The document provides an overview of a character in a roleplaying game called The Old Gods of Appalachia. It lists the character's name, descriptor, and type. It then outlines the character's core ability pools in areas like might, speed, and intellect. Finally, it details the character's skills, special abilities, armor, equipment, and cyphers or magical items carried. The summary gives a high-level view of the character build and capabilities in 3 sentences.
The document provides an overview of a character in a roleplaying game called The Old Gods of Appalachia. It lists the character's name, descriptor, and type. It then outlines the character's core ability pools in areas like might, speed, and intellect. Finally, it details the character's skills, special abilities, armor, equipment, and cyphers or magical items carried. The summary gives a high-level view of the character build and capabilities in 3 sentences.
The document provides an overview of a character in a roleplaying game called The Old Gods of Appalachia. It lists the character's name, descriptor, and type. It then outlines the character's core ability pools in areas like might, speed, and intellect. Finally, it details the character's skills, special abilities, armor, equipment, and cyphers or magical items carried. The summary gives a high-level view of the character build and capabilities in 3 sentences.
The document provides an overview of a character in a roleplaying game called The Old Gods of Appalachia. It lists the character's name, descriptor, and type. It then outlines the character's core ability pools in areas like might, speed, and intellect. Finally, it details the character's skills, special abilities, armor, equipment, and cyphers or magical items carried. The summary gives a high-level view of the character build and capabilities in 3 sentences.
Max Pool Max Edge Max Pool Max Edge Max Pool Max Edge
Tier Effort XP Might Speed Intellect
1d6 + { Modifier } Increase Capabilities +4 points into stat Pools
+1 Effort per level. Ignore minor and Can move only an Move To Perfection +1 to the Edge of your choice major effect results on immediate distance. 1 Action 1 Hour rolls. Combat roll of Cannot move if Speed 17-20 deals only +1 Pool is 0. Extra Effort +1 into Effort damage. Skill Training Train in a skill or specialize in a trained skill 10 Min 10 Hours Impaired Debilitated Other Refer to page 166
Recovery Rolls Damage Track Advancement
Skills
Inability
Trained
Specialization
Credit to Monte Cook Games and Deep Nerd Media
The Old Gods of Appalachia Eased/ Attacks Hindered Damage Special Abilities