The document contains log messages from a client connecting to a game server. It first pings several potential connection managers to determine latency, then connects to one via WebSocket. However, the connection is disconnected by the remote host after a few minutes. It will try reconnecting periodically.
The document contains log messages from a client connecting to a game server. It first pings several potential connection managers to determine latency, then connects to one via WebSocket. However, the connection is disconnected by the remote host after a few minutes. It will try reconnecting periodically.
The document contains log messages from a client connecting to a game server. It first pings several potential connection managers to determine latency, then connects to one via WebSocket. However, the connection is disconnected by the remote host after a few minutes. It will try reconnecting periodically.
The document contains log messages from a client connecting to a game server. It first pings several potential connection managers to determine latency, then connects to one via WebSocket. However, the connection is disconnected by the remote host after a few minutes. It will try reconnecting periodically.