shootin Thiers + reepunper boty ont ot '® Time run to meet cross. + Useforhead to headbal 20-30 minutes: © Keep eyes open. TEE ‘Two goals, supply of balls, 4 cones, 8 markers, bibs NITION Setup 8 stations: a wo Sequence 1: Player Al passes to player C1. Player C1 wall passes ball back to Al. Player Al shoots fon goal. Sequence 2: Player F1 crosses ball to incoming player C1. Player C1 tries to score, Sequence 3: Player E1 passes to player Al. Player ‘Al wall passes ball back to AL. Player Al shoots ‘on goal, SY CS ST pst Sequence 4: Player 11 crosses ball to incoming player Al. Player Al tries to score. Player B1 continues exercise by passing to player El MULTI SKILLS 5 Rosas Das To improve dribbling ability through the use of © Players start dribbling a the same time. subtle body feints, to shoot with power and ** Change positions. accuracy ofthe dribble Cae enn Use ifferent turns and cuts. * Dribble and tum at speed. * Keep ball close to feet while changing direction. * Keep control on ball under pressure of approaching player. '* Make accurate passes. * Look at goalkeepers postion before shooting. * Finish with determination, CUE ‘Two goals, supply of balls, 2 cones, 8 markers, bibs ORGANISATION: Position a series of markers in front ofthe players to create a dribbling obstacle course, Have a goalkeeper in each goal a a Sequence 1: Players Al and F2 dribble ball toward the free marker Players Bl and G1 run without ball to the same markers. (passive defending). Players Al and F1 come neor to the marker, change course, and dribble ball in different direction. SY CS ST pst Sequence 2: Players Al and F2 dribble ball toward next free marker. Players C1 and Hi run without ball toward the same marker (passive defending). When players Al and F come near to the marker, change course, and dribble bal in different direction. Sequence 3: Players Al and Fi continue to dribble ball through the slalom course toward the ‘next free marker. Players D1 and #1 run without ball toward the same marker (passive defending). ‘When players Al and Fi come near tothe marker change course and dribble ball in different direction, Sequence 4: Players Al and F1 dribble ball towards Payers E1 and J1. When they come near tothem turn with ball and pass simultaneously to ‘one other, and take shoot on goal. Brest oes MULTI SKILLS 6 Improving shooting with instep, passing and receiving, finishing from cross. EUS 2 goals, 6 cones, bibs, supply of balls Set up 6 stations. Sequence 1: Players A and D1 dribble towards ‘opposite goats, stop balls, run towards teammate’s ball without ball and shoot at goals. Sequence 2: Players Al and Di receive pass from players 81 and 1, turn with ball and pass to players.on flank. Sequence 3: Flank players C1 and Fi dribble to end line and cross balls, in front of goals, to players B1 andl. Des © Start dil from both side of field. © Let players start at same time. ————— © esaoc cosas cn of tides: * Make anu psses and ome '® Time the runs to finish on goal. + Fish wth deterioason a o SY CS ST pst MULTI SKILLS 7 Improving shooting with instep, passing and receiving, finishing from cross. RE 1220 rE Third of field 15-20 min, EUS 2 goals, 6 cones, bibs, supply of balls REINO Set up 6 stations. Sequence 1: Players B1 and E1 dribble towards ‘opposite goals and play diagonal ball, simultaneously, to one-other, make run straight forward and shoot on goal Sequence 2: Players Al and D1 play along ball to players C1 and F who play 1-2 combination with players B1 andi. Sequence 3: Flank players C1 and F make run, receive ball anc cross to players Al and D1, who finish the crosses. DENS © Start dil from both side of field. © Let players start at same time. Use cone peo ball + leith spees = Everyone communicates. * fessor os bolnes on ft: * Make smatepesies nd cones "© Time the runs to finish on goal. + Fish thdeteminason MULTI SKILLS TUNE Improve passing. and. shooting. with instep, + Start fombath side of eld improving scoring from cross and runs to near * Let players start at the same time. and far post. Coreen 420 + Everyone communicate + Make accurate pass into run. + Aoorach al do wat for ba * Look at goalkeeper’s position before shooting. * Keep upper body over ball. * Read flght/path of the ball and adjust position to finish. « Reepeyesonbal + Time the rans fishon goo. ‘Two goals, supply of balls, 4 cones, 6 markers, = Score ve CONE rae Setup 6 stations: Sequence 1: Player At dribbles toward opposite ‘02, turn with ball and passes back to teammate. Player A1 makes a run. Player D2 passes the ball tohim and player A, first touch, shoots on goal. Sequence 2: Player D1 dribbles toward opposite goal, turn with ball and passes back to a teammate. Player D1 makes a run, Player AZ ‘passes the ball to him and player Di, first touch, shoots on goal. | | a 4 e E Sequence 2: Player 81 passes ball to player AL who wall pass back. Player 81 passes to flank player C1. Flank player C1 dribbles to end line and ‘ross ballin front of goal to player Al. Player 81 plays passive defender. Sequence 4: Player £1 passes ball to player D2 who wall pass back. Player €1 passes to flank player F. Flank player Fi dribbles to end line and ‘x0ss ballin front of goal to player D1. Player £1 plays passive defender. NI a A Bi | & ql Ej MULTI SKILLS 9 [oti eral je petieca orstpigrne toenail hangs foe valfels orem: PE 1220 aay Third of field eT 2 goals, 6 cones, bibs, supply of balls Eee Set up 6 stations. Sequence 4: Players Ai and D1 dribble towards ‘opposite goals. Players F1 and C1 shows for bal, wall pass back to players A1 and D1 and start ‘overlapping. Players A and D1 pass ball into the path of players Fl and C2. Players F2 and C2 take shoots on goal. Sequence 2: Players B1 and E1 pass ball to players CCl and FA who shows for bal. Players C2 and F2 all pass back to them. Players F and Ci shows for bal. Players B1 and £1 overlap aftr pass. Sequence 3: Players 81 and E1 dribble to the end line and cross ballin front of goal. Players F1 and C1 attempt to score on goal. SEN * Start dril from both side of field. * Lot players start at same time. COIN: * Ask for ball at right moment. * Put correct pace on the bal, * Communicate and make eye contact * Keep upper body over balls. * Look at gealkeeper’s position before shooting. * Time the runs to finish on goal. * Finish with determination, I u SY CS ST pst MULTI SKILLS 1 CaaS ‘To improve the abiity to shoot from distance, 0 develop combination play among teammates. To improve ability to score of balls served from the flanks. DUE 1420 TOO Half field fo 20:30 minutes: ECUEENES ‘Two goals, supply of balls, 4 cones, 6 markers, bibs ORGANISATION: Setup 6 stations: Sequence 1: Players Al and D1 dribble toward ‘opposite goal, turn with ball, play to teammate and follow the pas. Sequence 2: players AZ and D2 play one-two ‘combination with players Fl and C1. After receiving pass players AZ and D2 shoot on goal Sequence 3: Players 81 and EX play ball to playersA2 and 02. Players A2 and D2 wall passto C1 and F1 who wall pass to Bl and EL respectively, Players B1 and E1 pass balls into player’s C1 and Fi runs. Sequence 4: Flank players C1 and Fi dribble to €end line end cross balls in front of goal to players ‘A2 and d2 who: attempt to score on goal. Players ‘Bi and E1 play passive defenders. Teeeearanete '® Players switch position regularly. '® Start drill slow so players know where to go/run and pas. "© Start off using 2 touches, go to one touch play. Far yoo + One wo combination onthe ground ‘© Make accurate passes and crosses. * Look at goalkeeper’s position before shooting. ‘+ Read flight/path of the ball and adjust position to th = Fishdth detention ‘* Players in front of goal have to be in motion, not soar + Score 1 % H ' E E ACKNOWLEDGMENTS | would like to thank the Football Association of Singapore (FAS) for providing the professional ‘opportunities to develop the National Football Syllabus. I would also like to express my appreciation to all the coaches who have attended the multitude of coach education programs, football fiestas, ‘matches and events organised by FAS. A special thank-you goes to Jita Singh and Rosman Senin for generously providing their time and effort into helping me conceptualise this book into reality. ‘As most of you know, coaches make an enormous contribution to the lives of their athletes both on and off the field, as do teachers both in and out off the classroom. ‘And finally | would like to thank all the young boys and girls who have attended the various coaching sessions that were held by FAS. | sincerely hope that they continue to enjoy the game for many years tocome. SX aun & ‘Slobodan Pavkovic Technical Director, FAS BIBLIOGRAPHY Daniel, Jacob. The Complete Guide to Coaching Soccer Systems & Tactics, 2003, Reedswain Publishing vvan Lingen, Bert. Coaching Soccer, The Official Coaching Book of the Dutch Soccer Association, 1997, Reedswan Inc, Spring City, Pennsylnania Luxbacher, Joseph A. Soccer Practice Games 175 games for technique, training and tactics, 2010, Human Kinetics Kentwell, Richard. Volume 1: Dutch Soccer Drills, 180 of the Best Drills for Developing Creative, Attack- jing Soccer, 1996, Masters Press BON aa a PU ICTR act SS tone Per od NAA LTRs -atg

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