A6769 - en Us - Electronic Banking Game PDF
A6769 - en Us - Electronic Banking Game PDF
A6769 - en Us - Electronic Banking Game PDF
CAUTION:
1. As with all small batteries, the batteries used with this product FCC Statement
should be kept away from small children who still put things in This equipment has been tested and found to comply with the limits
their mouths. If they are swallowed, promptly see a doctor and for a Class B digital device, pursuant to part 15 of the FCC Rules. These
have the doctor phone (202) 625-3333 collect. If you reside limits are designed to provide reasonable protection against harmful
outside the United States, have the doctor call your local poison interference in a residential installation. This equipment generates,
control center. uses, and can radiate radio frequency energy, and, if not installed and
2. TO AVOID BATTERY LEAKAGE used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no
a. Always follow the instructions carefully. Use only batteries guarantee that interference will not occur in a particular installation.
specified and be sure to insert them correctly by matching the If this equipment does cause harmful interference to radio or
+ and – polarity markings. television reception, which can be determined by turning the
b. Do not mix old batteries and new batteries or standard equipment off and on, the user is encouraged to try to correct the
(carbon-zinc) with alkaline batteries. interference by one or more of the following measures:
c. Remove exhausted or dead batteries from the product. ◆ Reorient or relocate the receiving antenna.
d. Remove batteries if product is not to be played with for a ◆ Increase the separation between the equipment
long time. and receiver.
e. Do not short-circuit the supply terminals. CAUTION: Changes or modifications not expressly approved by the
f. RECHARGEABLE BATTERIES: Do not mix these with any other party responsible for compliance could void the user’s authority to
types of batteries. Always remove from the product before operate the equipment.
recharging. Recharge batteries under adult supervision. This Class B digital apparatus complies with Canadian ICES-003.
DO NOT RECHARGE OTHER TYPES OF BATTERIES. Cet appareil numérique de la classe B est conforme à la norme
NMB-003 du Canada.
3. Should this product cause, or be affected by, local electrical
interference, move it away from other electrical equipment.
Reset (switching off and back on again or removing and
re-inserting batteries) if necessary.
Ab
Duracell and its logo are trademarks of Procter & Gamble and are used with permission. © 2013 Procter & Gamble. All rights reserved.
0913A6769000
The HASBRO GAMING and THE GAME OF LIFE names and logos are trademarks of Hasbro.
© 2013 Hasbro, Pawtucket, RI 02861-1059 USA. All Rights Reserved. TM & ® denote U.S. Trademarks.
SPIN TO WIN is a trademark of The Trustee of the Reuben B. Klamer L.T.
Hasbro Australia Ltd., Level 2, 37-41 Oxford Street, Epping NSW 2121, Australia. Tel: 1300 138 697.
Hasbro NZ (a branch of Hasbro Australia Ltd.), 221 Albany Highway, Auckland, New Zealand. Tel: 0508 828 200.
Please retain this information for future reference. Colors and parts may vary from those pictured.
Conservez cette information pour pouvoir vous y référer plus tard. Couleurs et détails peuvent varier par rapport au modèle présenté.
Consumer contact: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02861-1059 USA. Tel: 888-836-7025.
A6769 Co
game.com 4C
12 www.hasbro.com
GAME GUIDE
How to play
Hit the road for a roller-coaster life of adventure, family
and unexpected surprises! The wealthiest player wins!
2 Pop your peg in your car and place it on the start space.
3 Put your token (and the silver one) into the center of the SPIN TO WIN®
circle on the gameboard. (Not on the spinner.)
4 Split the cards into 4 decks and put them next to the board.
130K
PAY OUT
button PAYDAY
button
A brain surgeon
earns 130K.
HELP!
If you make a mistake, leave your card in the unit and
press once. Turn over to see how to play.
3
ACTION! spaces
The black board spaces are Action spaces. 5 That’s it!
If you land on an Action space, take an Action Your turn’s over and the player to your left
card. Do what it says on the card, and then keep spins next.
it: it’s worth money at the end of the game!
6 Start playing!
PAYDAY spaces
If you pass over or land on a Payday during your That’s all you need to know, so get going!
turn, insert your card into the unit and press Look up THE BOARD SPACES as you land
the button once. Your salary will be on them.
automatically credited. Look at THE BANKING UNIT here and on page 10
See page 10 for info on setting your salary. when you need to use it.
You can go into debt in the game, so be careful; you will be charged approximately 10% of your debt on your next PAYDAY!
Million TThousand
You must press after Y must press
You after any
any amount for the unit aamount for the unit to register
to register it (e.g.1M). 400K it (e.g.100K).
Cancel / Clear PPAYDAY
If you make a mistake, press In Insert your card and press
once, while your card is oonce for your current salary to
still in the unit, then bbe automatically added to your
key in the correct amount. bbalance!
SPIN TO WIN® PPAY IN
When you land on a SPIN TO KKey in the amount, then press
WIN space, press to find to receive specific amounts
out the prize money! When to your card.
decided, insert the SPIN TO
WIN winner’s card and press PPAY OUT
the button to credit their KKey in the amount, then press
winnings! See page 7. to debit specific amounts
more info on page 10 from your card.
STOP! spaces
If you’re about to pass over a STOP! space, stop immediately (even if you have moves left – you get to
spin again, anyway). Each STOP! space is unique.
Night School
• Take the top 2 College Career cards
• Pay the bank 200K to go to Night
from the deck.
School.
• Choose your favorite and place it face
• Take the top 2 College Career cards,
up in front of you. Return the other to
choose your favorite and place it
the deck.
face up in front of you. Return all
• Set up your new salary on the unit. other Career cards to their decks.
See Page 10.
• Set up your new salary on the unit.
• Spin again. See Page 10.
• Spin again.
OR
Continue Life
Get Married STOP! It’s your wedding day! Spin again and continue on the life
path.
OR
• Pop a peg in your car –
it’s your husband or wife! Take the Career Fast Track
• Spin again. Spin again and see if you can get
yourself a pay raise!
Career spaces
If you get a pay raise or a pay cut, simply reset your salary. See page 10.
Action spaces
If you land on this space, take the top Action card When you pick up an Action card, keep it; each card
from the deck and do what it says. is worth 100K at the end of the game!
Baby spaces
If you land on this space, add pegs to your car – Babies are worth money in your retirement!
you’ve had babies! If you can’t fit them all in your car, keep them in
front of you!
House spaces OR
If you land on this space, buy a house, sell a house Sell a house
or do nothing. Spin, check the center of the spinner to see if
your spin is red or black, then credit the sale price
Buy a house to your card.
(Even if you already have one) OR
Take the top 2 House cards from the deck. Choose
your favorite and debit the cost of it from your card. Do nothing
Return the other to the deck. Choose not to buy or sell a house.
1 Retirement
When you reach the retirement space, choose whether to go to Millionaire Mansion or Countryside Acres.
Park your car, kick back and wait for everyone else to retire.
Collect your retirement bonus from the bank:
1st to retire collects 800K
2nd to retire collects 600K
3rd to retire collects 400K
4th to retire collects 200K
PAYDAY
When you land on or pass a PAYDAY space, insert your card and press the
PAYDAY button once to receive your salary. Bingo! All your hard work paid off!
PAYDAY button
PAY IN
200K
If you win an award, for example, and you get to collect money:
• Insert your card
• Key in the amount – don’t forget the K or M button
• Press the PAY IN button
And the unit does the math for you! PAY IN button
PAY OUT
1.1 M
If you buy a house, for example:
• Insert your card
• Key in the amount – don’t forget the K or M button
• Press the PAY OUT button
And the unit does the math for you! PAY OUT button
Watch your balance because if you spend more than you have and go into debt, the unit charges you. The unit will calculate
approximately 10% of what you owe and subtract it from your salary!
10
Cancel / Clear
If you make a mistake, press this button once while your card is still in the unit, then key in
the correct amount. (If you make a mistake and have taken the card out of the unit, you will
have to re-insert the card, and do the math yourself to get the correct balance again.)
To start a new game, remove all cards from the unit and press and hold this button until
you hear a beep. All the balances will be reset to the starting sum of 400K.
WHAT ELSE?
• Press any button to wake up the unit. The screen will show the card number (1, 2, 3 or 4) then the current balance.
• Remember, if you don’t use K or M , the unit will not credit or debit the card.
• And finally, keep your wealth secret so it’s a big surprise who wins when you all retire.
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