Decision Teacher Guide Book
Decision Teacher Guide Book
Goal To teach children about decision-making through concise concept notes and engaging visual
videos from YouTube.
Introduction ◦ Explain Decision-making is when you choose between different options. We make
decisions every day, like what to wear or what game to play.
◦ Share the flash cards focusing on the meaning and importance of decision-making.
◦ Encourage children to ask counter questions and note down the name of students
who have asked questions.
Pause after each video to discuss what decisions were made in the video by children and
why they were important.
Keep a record of the variety of decisions children make daily. (decision making notebook
for parents or teachers)
Ask them to draw or color simple representations of decisions they make every day
(e.g., choosing breakfast, selecting a toy).
Encourage creativity and individual expression (ask them to draw and color something
new).
◦ Ask each child to share one decision with the whole class
◦ Emphasize that decisions can be big or small but are a part of everyday life.
Expected Children should have a basic understanding of decision-making, its meaning, and its importance
Outcome in their daily lives.
Day 2 | Choices
Goal To teach children about the various small choices they make in their daily lives and
the impact of those choices, using relatable examples.
Material Flash Cards-12 (e.g. what to wear, what to eat, what to play, etc.).
◦ Introduce the focus for the day: "Today, we'll talk about the small
choices we make every day, like what to wear, what to eat, and what to
play."
Quick discussion about the various small choices children make daily.
Use the whiteboard to list some examples and encourage children to share
their own experiences.
Highlight that even small choices can impact how they feel and what they
enjoy.
Group Quickly present simple scenarios where children have to make a small
Activity choice. Allow each child to share their choices and briefly discuss the
reasons behind them.
Expected Children learns the value of small choices they make in their daily lives and the
Outcome positive impact of considering different options.
Day 3 | Result of Choices
Goal To teach children to help children understand good and bad choices
and their consequences.
Maze Decision Good choices lead forward, bad choices might lead to dead
Rules ends. Children can use their markers to draw the path they
choose.
Children's Turn Let the children take turns navigating the maze. As they reach
decision points, ask them to choose and draw their path.
High Fives and Celebrate their successes with high fives and cheers. Explain
Cheers that making good choices is like being a maze champion
Encourage them to share their cool maze adventure with
friends or family.
Expected Children will have enjoyed a playful maze activity that teaches them
Outcome about good and bad choices, making the concept easy to understand
and apply in their daily lives.
Day 4 | Guide through Decision Making
Goal Guide children in making decisions by presenting them with various scenarios,
encouraging thoughtful responses and discussions.
Scenario Gather the children and explain that today's adventure involves exploring
Introduction different scenarios.
Let them know they will be making decisions based on the scenarios presented.
Show different paths in the maze and the decision points.
Child will choose the path they think is a good choice. Mention that the goal is
to reach the finish line by making good choices.
Explain that each card represents a different situation they might encounter in
their daily lives. Instruct them to choose what they would do in each situation.
Activity Distribute activity sheets to each child. Provide colored pencils, or crayons.
Demonstration Begin presenting the scenarios, holding up each card one by one. Read or
Round explain the scenario clearly to ensure understanding.
Allow a moment for children to think about and decide what they would do.
Writing or After presenting each scenario, ask children to write or draw their responses on
Drawing their activity sheets.
Responses
Remind them that their responses can be creative and based on their personal
choices.
Sharing Session Share your thoughts with the child where each child discusses their response to
a scenario.
Encourage them to explain why they chose a particular option. Create an open
and supportive environment for sharing thoughts.
Group Ask questions like "Did anyone have a different idea?"
Discussion
How did you decide what to do?
Reflection and Conclude the activity by asking children about their favorite scenarios or
Closing decisions.
Expected This activity encourages critical thinking and provides an opportunity for sharing and
Outcome group discussions.
Day 5 | Decision Levels
Goal Understand different levels of decision making- "I decide," "We decide," and "You
decide." Reinforce these concepts through a categorization worksheet.
Introduction Begin by gathering the children and discussing everyday decisions they make. Use
relatable examples such as choosing what game to play or what book to read.
Worksheet Explain Decision-Making Worksheet to the children. Explain that they will
categorize statements into three types: "I decide," "We decide," and "You
decide."
Distribution of Hand out the Decision-Making Worksheets to each child. Ensure that each child
Worksheets has markers, colored pencils, or crayons for categorizing.
Individual Allow each child some time to work on the worksheet independently.
Work
Encourage them to think about the scenarios and apply what they've learned
about decision-making.
Reinforcement Invite children to share their thoughts on why certain statements fall into specific
Through decision-making categories. Encourage discussions on how decisions are made in
Sharing different situations.
Closing Summarize the worksheet activity by revisiting the key points of "I decide," "We
Thoughts decide," and "You decide." Reinforce the idea that decision-making comes in
various forms and is an essential part of everyday life.
Expected Children will have actively engaged in categorizing statements into decision-making levels,
Outcome reinforcing their understanding of "I decide," "We decide," and "You decide." This hands-
on activity enhances their ability to apply these concepts in various scenarios.
Goal Explain simple stories of real-life situations where kids of their age made decisions and
received recognition. Encourage children to understand the impact of decision-making in
their lives.
Stories Inform children about stories of kids their age who made special decisions.
Use visual aids or pictures to help illustrate key points in the stories.
Expected Children will have engaged in simple case stories, gaining an understanding of how kids
Outcome their age made positive decisions.
Day 7- LEGEND IN DECISION MAKING
Goal Introduce children to the story of Dr. Bhimrao Ambedkar, emphasizing the importance
of great choices and decision-making.
Story Telling Introduce the story by letting them know it's an exciting story about Dr. Bhimrao
Session Ambedkar, a remarkable decision-maker in Indian Politics.
Begin reading the story with expressive tones and gestures. Bring the characters
and situations to life through engaging storytelling method or your own style
Pausing for Pause at key moments in the story to allow children to process the events and
Reflection predict what might happen next. Ask children “what is going to happen next.”
Questions What do you think Dr. Bhimrao Ambedkar will decide next?
Closing Conclude the story by summarizing the importance of making great choices, just
thoughts like Dr. Bhimrao Ambedkar.
Expected Children will have engaged in an interactive and imaginative storytelling session,
Outcome exploring the great decisions of Dr. Bhimrao Ambedkar.
Day 8 | DECISION MAKING IN OUR DAILY ROUTINE
Goal Engage children with scenario flash cards to explore routine-based choices. Encourage
them to express their decisions through writing and drawing.
Introduction Gather the children and explain that they will be exploring different scenarios
where they have to make choices.
&
Children will write and draw during the session.
Instructions
Distribute scenario cards to each child.
Children will write and draw their decisions they would make for the situation.
Writing and Provide blank sheets of paper to each child. Ask them to write down and draw
Drawing their response to the scenario in the blank sheet.
Group After everyone has completed their writing and drawing, initiate a group
Discussion discussion. Invite each child to share their scenario, what decision they made,
and why.
◦ "How did it feel to express your decision through writing and drawing?"
Rotating For added fun, rotate the scenario cards, allowing children to experience and
Scenarios respond to different situations.
Closing Conclude the activity by summarizing the importance of making decisions and
thoughts expressing them in creative ways. Express appreciation for their thoughtful
responses.
Expected Children will have actively engaged in expressing their decision-making skills through
Outcome writing and drawing in response to various scenarios.
Day 9 | FUND WITH WORDS
Goal Introduce children with WORDS related to decision making and choices.
Introduction Explain children about word clouds and visual representations of words, where
the size of each word reflects its significance or frequency in a particular topic
or context.
Thinking Ask the children to think about words associated with choices and decision-
Activity making. Encourage them to come up with as many words as they can, such as
decide, choose, option, select, preference, etc.
Write down the words on the chart paper or whiteboard. Discuss the meaning
of words together
Expected Children will have explored the concept of word clouds, actively participated in
Outcome brainstorming words related to choices, and engaged in discussions about decision-
making vocabulary.
Day 10 | ABCs of Decision-Making-PART 1
Goal Introduce the ABCs of Decision-Making to children, associating each letter from A to
M with a positive message or guidance related to choices and decision-making.
Alphabet Go through the alphabet, associating each letter with a word or phrase
Association related to decision-making.
(A to M) For example:
Group Encourage children to discuss each letter and its associated message.
Discussion
Ask open-ended questions like:
Creative Encourage the children to express their understanding of each letter through
Expression drawing or writing.
For example, they can draw a picture that represents the message associated
with the letter.
Expected Children will be able to learn decision making with help of ABCs.
Outcome
Day 11 | ABCs of Decision-Making-PART 2
Goal Continue the exploration of the ABCs of Decision-Making, associating each letter from
N to Z with positive messages or guidance related to choices and decision-making.
Alphabet Begin the second session by recapping the letters A to M and their associated
Association positive messages.
(N to Z) Explain that the second part will cover letters N to Z.
Examples Continue going through the alphabet, associating each letter from N to Z with
a word or phrase related to decision-making.
For example:
Group Encourage children to discuss each letter and its associated message.
Discussion
Ask open-ended questions like:
◦ Encourage the children to discuss each letter and its associated message
for N to Z.
Creative Encourage the children to express their understanding of each letter through
Expression drawing or writing.
For example, they can draw a picture that represents the message associated
with the letter.
Expected Children will be able to learn decision making with help of ABCs associating each letter
Outcome with positive messages related to choices and decision-making.
Day 12| ANIMATED DOCUMENTARY
Scan your QR Code available in Day Wise (Pen Drive) to access the documentary
video
Group Ask questions like "What should the character choose for breakfast? Show me
Discussion with your hands."
Ask questions about the characters' decisions and encourage children to share
their opinions.
Creative Ask children to draw their favorite part of the story or depict a decision they
Expression would make differently.
Expected Children will experience an engaging animated documentary that introduces them to
Outcome decision-making concepts.
Day 13 | Choice Champions
Goal Explain about "Choice Champions" to young children, emphasizing the empowerment that
comes with making decisions, no matter how small.
Instructions Present the Choice Champion scenarios one by one. For example, introduce the
"Adventure Architect" scenario where they decide on daily adventures.
◦ "How does being the Director of Bedtime Dreams empower you to have
exciting dreams?"
Role-Playing Facilitate short role-playing activities where children can pretend to be the Choice
Champions in different scenarios.
Group Ask questions like "What should the character choose for breakfast? Show me
Discussion with your hands."
Ask questions about the characters' decisions and encourage children to share
their opinions. Highlight positive messages and lessons from the animated
documentary.
Creative & Ask children to draw their favorite part of the story or depict a decision they
Learning would make differently.
Expression
Plan reinforcement activities related to the documentary content, such as a
simple decision-making game or a role-playing activity. Discuss the power of
choosing colors and subjects for drawings.
Discuss the Discovery Captain scenario and the power of choosing fascinating
subjects to explore. Share interesting facts or stories related to the chosen
subjects to spark curiosity.
Reinforcement Ask children to add stickers on a sticker board when they make positive decisions
Activities
Goal Use real-life scenarios to help children understand the decision based results or
outcomes.
Instructions Tell about consequences of the decisions they make. They can be positive,
making us happy, or negative, causing problems.
Explain that they will write different choices and what they think might happen
as a consequence.
Examples of scenarios:
◦ If you tell one friend’s secret to another friend, you will lose trust
Role-Playing Facilitate short role-playing activities where children can pretend to be the
Choice Champions in different scenarios.
Group sAsk each child to share their drawings and discuss the consequences they
Discussion associated with each choice.
Expected Children will have actively engaged in a worksheet activity, connecting real-life choices
Outcome with potential consequences.
Day 15 | OBSERVE
Goal Use real-life scenarios to develop the ability to "Observe," using a Decision Wheel. This
step emphasizes the importance of stopping and observing the situation before making a
decision.
Instructions Explain about choosing paths, and how to choose the best path for ourselves.
Explain that before making a decision, it's essential to stop and observe the
situation carefully.
Describe a scenario where they need to make a decision (e.g., choosing a game to
play). Encourage them to stop, look around, and gather information before
deciding.
Drawing and Ask children to draw or write about what they observed during the guided
writing exercise observation.
Group Ask children to share what they observed and how it helped them make better
Discussion decisions.
Expected Young explorers will have learned the first step in decision-making, "Observe," through a
Outcome combination of discussion, role-playing, and hands-on activities.
Day 16 | HABITS TO OBSERVE
Goal The goal is to instill the habit of stopping and observing before making choices.
Scan your QR Code available in Day Wise (Pen Drive) on decision-making for
children.
Instructions Explain about choosing paths, and how to choose the best path for ourselves.
Show the Decision Wheel to children.
Explain that before making a decision, it's essential to stop and observe the
situation carefully.
Describe a scenario where they need to make a decision (e.g., choosing a game
to play).
Encourage them to stop, look around, and gather information before deciding.
Drawing and Ask children to draw or write about what they observed during the guided
writing exercise observation.
Group Ask children to share what they observed and how it helped them make better
Discussion decisions.
Expected Children will learn the first step in decision-making, "Observe," through a combination
Outcome of discussion, role-playing, and hands-on activities.
Day 17 | LISTENING
Goal Learn importance of listening to their feelings when considering different choices.
Instructions Briefly review the first two steps, "Observe" and "Think," to connect the learning.
(Day 19). Explain that in this step, they will focus on listening to their feelings
when thinking about different choices.
Role of Explain that emotions provide valuable information when making decisions.
Emotions
Discuss different feelings like excitement, worry, or happiness and how they
relate to various choices.
Choices Ask children to think about the different choices they have in mind. Ask them to
reflect on how each choice makes them feel.
Ask them to draw or write about their feelings for each choice. Ask them whether
children are excited, worried, or happy about a particular option.
Group Emphasize that there are no right or wrong feelings; it's about understanding and
Discussion expressing their emotions.
◦ Engage in a group discussion about the feelings associated with each option.
How did expressing your feelings help you understand your choices
better?"
Help children identify and label their emotions - whether they are
excited, worried, or happy about a particular choice.
Reinforce the idea that it's okay to feel different emotions about choices.
Closing Conclude the session by telling the importance of listening to their feelings in
Thoughts decision-making.
Expected Children will have actively engaged in reflecting on their feelings about different choices,
Outcome fostering emotional awareness in decision-making.
Goal Learn to SEEK HELP and it is okay to ask for help. Teach them that seeking advice from
parents, teachers, or friends.
Scan your QR Code available in Day Wise (Pen Drive) on decision-making for
children.
Instructions Briefly review the first two steps, "Observe" and "Think," to connect the learning.
(Day 19)
◦ Explain that in this step, they will learn that it's perfectly fine to ask for help
when making decisions.
◦ Explain that asking for help doesn't mean they can't make decisions on their
own; it's about getting valuable insights.
◦ There are various people they can turn to for help, such as parents, teachers,
or friends.
Role-Playing Exercise:
◦ Conduct a simple role-playing exercise where children can practice asking for
help.
◦ Reinforce the idea that asking for help is a brave and smart decision.
◦ Discuss how even adults seek advice when facing challenging choices.
Decision Wheel Using Decision Wheel template, show how "Ask for Help" is a valuable step in the
Exercise decision-making process.
"How did the idea of asking for help make you feel?"
"Can you think of a time when asking for help would have been
beneficial?
Encourage them to consider if asking for help would have been beneficial.
Reinforce the idea that seeking help is a positive and proactive approach to
decision-making. Praise their willingness to consider asking for help.
Closing Conclude the session by summarizing the importance of recognizing when to ask
Thoughts for help in decision-making.
Express encouragement for their future decisions and seeking guidance when
needed.
Expected Children will have learned that asking for help is a positive and brave step in decision-
Outcome making. Seeking advice from family and friends, teachers contributes to making informed
and thoughtful choices.
Scan your QR Code available in Day Wise (Pen Drive) on decision-making for
children.
Steps Briefly review the first two steps, "Observe" and "Think," to connect the learning.
(Day 19)
Explain that in this step, they will learn to think about how their decisions might
affect others - friends, family, or even characters in a story.
◦ Explain that decisions can impact not only themselves but also the people
around them.
◦ Discuss the concept of empathy (Feeling for others) and how understanding
others' feelings is important.
Storytelling Exercise:
◦ Tell a story where children can imagine different scenarios and discuss the
feelings of characters.
Encourage them to share their own stories or ideas about how they can know
the feeling of others, e.g. how mother feels about any decision child has taken.
(ask If the child does not eat food on time, how does mother feel).
Decision Wheel Using Decision Wheel, show how "Consider Others' Feelings" is an integral step
Exercise in the decision-making process.
Praise their willingness to consider how their decisions might affect their parents,
siblings, teachers, friends etc.
Expected Children will have learned to consider how their decisions affect others, fostering
Outcome empathy in their decision-making process.
Goal Learn importance of focusing on imagining future outcomes for every decision or
choices. Encourage them to think about how their decisions today may affect their
feelings tomorrow, next week, or even next month.
Scan your QR Code available in Day Wise (Pen Drive) on decision-making for
children.
◦ Begin by briefly reviewing the first five steps - "Observe," "Think," "Listen to
Your Feelings," " Ask for Help," and "Consider Others' Feelings."
◦ Explain that in this step, they will explore imagining the future outcomes of
each choice they make today.
◦ Explain the concept of thinking ahead and considering how today's decisions
can impact their feelings in the future.. Discuss the idea of imagining
tomorrow, next week, or even next month.
Storytelling Exercise:
◦ Tell a story where children can create imaginary scenarios about the future
outcomes of different choices.
Encourage them to share their own stories or ideas about how they thought of
tomorrow, or a month end while taking decisions, e.g. If they do not study daily,
then they may not cover the entire chapters of their english book before exams
which is one month ahead.
◦ Ask children to close their eyes and imagine how they might feel tomorrow,
next week, or next month based on a specific decision.
Decision Wheel Using Decision Wheel, show how "Imagine Future Outcomes" is a crucial step in
Exercise the decision-making process.
"Can you share a story where thinking about the future led to a better
decision?"
Praise their efforts in imagining future outcomes and considering the long-term
impact of their decisions.
Express enthusiasm for their growing ability to plan for positive future feelings
through thoughtful decisions.
Expected Children will learn to imagine the future outcomes of their decisions, fostering a sense of
Outcome planning and foresight. The goal is to instill the habit of considering how today's choices
can impact their feelings and experiences in the future.
Day 21 | DECISIONS ARE NOT PERFECT
Goal Learn importance of making a choice and not focusing on the result. It's okay if the
decision isn't perfect, as learning from choices is a valuable part of growing up.
Scan your QR Code available in Day Wise (Pen Drive) on decision-making for
children.
◦ Begin by briefly reviewing the first six steps - "Observe," "Think," "Listen to
Your Feelings," " Ask for Help," "Consider Others' Feelings," and "Imagine
Future Outcomes."
◦ Explain that in this final step, they will make a choice based on everything
they have observed, considered, and imagined.
◦ Discuss how every choice, whether perfect or not, contributes to their growth
and learning.
◦ Share a simple scenario from the video to to illustrate the concept of making
a choice.
Storytelling Exercise:
◦ Tell a story where children makes decision and it may not be perfect but
appreciate the effort of making a decision.
Encourage Confidence:
◦ Discuss the idea that making a decision, even if it's not perfect, is a brave and
positive action.
Decision Wheel Using Decision Wheel, show how "Make Your Choice" is the concluding step in
Exercise the decision-making process.
Discuss the idea that learning from choices is an important part of growing up.
Closing Conclude the session by summarizing the importance of making choices and
Thoughts learning from them.
Expected Children will learn to actively engage in making a choice based on the comprehensive
Outcome decision-making process. The goal is to instill confidence in their ability to make decisions
and emphasize the positive aspect of learning from every choice they make.
Day 22 | RESPONSIBILITY
Goal Learn importance of Responsibility. Reinforce the idea that every choice, whether leading
to a positive or challenging outcome, comes with responsibility. Highlight the importance
of taking responsibility for their decisions as a crucial step in learning and growing.
Scan your QR Code available in Day Wise (Pen Drive) on decision-making for
children.
◦ Begin by briefly reviewing the first six steps - "Observe," "Think," "Listen to
Your Feelings," " Ask for Help," "Consider Others' Feelings," and "Imagine
Future Outcomes."
◦ Explain that in this step, they will learn about the responsibility that comes
with every choice they make.
Storytelling Exercise:
◦ Tell a story where children are responsible and how it helps them to take
decisions and be responsible for their actions
◦ Discuss how the concept of responsibility applies to their school, home, and
play environments.
◦ Facilitate a group sharing session where children can discuss the choices they
made.
Decision Wheel Using Decision Wheel, show how "Responsibility" is the important to carry out
Exercise decisions.
Expected Children will have gained an understanding of the responsibility that comes with every
Outcome choice. The aim is to instill a sense of accountability and emphasize that taking
responsibility, regardless of the outcome, contributes to their learning and growth.
Day 23 | RECAP ON DECISION MAKING STEPS
Goal Recap the steps of decision-making - Stop and Observe, Think about Choices, Listen to
Feelings, Ask for Help, Consider Others, Imagine the Future, Make a Choice, Take
Responsibility, Learn from the Experience. Emphasize that making choices is a normal
part of life, and guide children through a simple decision-making scenario to apply the
steps.
Material Whiteboard/chalkboard
Simple decision-making scenario (e.g., "You have free time after school. Do you
want to play with friends, read a book, or draw?")
Start by recapping the steps of decision-making: Stop and Observe, Think about
Choices, Listen to Feelings, Ask for Help, Consider Others, Imagine the Future,
Make a Choice, Take Responsibility, Learn from the Experience.
Teach that making choices is a normal part of life, and everyone uses these steps
to make decisions.
Introduce a simple decision-making scenario: "You have free time after school. Do
you want to play with friends, read a book, or draw?"
Use the provided scenario to guide the children through the decision-making
steps.
Discuss each step, encouraging them to think about the choices, their feelings,
and potential outcomes.
Individual and Encourage group participation by asking open-ended questions during the
Group discussion.
Discussion
Create a visual representation on a whiteboard/chalkboard if helpful.
Allow each child to share their decision and how they arrived at it.
Encourage them to express their thoughts about the scenario and the choices
available.
Closing Conclude the session by expressing appreciation for their active participation and
Thoughts decision-making skills.
Expected Children practices decision making steps and they are empowered with the confidence to
Outcome make thoughtful decisions and navigate choices effectively.
Scenario Cards
Day 3 | HOMEWORK
Scenario "You have some homework to do, and you can choose to do it right after
school or wait until later."
Share the scenario with children
Encourage the children to express their thoughts on when and why they might
choose to do their homework
Interactive Questions Engage the children with interactive questions related to the scenario.
Example
"What are some reasons you might want to do your homework right after
school?" or "How do you feel about doing homework later?"
Written Response Give each child a sheet to write or draw their thoughts on the scenario.
Assessment Assess the responses based on their ability to articulate their thoughts,
consider different choices, and express their feelings about the scenario.
Positive Reinforcement Give positive reinforcement, acknowledging their effort to engage in the
discussion and express their thoughts.
Explain that there are no right or wrong answers; the goal is to share their
perspectives.
Learning Outcome The situational scenario test aims to assess the children's initial understanding
of decision-making without explicitly introducing decision-making steps. The
objective is to gauge their ability to express their thoughts and consider
different choices in a given situation.
Day 6 | BIRTHDAY PARTY
Goal Assess the children's social and decision-making skills in a scenario where
they are at a friend's birthday party, and the friend starts playing a game
they don't enjoy.
Scenario "You're at your friend's birthday party, and they start playing a game you
don't enjoy."
Share the scenario with children
Encourage the children to express their thoughts on when and why they
might choose to do in the birthday party
Interactive Questions Engage the children with interactive questions related to the scenario.
Example
"How might you feel in this situation?" or "What are some options you
could consider when faced with a game you don't enjoy at a friend's
party?"
Written Response Give each child a sheet to write or draw their thoughts on the scenario.
Assessment Assess the responses based on their ability to articulate their thoughts,
consider different options, and express their feelings about being in a
situation where they don't enjoy the game.
Positive Reinforcement Give positive reinforcement, acknowledging their effort to engage in the
discussion and express their thoughts.
Learning Outcome The situational scenario test aims to assess the children's social and
decision-making skills when faced with a situation where they are at a
friend's birthday party, and the friend starts playing a game they don't
enjoy. The objective is to gauge their ability to navigate social situations
and consider different options.
Day 9 | SKILLS
Scenario "Your teacher asks you to help with a project. You don't know how to do it."
Interactive Questions Use age-appropriate and simple questions related to the scenario.
For example, ask, "How might you feel if your teacher asks for help?" or
"What are some things you could do to figure out how to help?"
Draw or Act Out Solutions Provide each child with a sheet to draw or encourage them to act out
solutions to the scenario.
Assessment Assess the responses based on their ability to articulate their thoughts and
suggest solutions.
Positive Reinforcement Give positive reinforcement, acknowledging their effort to engage in the
discussion and express their thoughts.
Explain that it's okay not to know everything and that asking for help is a
positive step.
Learning Outcome The situational scenario test is designed to assess the problem-solving and
decision-making skills of children when faced with a situation where their
teacher asks for help with a project. The objective is to gauge their ability to
express their thoughts and propose age-appropriate solutions, fostering a
positive attitude toward seeking assistance.
Day 12 | SPILL A DRINK
For example, ask, "How might you feel in this situation?" or "What are
some options you could consider to address the situation?"
Draw or Act Out Solutions Provide each child with a sheet to draw or encourage them to act out
solutions to the scenario.
Assessment Assess the responses based on their ability to consider different options,
and express their feelings about accidentally spilling a drink on a library
book.
Learning Outcome The situational scenario test aims to assess the problem-solving and
decision-making skills of children when faced with accidentally spilling a
drink on a library book. The objective is to gauge their ability to think
critically, consider different options, and express their feelings about
addressing an accidental situation, fostering creativity and understanding
of various solutions.
Day 15 | TALENT SHOW
Goal Assess the children's emotional awareness and coping skills in a scenario
where their teacher announces a talent show, and they want to
participate but feel nervous.
Scenario "Your teacher announces a talent show, and you want to participate, but
you're feeling nervous. What do you do?"
For example, ask, "Have you ever felt nervous before?" or "What are some
things that might help you feel less nervous?"
Draw or Act Out Solutions Provide each child with a sheet to draw or write about the strategies they
would use to cope with nervousness.
Assessment Assess the responses based on their ability to articulate coping strategies
and express their feelings about participating in the talent show.
Positive Reinforcement Positive reinforcement, acknowledging their effort to share their thoughts
and coping strategies.
Emphasize that it's normal to feel nervous and that everyone has unique
ways of dealing with such feelings.
Learning Outcome The situational scenario test aims to assess the children's emotional
awareness and coping skills when faced with nervousness about
participating in a talent show. The objective is to gauge their ability to
express their feelings and suggest age-appropriate coping mechanisms.
Day 18 | ZOO
Scenario "Your class is going on a field trip to either a zoo, a science museum, or
an art gallery. You can only pick one. What do you choose?"
For example, ask, "Which place sounds the most fun to you?" or "What
animals would you want to see at the zoo?"
Draw or Color Your Choice Provide each child with a sheet to draw or color their preferred field
trip choice.
Consider their engagement and enthusiasm for their chosen field trip
option.
Positive Reinforcement Give positive reinforcement, praising their creativity and sharing their
preferences.
Learning Outcome Children can assess their decision-making skills and preferences for a
class field trip. The objective is to engage them in a creative way,
allowing them to express their thoughts and preferences through
drawing or coloring.
DAY 21 | NEW KID IN SCHOOL
Goal Assess the children's social and empathetic skills in a scenario where
they notice a new kid sitting alone at the playground and determine
what actions they would take to make them feel welcome.
Scenario "You notice a new kid sitting alone at the playground. What do you do
to make them feel welcome?"
For example, ask, "Which place sounds the most fun to you?" or "What
animals would you want to see at the zoo?"
Draw or Act Out Kind Gestures Provide each child with a sheet to draw or color to act out kind gestures
they would do to welcome the new kid.
Assessment Assess the responses based on their ability to suggest kind actions and
express their understanding through drawing or acting.
Positive Reinforcement Give positive reinforcement, praising their creativity and sharing their
preferences.
Explain that making new friends is a wonderful thing, and their actions
can make a big difference.
Learning Outcome The situational scenario test aims to assess the children's social and
empathetic skills when faced with a scenario of a new kid sitting alone
at the playground. The objective is to gauge their ability to suggest kind
actions and express their understanding through drawing or acting,
promoting inclusivity and friendship.
DAY 24 | HOBBY
Scenario "You have the opportunity to start a new hobby. Your choices are painting,
playing a musical instrument, or gardening. What hobby do you choose, and
why?"
For example, ask, "Which place sounds the most fun to you?" or "What
animals would you want to see at the zoo?"
Draw or Write about Chosen Provide each child with a sheet to draw or write about the hobby they
Hobby would choose and the reasons for their choice.
Assessment Assess the responses based on their ability to articulate their preferences
and reasons for choosing a specific hobby.
Positive Reinforcement Give positive reinforcement, praising their creativity and sharing their
preferences.
Explain that every child has unique interests, and there's no right or wrong
choice.
Learning Outcome The situational scenario test is designed to assess the children's decision-
making and reasoning skills when faced with the opportunity to start a new
hobby. The objective is to engage them in expressing their preferences and
reasons, fostering creativity and individuality.