SIPP Module-01-Social-Context-of-Computing
SIPP Module-01-Social-Context-of-Computing
SIPP Module-01-Social-Context-of-Computing
In the field of Information Technology (IT) and computing, the current social context where IT is
being used and is influencing society is different from the issues it raised years ago, where practically
there is no social media, email only for a handful of people, no World Wide Web and the like.
This module basically will discuss the current social context of computing tracing back the
history of IT that illustrates how the field is rapidly changing. Issues and problems relative to the field
will also be discussed.
Learning Outcomes:
1. Describe ways in which computer technology alters modes of social interaction at the personal
level.
2. Summarize the social implications of social media on individualism versus collectivism and
culture.
3. Explain how limits on Internet access are used as tools of political and social repression.
In a modern context, the term IT is commonly used to describe computers and networks
within a business environment. It refers to their applications in: generating, manipulating,
storing, regaining, transmitting, handling, exchanging, studying and securing all data or
information in an electronic format. IT is also used as an umbrella term to cover: television,
telecommunication equipment, software, e-commerce and the internet.
IT is a rapidly evolving field thus change is encountered on a regular basis. A brief
review of the history of IT will illustrate how much the field has changed in a relatively short
period.
Brief History of IT
It was not until the 1970s that new information technologies became widely diffused, accelerating
their synergistic development and converging into a new paradigm. These occurred in several stages of
innovation in the three main technological fields: micro-electronics, computers, and telecommunications.
The transistor made the fast processing of electric impulses in a binary mode possible. This
enabled the coding of logic and communication between machines. Semiconductor processing
devices—integrated circuits or chips—are now made of millions of transistors.
The comparatively giant leap forward occurred in 1971 when Intel introduced the 4-bit 4004
microprocessors, that is the computer on a chip, and information-processing power could thus be
installed everywhere.
The observation that the number of transistors in an integrated circuit doubles approximately
every two years is referred to as Moore’s law (named after Gordon Moore).
Also, greater miniaturization, further specialization, and the decreasing price of increasingly
powerful chips made it possible to place them in every machine in our everyday life, from
dishwashers and microwave ovens to automobiles.
In the last two decades of the 20th century and the first decade of the 21st, increasing chip power
resulted in a dramatic enhancement of micro-computing power. Since the mid-1980s,
microcomputers could no longer be conceived of in isolation: they were linked up in networks,
with increasing mobility, on the basis of portable computers (and later mobile phones).
Into the 2010s, storage capacity was so cheap and computing power increased enough, that the
time of Big Data commenced, where massive amounts of data are analyzed algorithmically to
find patterns.
To supplement the lesson in this module, you may visit the following links:
To supplement the lesson in this module, you may visit the following links:
Digital Divide
The adoption of the Internet and other ICTs have not been uniform throughout the world. This
inequality is often referred to as the digital divide. By 2009 rates of penetration reached more than 60%
in most rich countries and were increasing at a fast pace in countries with emerging economies. By 2020,
it is about 88% in Europe and North America, with Africa trailing at 42% yet having seen about 12000%
growth since 2000 (see Figure 1 for details). Global Internet penetration in 2008 was still at around one-
fifth of the world’s population and fewer than 10% of Internet users had access to broadband. However,
since 2000, the digital divide, measured in terms of access, has been shrinking.
Digital Divide refers to the disparities in the penetration of the Information Society in terms of
access and use of Information and Communications Technologies. It is the gap between those who have
access to the Information Society and those who are deprived of such access. It mirrors and exacerbates
existing disparities in society:
gaps in education (for example, illiteracy)
disability
location (rural-urban)
gender
race
income level
Figure 2: Internet
users distribution in the world
Source: https://www.internetworldstats.com/stats.htm
According to Internet World Stats, the Philippines has 72.1% penetration rate of Internet users as
of May 31, 2020 and 65.5% penetration rate of Facebook users as of March 31, 2020 (source:
https://www.internetworldstats.com/ stats3.htm#asia).
To supplement the lesson in this module, you may visit the following links:
Context is most useful in dynamic, mobile environments. But what is the relevant information
in various situations?
Mobility results in continuous updates of context information. How can we efficiently manage
this?
How can we share context?
How do we handle uncertainty of context information?
How do we ensure privacy control and management of context information?
How do we reach a common understanding of implications and semantics of (shared) context
information?
How to effectively use context with resource restrictions?
How to exploit the past context or context history?
Recommended Learning Materials and Resources
To supplement the lesson in this module, you may visit the following links:
In this lesson, the online and remote FTLM is adapted using the university’s Learning
Management System called SeDi. For the online modality, the Virtual Classroom of SeDi shall be used
for the purpose of delivering a lecture and allowing a synchronous discussion with the students. For the
remote modality, SeDi shall be used to upload the module and to allow asynchronous discussion with the
students. This will also be used as platform for the submission of the requirements.
Assessment Task:
1. Create a timeline of the history of information technology that covers all the key topics from
3000 B.C. to the present. Categorize the timeline in different ages as shown below. Research
online to include all the of the technologies in the timeline. Your timeline can be in a form of a
website, powerpoint presentation, brochure, or anything you find it creative.
Ages Year Technology
Pre-mechanical
Mechanical
Electromechanical
Electronic
2. Research articles about latest or new technologies coming out. You will share and discuss the article
through the discussion forum in SeDi. The goal is to have a good understanding of how new
technologies come around and how quickly they spring up. Please note that this will be a monthly
activity.
When choosing articles, you should try to find some that most people might not have heard
of. The more variety of technologies and articles people have, the more the entire class will learn
about emerging technologies. Pay attention to any trends you see in these emerging technologies.
Look at the changes from a current technology to its predecessors and future plans for that
technology. Also take note of how these emerging technologies relate to the Internet, how people
benefit from these technologies and what are the impacts of these technologies to our lives.
References:
Admin (April 7, 2016). Context Aware Computing and its Growing Importance and Impact on
Technology. Retrieved at https://chaione.com/blog/context-aware-computing-and-technology/
Castells, M. (n.d.) The Impact of the Internet on Society: A Global Perspective. Retrieved at
https://www.bbvaopenmind.com/en/articles/the-impact-of-the-internet-on-society-a-global-
perspective/
(2019). Social Issues and Professional Practice in IT and Computing. Department of Computer Science,
University of Cape Town.