Learning Blender

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LEARNING BLENDER – A STEP BY STEP BEGINNER TUTORIAL

Hi everyone, it's been a while but today I am happy to share a 2 hour and step by step Blender
beginners course. All the way from basic navigation, setting up shortcuts, installing and
mastering free and useful plugins, modifiers, tools over to modelling a 20mm Vulcan cannon
round at the end to make it worthwhile to sit through the 2 hours. Oh and as well as making a
render for it. 📸✨ If you are coming from 3ds Max like I did then you will find a few comparisons
and references I make to it. Now that this beginners introduction is done you can expect more
tutorials to come out in the future. All relevant links at the bottom of the description. Don't forget
to subscribe! 🙂 You can buy this tutorial together with the free flashbang tutorial if you want to
buy me a coffee https://chamferzone.gumroad.com/l/Ble...

00:00 Intro 52:05 Knife/Cut tool


4:28 Basic Navigation 52:50 Tilde key - Quick ortho view menu
5:12 Perspective and Ortho views 53:59 Edge Constraint mode
7:42 Add new meshes/Primitives 55:06 Instances and copies in Edit Mode
8:19 Collections/Folders 56:07 Separate/Detach elements
8:48 Deleting objects 56:26 Changing the origin/pivot point on our
9:06 Quick look at the Edit mode object
9:45 Layout and Modeling viewports 57:43 Instances and copies in Object Mode
12:19 Downloading a few excellent free 01:00:00 Smoothing
Plugins 01:01:09 Attaching Objects together
16:38 Installing Plugins 01:02:49 Separating several elements
19:27 QBlocker Plugin (for creating 01:04:07 Isolation mode
Primitives faster) 01:04:30 Material Editor and assigning
22:48 Select and deselect objects materials
24:23 Move, rotate and scale 01:07:31 Copying materials from object to
25:02 Increasing the undo steps object
26:48 Slowing actions down for more 01:08:11 Working on multiple objects in edit
precision mode
28:00 Updating Blender to a newer version 01:09:23 Boolean Modifier
release 01:11:41 Bevel modifier and Bevel weights /
29:46 Wireframe Mode and putting it on a making highpoly geometry
shortcut 01:13:32 Subdivision Surface / Turbosmooth
31:27 CAD Transform Plugin 01:15:48 Edit vs. Object mode again
33:28 Object and Edit mode 01:17:34 Wireframe Mode full
34:05 Subdivide 01:21:05 Mirror Modifier
34:19 Vertex, Edge, Face Mode 01:24:13 Modifier hierarchy
34:53 Loop and Ring selections 01:26:13 Solidify/Shell Modifier
35:59 Element Mode 01:27:31 Boolean operations with JMesh
36:34 Dissolving Edges Plugin
37:32 Vertex to Edge connection 01:28:54 Bevel with JMesh Plugin
38:00 Dissolving Faces 01:30:15 Primitive Mode & Boolean
38:42 Fill Mode/Bridge Mode operations with JMesh Plugin
39:31 Backface Culling 01:35:48 Mirroring with JMesh Plugin
39:52 Collapsing geometry 01:36:48 Array modifier with JMesh Plugin
40:45 Target welding 01:37:31 Circle Array modifier with JMesh
41:14 Maxivzs interactive tools Plugin
41:48 Quick Favorites 01:38:24 Reset X Form
42:19 Putting Select, Move, Rotate and 01:39:34 Flipping Normals
Scale on Q,W,E,R Shortcuts 01:40:39 Smart Extrude / Extrude Manifold
45:08 Extrude 01:42:11 Curves, Shapes or Splines
46:40 Aligning geometry on X,Y or Z 01:46:17 Mesh to curve with JMesh Plugin
48:45 Xray Mode 01:46:52 Text in Blender
49:50 Inset 01:48:04 Let's model a 20mm Vulcan
51:00 Bevel Cannon Round 💣💥
01:48:23 Units setup in Blender 02:04:28 Visual Transform
01:48:33 Adding a reference image and 02:04:41 Adding lights and adjusting their
scaling it to the right size properties
01:49:49 Measure tool 02:05:16 Shading Mode and adding a HDRI
01:50:05 Loop Cut tool image
01:52:36 Orbit around selection 02:06:03 Scene properties (Ambient
02:01:37 Center origin pivot points to Occlusion, Surface Reflections etc.)
multiple objects 02:08:57 Camera settings and making a
02:01:44 Ridgid body and gravity drop render

Free Plugins appearing in this Tutorial: (Installation shown in the tutorial)


maxivz interactivetools https://github.com/maxivz/interactive...
CAD Transform Plugin https://gumroad.com/l/nQVcS
QBlocker https://gumroad.com/l/goev (You don't need this plugin anymore, in the latest Blender
Versions we now have an equal tool that comes with Blender by default. You can access it here:
https://i.imgur.com/h9MJ9HM.png)
TexTools http://renderhjs.net/textools/blender/
UV Squares https://github.com/Radivarig/UvSquares
JMesh tools https://github.com/jayanam/jmesh-tools
Reference image 20mm Vulcan Round: https://imgur.com/u5WnKeN

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