Tri Ominos
Tri Ominos
Tri Ominos
wins the
Deluxe Tri Ominos ▲ ® round. All points from the other players’ hands are added to this players’ score, but there are no bonus
points. This player must also deduct the total number of points that were left in his hand from his score.
For 2 to 4 players To begin a new round, turn all the Tri-Ominos face down, mix them and each player picks new ones. Every
Ages 8 to adult round is played the same way as the first, beginning with the player who now has the Tri-Omino with the
same highest number on it.
OBJECT: Be the first player to score 400 points. Each game consists of several rounds.
WINNING: The first player to reach 400 points wins the game. If a player reaches 400 points in the middle
CONTENTS: 56 Tri-Omino tiles, 4 Racks. of a round, continue playing until the round is over. If more than one player passes 400 points during the
SET UP: Place the Tri-Ominos face down and mix them. On a piece of paper, write down the name of each round, the winner of that round wins the game.
player. As each play is made, the scorekeeper will add or subtract points in the proper column. BONUS SCORING: If a player matches all three numbers of a Tri-Omino and forms a closed hexagon, add
Each player takes the required number of Tri-Ominos as follows: the sum of the three numbers plus a 50 point bonus to his score.
2 players 9 each Example:
3 to 4 players 7 each 5 0
5 0
Players place the tiles on the rack with the numbers facing them. Do not let the other players see your tiles. 0
5 0 0 1 0 + 5 + 5 = 10 + 50 = 60 points
PLAYING: The player that has the Tri-Omino with three of the same highest numbers starts the round by 0 1
5 0
placing the Tri-Omino face up on the table. Three 5’s is the highest, then three 4’s, etc. The starting player 0
receives the total of the three numbers on the Tri-Omino plus a 10 point bonus. If three 0s start, there is a 2 1
30 point bonus, plus the normal 10 point bonus. 2 1
Example: If a player matches a Tri-Omino and forms a bridge, add the sum of the three numbers plus a 40 point bonus
4 to his score. A bridge is formed by matching one side of a Tri-Omino and the point opposite.
4 x 3 = 12 + 10 = 22 points
4 4 Example: 2 1 1 3
2 1
The player that has the starting Tri-Omino and the three 0s has the option of playing either one. If this
2 1
player chooses to start with the three 0s to score the additional bonus points, he must show the other play- 2 2 2 1
ers the Tri-Omino with the same highest number on it.
2 2
If no player has a Tri-Omino with three of the same number on it, the player with the highest total on one 2 1
Tri-Omino starts. This player scores the total of the numbers on that Tri-Omino, but does not score any
1 + 4 + 4 = 9 + 40 = 49 points
0
bonus points. 0 4 4 4
Example: 0 4 4 4
5 4
5 + 4 + 3 = 12 points 5 5
4 3 5 5
In clockwise order, the next player tries to match any two numbers on the starting player’s Tri-Omino with After a bridge has been formed and a player matches two sides of a Tri-Omino, he receives the sum of the
one of his Tri-Ominos. If the player can do this, he scores the total of the three numbers on his Tri-Omino. three numbers plus a 40 point bonus.
Example:
Examples: 4 0 0 2 2 3
4 4 4 0 2 3
4 5 2
3 + 4 + 4 = 11 points 5 4 2 5
4 5 + 5 + 2 = 12 points 1 4 4 2 2 5 5 4
4 3 5
5 5 This Tri-Omino completed the
1 4 2 5 5
1 bridge
PICKING FROM THE “WELL”: If you can’t make a match, pick from the “well” (remaining Tri-Ominos 1
5 5 1 This Tri-Omino was added to
that are face down). Keep these Tri-Ominos separate from the other Tri-Ominos in your hand until you pick a 5 1 the bridge
match. For each Tri-Omino picked from the well, the scorekeeper deducts 5 points from your score. After the
deduction is made, the scorekeeper adds the total sum of points from the matching Tri-Omino to your score. 5 5 5 0 0 1 1 1
5 0 1 1 + 1 + 5 = 7 + 40 = 47 points
If you can’t match any Tri-Omino in your hand and there are none in the well, ten points are deducted 5 0 0 2 Visit our Website at:
from your score and play continues. 5 0 0 0 0 2
www.pressmantoy.com
WINNING A ROUND: The first player to play all of his Tri-Ominos wins the round and receives a 25 point We appreciate your comments on this game. Please address your correspondence to:
bonus plus the total points of all Tri-Ominos left in the other players’ hands. The other players do not Pressman Toy Corp. • Dept: TRI-OMINOS • 121 New England Avenue • Piscataway, NJ 08901
Our Consumer Service number is 1(800) 800-0298. ©2009 Pressman Toy Corporation,
deduct these points from their score. Calls are accpeted Monday through Friday from 10:00 AM until 4:00 PM EST New York, NY 10011.
4418/0710