The document contains log messages from connectivity tests and the process of a client logging into a Steam account. It shows the client pinging multiple connection managers to evaluate latency, selecting one in Tokyo with the lowest ping, establishing a WebSocket connection, and successfully logging into the Steam account.
The document contains log messages from connectivity tests and the process of a client logging into a Steam account. It shows the client pinging multiple connection managers to evaluate latency, selecting one in Tokyo with the lowest ping, establishing a WebSocket connection, and successfully logging into the Steam account.
The document contains log messages from connectivity tests and the process of a client logging into a Steam account. It shows the client pinging multiple connection managers to evaluate latency, selecting one in Tokyo with the lowest ping, establishing a WebSocket connection, and successfully logging into the Steam account.
The document contains log messages from connectivity tests and the process of a client logging into a Steam account. It shows the client pinging multiple connection managers to evaluate latency, selecting one in Tokyo with the lowest ping, establishing a WebSocket connection, and successfully logging into the Steam account.